for (L2Object guard : getKnownList().getKnownObjects()) if (Config.GOODFACTION_GUARDS_LIST.contains(((L2NpcInstance)guard).getNpcId()) || Config.GOODFACTION_LORD_LIST.contains(((L2NpcInstance)guard).getNpcId())) { Announcements.getInstance().announceToAll(""+ townId); if ((TownManager.getInstance().getTown(guard.getX(),guard.getY())).getTownId() == townId); { ((L2NpcInstance)guard).deleteMe(); L2Spawn spawn = ((L2NpcInstance)guard).getSpawn(); if (spawn != null) { //Stop Respawn but don't save it in DB spawn.stopRespawn(); SpawnTable.getInstance().deleteSpawn(spawn, false); } } }