public OnPlayerText(playerid, text[]) { new username[256]; new filename[256]; GetPlayerName(playerid, username, sizeof(username)); format(filename, sizeof(filename), "%s.txt", username); if(fexist(filename) == 1 && loggedin[playerid] == 0) { SendClientMessage(playerid, 0xB00000FF, "You have to login. This nickname is registered."); return 1; } return 1; }