Type: Level Zone ID: 0 Act ID: 0 Object Def: objdef\s1obj Object Palette: objdef\s1obj1.pcx 8x8 Compression: 3 Num 8x8 Pages: 1 8x8 Tiles Page 0: ..\artnem\8x8mz.bin 16x16 Compression: 2 Num 16x16 Pages: 1 Page0 8x8 Page: 0 16x16 Tiles Page 0: ..\map16\mz.bin Metatile Size: 256 Metatile Compression: 1 Num Metatile Pages: 1 Page0 16x16 Page: 0 Metatile Tiles Page 0: ..\map256\mz.bin Layout Format: 0 Layout Compression: 0 FG Level Layout: ..\levels\mz1.bin BG 128x128 Page: 0 BG Level Layout: ..\levels\mz1bg.bin Objects Format: 2 Objects: ..\objpos\mz1.bin Rings Format: 0 Misc Format: 0 Num Start Positions: 1 Start Position 0: ..\StartPos\mz1.bin Palettes- Number of files: 2 Palette 1- Start index: 0 Number of entries: 16 File: ..\palette\sonia.bin Palette 2- Start index: 16 Number of entries: 48 File: ..\palette\mz.bin Collision Map Format: 0 Collision Array: ..\Collide\colarray_n.bin Rotated Collision Array: ..\Collide\colarray_r.bin Angle Array: ..\collide\anglemap.bin Collision Index Format: 0 Collision Index Compression: 0 Collision Index 0: ..\collide\mz.bin Game Name: The S Factor: Sonia and Silver -EOF-