texSize = 26; sqSize = 4; res::CImage *img2 = new res::CImage(res::ECF_A8R8G8B8, core::dimension2d(texSize,texSize),false); s32 *li2 = (s32 *)img2->lock(); drawColor = core::CColorI(255,255,255,255); for(i=0; iunlock(); cgt2 = new res::CTexture("Checker2",img2,0,false);