// // BUTTON 1 // b1.onRollOver = function() { if (activebutton == this._name) { return; } else { b1.gotoAndPlay("over"); } }; b1.onRollOut = function() { if (activebutton == this._name) { return; } else { b1.gotoAndPlay("out"); } }; b1.onPress = function() { activeanimation.gotoAndPlay("out"); activebutton = this._name; activeanimation = b1; b1.gotoAndStop("active"); }; // // BUTTON 2 // b2.onRollOver = function() { if (activebutton == this._name) { return; } else { b2.gotoAndPlay("over"); } }; b2.onRollOut = function() { if (activebutton == this._name) { return; } else { b2.gotoAndPlay("out"); } }; b2.onPress = function() { activeanimation.gotoAndPlay("out"); activebutton = this._name; activeanimation = b2; b2.gotoAndStop("active"); }; // // BUTTON 3 // b3.onRollOver = function() { if (activebutton == this._name) { return; } else { b3.gotoAndPlay("over"); } }; b3.onRollOut = function() { if (activebutton == this._name) { return; } else { b3.gotoAndPlay("out"); } }; b3.onPress = function() { activeanimation.gotoAndPlay("out"); activebutton = this._name; activeanimation = b3; b3.gotoAndStop("active"); }; // // BUTTON 4 !!!!!!!!! // b3.onRollOver = function() { // <<<<<<<<<< b4 if (activebutton == this._name) { return; } else { b3.gotoAndPlay("over");// <<<<<<<<<< b4 } }; b3.onRollOut = function() {// <<<<<<<<<< b4 if (activebutton == this._name) { return; } else { b3.gotoAndPlay("out");// <<<<<<<<<< b4 } }; b3.onPress = function() {// <<<<<<<<<< b4 activeanimation.gotoAndPlay("out"); activebutton = this._name; activeanimation = b3;// <<<<<<<<<< b4 b3.gotoAndStop("active");// <<<<<<<<<< b4 };