./APIs/Windows/OpenGL32/OpenGL32.h:2663: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2668: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetVertexAttribfv_': ./APIs/Windows/OpenGL32/OpenGL32.h:2668: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2673: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetVertexAttribiv_': ./APIs/Windows/OpenGL32/OpenGL32.h:2673: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2678: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetVertexAttribPointerv_': ./APIs/Windows/OpenGL32/OpenGL32.h:2678: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2683: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glDeleteShader_': ./APIs/Windows/OpenGL32/OpenGL32.h:2683: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2688: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glDetachShader_': ./APIs/Windows/OpenGL32/OpenGL32.h:2688: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2693: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h:2698: error: syntax error before '*' token ./APIs/Windows/OpenGL32/OpenGL32.h:2698: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glShaderSource_': ./APIs/Windows/OpenGL32/OpenGL32.h:2698: error: 'shader' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2698: error: (Each undeclared identifier is reported only once ./APIs/Windows/OpenGL32/OpenGL32.h:2698: error: for each function it appears in.) ./APIs/Windows/OpenGL32/OpenGL32.h:2698: error: 'count' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2698: error: 'string' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2698: error: 'length' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2698: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2703: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glCompileShader_': ./APIs/Windows/OpenGL32/OpenGL32.h:2703: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2708: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h:2713: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glAttachShader_': ./APIs/Windows/OpenGL32/OpenGL32.h:2713: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2718: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glLinkProgram_': ./APIs/Windows/OpenGL32/OpenGL32.h:2718: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2723: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUseProgram_': ./APIs/Windows/OpenGL32/OpenGL32.h:2723: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2728: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glDeleteProgram_': ./APIs/Windows/OpenGL32/OpenGL32.h:2728: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2733: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glValidateProgram_': ./APIs/Windows/OpenGL32/OpenGL32.h:2733: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2738: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform1f_': ./APIs/Windows/OpenGL32/OpenGL32.h:2738: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2743: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform2f_': ./APIs/Windows/OpenGL32/OpenGL32.h:2743: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2748: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform3f_': ./APIs/Windows/OpenGL32/OpenGL32.h:2748: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2753: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform4f_': ./APIs/Windows/OpenGL32/OpenGL32.h:2753: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2758: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform1i_': ./APIs/Windows/OpenGL32/OpenGL32.h:2758: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2763: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform2i_': ./APIs/Windows/OpenGL32/OpenGL32.h:2763: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2768: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform3i_': ./APIs/Windows/OpenGL32/OpenGL32.h:2768: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2773: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform4i_': ./APIs/Windows/OpenGL32/OpenGL32.h:2773: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2778: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform1fv_': ./APIs/Windows/OpenGL32/OpenGL32.h:2778: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2783: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform2fv_': ./APIs/Windows/OpenGL32/OpenGL32.h:2783: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2788: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform3fv_': ./APIs/Windows/OpenGL32/OpenGL32.h:2788: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2793: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform4fv_': ./APIs/Windows/OpenGL32/OpenGL32.h:2793: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2798: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform1iv_': ./APIs/Windows/OpenGL32/OpenGL32.h:2798: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2803: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform2iv_': ./APIs/Windows/OpenGL32/OpenGL32.h:2803: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2808: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform3iv_': ./APIs/Windows/OpenGL32/OpenGL32.h:2808: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2813: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniform4iv_': ./APIs/Windows/OpenGL32/OpenGL32.h:2813: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2818: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniformMatrix2fv_': ./APIs/Windows/OpenGL32/OpenGL32.h:2818: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2823: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniformMatrix3fv_': ./APIs/Windows/OpenGL32/OpenGL32.h:2823: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2828: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glUniformMatrix4fv_': ./APIs/Windows/OpenGL32/OpenGL32.h:2828: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2833: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h:2838: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h:2843: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetShaderiv_': ./APIs/Windows/OpenGL32/OpenGL32.h:2843: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2848: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetProgramiv_': ./APIs/Windows/OpenGL32/OpenGL32.h:2848: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2853: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetAttachedShaders_': ./APIs/Windows/OpenGL32/OpenGL32.h:2853: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2858: error: syntax error before 'GLchar' ./APIs/Windows/OpenGL32/OpenGL32.h:2858: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetShaderInfoLog_': ./APIs/Windows/OpenGL32/OpenGL32.h:2858: error: 'shader' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2858: error: 'bufSize' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2858: error: 'length' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2858: error: 'infoLog' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2858: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2863: error: syntax error before 'GLchar' ./APIs/Windows/OpenGL32/OpenGL32.h:2863: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetProgramInfoLog_': ./APIs/Windows/OpenGL32/OpenGL32.h:2863: error: 'program' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2863: error: 'bufSize' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2863: error: 'length' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2863: error: 'infoLog' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2863: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2868: error: syntax error before '*' token ./APIs/Windows/OpenGL32/OpenGL32.h:2868: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetUniformLocation_': ./APIs/Windows/OpenGL32/OpenGL32.h:2868: error: 'program' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2868: error: 'name' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2873: error: syntax error before 'GLchar' ./APIs/Windows/OpenGL32/OpenGL32.h:2873: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetActiveUniform_': ./APIs/Windows/OpenGL32/OpenGL32.h:2873: error: 'program' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2873: error: 'index' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2873: error: 'bufSize' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2873: error: 'length' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2873: error: 'size' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2873: error: 'type' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2873: error: 'name' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2873: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2878: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetUniformfv_': ./APIs/Windows/OpenGL32/OpenGL32.h:2878: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2883: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetUniformiv_': ./APIs/Windows/OpenGL32/OpenGL32.h:2883: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2888: error: syntax error before 'GLchar' ./APIs/Windows/OpenGL32/OpenGL32.h:2888: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetShaderSource_': ./APIs/Windows/OpenGL32/OpenGL32.h:2888: error: 'shader' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2888: error: 'bufSize' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2888: error: 'length' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2888: error: 'source' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2888: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2893: error: syntax error before '*' token ./APIs/Windows/OpenGL32/OpenGL32.h:2893: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glBindAttribLocation_': ./APIs/Windows/OpenGL32/OpenGL32.h:2893: error: 'program' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2893: error: 'index' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2893: error: 'name' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2893: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2898: error: syntax error before 'GLchar' ./APIs/Windows/OpenGL32/OpenGL32.h:2898: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetActiveAttrib_': ./APIs/Windows/OpenGL32/OpenGL32.h:2898: error: 'program' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2898: error: 'index' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2898: error: 'bufSize' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2898: error: 'length' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2898: error: 'size' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2898: error: 'type' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2898: error: 'name' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2898: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2903: error: syntax error before '*' token ./APIs/Windows/OpenGL32/OpenGL32.h:2903: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glGetAttribLocation_': ./APIs/Windows/OpenGL32/OpenGL32.h:2903: error: 'program' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h:2903: error: 'name' undeclared (first use in this function) ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2908: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glStencilFuncSeparate_': ./APIs/Windows/OpenGL32/OpenGL32.h:2908: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2913: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glStencilOpSeparate_': ./APIs/Windows/OpenGL32/OpenGL32.h:2913: warning: 'return' with a value, in function returning void ./APIs/Windows/OpenGL32/OpenGL32.h: At top level: ./APIs/Windows/OpenGL32/OpenGL32.h:2918: warning: 'force_align_arg_pointer' attribute directive ignored ./APIs/Windows/OpenGL32/OpenGL32.h: In function 'glStencilMaskSeparate_': ./APIs/Windows/OpenGL32/OpenGL32.h:2918: warning: 'return' with a value, in function returning void In file included from APIs/Windows/OpenGL32/OpenGL32.c:9: ./APIs/Windows/OpenGL32/OpenGL32.h:2924:7: warning: no newline at end of file APIs/Windows/OpenGL32/OpenGL32.c: At top level: APIs/Windows/OpenGL32/OpenGL32.c:13: warning: 'force_align_arg_pointer' attribute directive ignored APIs/Windows/OpenGL32/OpenGL32.c: In function 'wglCreateContext': APIs/Windows/OpenGL32/OpenGL32.c:16: warning: return makes pointer from integer without a cast APIs/Windows/OpenGL32/OpenGL32.c: At top level: APIs/Windows/OpenGL32/OpenGL32.c:22: warning: 'force_align_arg_pointer' attribute directive ignored APIs/Windows/OpenGL32/OpenGL32.c:26:2: warning: no newline at end of file scons: *** [APIs/Windows/OpenGL32/OpenGL32.o] Error 1 scons: building terminated because of errors.