#include #include using namespace std; void display() { glClear(GL_COLOR_BUFFER_BIT); glBegin(GL_QUADS); glVertex3f(0,0,1); glVertex3f(0,10,1); glVertex3f(10,10,1); glVertex3f(10,0,1); glRotatef(10,50,0) glEnd(); glutSwapBuffers(); } void main (int argc, char **argv) { glutInit(&argc,argv); glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB); glutInitWindowSize(500, 500); glutInitWindowPosition(100, 100); glutCreateWindow("Window."); glOrtho(-100, 100, -100, 100, -50, 50); glClearColor(1,1,1,1); glutDisplayFunc(display); glutMainLoop(); return; }