(Banshee:22543): libglade-WARNING **: could not find glade file 'banshee-dialogs.glade' (Banshee:22543): libglade-CRITICAL **: glade_xml_get_widget: assertion `self != NULL' failed (Banshee:22543): libglade-CRITICAL **: glade_xml_get_widget: assertion `self != NULL' failed (Banshee:22543): libglade-CRITICAL **: glade_xml_signal_autoconnect_full: assertion `self != NULL' failed (Banshee:22543): libglade-CRITICAL **: glade_xml_get_widget: assertion `self != NULL' failed System.NullReferenceException: Object reference not set to an instance of an object at Banshee.Gui.Dialogs.PreferencesDialog.BuildWindow () [0x00000] at Banshee.Gui.Dialogs.PreferencesDialog..ctor () [0x00000] at Banshee.PlayerUI.OnPreferencesAction (System.Object o, System.EventArgs args) [0x00000] at (wrapper delegate-invoke) System.MulticastDelegate:invoke_void_object_EventArgs (object,System.EventArgs) at GLib.Signal.voidObjectCallback (IntPtr handle, IntPtr gch) [0x00000] at (wrapper native-to-managed) GLib.Signal:voidObjectCallback (intptr,intptr) at <0x00000> at (wrapper managed-to-native) Gtk.Application:gtk_main () at Gtk.Application.Run () [0x00000] at Banshee.BansheeEntry.Startup (System.String[] args) [0x00000] at Banshee.BansheeEntry.Main (System.String[] args) [0x00000]