TimeLevelSourceMessage
00:13:55CONFIGjava.lang.Thread::getStackTraceOS: Linux 2.6.13-15.11-default (i386)
00:13:55CONFIGjava.lang.Thread::getStackTraceJava version: Sun Microsystems Inc. Java HotSpot(TM) Client VM 1.5.0_07-b03
00:13:55CONFIGjava.lang.Thread::getStackTraceRuntime info: 1 CPUs, 260160KB memory (256458KB free)
00:13:55INFOjava.lang.Thread::getStackTraceUsing display mode: 1024 x 768 x 24 @73Hz windowed
00:13:56CONFIGjava.lang.Thread::getStackTraceOpenGL driver: null
00:13:56CONFIGjava.lang.Thread::getStackTraceOpenGL renderer: GeForce FX 5900XT/AGP/SSE/3DNOW!
00:13:56CONFIGjava.lang.Thread::getStackTraceOpenGL vendor: NVIDIA Corporation
00:13:56CONFIGjava.lang.Thread::getStackTraceOpenGL version: 2.0.0 NVIDIA 76.76
00:13:56CONFIGjava.lang.Thread::getStackTracemax 2d texture size: 4096
00:13:56CONFIGjava.lang.Thread::getStackTracemax 3d texture size: 512
00:13:56CONFIGjava.lang.Thread::getStackTracemax fbo size: 4096
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_depth_texture
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_fragment_program
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_fragment_program_shadow
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_fragment_shader
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_half_float_pixel
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_imaging
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_multisample
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_multitexture
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_occlusion_query
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_point_parameters
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_point_sprite
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_shader_objects
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_shading_language_100
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_shadow
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_texture_border_clamp
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_texture_compression
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_texture_cube_map
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_texture_env_add
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_texture_env_combine
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_texture_env_dot3
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_texture_mirrored_repeat
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_texture_rectangle
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_transpose_matrix
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_vertex_buffer_object
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_vertex_program
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_vertex_shader
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_ARB_window_pos
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_EXT_abgr
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_EXT_bgra
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_EXT_blend_func_separate
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_EXT_blend_subtract
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_EXT_compiled_vertex_array
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_EXT_depth_bounds_test
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_EXT_draw_range_elements
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_EXT_fog_coord
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_EXT_framebuffer_object
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_EXT_multi_draw_arrays
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_EXT_packed_pixels
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_EXT_paletted_texture
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_EXT_pixel_buffer_object
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_EXT_point_parameters
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_EXT_rescale_normal
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_EXT_secondary_color
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_EXT_separate_specular_color
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_EXT_shadow_funcs
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_EXT_shared_texture_palette
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_EXT_stencil_two_side
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_EXT_stencil_wrap
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_EXT_texture_compression_s3tc
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_EXT_texture_env_combine
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_EXT_texture_env_dot3
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_EXT_texture_filter_anisotropic
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_EXT_texture_lod_bias
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_HP_occlusion_test
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_IBM_rasterpos_clip
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_blend_square
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_copy_depth_to_color
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_depth_clamp
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_fence
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_float_buffer
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_fog_distance
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_fragment_program
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_fragment_program_option
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_half_float
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_light_max_exponent
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_multisample_filter_hint
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_occlusion_query
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_packed_depth_stencil
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_pixel_data_range
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_point_sprite
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_primitive_restart
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_register_combiners
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_register_combiners2
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_texgen_reflection
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_texture_compression_vtc
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_texture_env_combine4
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_texture_expand_normal
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_texture_rectangle
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_texture_shader
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_texture_shader2
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_texture_shader3
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_vertex_array_range
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_vertex_array_range2
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_vertex_program
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_vertex_program1_1
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_vertex_program2
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_NV_vertex_program2_option
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: GL_SUN_slice_accum
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: OpenGL11
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: OpenGL12
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: OpenGL13
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: OpenGL14
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: OpenGL15
00:13:56CONFIGjava.lang.Thread::getStackTracefound extension: OpenGL20
00:13:56INFOjava.lang.Thread::getStackTraceUsing shadow mapping
00:13:56INFOjava.lang.Thread::getStackTraceLoading effect: effects/simple.xml
00:13:57INFOjava.lang.Thread::getStackTraceLoading shader: shaders/simple_coloronly.xml
00:13:57INFOjava.lang.Thread::getStackTraceLoading vertex shader code: shaders/simple.vs
00:13:57INFOjava.lang.Thread::getStackTraceLinking shader program
00:13:57INFOjava.lang.Thread::getStackTraceFound 0 Uniforms
00:13:57INFOjava.lang.Thread::getStackTraceLoading render state: renderStates/2d.xml
00:13:57INFOjava.lang.Thread::getStackTraceLoading ...
00:13:57INFOjava.lang.Thread::getStackTraceLoading effect: effects/ui/font.xml
00:13:57INFOjava.lang.Thread::getStackTraceLoading shader: shaders/uishader.xml
00:13:57INFOjava.lang.Thread::getStackTraceLinking shader program
00:13:57INFOjava.lang.Thread::getStackTraceFound uniform: "color" of type Uniform4f at 0
00:13:57INFOjava.lang.Thread::getStackTraceFound uniform: "texture" of type UniformSampler at 1
00:13:57INFOjava.lang.Thread::getStackTraceFound 2 Uniforms
00:13:57INFOjava.lang.Thread::getStackTraceAssigned UNIT0 to sampler "texture"
00:13:57INFOjava.lang.Thread::getStackTraceLoading render state: renderStates/ui.xml
00:13:57INFOjava.lang.Thread::getStackTraceLoading terrain
00:13:57INFOjava.lang.Thread::getStackTraceLoading effect: effects/terrain.xml
00:13:58INFOjava.lang.Thread::getStackTraceLoading shader: shaders/terrain.xml
00:13:58INFOjava.lang.Thread::getStackTraceLoading vertex shader code: shaders/terrain_tcg.vs
00:13:58INFOjava.lang.Thread::getStackTraceLoading fragment shader code: shaders/terrain_blend.fs
00:13:58INFOjava.lang.Thread::getStackTraceLoading fragment shader code: shaders/fog_distance.fs
00:13:58INFOjava.lang.Thread::getStackTraceLinking shader program
00:13:58INFOjava.lang.Thread::getStackTraceFound uniform: "grass" of type UniformSampler at 0
00:13:58INFOjava.lang.Thread::getStackTraceFound uniform: "rocky" of type UniformSampler at 1
00:13:58INFOjava.lang.Thread::getStackTraceFound uniform: "sandy" of type UniformSampler at 2
00:13:58INFOjava.lang.Thread::getStackTraceFound uniform: "terrain" of type UniformSampler at 3
00:13:58INFOjava.lang.Thread::getStackTraceFound uniform: "texGenBlendS" of type Uniform4f at 4
00:13:58INFOjava.lang.Thread::getStackTraceFound uniform: "texGenBlendT" of type Uniform4f at 5
00:13:58INFOjava.lang.Thread::getStackTraceFound uniform: "texGenLayerS" of type Uniform4f at 6
00:13:58INFOjava.lang.Thread::getStackTraceFound uniform: "texGenLayerT" of type Uniform4f at 7
00:13:58INFOjava.lang.Thread::getStackTraceFound 8 Uniforms
00:13:58INFOjava.lang.Thread::getStackTraceAssigned UNIT0 to sampler "grass"
00:13:58INFOjava.lang.Thread::getStackTraceAssigned UNIT1 to sampler "rocky"
00:13:58INFOjava.lang.Thread::getStackTraceAssigned UNIT2 to sampler "sandy"
00:13:58INFOjava.lang.Thread::getStackTraceAssigned UNIT3 to sampler "terrain"
00:13:58INFOjava.lang.Thread::getStackTraceLoading vertex shader code: shaders/shadow.vs
00:13:58INFOjava.lang.Thread::getStackTraceLoading fragment shader code: shaders/shadow_simple.fs
00:13:58INFOjava.lang.Thread::getStackTraceLinking shader program
00:13:58INFOjava.lang.Thread::getStackTraceFound uniform: "grass" of type UniformSampler at 0
00:13:58INFOjava.lang.Thread::getStackTraceFound uniform: "rocky" of type UniformSampler at 1
00:13:58INFOjava.lang.Thread::getStackTraceFound uniform: "sandy" of type UniformSampler at 2
00:13:58INFOjava.lang.Thread::getStackTraceFound uniform: "shadow" of type UniformSampler at 3
00:13:58INFOjava.lang.Thread::getStackTraceFound uniform: "shadowTexMatrix" of type UniformMatrix4 at 4
00:13:58INFOjava.lang.Thread::getStackTraceFound uniform: "terrain" of type UniformSampler at 5
00:13:58INFOjava.lang.Thread::getStackTraceFound uniform: "texGenBlendS" of type Uniform4f at 6
00:13:58INFOjava.lang.Thread::getStackTraceFound uniform: "texGenBlendT" of type Uniform4f at 7
00:13:58INFOjava.lang.Thread::getStackTraceFound uniform: "texGenLayerS" of type Uniform4f at 8
00:13:58INFOjava.lang.Thread::getStackTraceFound uniform: "texGenLayerT" of type Uniform4f at 9
00:13:58INFOjava.lang.Thread::getStackTraceFound 10 Uniforms
00:13:58INFOjava.lang.Thread::getStackTraceAssigned UNIT0 to sampler "grass"
00:13:58INFOjava.lang.Thread::getStackTraceAssigned UNIT1 to sampler "rocky"
00:13:58INFOjava.lang.Thread::getStackTraceAssigned UNIT2 to sampler "sandy"
00:13:58INFOjava.lang.Thread::getStackTraceAssigned UNIT3 to sampler "shadow"
00:13:58INFOjava.lang.Thread::getStackTraceAssigned UNIT4 to sampler "terrain"
00:13:58INFOjava.lang.Thread::getStackTraceSetting live source "shadowTexMatrix" (Matrix4f) for uniform "shadowTexMatrix"
00:13:58INFOjava.lang.Thread::getStackTraceConverting static uniform "shadowTexMatrix" to live
00:13:58INFOjava.lang.Thread::getStackTraceLinking shader program
00:13:59INFOjava.lang.Thread::getStackTraceFound uniform: "grass" of type UniformSampler at 0
00:13:59INFOjava.lang.Thread::getStackTraceFound uniform: "now" of type Uniform1f at 1
00:13:59INFOjava.lang.Thread::getStackTraceFound uniform: "rocky" of type UniformSampler at 2
00:13:59INFOjava.lang.Thread::getStackTraceFound uniform: "sandy" of type UniformSampler at 3
00:13:59INFOjava.lang.Thread::getStackTraceFound uniform: "terrain" of type UniformSampler at 4
00:13:59INFOjava.lang.Thread::getStackTraceFound uniform: "texGenBlendS" of type Uniform4f at 5
00:13:59INFOjava.lang.Thread::getStackTraceFound uniform: "texGenBlendT" of type Uniform4f at 6
00:13:59INFOjava.lang.Thread::getStackTraceFound uniform: "texGenLayerS" of type Uniform4f at 7
00:13:59INFOjava.lang.Thread::getStackTraceFound uniform: "texGenLayerT" of type Uniform4f at 8
00:13:59INFOjava.lang.Thread::getStackTraceFound 9 Uniforms
00:13:59INFOjava.lang.Thread::getStackTraceAssigned UNIT0 to sampler "grass"
00:13:59INFOjava.lang.Thread::getStackTraceAssigned UNIT1 to sampler "rocky"
00:13:59INFOjava.lang.Thread::getStackTraceAssigned UNIT2 to sampler "sandy"
00:13:59INFOjava.lang.Thread::getStackTraceAssigned UNIT3 to sampler "terrain"
00:13:59INFOjava.lang.Thread::getStackTraceSetting live source "now" (Float) for uniform "now"
00:13:59INFOjava.lang.Thread::getStackTraceConverting static uniform "now" to live
00:13:59INFOjava.lang.Thread::getStackTraceChanging active technique to "shadow"
00:13:59INFOjava.lang.Thread::getStackTraceField "texGenLayerS" will be set to uniform "texGenLayerS"
00:13:59INFOjava.lang.Thread::getStackTraceField "texGenLayerT" will be set to uniform "texGenLayerT"
00:13:59INFOjava.lang.Thread::getStackTraceField "texGenBlendS" will be set to uniform "texGenBlendS"
00:13:59INFOjava.lang.Thread::getStackTraceField "texGenBlendT" will be set to uniform "texGenBlendT"
00:13:59INFOjava.lang.Thread::getStackTraceLoading torus
00:13:59INFOjava.lang.Thread::getStackTraceLoading effect: effects/donut.xml
00:13:59INFOjava.lang.Thread::getStackTraceLoading vertex shader code: shaders/dot3.vs
00:13:59INFOjava.lang.Thread::getStackTraceLoading fragment shader code: shaders/dot3.fs
00:13:59INFOjava.lang.Thread::getStackTraceLinking shader program
00:13:59INFOjava.lang.Thread::getStackTraceFound uniform: "lightPos" of type Uniform4f at 0
00:13:59INFOjava.lang.Thread::getStackTraceFound uniform: "normalMap" of type UniformSampler at 1
00:13:59INFOjava.lang.Thread::getStackTraceFound uniform: "texture" of type UniformSampler at 2
00:13:59INFOjava.lang.Thread::getStackTraceFound 3 Uniforms
00:13:59INFOjava.lang.Thread::getStackTraceAssigned UNIT0 to sampler "normalMap"
00:13:59INFOjava.lang.Thread::getStackTraceAssigned UNIT1 to sampler "texture"
00:13:59INFOjava.lang.Thread::getStackTraceLinking shader program
00:13:59INFOjava.lang.Thread::getStackTraceFound uniform: "lightPos" of type Uniform4f at 0
00:13:59INFOjava.lang.Thread::getStackTraceFound uniform: "normalMap" of type UniformSampler at 1
00:13:59INFOjava.lang.Thread::getStackTraceFound uniform: "shadow" of type UniformSampler at 2
00:13:59INFOjava.lang.Thread::getStackTraceFound uniform: "shadowTexMatrix" of type UniformMatrix4 at 3
00:13:59INFOjava.lang.Thread::getStackTraceFound uniform: "texture" of type UniformSampler at 4
00:13:59INFOjava.lang.Thread::getStackTraceFound 5 Uniforms
00:13:59INFOjava.lang.Thread::getStackTraceAssigned UNIT0 to sampler "normalMap"
00:13:59INFOjava.lang.Thread::getStackTraceAssigned UNIT1 to sampler "shadow"
00:13:59INFOjava.lang.Thread::getStackTraceAssigned UNIT2 to sampler "texture"
00:13:59INFOjava.lang.Thread::getStackTraceSetting live source "shadowTexMatrix" (Matrix4f) for uniform "shadowTexMatrix"
00:13:59INFOjava.lang.Thread::getStackTraceConverting static uniform "shadowTexMatrix" to live
00:13:59INFOjava.lang.Thread::getStackTraceLoading effect: effects/occlusion.xml
00:13:59INFOjava.lang.Thread::getStackTraceLoading sky
00:13:59INFOjava.lang.Thread::getStackTraceLoading effect: effects/sky.xml
00:13:59INFOjava.lang.Thread::getStackTraceLinking shader program
00:13:59INFOjava.lang.Thread::getStackTraceFound uniform: "horizon" of type Uniform4f at 0
00:13:59INFOjava.lang.Thread::getStackTraceFound uniform: "light" of type Uniform4f at 1
00:13:59INFOjava.lang.Thread::getStackTraceFound uniform: "sunTex" of type UniformSampler at 2
00:13:59INFOjava.lang.Thread::getStackTraceFound uniform: "zenith" of type Uniform4f at 3
00:13:59INFOjava.lang.Thread::getStackTraceFound 4 Uniforms
00:13:59INFOjava.lang.Thread::getStackTraceKeeping UNIT7 for sampler "sunTex"
00:13:59INFOjava.lang.Thread::getStackTraceChanging active technique to "default"
00:13:59INFOjava.lang.Thread::getStackTraceField "zenith" will be set to uniform "zenith"
00:13:59INFOjava.lang.Thread::getStackTraceField "horizon" will be set to uniform "horizon"
00:13:59INFOjava.lang.Thread::getStackTraceField "light" will be set to uniform "light"
00:13:59INFOjava.lang.Thread::getStackTraceLoading effect: effects/clouds.xml
00:13:59INFOjava.lang.Thread::getStackTraceLinking shader program
00:13:59INFOjava.lang.Thread::getStackTraceFound uniform: "noise_map" of type UniformSampler at 0
00:13:59INFOjava.lang.Thread::getStackTraceFound uniform: "time" of type Uniform1f at 1
00:13:59INFOjava.lang.Thread::getStackTraceFound uniform: "wind" of type Uniform4f at 2
00:13:59INFOjava.lang.Thread::getStackTraceFound 3 Uniforms
00:13:59INFOjava.lang.Thread::getStackTraceAssigned UNIT0 to sampler "noise_map"
00:13:59INFOjava.lang.Thread::getStackTraceSetting live source "now" (Float) for uniform "time"
00:13:59INFOjava.lang.Thread::getStackTraceConverting static uniform "time" to live
00:13:59INFOjava.lang.Thread::getStackTraceLoading hud
00:13:59INFOjava.lang.Thread::getStackTraceLoading effect: effects/ui/panel.xml
00:13:59INFOjava.lang.Thread::getStackTraceLoading effect: effects/ParticleShader.xml
00:13:59INFOjava.lang.Thread::getStackTraceLoading fragment shader code: shaders/particle.fs
00:13:59INFOjava.lang.Thread::getStackTraceLinking shader program
00:13:59INFOjava.lang.Thread::getStackTraceFound uniform: "pointSize" of type Uniform1f at 0
00:13:59INFOjava.lang.Thread::getStackTraceFound uniform: "texUnit" of type UniformSampler at 1
00:13:59INFOjava.lang.Thread::getStackTraceFound 2 Uniforms
00:13:59INFOjava.lang.Thread::getStackTraceAssigned UNIT0 to sampler "texUnit"
00:13:59INFOjava.lang.Thread::getStackTraceLoading render state: renderStates/particle.xml
00:14:00INFOjava.lang.Thread::getStackTraceLinking shader program
00:14:00INFOjava.lang.Thread::getStackTraceFound uniform: "pointSize" of type Uniform1f at 0
00:14:00INFOjava.lang.Thread::getStackTraceFound uniform: "texUnit" of type UniformSampler at 1
00:14:00INFOjava.lang.Thread::getStackTraceFound 2 Uniforms
00:14:00INFOjava.lang.Thread::getStackTraceAssigned UNIT0 to sampler "texUnit"
00:14:00INFOjava.lang.Thread::getStackTraceChanging active technique to "orthogonal"
00:14:00INFOjava.lang.Thread::getStackTraceField "uniformPointSize" will be set to uniform "pointSize"
00:14:00INFOjava.lang.Thread::getStackTraceChanging active technique to "perspective"
00:14:00INFOjava.lang.Thread::getStackTraceField "uniformPointSize" will be set to uniform "pointSize"
00:14:00INFOjava.lang.Thread::getStackTraceLoading effect: effects/textured.xml
00:14:00INFOjava.lang.Thread::getStackTraceLoading shader: shaders/simple_textured.xml
00:14:00INFOjava.lang.Thread::getStackTraceLinking shader program
00:14:00INFOjava.lang.Thread::getStackTraceFound uniform: "texture" of type UniformSampler at 0
00:14:00INFOjava.lang.Thread::getStackTraceFound 1 Uniforms
00:14:00INFOjava.lang.Thread::getStackTraceAssigned UNIT0 to sampler "texture"
00:14:00INFOjava.lang.Thread::getStackTraceLoading effect: effects/drawShadowMap.xml
00:14:00INFOjava.lang.Thread::getStackTraceLoading finished
00:14:00SEVEREjava.lang.Thread::getStackTraceUnsupported framebuffer format
00:14:01SEVEREjava.lang.Thread::getStackTraceUnsupported framebuffer format
00:14:01SEVEREjava.lang.Thread::getStackTraceUnsupported framebuffer format
00:14:01SEVEREjava.lang.Thread::getStackTraceUnsupported framebuffer format
00:14:01SEVEREjava.lang.Thread::getStackTraceUnsupported framebuffer format