if info.type == "cast" then if info.isBegin then self:StartTimer(info.source, info.skill, "orange", "orange", "red", "Cast") else self:StartTimer(info.source, info.skill, "cyan", "blue", "red", "Cooldown") end elseif info.type == "buff" then self:StartTimer(info.victim, info.skill, "blue", "magenta", "red", "Buff")