diff --git a/dlls/wined3d/vertexshader.c b/dlls/wined3d/vertexshader.c index 0d4bac6..3c87e59 100644 --- a/dlls/wined3d/vertexshader.c +++ b/dlls/wined3d/vertexshader.c @@ -667,7 +667,7 @@ BOOL vshader_input_is_color( if (This->vertexDeclaration != NULL) return FALSE; else - return usage == D3DDECLUSAGE_COLOR; + return usage == D3DDECLUSAGE_COLOR || usage == D3DDECLUSAGE_BLENDINDICES; } /** Generate a vertex shader string using either GL_VERTEX_PROGRAM_ARB