SourceForts 1.9.2 Change log. ========================== ADDED ========================== - Events for scoring, touching flags, returning flags, many more. - map_restart [time until restart] - map_restart [time] 1 - Resets map, but keeps scores. - league_flipteams - league_flipscores - league_flip - Flips teams and scores. - Added French language file. - cl_help (default : 1). When different from 0, all help messages are shown (such as "You can't freeze this object here!"). Set it to 0 not to see them. - added sf_freeze_delay that defines in Build Phase the delay between unfreezing two objects (yeah it's inconsistent I know ;) ========================== CHANGED ========================== - Players now get 20 points for capturing the flag. - Players now get 5 points for unfreezing an enemy plate. - The flag no longer collides with players. - Tweaked shotgun damage. - Weapon bucket positions tweaked. - Enabled console by default. - Block models optimized. - Block skins changed. - Now all corpses are removed on a map change. - You must now wait 1sec. before freezing another object in Combat Phase. - Flag holder icon. ========================== FIXED ========================== - Spawn bugs. - Flag collision exploits. - Class numbers now match with the corresponding keyboard number. - Removed "null" class (happened when entering "playerclass 5" in console). - Rocket trail bug. - Fixed bug where the timer could display negatives value - exploit where you could sprint while crouching. ...And worked on many other secret things...