GetArgcArgv() ... lpCmdLine is '"C:\SRB2\srb2win.exe" -connect 67.240.210.226:63259 ' Myargc: 3 myargv[0] : 'C:\SRB2\srb2win.exe' myargv[1] : '-connect' myargv[2] : '67.240.210.226:63259' I_StartupSystem() ... D_SRB2Main() ... Feb 17 2008 Sonic Robo Blast 2 15:48:54 Sonic Robo Blast 2 Z_Init: Init zone memory allocation daemon. system memory 510MB free 286MB 64 megabytes requested for Z_Init. W_Init: Init WADfiles. I_StartupTimer... Added file C:\SRB2\srb2.srb (3597 lumps) Loading main config from C:\SRB2\srb2.srb Added file C:\SRB2\sonic.plr (172 lumps) Added file C:\SRB2\tails.plr (171 lumps) Added file C:\SRB2\knux.plr (171 lumps) Added file C:\SRB2\auto.wpn (37 lumps) Added file C:\SRB2\bomb.wpn (37 lumps) Added file C:\SRB2\home.wpn (37 lumps) Added file C:\SRB2\rail.wpn (37 lumps) Added file C:\SRB2\infn.wpn (37 lumps) Added file C:\SRB2\drill.dta (182 lumps) Added file C:\SRB2\soar.dta (102 lumps) Added file C:\SRB2\music.dta (132 lumps) =========================================================================== We hope you enjoy this game as much as we did making it! ...wait. =P =========================================================================== I_StartupGraphics... mode 640 x 480 x 8 bpp mode 640 x 480 x 16 bpp mode 640 x 480 x 32 bpp mode 320 x 200 x 8 bpp mode 320 x 240 x 8 bpp mode 400 x 300 x 8 bpp mode 480 x 360 x 8 bpp mode 512 x 384 x 8 bpp mode 640 x 400 x 8 bpp mode 720 x 480 x 8 bpp mode 720 x 576 x 8 bpp mode 800 x 600 x 8 bpp mode 848 x 480 x 8 bpp mode 960 x 600 x 8 bpp mode 1024 x 768 x 8 bpp mode 1088 x 612 x 8 bpp mode 1152 x 864 x 8 bpp mode 1280 x 720 x 8 bpp mode 1280 x 768 x 8 bpp mode 1280 x 800 x 8 bpp mode 1280 x 960 x 8 bpp mode 1280 x 1024 x 8 bpp mode 320 x 200 x 16 bpp mode 320 x 240 x 16 bpp mode 400 x 300 x 16 bpp mode 480 x 360 x 16 bpp mode 512 x 384 x 16 bpp mode 640 x 400 x 16 bpp mode 720 x 480 x 16 bpp mode 720 x 576 x 16 bpp mode 800 x 600 x 16 bpp mode 848 x 480 x 16 bpp mode 960 x 600 x 16 bpp mode 1024 x 768 x 16 bpp mode 1088 x 612 x 16 bpp mode 1152 x 864 x 16 bpp mode 1280 x 720 x 16 bpp mode 1280 x 768 x 16 bpp mode 1280 x 800 x 16 bpp mode 1280 x 960 x 16 bpp mode 1280 x 1024 x 16 bpp mode 320 x 200 x 32 bpp mode 320 x 240 x 32 bpp mode 400 x 300 x 32 bpp mode 480 x 360 x 32 bpp mode 512 x 384 x 32 bpp mode 640 x 400 x 32 bpp mode 720 x 480 x 32 bpp mode 720 x 576 x 32 bpp mode 800 x 600 x 32 bpp mode 848 x 480 x 32 bpp mode 960 x 600 x 32 bpp mode 1024 x 768 x 32 bpp mode 1088 x 612 x 32 bpp mode 1152 x 864 x 32 bpp mode 1280 x 720 x 32 bpp mode 1280 x 768 x 32 bpp mode 1280 x 800 x 32 bpp mode 1280 x 960 x 32 bpp mode 1280 x 1024 x 32 bpp #00: 320x200x1bpp (desc: '320x200W') #01: 640x480x1bpp (desc: '640x480') #02: 320x200x1bpp (desc: '320x200') #03: 320x240x1bpp (desc: '320x240') #04: 400x300x1bpp (desc: '400x300') #05: 480x360x1bpp (desc: '480x360') #06: 512x384x1bpp (desc: '512x384') #07: 640x400x1bpp (desc: '640x400') #08: 720x480x1bpp (desc: '720x480') #09: 720x576x1bpp (desc: '720x576') #10: 800x600x1bpp (desc: '800x600') #11: 848x480x1bpp (desc: '848x480') #12: 960x600x1bpp (desc: '960x600') #13: 1024x768x1bpp (desc: '1024x768') #14: 1088x612x1bpp (desc: '1088x612') #15: 1152x864x1bpp (desc: '1152x864') #16: 1280x720x1bpp (desc: '1280x720') #17: 1280x768x1bpp (desc: '1280x768') #18: 1280x800x1bpp (desc: '1280x800') #19: 1280x960x1bpp (desc: '1280x960') #20: 1280x1024x1bpp (desc: '1280x1024') VID_SetMode(0) HU_Init: Setting up heads up display. executing config.cfg Default resolution: 640 x 400 (16 bits) M_Init: Init miscellaneous info. R_Init: Init SRB2 refresh daemon - InitTextures... InitFlats... InitSprites... 166 sprites added from file C:\SRB2\srb2.srb 167 sprites added from file C:\SRB2\sonic.plr 168 sprites added from file C:\SRB2\auto.wpn 169 sprites added from file C:\SRB2\bomb.wpn 170 sprites added from file C:\SRB2\home.wpn 171 sprites added from file C:\SRB2\rail.wpn 172 sprites added from file C:\SRB2\infn.wpn 173 sprites added from file C:\SRB2\drill.dta 174 sprites added from file C:\SRB2\soar.dta added skin 'tails' added skin 'knuckles' InitColormaps... S_Init: Setting up sound. I_StartupSound: Compacting onboard sound-memory... done sound initialised. I_InitDigMusic() I_InitMIDIMusic() MIDI product name: Microsoft MIDI Mapper MIDI technology: Microsoft MIDI Mapper MIDI caps: -Separate left and right volume control -Direct support for midiStreamOut() -Volume control ST_Init: Init status bar. D_CheckNetGame: Checking network game status. WinSock description: WinSock 2.0 WinSock System Status: Running Entering main app loop... I_StartupKeyboard... I_StartupMouse... VID_SetMode(7) Network system buffer: 8Kb Network system buffer set to: 64Kb Resolved 67.240.210.226 Press ESC to abort Contacting the server... Checking files... Added file ./emeraldstart.wad (12 lumps) Loading main config from ./emeraldstart.wad MAP69 Added file ./scr_mysticrealm.wad (1123 lumps) Loading main config from ./scr_mysticrealm.wad 1 sounds replaced 180 sprites added from file ./scr_mysticrealm.wad MAPA3 MAPA4 MAPA5 MAPA6 MAPA7 MAPA8 MAPA9 MAPAA MAPAB MAPAC MAPAD MAPAE MAPAF MAPAG MAPAH MAPAI MAPAJ MAPAK MAPAL MAPAM MAPAO MAPAP MAPAQ MAPAR MAPAS MAPAT MAPAU MAPAV MAPAW MAPAX MAPAY MAPAZ MAPB3 MAPB6 MAPBV MAPBW MAPBX MAPBY MAPBZ MAPC1 MAPC2 MAPC3 MAPC4 MAPC5 MAPC6 MAPC7 MAPC8 MAPC9 MAPCA MAPCB MAPCC MAPCD MAPCE MAPCF MAPCG MAPCI MAPCJ MAPCK MAPCL MAPCM MAPCN MAPCO MAPB9 MAPBC MAPBF MAPBH MAPBG MAPBI MAPAN MAPBL MAPBM MAPBU MAPB1 MAPB2 MAPB5 MAPB4 MAPB7 MAPB8 MAPBA MAPBB MAPBD MAPBE MAPBJ MAPBK MAPA1 MAPA2 MAPBN MAPBO MAPBP MAPBQ MAPBR MAPBS MAPBT Added file ./supersonic.wad (147 lumps) Loading object config from ./supersonic.wad Warning: patch from a different SRB2 version (11), only version 1.09 is supported 1 warning in the SOC lump added skin 'supersonic' no maps added Added file ./emeraldstart.wad (12 lumps) Loading main config from ./emeraldstart.wad MAP69 Added file ./srb2JTE.wad (367 lumps) Loading main config from ./srb2JTE.wad 3 musics replaced 180 sprites added from file ./srb2JTE.wad MAP20 MAP21 MAP22 MAP23 MAP97 Added file ./supershadow.wad (181 lumps) Loading object config from ./supershadow.wad Warning: patch from a different SRB2 version (11), only version 1.09 is supported 1 warning in the SOC lump 180 sprites added from file ./supershadow.wad added skin 'shadow' no maps added Added file ./smsfun.wad (571 lumps) Loading main config from ./smsfun.wad Loading object config from ./smsfun.wad 2 sounds replaced 186 sprites added from file ./smsfun.wad added skin 'sms' MAP50 Added file ./silver2.wad (181 lumps) Loading main config from ./silver2.wad 186 sprites added from file ./silver2.wad added skin 'psionics' no maps added Send join request... Join accepted, wait next map change... Time limit disabled Point limit disabled .\$$$.sav....\$$$.sav 1K/4194303K 0.0K/s .\$$$.sav 6K/4194303K 4.3K/s .\$$$.sav 12K/4194303K 4.3K/s .\$$$.sav 18K/4194303K 4.3K/s .\$$$.sav 23K/4194303K 4.3K/s .\$$$.sav 29K/4194303K 4.3K/s Downloading .\$$$.sav...(done) loading savegame length 31124 Time limit disabled Point limit disabled P_SpawnMapThing: Unknown type 6100 at (640, -5504) P_SpawnMapThing: Unknown type 6101 at (576, -5696) P_SpawnMapThing: Unknown type 6101 at (576, -5824) P_SpawnMapThing: Unknown type 6101 at (576, -5952) P_SpawnMapThing: Unknown type 6101 at (576, -6080) P_SpawnMapThing: Unknown type 6101 at (576, -6208) P_SpawnMapThing: Unknown type 6101 at (576, -6336) P_SpawnMapThing: Unknown type 6101 at (512, -5760) P_SpawnMapThing: Unknown type 6101 at (512, -5888) P_SpawnMapThing: Unknown type 6101 at (512, -6016) P_SpawnMapThing: Unknown type 6101 at (512, -6144) P_SpawnMapThing: Unknown type 6101 at (512, -6272) P_SpawnMapThing: Unknown type 6101 at (448, -5696) P_SpawnMapThing: Unknown type 6101 at (448, -5824) P_SpawnMapThing: Unknown type 6101 at (448, -5952) P_SpawnMapThing: Unknown type 6101 at (448, -6080) P_SpawnMapThing: Unknown type 6101 at (448, -6208) P_SpawnMapThing: Unknown type 6101 at (448, -6336) P_SpawnMapThing: Unknown type 6101 at (256, -5760) P_SpawnMapThing: Unknown type 6101 at (256, -5888) P_SpawnMapThing: Unknown type 6101 at (256, -6016) P_SpawnMapThing: Unknown type 6101 at (256, -6144) P_SpawnMapThing: Unknown type 6101 at (256, -6272) P_SpawnMapThing: Unknown type 6101 at (320, -5696) P_SpawnMapThing: Unknown type 6101 at (384, -5760) P_SpawnMapThing: Unknown type 6101 at (320, -5824) P_SpawnMapThing: Unknown type 6101 at (384, -5888) P_SpawnMapThing: Unknown type 6101 at (320, -5952) P_SpawnMapThing: Unknown type 6101 at (384, -6016) P_SpawnMapThing: Unknown type 6101 at (320, -6080) P_SpawnMapThing: Unknown type 6101 at (384, -6144) P_SpawnMapThing: Unknown type 6101 at (320, -6208) P_SpawnMapThing: Unknown type 6101 at (384, -6272) P_SpawnMapThing: Unknown type 6101 at (320, -6336) P_SpawnMapThing: Unknown type 6102 at (320, -4672) P_SpawnMapThing: Unknown type 6102 at (256, -4736) P_SpawnMapThing: Unknown type 6102 at (384, -4736) P_SpawnMapThing: Unknown type 6102 at (448, -4672) P_SpawnMapThing: Unknown type 6102 at (576, -4672) P_SpawnMapThing: Unknown type 6102 at (512, -4736) P_SpawnMapThing: Unknown type 6102 at (576, -4800) P_SpawnMapThing: Unknown type 6102 at (448, -4800) P_SpawnMapThing: Unknown type 6102 at (320, -4800) P_SpawnMapThing: Unknown type 6102 at (256, -4864) P_SpawnMapThing: Unknown type 6102 at (384, -4864) P_SpawnMapThing: Unknown type 6102 at (512, -4864) P_SpawnMapThing: Unknown type 6102 at (576, -4928) P_SpawnMapThing: Unknown type 6102 at (448, -4928) P_SpawnMapThing: Unknown type 6102 at (320, -4928) P_SpawnMapThing: Unknown type 6102 at (256, -4992) P_SpawnMapThing: Unknown type 6102 at (384, -4992) P_SpawnMapThing: Unknown type 6102 at (512, -4992) P_SpawnMapThing: Unknown type 6102 at (576, -5056) P_SpawnMapThing: Unknown type 6102 at (512, -5120) P_SpawnMapThing: Unknown type 6102 at (448, -5056) P_SpawnMapThing: Unknown type 6102 at (384, -5120) P_SpawnMapThing: Unknown type 6102 at (320, -5056) P_SpawnMapThing: Unknown type 6102 at (256, -5120) P_SpawnMapThing: Unknown type 6102 at (320, -5184) P_SpawnMapThing: Unknown type 6102 at (448, -5184) P_SpawnMapThing: Unknown type 6102 at (576, -5184) P_SpawnMapThing: Unknown type 6102 at (512, -5248) P_SpawnMapThing: Unknown type 6102 at (448, -5312) P_SpawnMapThing: Unknown type 6102 at (384, -5248) P_SpawnMapThing: Unknown type 6102 at (256, -5248) P_SpawnMapThing: Unknown type 6102 at (320, -5312) P_SpawnMapThing: Unknown type 6102 at (576, -5312) executing .\autoexec.cfg Player 6 is in the game (node 13) Player 1 renamed to imc Player 5 renamed to super awsome dude Player 3 renamed to ren Player 7 renamed to kid elbo Player 4 renamed to supersonicdude211 Player 2 renamed to Devrim Erin Player 6 renamed to Super U CAN'T GO RIGHT THROUGH THE GATES >color 8 >showmap MAP 23: SA CITY >gametype Current gametype is 0 I MEAN YOU 'CAN GO AWAY SUPER >listwads Unknown command 'listwads' ' >listwad There are 20 wads loaded: 19: silver2.wad 18: smsfun.wad 17: supershadow.wad 16: srb2JTE.wad 15: emeraldstart.wad 14: supersonic.wad 13: scr_mysticrealm.wad 12: emeraldstart.wad 11: music.dta 10: soar.dta 09: drill.dta 08: infn.wpn 07: rail.wpn 06: home.wpn 05: bomb.wpn 04: auto.wpn 03: knux.plr 02: tails.plr 01: sonic.plr IWAD: C:\SRB2\srb2.srb WHY ME? >color 8 ME Devrim Erin left the game NOT HIM WHO? SUPER AWSOM OR DUDE >name supersonic21i ?????? WHAT DID I DO TO U? Super renamed to supersonic21i THE GUY WHO CAME IN :C >name supersonicdude21i supersonic21i renamed to supersonicdude21i AWSOME PREES TAB SUPER HEY SOMEONE IS IMPERSCINATING ME! LAG >skin supersonic HEY U CAN'T IMPERCINATE ME! >color yellow DANG! GH2V4 STOP THAT! SOMEONE IS COPYING ME! LAG LAG WHO IS THAT GUY NAMEED SUPER PREES TAB TO SEE HIM SSD SWITCH TO TAILS I KNOW I DID STOP COPYING ME! SO I CAN TELL WITCH NODE TO BAN * super awsome dude BEATS UP FAKE SUPERSONIC211 SUPER LEG NOT ME!! HIS 211 IS FAKE! YA SUPER THAT GUY HE'S PRETENDING TO BE ME! WHO IS THE FAKE ONE THE SECOND 1 IS A I THAT GUY IS FAKE! SSD CHANGE TO TAILS TO VERIFY YOUR THE REAL ONE TELL BY THE NUMBERS WICH ONE I AM CONFUSED SUPER AWSOME DUDE LEAVE OR STOP LAGING supersonicdude211 renamed to tails I DID IM ELBO >skin tails tails renamed to supersonicdude211 LAG >skin supersonic CAN I ADD CHAOSSHADOW supersonicdude211 has been kicked (Banned) super awsome dude left the game FAKER! YOU CAN'T BE ME BECAUSE THERE'S ONLY 1 ME! DID I GET HIM YES Player 2 is in the game (node 7) GOOD Player 2 renamed to Jeffrey Bondurant NO >name supersonicdude211 supersonicdude21i renamed to supersonicdude211 LEG FREE NOW YOU KNOW WHY I ASKED YOU TO CHANGE Jeffrey Bondurant left the game YEAH IM WATHING GAWS GOING TO GET A GOUSE AND WATCH THE RING AND THE IPERSANATOR IS BANED YOU NO TAHA CAN COM BACK I FOUND THE MILATARY POST WHERE IF EGGHEAD ATACKS WE CAN HIDE GOD THAT GUY HE DIDE GAWS EAT HIM ITS GOT A COM SCREEN EW GAWS ATE HIM OLW IM WATCHING THE RING LOLOLOLOLOLOLOLOLOLOLLOLOOLOLOLOLLOOOOLOLOLLOLOLOLOLOLOLOLOO I'M THE FAKE ONE! I_ShutdownMouse() I_ShutdownKeyboard() I_ShutdownTcpDriver: shut down I_ShutdownDigMusic: I_ShutdownMIDIMusic: I_ShutdownSound() I_ShutdownDigMusic: I_ShutdownMIDIMusic: I_ShutdownGraphics() I_Quit(): end of logstream.