#include #include #include #define TEAM_SOLDIERS 1 // Team Soldiers #define TEAM_GANGSTERS 2 // Team Gangster #define CP_GANGSTERS 1 #define CP_GANGSTERS1 0 #define CP_GANGSTERS2 1 #define COLOR_YELLOW 0xFFFF00AA // Kleur Soldiers #define COLOR_PINK 0xFF66FFAA // Kleur Gangsters #define COLOR_GREY 0xAFAFAFAA // Kleur wanneer je inactive bent static gTeam[MAX_PLAYERS]; forward SetPlayerToTeamColor(playerid); // Speler naar teamkleur zetten forward SetupPlayerForClassSelection(playerid); // Speler klaarmaken voor setup forward SetPlayerTeamFromClass(playerid,classid); // Speler in team zetten forward ExitTheGameMode(); // uit gamemode gaan new gPlayerCheckpointStatus[MAX_PLAYERS]; //------------------------------------- main() { print("\n----------------------------------"); print(" Red VS Blue, By >SoL