err:dbghelp:pe_load_dbg_file -Unable to peruse .DBG file ole32.dbg ("") err:dbghelp:pe_load_dbg_file -Unable to peruse .DBG file oleaut32.dbg ("") fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x2404608) : stub, emulating 64MB for now, returning 64MB fixme:d3d:IWineD3DDeviceImpl_SetRenderState >>>>>>>>>>>>>>>>> 500 from glEnable GL_DEPTH_TEST @ device.c / 3441 fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x2404608)->(WINED3DRS_MULTISAMPLEMASK,-1) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x2404608)->(WINED3DRS_PATCHEDGESTYLE,0) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x2404608)->(WINED3DRS_PATCHSEGMENTS,1065353216) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x2404608)->(WINED3DRS_DEBUGMONITORTOKEN,-1163015426) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x2404608)->(WINED3DRS_POSITIONDEGREE,3) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x2404608)->(WINED3DRS_NORMALDEGREE,1) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x2404608)->(WINED3DRS_MINTESSELLATIONLEVEL,1065353216) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x2404608)->(WINED3DRS_MAXTESSELLATIONLEVEL,1065353216) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x2404608)->(WINED3DRS_ADAPTIVETESS_X,0) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x2404608)->(WINED3DRS_ADAPTIVETESS_Y,0) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x2404608)->(WINED3DRS_ADAPTIVETESS_Z,1065353216) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x2404608)->(WINED3DRS_ADAPTIVETESS_W,0) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x2404608)->(WINED3DRS_ENABLEADAPTIVETESSELLATION,0) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x2404608)->(WINED3DRS_COLORWRITEENABLE1,15) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x2404608)->(WINED3DRS_COLORWRITEENABLE2,15) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x2404608)->(WINED3DRS_COLORWRITEENABLE3,15) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x2404608)->(WINED3DRS_BLENDFACTOR,-1) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x2404608)->(WINED3DRS_SRGBWRITEENABLE,0) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x2404608)->(WINED3DRS_SEPARATEALPHABLENDENABLE,0) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x2404608)->(WINED3DRS_SRCBLENDALPHA,2) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x2404608)->(WINED3DRS_DESTBLENDALPHA,1) not handled yet fixme:d3d:IWineD3DDeviceImpl_SetRenderState (0x2404608)->(WINED3DRS_BLENDOPALPHA,1) not handled yet err:d3d_surface:IWineD3DSurfaceImpl_SetMem Not supported on render targets err:d3d_surface:IWineD3DSurfaceImpl_SetMem Not supported on render targets fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock