alias ring { if ((%fightera == %fighter1)) { if (($readini(batscore.ini, %fighter1, accessory) == ring of health)) { inc %hpa 150 } if (($readini(batscore.ini, %fighter2, accessory) == ring of health)) { inc %hpi 150 } if (($readini(batscore.ini, %fighter1, accessory) == belt of vitality)) { inc %hpa 400 } if (($readini(batscore.ini, %fighter2, accessory) == belt of vitality)) { inc %hpi 400 } if (($readini(batscore.ini, %fighter1, accessory) == Senku's Attire)) { inc %hpa 800 } if (($readini(batscore.ini, %fighter2, accessory) == Senku's Attire)) { inc %hpi 800 } inc -s %hpa $calc($readini(batscore.ini, %fighter1, wins) * 3) inc -s %hpi $calc($readini(batscore.ini, %fighter2, wins) * 3) inc -s %mpa $floor($calc($readini(batscore.ini, %fighter1, wins) * 3 / 4)) inc -s %mpi $floor($calc($readini(batscore.ini, %fighter2, wins) * 3 / 4)) } else { if (($readini(batscore.ini, %fighter1, accessory) == ring of health)) { inc %hpi 150 } if (($readini(batscore.ini, %fighter2, accessory) == ring of health)) { inc %hpa 150 } if (($readini(batscore.ini, %fighter1, accessory) == belt of vitality)) { inc %hpi 400 } if (($readini(batscore.ini, %fighter2, accessory) == belt of vitality)) { inc %hpa 400 } if (($readini(batscore.ini, %fighter1, accessory) == Senku's Attire)) { inc %hpi 800 } if (($readini(batscore.ini, %fighter2, accessory) == Senku's Attire)) { inc %hpa 800 } inc -s %hpi $calc($readini(batscore.ini, %fighter1, wins) * 3) inc -s %hpa $calc($readini(batscore.ini, %fighter2, wins) * 3) inc -s %mpi $floor($calc($readini(batscore.ini, %fighter1, wins) * 3 / 4)) inc -s %mpa $floor($calc($readini(batscore.ini, %fighter2, wins) * 3 / 4)) } } alias Shiva { set %dam $rand(75,125) inc %combo 1 inc %combovalue %dam msg %BattleChannel 12 %fightera has summoned the ice esper Shiva! Shiva uses her ice attack and deals %fighteri $+ 12 %dam points of damage. dec -s %hpi 100 set %dice $rand(0,3) set %dice2 $rand(1,100) if (($readini(batscore.ini, %fighteri, accessory) == scarf of warmth)) { if ((%dice != 1)) { msg %BattleChannel 12 $+ %fighteri $+ 's scarf of warmth kept %fighteri warm enough to fight! | switch } } if (($readini(batscore.ini, %fighteri, accessory) == Senku's Attire)) { if ((%dice2 >= 88)) { if (%fighteri == Senku) msg %BattleChannel 13Hey, %fighteri $+ , what are you doing wearing Senku's Attire? You don't get to be unfrozen, you fag. else { msg %BattleChannel 12Senku's Attire kept Senku warm! switch } } } else { msg %BattleChannel 12 $+ %fighteri $+ 12 is frozen and %fightera gets another turn! } unset %dice } alias magic { set %dam 180 inc %combo 1 inc %combovalue %dam if (($readini(batscore.ini, %fightera, accessory) == robe of magi)) { set %dam 190 } if ((hat of a black mage == $readini(batscore.ini, %fightera, accessory))) { set %dam 205 } if (($readini(batscore.ini, %fightera, accessory) == Senku's Attire)) { set %dam 170 } msg %BattleChannel 12 %fightera casts $read(spelllist.txt) and deals %fighterb %dam points of damage! dec -s %hpi %dam switch } alias summon { if (($2 == diablos)) { Diablos } else { set %summon $rand(0,14) if ((%summon > -1) && (%summon < 4)) { Ifrit } else { if ((%summon > 3) && (%summon < 8)) { Shiva } else { if ((%summon > 7) && (%summon < 12)) { if (%summon == 9) && ($readini(batscore.ini, %fightera, accessory) == Senku's Attire) { Diablos } else { Holy } else { if ((%summon == 12) || (%summon = 13)) { Diablos } else { if ((%summon == 14)) { Electra } } } } } } }