# Boot BMP Image. # Bitmap in BMP format: 640x480x8 bitmap = /boot/slack.bmp # Menu colors (foreground, background, shadow, highlighted # foreground, highlighted background, highlighted shadow): bmp-colors = 255,0,255,0,255,0 # Location of the option table: location x, location y, number of # columns, lines per column (max 15), "spill" (this is how many # entries must be in the first column before the next begins to # be used. We don't specify it here, as there's just one column. bmp-table = 60,6,1,16 # Timer location x, timer location y, foreground color, # background color, shadow color. bmp-timer = 65,27,0,255 # Standard menu. # Or, you can comment out the bitmap menu above and # use a boot message with the standard menu: #message = /boot/boot_message.txt # Wait until the timeout to boot (if commented out, boot the # first entry immediately): boot = /dev/sda prompt timeout = 50 default = 2.6.25.4 lba32 # Override dangerous defaults that rewrite the partition table: change-rules reset # VESA framebuffer console @ 1024x768x256 #vga = 773 # Normal VGA console vga = normal # VESA framebuffer console @ 1024x768x64k # vga=791 # VESA framebuffer console @ 1024x768x32k # vga=790 # VESA framebuffer console @ 1024x768x256 # vga=773 # VESA framebuffer console @ 800x600x64k # vga=788 # VESA framebuffer console @ 800x600x32k # vga=787 # VESA framebuffer console @ 800x600x256 # vga=771 # VESA framebuffer console @ 640x480x64k # vga=785 # VESA framebuffer console @ 640x480x32k # vga=784 # VESA framebuffer console @ 640x480x256 # vga=769 # End LILO global section # Windows bootable partition config begins image = /boot/2.6.25.4 root = /dev/sda2 label = 2.6.25.4 read-only other = /dev/sda1 label = That_Other_OS table = /dev/sda