Quake4 Demo Final V1.0.0 linux-x86 Nov 28 2005 found interface lo - loopback found interface eth0 - 192.168.1.3/255.255.255.0 CPU: AMD CPU with MMX & 3DNow! & SSE enabled Flush-To-Zero mode --------- Initializing File System ---------- Loaded pk4 /home/luke/quake4-demo/q4base/game000.pk4 with checksum 0xc01bb9a0 Loaded pk4 /home/luke/quake4-demo/q4base/game100.pk4 with checksum 0xe71d2aa2 Loaded pk4 /home/luke/quake4-demo/q4base/pak001.pk4 with checksum 0x4a4195c2 Loaded pk4 /home/luke/quake4-demo/q4base/zpak_english.pk4 with checksum 0xab62ab5e Loaded pk4 /home/luke/quake4-demo/q4base/zpak_french.pk4 with checksum 0x88c09a6b Loaded pk4 /home/luke/quake4-demo/q4base/zpak_italian.pk4 with checksum 0xb7cf593a Loaded pk4 /home/luke/quake4-demo/q4base/zpak_spanish.pk4 with checksum 0x1dec3532 Current search path: /home/luke/.quake4-demo/q4base /home/luke/quake4-demo/q4base /home/luke/quake4-demo/q4base/zpak_spanish.pk4 (864 files) /home/luke/quake4-demo/q4base/zpak_italian.pk4 (822 files) /home/luke/quake4-demo/q4base/zpak_french.pk4 (784 files) /home/luke/quake4-demo/q4base/zpak_english.pk4 (779 files) /home/luke/quake4-demo/q4base/pak001.pk4 (7663 files) /home/luke/quake4-demo/q4base/game100.pk4 (2 files) /home/luke/quake4-demo/q4base/game000.pk4 (2 files) game DLL: 0x0 in pak: 0x0 Addon pk4s: file system initialized. --------------------------------------------- Running in restricted demo mode. ------------ Initializing Decls ------------- Loading guides.... 59 loaded 252ms to load 1064k of material 61ms to load 43k of skin 168ms to load 719k of sound 4ms to load 1k of materialType 305ms to load 2078k of lipSync 64ms to load 105k of playback 1077ms to load 1666k of effect --------------------------------------------- -------- Initializing renderSystem ---------- using ARB renderSystem renderSystem initialized. --------------------------------------------- Found default language English with VO .... found additional language 'french' with VO .... found additional language 'italian' with VO .... found additional language 'spanish' with VO 641 strings read from strings/english_code.lang 1669 strings read from strings/english_guis.lang 5631 strings read from strings/english_lips.lang 6100 strings read from strings/english_maps.lang 641 strings read from strings/french_code.lang 1668 strings read from strings/french_guis.lang 5630 strings read from strings/french_lips.lang 6099 strings read from strings/french_maps.lang 641 strings read from strings/italian_code.lang 1668 strings read from strings/italian_guis.lang 5630 strings read from strings/italian_lips.lang 6099 strings read from strings/italian_maps.lang 641 strings read from strings/spanish_code.lang 1668 strings read from strings/spanish_guis.lang 5630 strings read from strings/spanish_lips.lang 6099 strings read from strings/spanish_maps.lang Couldn't open journal files execing default.cfg "ALT" isn't a valid key "CTRL" isn't a valid key couldn't exec editor.cfg couldn't exec Quake4Config.cfg couldn't exec autoexec.cfg -------- Initializing Sound System ---------- sound system initialized. --------------------------------------------- --------------- R_InitOpenGL ---------------- Initializing SDL subsystem Loading GL driver 'libGL.so.1' through SDL 8/8/8/8 RGBA bits, 24 depth bits, 8 stencil bits dlopen(libasound.so.2) asoundlib version: 1.0.11 Alsa is available ------ Alsa Sound Initialization ----- opened Alsa PCM device default for playback device buffer size: 5644 frames ( 22576 bytes ) allocated a mix buffer of 16384 bytes -------------------------------------- ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add X..GL_ARB_texture_non_power_of_two not found ...using GL_NV_blend_square X..GL_ARB_texture_compression not found signal caught: Segmentation fault si_code 1 Trying to exit gracefully..