/******************************************************************************* Includes *******************************************************************************/ #include #include #include #include #include /******************************************************************************* Color Defines *******************************************************************************/ #define COLOR_BLUE 0x0000FFAA #define COLOR_GREY 0xAFAFAFAA #define COLOR_GREEN 0x33AA33AA #define COLOR_RED 0xAA3333AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_PURPLE 0x9900FFAA #define COLOR_BROWN 0x993300AA #define COLOR_ORANGE 0xFF9933AA #define COLOR_CYAN 0x99FFFFAA #define COLOR_TAN 0xFFFFCCAA #define COLOR_PINK 0xFF66FFAA #define COLOR_KHAKI 0x999900AA #define COLOR_LIME 0x99FF00AA #define COLOR_BLACK 0x000000AA #define COLOR_TURQ 0x00A3C0AA #define COLOR_GRAD1 0xB4B5B7AA #define green 0x33FF33AA #define red 0xFF0000AA #define yellow 0xFFFF00AA #define grey 0xC0C0C0AA #define blue 0x2641FEAA #define orange 0xFF9900AA #define black 0x2C2727AA #define COLOR_GREEN1 0x33AA33AA /******************************************************************************* Admin Script *******************************************************************************/ // DCMD #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 // Caps #define UpperToLower(%1) for ( new ToLowerChar; ToLowerChar < strlen( %1 ); ToLowerChar ++ ) if ( %1[ ToLowerChar ]> 64 && %1[ ToLowerChar ] < 91 ) %1[ ToLowerChar ] += 32 // Spec #define ADMIN_SPEC_TYPE_NONE 0 #define ADMIN_SPEC_TYPE_PLAYER 1 #define ADMIN_SPEC_TYPE_VEHICLE 2 // Enums enum PlayerData { Registered, LoggedIn, Level, Muted, Caps, Jailed, JailTime, Frozen, FreezeTime, Kills, Deaths, MuteWarnings, Warnings, Spawned, TimesSpawned, God, DoorsLocked, Invis, AllowPing, Spam }; enum ServerData { MaxPing, ReadPMs, ReadCmds, MaxAdminLevel, AdminOnlySkins, AdminSkin, NameKick, AntiBot, AntiSpam, AntiSwear, NoCaps, Locked }; new PlayerInfo[MAX_PLAYERS][PlayerData]; new ServerInfo[ServerData]; new Float:Pos[MAX_PLAYERS][4]; // Spec new gSpectateID[MAX_PLAYERS]; new gSpectateType[MAX_PLAYERS]; //Textdraws new Text:SpecText; //Timers new InvisTimer; new PingTimer; new GodTimer; //Duel new cdt=-1; new CountTimer; new InDuel[MAX_PLAYERS]; // Menus new Menu:LMainMenu, Menu:AdminEnable, Menu:AdminDisable; new Menu:LVehicles, Menu:twodoor, Menu:fourdoor, Menu:fastcar, Menu:Othercars, Menu:bikes, Menu:boats, Menu:planes, Menu:helicopters ; new Menu:XWeapons, Menu:XWeaponsBig, Menu:XWeaponsSmall, Menu:XWeaponsMore; new Menu:LWeather,Menu:LTime; new Menu:LTuneMenu, Menu:PaintMenu, Menu:LCars, Menu:LCars2; new Menu:LTele, Menu:LasVenturasMenu, Menu:LosSantosMenu, Menu:SanFierroMenu, Menu:DesertMenu, Menu:FlintMenu, Menu:MountChiliadMenu, Menu:InteriorsMenu; // Time new shifthour; new ghour = 0; new gminute = 0; new gsecond = 0; new timeshift = 0; // rcon new max_playerid = 0; // Forbidden Names & Words new BadNames[100][100]; new BadNameCount = 0; new ForbiddenWords[100][100]; new ForbiddenWordCount = 0; /******************************************************************************* *******************************************************************************/ /******************************************************************************* Stones *******************************************************************************/ enum GRAVESTONES_INFO{ GraveStoneID, GraveStonePickID, GraveStoneName[MAX_PLAYER_NAME+19], } new P_GRAVESTONES[MAX_PLAYERS][GRAVESTONES_INFO]; /******************************************************************************* *******************************************************************************/ /******************************************************************************* PoD *******************************************************************************/ new Votes; // Vote Count new Voted[MAX_PLAYERS]; // Has Player Voted? new vTimer, vPlayer, players, rVotes; new pPerc, pTime, pState, settimer; // Settings new gString[255]; // o_O ....Global String of course.... new KickTimer[MAX_PLAYERS]; new reason[128]; /******************************************************************************* *******************************************************************************/ /******************************************************************************* Forwards *******************************************************************************/ forward PlayerName(playerid); forward constTimer(); forward vKick(); /******************************************************************************* *******************************************************************************/ main() { print("\n----------------------------------"); print(" Test "); print("----------------------------------\n"); /******************************************************************************* Stones *******************************************************************************/ new i=0; while (i < GetMaxPlayers()) { P_GRAVESTONES[i][GraveStoneID]=-1; P_GRAVESTONES[i][GraveStonePickID]=-1; i++; } /******************************************************************************* *******************************************************************************/ return 1; } public OnGameModeInit() { /******************************************************************************* Admin Script *******************************************************************************/ print("\n__________________________________________\n"); print("_______ LAdmin FS by LethaL ______\n"); max_playerid = GetMaxPlayers() - 1; gettime(ghour, gminute, gsecond); FixHour(ghour); ghour = shifthour; if(!fexist("ladmin/")) { print("\n\n > WARNING: Folder Missing From Scriptfiles\n"); SetTimerEx("PrintWarning",2500,0,"s","ladmin"); return 1; } if(!fexist("ladmin/logs/")) { print("\n\n > WARNING: Folder Missing From Scriptfiles\n"); SetTimerEx("PrintWarning",2500,0,"s","ladmin/logs"); return 1; } if(!fexist("ladmin/config/")) { print("\n\n > WARNING: Folder Missing From Scriptfiles\n"); SetTimerEx("PrintWarning",2500,0,"s","ladmin/config"); return 1; } if(!fexist("ladmin/users/")) { print("\n\n > WARNING: Folder Missing From Scriptfiles\n"); SetTimerEx("PrintWarning",2500,0,"s","ladmin/users"); return 1; } UpdateConfig(); //===================== [ The Menus ]===========================// LMainMenu = CreateMenu("Main Menu", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(LMainMenu, 0, "Choose an option below"); AddMenuItem(LMainMenu, 0, "Enable"); AddMenuItem(LMainMenu, 0, "Disable"); AddMenuItem(LMainMenu, 0, "Server Weather"); AddMenuItem(LMainMenu, 0, "Server Time"); AddMenuItem(LMainMenu, 0, "All Vehicles"); AddMenuItem(LMainMenu, 0, "Admin Cars"); AddMenuItem(LMainMenu, 0, "Tuning Menu"); AddMenuItem(LMainMenu, 0, "Choose Weapon"); AddMenuItem(LMainMenu, 0, "Teleports"); AddMenuItem(LMainMenu, 0, "Exit Menu");// AdminEnable = CreateMenu("~b~Configuration ~g~ Menu",2, 55.0, 200.0, 150.0, 80.0); SetMenuColumnHeader(AdminEnable, 0, "Enable"); AddMenuItem(AdminEnable, 0, "Anti Swear"); AddMenuItem(AdminEnable, 0, "Bad Name Kick"); AddMenuItem(AdminEnable, 0, "Anti Spam"); AddMenuItem(AdminEnable, 0, "Ping Kick"); AddMenuItem(AdminEnable, 0, "Read Cmds"); AddMenuItem(AdminEnable, 0, "Read PMs"); AddMenuItem(AdminEnable, 0, "Capital Letters"); AddMenuItem(AdminEnable, 0, "Return"); AdminDisable = CreateMenu("~b~Configuration ~g~ Menu",2, 55.0, 200.0, 150.0, 80.0); SetMenuColumnHeader(AdminDisable, 0, "Disable"); AddMenuItem(AdminDisable, 0, "Anti Swear"); AddMenuItem(AdminDisable, 0, "Bad Name Kick"); AddMenuItem(AdminDisable, 0, "Anti Spam"); AddMenuItem(AdminDisable, 0, "Ping Kick"); AddMenuItem(AdminDisable, 0, "Read Cmds"); AddMenuItem(AdminDisable, 0, "Read PMs"); AddMenuItem(AdminDisable, 0, "Capital Letters"); AddMenuItem(AdminDisable, 0, "Return"); LWeather = CreateMenu("~b~Weather ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(LWeather, 0, "Set Weather"); AddMenuItem(LWeather, 0, "Clear Blue Sky"); AddMenuItem(LWeather, 0, "Sand Storm"); AddMenuItem(LWeather, 0, "Thunderstorm"); AddMenuItem(LWeather, 0, "Foggy"); AddMenuItem(LWeather, 0, "Cloudy"); AddMenuItem(LWeather, 0, "High Tide"); AddMenuItem(LWeather, 0, "Purple Sky"); AddMenuItem(LWeather, 0, "Black/White Sky"); AddMenuItem(LWeather, 0, "Dark, Green Sky"); AddMenuItem(LWeather, 0, "Heatwave"); AddMenuItem(LWeather,0,"Return"); LTime = CreateMenu("~b~Time ~g~ Menu", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(LTime, 0, "Set Time"); AddMenuItem(LTime, 0, "Morning"); AddMenuItem(LTime, 0, "Mid day"); AddMenuItem(LTime, 0, "Afternoon"); AddMenuItem(LTime, 0, "Evening"); AddMenuItem(LTime, 0, "Midnight"); AddMenuItem(LTime, 0, "Return"); LCars = CreateMenu("~b~LethaL ~g~Cars", 2, 55.0, 150.0, 100.0, 80.0); SetMenuColumnHeader(LCars, 0, "Choose a car"); AddMenuItem(LCars, 0, "Turismo"); AddMenuItem(LCars, 0, "Bandito"); AddMenuItem(LCars, 0, "Vortex"); AddMenuItem(LCars, 0, "NRG"); AddMenuItem(LCars, 0, "S.W.A.T"); AddMenuItem(LCars, 0, "Hunter"); AddMenuItem(LCars, 0, "Jetmax (boat)"); AddMenuItem(LCars, 0, "Rhino"); AddMenuItem(LCars, 0, "Monster Truck"); AddMenuItem(LCars, 0, "Sea Sparrow"); AddMenuItem(LCars, 0, "More"); AddMenuItem(LCars, 0, "Return"); LCars2 = CreateMenu("~b~LethaL ~g~Cars", 2, 55.0, 150.0, 100.0, 80.0); SetMenuColumnHeader(LCars2, 0, "Choose a car"); AddMenuItem(LCars2, 0, "Dumper"); AddMenuItem(LCars2, 0, "RC Tank"); AddMenuItem(LCars2, 0, "RC Bandit"); AddMenuItem(LCars2, 0, "RC Baron"); AddMenuItem(LCars2, 0, "RC Goblin"); AddMenuItem(LCars2, 0, "RC Raider"); AddMenuItem(LCars2, 0, "RC Cam"); AddMenuItem(LCars2, 0, "Tram"); AddMenuItem(LCars2, 0, "Return"); LTuneMenu = CreateMenu("~b~Tuning ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(LTuneMenu, 0, "Add to car"); AddMenuItem(LTuneMenu,0,"NOS"); AddMenuItem(LTuneMenu,0,"Hydraulics"); AddMenuItem(LTuneMenu,0,"Wire Wheels"); AddMenuItem(LTuneMenu,0,"Twist Wheels"); AddMenuItem(LTuneMenu,0,"Access Wheels"); AddMenuItem(LTuneMenu,0,"Mega Wheels"); AddMenuItem(LTuneMenu,0,"Import Wheels"); AddMenuItem(LTuneMenu,0,"Atomic Wheels"); AddMenuItem(LTuneMenu,0,"Offroad Wheels"); AddMenuItem(LTuneMenu,0,"Classic Wheels"); AddMenuItem(LTuneMenu,0,"Paint Jobs"); AddMenuItem(LTuneMenu,0,"Return"); PaintMenu = CreateMenu("~b~Paint Job ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(PaintMenu, 0, "Choose paint"); AddMenuItem(PaintMenu,0,"Paint Job 1"); AddMenuItem(PaintMenu,0,"Paint Job 2"); AddMenuItem(PaintMenu,0,"Paint Job 3"); AddMenuItem(PaintMenu,0,"Paint Job 4"); AddMenuItem(PaintMenu,0,"Paint Job 5"); AddMenuItem(PaintMenu,0,"Return"); // vehicles LVehicles = CreateMenu("~b~Vehicles ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(LVehicles, 0, "Choose a car"); AddMenuItem(LVehicles,0,"2-door Cars"); AddMenuItem(LVehicles,0,"4-door Cars"); AddMenuItem(LVehicles,0,"Fast Cars"); AddMenuItem(LVehicles,0,"Other Vehicles"); AddMenuItem(LVehicles,0,"Bikes"); AddMenuItem(LVehicles,0,"Boats"); AddMenuItem(LVehicles,0,"Planes"); AddMenuItem(LVehicles,0,"Helicopters"); AddMenuItem(LVehicles,0,"Return"); twodoor = CreateMenu("~b~2-door Cars",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(twodoor, 0, "Choose a car"); AddMenuItem(twodoor,0,"Feltzer");//533 AddMenuItem(twodoor,0,"Stallion");//139 AddMenuItem(twodoor,0,"Windsor");//555 AddMenuItem(twodoor,0,"Bobcat");//422 AddMenuItem(twodoor,0,"Yosemite");//554 AddMenuItem(twodoor,0,"Broadway");//575 AddMenuItem(twodoor,0,"Blade");//536 AddMenuItem(twodoor,0,"Slamvan");//535 AddMenuItem(twodoor,0,"Tornado");//576 AddMenuItem(twodoor,0,"Bravura");//401 AddMenuItem(twodoor,0,"Fortune");//526 AddMenuItem(twodoor,0,"Return"); fourdoor = CreateMenu("~b~4-door Cars",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(fourdoor, 0, "Choose a car"); AddMenuItem(fourdoor,0,"Perenniel");//404 AddMenuItem(fourdoor,0,"Tahoma");//566 AddMenuItem(fourdoor,0,"Voodoo");//414 AddMenuItem(fourdoor,0,"Admiral");//445 AddMenuItem(fourdoor,0,"Elegant");//507 AddMenuItem(fourdoor,0,"Glendale");//466 AddMenuItem(fourdoor,0,"Intruder");//546 AddMenuItem(fourdoor,0,"Merit");//551 AddMenuItem(fourdoor,0,"Oceanic");//467 AddMenuItem(fourdoor,0,"Premier");//426 AddMenuItem(fourdoor,0,"Sentinel");//405 AddMenuItem(fourdoor,0,"Return"); fastcar = CreateMenu("~b~Fast Cars",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(fastcar, 0, "Choose a car"); AddMenuItem(fastcar,0,"Comet");//480 AddMenuItem(fastcar,0,"Buffalo");//402 AddMenuItem(fastcar,0,"Cheetah");//415 AddMenuItem(fastcar,0,"Euros");//587 AddMenuItem(fastcar,0,"Hotring Racer");//494 AddMenuItem(fastcar,0,"Infernus");//411 AddMenuItem(fastcar,0,"Phoenix");//603 AddMenuItem(fastcar,0,"Super GT");//506 AddMenuItem(fastcar,0,"Turismo");//451 AddMenuItem(fastcar,0,"ZR-350");//477 AddMenuItem(fastcar,0,"Bullet");//541 AddMenuItem(fastcar,0,"Return"); Othercars = CreateMenu("~b~Other Vehicles",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(Othercars, 0, "Choose a car?"); AddMenuItem(Othercars,0,"Monster Truck");//556 AddMenuItem(Othercars,0,"Trashmaster");//408 AddMenuItem(Othercars,0,"Bus");//431 AddMenuItem(Othercars,0,"Coach");//437 AddMenuItem(Othercars,0,"Enforcer");//427 AddMenuItem(Othercars,0,"Rhino (Tank)");//432 AddMenuItem(Othercars,0,"S.W.A.T. Tank");//601 AddMenuItem(Othercars,0,"Cement Truck");//524 AddMenuItem(Othercars,0,"Flatbed");//455 AddMenuItem(Othercars,0,"BF Injection");//424 AddMenuItem(Othercars,0,"Dune");//573 AddMenuItem(Othercars,0,"Return"); bikes = CreateMenu("~b~Bikes",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(bikes, 0, "Choose a bike"); AddMenuItem(bikes,0,"BF-400"); AddMenuItem(bikes,0,"BMX"); AddMenuItem(bikes,0,"Faggio"); AddMenuItem(bikes,0,"FCR-900"); AddMenuItem(bikes,0,"Freeway"); AddMenuItem(bikes,0,"NRG-500"); AddMenuItem(bikes,0,"PCJ-600"); AddMenuItem(bikes,0,"Pizzaboy"); AddMenuItem(bikes,0,"Quad"); AddMenuItem(bikes,0,"Sanchez"); AddMenuItem(bikes,0,"Wayfarer"); AddMenuItem(bikes,0,"Return"); boats = CreateMenu("~b~Boats",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(boats, 0, "Choose a boat"); AddMenuItem(boats,0,"Coastguard");//472 AddMenuItem(boats,0,"Dingy");//473 AddMenuItem(boats,0,"Jetmax");//493 AddMenuItem(boats,0,"Launch");//595 AddMenuItem(boats,0,"Marquis");//484 AddMenuItem(boats,0,"Predator");//430 AddMenuItem(boats,0,"Reefer");//453 AddMenuItem(boats,0,"Speeder");//452 AddMenuItem(boats,0,"Squallo");//446 AddMenuItem(boats,0,"Tropic");//454 AddMenuItem(boats,0,"Return"); planes = CreateMenu("~b~Planes",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(planes, 0, "Choose a plane"); AddMenuItem(planes,0,"Andromada");//592 AddMenuItem(planes,0,"AT400");//577 AddMenuItem(planes,0,"Beagle");//511 AddMenuItem(planes,0,"Cropduster");//512 AddMenuItem(planes,0,"Dodo");//593 AddMenuItem(planes,0,"Hydra");//520 AddMenuItem(planes,0,"Nevada");//553 AddMenuItem(planes,0,"Rustler");//476 AddMenuItem(planes,0,"Shamal");//519 AddMenuItem(planes,0,"Skimmer");//460 AddMenuItem(planes,0,"Stuntplane");//513 AddMenuItem(planes,0,"Return"); helicopters = CreateMenu("~b~Helicopters",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(helicopters, 0, "Choose a helicopter"); AddMenuItem(helicopters,0,"Cargobob");// AddMenuItem(helicopters,0,"Hunter");// AddMenuItem(helicopters,0,"Leviathan");// AddMenuItem(helicopters,0,"Maverick");// AddMenuItem(helicopters,0,"News Chopper");// AddMenuItem(helicopters,0,"Police Maverick");// AddMenuItem(helicopters,0,"Raindance");// AddMenuItem(helicopters,0,"Seasparrow");// AddMenuItem(helicopters,0,"Sparrow");// AddMenuItem(helicopters,0,"Return"); XWeapons = CreateMenu("~b~Weapons ~g~Main Menu",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(XWeapons, 0, "Choose a weapon"); AddMenuItem(XWeapons,0,"Desert Eagle");//0 AddMenuItem(XWeapons,0,"M4"); AddMenuItem(XWeapons,0,"Sawnoff Shotgun"); AddMenuItem(XWeapons,0,"Combat Shotgun"); AddMenuItem(XWeapons,0,"UZI"); AddMenuItem(XWeapons,0,"Rocket Launcher"); AddMenuItem(XWeapons,0,"Minigun");//6 AddMenuItem(XWeapons,0,"Sniper Rifle"); AddMenuItem(XWeapons,0,"Big Weapons"); AddMenuItem(XWeapons,0,"Small Weapons");//9 AddMenuItem(XWeapons,0,"More"); AddMenuItem(XWeapons,0,"Return");//11 XWeaponsBig = CreateMenu("~b~Weapons ~g~Big Weapons",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon"); AddMenuItem(XWeaponsBig,0,"Shotgun"); AddMenuItem(XWeaponsBig,0,"AK-47"); AddMenuItem(XWeaponsBig,0,"Country Rifle"); AddMenuItem(XWeaponsBig,0,"HS Rocket Launcher"); AddMenuItem(XWeaponsBig,0,"Flamethrower"); AddMenuItem(XWeaponsBig,0,"SMG"); AddMenuItem(XWeaponsBig,0,"TEC9"); AddMenuItem(XWeaponsBig,0,"Return"); XWeaponsSmall = CreateMenu("~b~Weapons ~g~Small Weapons",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon"); AddMenuItem(XWeaponsSmall,0,"9mm"); AddMenuItem(XWeaponsSmall,0,"Silenced 9mm"); AddMenuItem(XWeaponsSmall,0,"Molotov Cocktail"); AddMenuItem(XWeaponsSmall,0,"Fire Extinguisher"); AddMenuItem(XWeaponsSmall,0,"Spraycan"); AddMenuItem(XWeaponsSmall,0,"Frag Grenades"); AddMenuItem(XWeaponsSmall,0,"Katana"); AddMenuItem(XWeaponsSmall,0,"Chainsaw"); AddMenuItem(XWeaponsSmall,0,"Return"); XWeaponsMore = CreateMenu("~b~Weapons ~g~More Weapons",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon"); AddMenuItem(XWeaponsMore,0,"Jetpack"); AddMenuItem(XWeaponsMore,0,"Knife"); AddMenuItem(XWeaponsMore,0,"Flowers"); AddMenuItem(XWeaponsMore,0,"Camera"); AddMenuItem(XWeaponsMore,0,"Pool Cue"); AddMenuItem(XWeaponsMore,0,"Baseball Bat"); AddMenuItem(XWeaponsMore,0,"Golf Club"); AddMenuItem(XWeaponsMore,0,"MAX AMMO"); AddMenuItem(XWeaponsMore,0,"Return"); // teleports LTele = CreateMenu("Teleports", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(LTele, 0, "Teleport to where?"); AddMenuItem(LTele, 0, "Las Venturas");//0 AddMenuItem(LTele, 0, "Los Santos");//1 AddMenuItem(LTele, 0, "San Fierro");//2 AddMenuItem(LTele, 0, "The Desert");//3 AddMenuItem(LTele, 0, "Flint Country");//4 AddMenuItem(LTele, 0, "Mount Chiliad");//5 AddMenuItem(LTele, 0, "Interiors");//6 AddMenuItem(LTele, 0, "Return");//8 LasVenturasMenu = CreateMenu("Las Venturas", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(LasVenturasMenu, 0, "Teleport to where?"); AddMenuItem(LasVenturasMenu, 0, "The Strip");//0 AddMenuItem(LasVenturasMenu, 0, "Come-A-Lot");//1 AddMenuItem(LasVenturasMenu, 0, "LV Airport");//2 AddMenuItem(LasVenturasMenu, 0, "KACC Military Fuels");//3 AddMenuItem(LasVenturasMenu, 0, "Yellow Bell Golf Club");//4 AddMenuItem(LasVenturasMenu, 0, "Baseball Pitch");//5 AddMenuItem(LasVenturasMenu, 0, "Return");//6 LosSantosMenu = CreateMenu("Los Santos", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(LosSantosMenu, 0, "Teleport to where?"); AddMenuItem(LosSantosMenu, 0, "Ganton");//0 AddMenuItem(LosSantosMenu, 0, "LS Airport");//1 AddMenuItem(LosSantosMenu, 0, "Ocean Docks");//2 AddMenuItem(LosSantosMenu, 0, "Pershing Square");//3 AddMenuItem(LosSantosMenu, 0, "Verdant Bluffs");//4 AddMenuItem(LosSantosMenu, 0, "Santa Maria Beach");//5 AddMenuItem(LosSantosMenu, 0, "Mulholland");//6 AddMenuItem(LosSantosMenu, 0, "Richman");//7 AddMenuItem(LosSantosMenu, 0, "Return");//8 SanFierroMenu = CreateMenu("San Fierro", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(SanFierroMenu, 0, "Teleport to where?"); AddMenuItem(SanFierroMenu, 0, "SF Station");//0 AddMenuItem(SanFierroMenu, 0, "SF Airport");//1 AddMenuItem(SanFierroMenu, 0, "Ocean Flats");//2 AddMenuItem(SanFierroMenu, 0, "Avispa Country Club");//3 AddMenuItem(SanFierroMenu, 0, "Easter Basin (docks)");//4 AddMenuItem(SanFierroMenu, 0, "Esplanade North");//5 AddMenuItem(SanFierroMenu, 0, "Battery Point");//6 AddMenuItem(SanFierroMenu, 0, "Return");//7 DesertMenu = CreateMenu("The Desert", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(DesertMenu, 0, "Teleport to where?"); AddMenuItem(DesertMenu, 0, "Aircraft Graveyard");//0 AddMenuItem(DesertMenu, 0, "Area 51");//1 AddMenuItem(DesertMenu, 0, "The Big Ear");//2 AddMenuItem(DesertMenu, 0, "The Sherman Dam");//3 AddMenuItem(DesertMenu, 0, "Las Barrancas");//4 AddMenuItem(DesertMenu, 0, "El Quebrados");//5 AddMenuItem(DesertMenu, 0, "Octane Springs");//6 AddMenuItem(DesertMenu, 0, "Return");//7 FlintMenu = CreateMenu("Flint Country", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(FlintMenu, 0, "Teleport to where?"); AddMenuItem(FlintMenu, 0, "The Lake");//0 AddMenuItem(FlintMenu, 0, "Leafy Hollow");//1 AddMenuItem(FlintMenu, 0, "The Farm");//2 AddMenuItem(FlintMenu, 0, "Shady Cabin");//3 AddMenuItem(FlintMenu, 0, "Flint Range");//4 AddMenuItem(FlintMenu, 0, "Becon Hill");//5 AddMenuItem(FlintMenu, 0, "Fallen Tree");//6 AddMenuItem(FlintMenu, 0, "Return");//7 MountChiliadMenu = CreateMenu("Mount Chiliad", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(MountChiliadMenu, 0, "Teleport to where?"); AddMenuItem(MountChiliadMenu, 0, "Chiliad Jump");//0 AddMenuItem(MountChiliadMenu, 0, "Bottom Of Chiliad");//1 AddMenuItem(MountChiliadMenu, 0, "Highest Point");//2 AddMenuItem(MountChiliadMenu, 0, "Chiliad Path");//3 AddMenuItem(MountChiliadMenu, 0, "Return");//7 InteriorsMenu = CreateMenu("Interiors", 2, 55.0, 200.0, 130.0, 80.0); SetMenuColumnHeader(InteriorsMenu, 0, "Teleport to where?"); AddMenuItem(InteriorsMenu, 0, "Planning Department");//0 AddMenuItem(InteriorsMenu, 0, "LV PD");//1 AddMenuItem(InteriorsMenu, 0, "Pizza Stack");//2 AddMenuItem(InteriorsMenu, 0, "RC Battlefield");//3 AddMenuItem(InteriorsMenu, 0, "Caligula's Casino");//4 AddMenuItem(InteriorsMenu, 0, "Big Smoke's Crack Palace");//5 AddMenuItem(InteriorsMenu, 0, "Madd Dogg's Mansion");//6 AddMenuItem(InteriorsMenu, 0, "Dirtbike Stadium");//7 AddMenuItem(InteriorsMenu, 0, "Vice Stadium (duel)");//8 AddMenuItem(InteriorsMenu, 0, "Ammu-nation");//9 AddMenuItem(InteriorsMenu, 0, "Atrium");//7 AddMenuItem(InteriorsMenu, 0, "Return");//8 for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) OnPlayerConnect(i); PingTimer = SetTimer("PingKick",10000,1); GodTimer = SetTimer("GodUpdate",10000,1); print("_______ Version 2.2 Fully Loaded _____\n"); print("__________________________________________\n"); /******************************************************************************* *******************************************************************************/ /******************************************************************************* PoD *******************************************************************************/ rConfig(); print(" PoD Configuration: "); printf(" |RequiredPercentage [%d]", pPerc); printf(" |Voting Period [%d Seconds]", pTime); /******************************************************************************* *******************************************************************************/ SetGameModeText("Test"); SetWorldTime(10); AddPlayerClass(0,2229.6035,-1159.2388,25.8098,270.4962,0,0,0,0,0,0); // hotel jefferson 1 /******************************************************************************* Vehicles *******************************************************************************/ AddStaticVehicle(603,1006.7035,-934.2587,42.0181,96.5806,18,1); // 1 AddStaticVehicle(567,784.1140,-1134.1997,23.6970,89.1325,90,96); // 2 AddStaticVehicle(565,739.6796,-1346.9320,13.1388,89.7906,53,53); // 3 AddStaticVehicle(562,739.6432,-1340.0969,13.1877,91.8505,116,1); // 4 AddStaticVehicle(562,739.6448,-1340.0945,13.1894,91.9462,116,1); // 5 AddStaticVehicle(559,751.2470,-1335.0214,13.1956,1.6346,60,1); // 6 AddStaticVehicle(412,759.6873,-1334.6006,13.1702,0.0157,117,1); // 7 AddStaticVehicle(557,779.6290,-1347.1028,13.9102,271.0088,1,1); // 8 AddStaticVehicle(557,779.1647,-1361.5051,13.9096,271.9368,1,1); // 9 AddStaticVehicle(555,709.6598,-1435.8311,13.2199,0.4148,60,1); // 10 AddStaticVehicle(589,1308.9639,-864.9656,39.2360,266.9274,22,22); // 11 AddStaticVehicle(587,1190.5894,-878.9964,42.8076,197.0860,43,1); // 12 AddStaticVehicle(402,2498.6855,-1647.7550,13.3863,354.6308,39,39); // 13 AddStaticVehicle(545,2508.5500,-1671.8057,13.1111,350.5303,123,1); // 14 AddStaticVehicle(448,2444.1814,-1645.4778,13.0560,3.4705,3,6); // 15 AddStaticVehicle(415,1932.5006,-1778.1211,13.2348,1.6825,40,1); // 16 AddStaticVehicle(448,2095.2734,-1797.6812,12.9780,268.1133,3,6); // 17 AddStaticVehicle(448,2095.3650,-1800.8000,12.9656,273.0591,3,6); // 18 AddStaticVehicle(521,766.1478,-1033.7125,23.5918,355.5550,3,8); // 19 AddStaticVehicle(521,762.3892,-1033.3463,23.4972,356.8623,3,8); // 20 AddStaticVehicle(567,696.2955,-1185.6204,15.4065,61.1845,90,96); // 21 AddStaticVehicle(561,588.5797,-1235.8738,17.5812,291.6163,37,78); // 22 AddStaticVehicle(560,555.2357,-1287.0674,16.9535,5.0418,21,1); // 23 AddStaticVehicle(560,532.9737,-1288.0190,16.9477,1.2022,21,1); // 24 AddStaticVehicle(559,543.5510,-1288.0724,16.8985,357.5808,68,8); // 25 AddStaticVehicle(550,335.8636,-1344.7948,14.3286,300.0554,62,62); // 26 AddStaticVehicle(586,1207.8446,-917.8538,42.6321,95.4035,3,8); // 27 AddStaticVehicle(536,1621.6412,-1859.1740,13.2294,181.9643,13,13); // 28 AddStaticVehicle(439,1613.8052,-1893.9662,13.4430,357.1493,8,17); // 29 AddStaticVehicle(574,1654.5718,-1894.4307,13.2771,354.0911,26,26); // 30 AddStaticVehicle(446,600.6802,-1993.5447,-0.3609,359.5766,1,5); // 31 AddStaticVehicle(446,525.1038,-1969.1595,-0.6090,59.7181,1,5); // 32 AddStaticVehicle(484,667.0757,-1992.4858,0.1093,243.7406,50,32); // 33 AddStaticVehicle(484,675.7490,-1996.7133,0.1562,244.6290,50,32); // 34 AddStaticVehicle(480,318.2228,-1788.4968,4.4543,181.4933,2,2); // 35 AddStaticVehicle(480,343.8858,-1809.8046,4.2800,358.8858,2,2); // 36 AddStaticVehicle(481,327.9141,-1809.5613,3.9925,359.7301,3,3); // 37 AddStaticVehicle(495,311.6754,-1789.4574,4.9171,0.7229,119,122); // 38 AddStaticVehicle(500,311.5894,-1809.4155,4.5751,2.1910,40,84); // 39 AddStaticVehicle(521,324.6316,-1789.4811,4.3501,3.5969,75,13); // 40 AddStaticVehicle(424,331.4279,-1873.7616,2.3813,359.7339,2,2); // 41 AddStaticVehicle(424,294.2010,-1873.9064,2.2205,180.1171,2,2); // 42 AddStaticVehicle(484,303.2180,-1921.4874,0.2752,359.5169,40,26); // 43 AddStaticVehicle(493,257.3451,-1937.1995,-0.1638,359.7788,36,13); // 44 AddStaticVehicle(588,489.4237,-1793.0021,5.9675,179.2622,1,1); // 45 AddStaticVehicle(585,2056.0862,-1903.2827,13.1316,0.4118,53,53); // 45 AddStaticVehicle(567,2062.3147,-1919.4069,13.4131,179.3407,90,96); // 46 AddStaticVehicle(560,2065.4531,-1903.5858,13.2518,1.6833,17,1); // 47 AddStaticVehicle(603,1231.7567,-1020.7256,32.4407,6.2329,75,77); // 48 AddStaticVehicle(603,1219.6831,-1099.8405,25.1203,180.8562,75,77); // 48 AddStaticVehicle(415,1132.1877,-1137.0554,23.4271,90.3010,36,1); // 49 AddStaticVehicle(410,1231.6338,-1152.6926,23.0929,272.8671,112,1); // 50 AddStaticVehicle(410,1024.5248,-1153.0240,23.3088,89.6237,25,1); // 51 AddStaticVehicle(521,2065.8616,-1919.8510,13.1204,2.4938,3,8); // 52 AddStaticVehicle(405,1921.0701,-1792.0295,13.2578,90.7738,75,1); // 53 AddStaticVehicle(415,2096.0874,-1794.0228,13.1604,270.3221,40,1); // 54 AddStaticVehicle(481,2108.5710,-1939.8804,13.0645,310.9644,3,3); // 55 AddStaticVehicle(496,2249.9673,-1907.0544,13.2631,1.8069,66,72); // 56 AddStaticVehicle(462,2296.3594,-1907.4628,13.1457,3.2645,3,8); // 57 AddStaticVehicle(491,2319.2869,-1992.3926,13.2588,358.9073,6,6); // 58 AddStaticVehicle(554,2309.5112,-1992.4926,13.2608,358.9346,6,6); // 59 AddStaticVehicle(555,2711.7888,-1844.5999,9.2171,336.0634,6,6); // 60 AddStaticVehicle(560,2783.1653,-1876.4601,9.5169,180.1249,6,6); // 61 AddStaticVehicle(405,2812.6462,-1671.9952,9.6421,0.3486,6,6); // 62 AddStaticVehicle(402,2792.7349,-1671.4336,9.7247,358.4763,39,39); // 63 AddStaticVehicle(402,2687.1799,-1672.4867,9.2780,358.5980,39,39); // 64 AddStaticVehicle(415,1028.1373,-1055.9219,31.4133,180.4644,40,1); // 65 AddStaticVehicle(415,405.6120,-1319.9183,14.6524,208.3890,40,1); // 66 AddStaticVehicle(402,2687.1948,-1671.8911,9.2785,358.5853,39,39); // 67 AddStaticVehicle(431,1077.9773,-1806.9070,13.7550,269.1000,47,74); // 68 AddStaticVehicle(431,1080.7152,-1757.8396,13.4819,270.7472,47,74); // 69 AddStaticVehicle(431,1080.5858,-1760.9330,13.4866,269.2555,47,74); // 70 AddStaticVehicle(431,1080.6444,-1763.7386,13.4705,269.5463,47,74); // 71 AddStaticVehicle(431,1080.7850,-1766.7733,13.4689,269.2833,47,74); // 72 AddStaticVehicle(586,1630.6401,-1099.3501,23.4789,91.5355,3,8); // 73 AddStaticVehicle(462,1644.9883,-1047.4895,23.4641,353.9057,3,8); // 74 AddStaticVehicle(521,1659.6631,-1015.4679,23.4692,5.0447,3,8); // 75 AddStaticVehicle(521,1707.7833,-1035.2656,23.4676,177.3118,3,8); // 76 AddStaticVehicle(586,1756.7963,-1045.7616,23.5350,355.8330,3,8); // 77 AddStaticVehicle(496,1748.6582,-1046.5305,23.6406,1.2470,13,13); // 78 AddStaticVehicle(496,1722.9431,-1060.6561,23.6033,179.0000,13,13); // 79 AddStaticVehicle(402,1757.9762,-1084.7688,23.6406,180.7155,13,13); // 80 AddStaticVehicle(542,1784.2080,-1070.0900,23.6406,357.9255,13,13); // 81 AddStaticVehicle(549,1780.2333,-1023.8376,23.6406,335.2431,13,13); // 82 AddStaticVehicle(480,1744.5896,-1011.7202,23.7338,350.3159,12,12); // 83 AddStaticVehicle(480,1704.4583,-1004.5856,23.6817,354.4279,12,12); // 84 AddStaticVehicle(480,1694.5938,-1035.5620,23.6798,6.8042,12,12); // 85 AddStaticVehicle(480,1636.7639,-1036.7046,23.6713,177.5188,12,12); // 86 AddStaticVehicle(480,1590.5428,-1053.7357,23.6789,127.5141,12,12); // 87 AddStaticVehicle(486,1559.5034,-1029.3650,24.1258,344.3057,1,1); // 88 AddStaticVehicle(510,1561.4083,-1062.9399,23.3314,218.5639,46,46); // 89 AddStaticVehicle(543,1648.9983,-1085.1907,23.6108,88.7645,6,6); // 90 AddStaticVehicle(567,1675.1766,-1125.2427,23.6106,92.6924,6,6); // 91 AddStaticVehicle(521,1666.3547,-1134.8259,23.4736,183.4502,75,13); // 92 AddStaticVehicle(521,1687.7926,-1085.8370,23.4766,185.7329,75,13); // 93 AddStaticVehicle(521,1744.5637,-1085.1283,23.5254,184.4519,75,13); // 94 AddStaticVehicle(416,2002.0237,-1430.0247,15.4936,176.9525,1,3); // 95 AddStaticVehicle(481,1907.2719,-1356.6796,13.0055,14.0310,3,3); // 96 AddStaticVehicle(481,1908.4485,-1356.7935,13.0261,11.7939,3,3); // 97 AddStaticVehicle(481,1909.9182,-1356.8281,13.0549,12.7713,3,3); // 98 AddStaticVehicle(482,2118.7207,-1779.7153,13.5019,179.6831,48,48); // 99 AddStaticVehicle(521,2110.7393,-1779.6661,12.9602,182.4547,87,118); // 100 AddStaticVehicle(536,2113.3774,-1781.0409,13.0139,359.7866,58,8); // 101 AddStaticVehicle(415,2427.6938,-1775.0540,13.1718,270.0974,58,8); // 102 AddStaticVehicle(549,2190.4917,-1105.8450,24.4533,66.0546,89,35); // 103 AddStaticVehicle(439,2184.2302,-1259.4211,23.8613,81.7950,67,8); // 104 AddStaticVehicle(536,2087.8420,-1342.7119,23.7218,91.1337,37,1); // 105 AddStaticVehicle(480,2171.8550,-1361.5210,23.6761,1.2272,6,6); // 106 AddStaticVehicle(496,2172.3777,-1396.0271,23.7088,0.5053,20,20); // 107 AddStaticVehicle(521,2223.9438,-1451.1566,23.4013,92.2305,87,118); // 108 AddStaticVehicle(482,2226.3452,-1415.3160,23.9429,90.9459,10,10); // 109 AddStaticVehicle(400,2480.2197,-1730.9689,13.0078,180.2921,58,8); // 110 AddStaticVehicle(549,2512.7856,-1784.0769,13.2439,263.8079,72,39); // 109 AddStaticVehicle(549,2501.8328,-1952.9532,13.1276,179.0059,72,39); // 110 AddStaticVehicle(549,2492.5923,-1953.7515,13.1785,177.6694,101,1); // 111 AddStaticVehicle(444,2488.6687,-1953.7269,13.7942,358.1641,32,42); // 112 AddStaticVehicle(462,2482.5530,-1953.8995,13.0207,356.9093,13,13); // 113 AddStaticVehicle(462,2476.5896,-1953.0560,13.0281,359.3690,13,13); // 114 AddStaticVehicle(535,2653.0229,-2038.2897,13.3140,43.3759,28,1); // 115 AddStaticVehicle(462,2851.4841,-1325.9720,10.6367,103.5390,39,106); // 116 AddStaticVehicle(521,2796.4167,-1584.2300,10.5015,93.8257,39,106); // 117 AddStaticVehicle(521,2803.3267,-1541.0675,10.4946,2.1708,39,106); // 118 AddStaticVehicle(405,1777.8881,-1911.9437,13.0675,93.2189,13,13); // 119 AddStaticVehicle(567,1797.5787,-1932.0305,13.0663,0.6345,13,13); // 120 AddStaticVehicle(542,1785.8693,-1887.2363,13.1373,0.3124,24,118); // 121 AddStaticVehicle(549,1945.6493,-1884.4984,13.2415,272.3637,72,39); // 122 AddStaticVehicle(549,2023.5068,-1914.9459,13.2509,0.8977,72,39); // 123 AddStaticVehicle(549,2326.2656,-1913.9165,13.3004,92.4321,72,39); // 124 AddStaticVehicle(549,2380.2148,-1928.3330,13.0798,178.8629,72,39); // 125 AddStaticVehicle(412,2393.5266,-1926.9108,13.2204,0.1395,10,8); // 126 AddStaticVehicle(462,2377.0610,-1885.0480,13.1467,1.5426,13,13); // 127 AddStaticVehicle(462,2381.6724,-1884.8245,13.1485,356.5609,13,13); // 128 AddStaticVehicle(462,2349.8394,-1745.2188,13.1301,53.2216,13,13); // 129 AddStaticVehicle(495,965.1958,-1844.5337,12.4458,162.2880,118,117); // 130 AddStaticVehicle(481,780.1558,-1813.9634,12.5388,86.7646,12,9); // 131 AddStaticVehicle(521,783.8087,-1851.7646,5.8560,179.3819,39,106); // 132 AddStaticVehicle(495,635.3928,-1874.0294,4.9509,354.1742,116,115); // 133 AddStaticVehicle(495,541.8896,-1873.0294,4.2291,263.9890,114,108); // 134 AddStaticVehicle(549,591.0554,-1743.9175,12.8976,262.4497,79,39); // 135 AddStaticVehicle(549,864.6429,-1789.7764,13.4777,267.8685,79,39); // 136 AddStaticVehicle(549,998.6359,-1810.2235,13.8264,254.8841,79,39); // 137 AddStaticVehicle(554,821.8036,-1698.5502,13.6304,88.8241,45,32); // 138 AddStaticVehicle(567,782.9728,-1623.4033,13.2564,263.8105,99,81); // 139 AddStaticVehicle(567,782.6143,-1608.8370,13.2570,85.0240,99,81); // 140 AddStaticVehicle(554,2711.3525,-1845.6005,9.2162,337.1939,6,6); // 141 AddStaticVehicle(574,1661.4871,-1894.4874,13.2746,353.7933,26,26); // 142 AddStaticVehicle(521,542.4169,-1819.3243,5.6376,92.4089,3,8); // 143 AddStaticVehicle(521,541.9134,-1804.3804,5.6332,87.5481,3,8); // 144 AddStaticVehicle(603,1844.3402,-1870.9602,13.2260,178.6941,32,1); // 145 AddStaticVehicle(603,1844.3402,-1870.9602,13.2260,178.6941,32,1); //146 AddStaticVehicle(586,1836.1805,-1853.4457,12.9095,3.8805,8,1); // 147 AddStaticVehicle(521,1707.7833,-1035.2656,23.4676,177.3119,3,8); // 148 AddStaticVehicle(480,1694.5938,-1035.5620,23.6798,6.8043,12,12); // 149 AddStaticVehicle(480,1636.7639,-1036.7046,23.6713,177.5188,12,12); // 150 AddStaticVehicle(500,1648.7063,-1136.2606,23.6103,183.2268,6,6); // 151 AddStaticVehicle(510,1948.9681,-1180.5122,19.6321,124.8211,39,39); // 152 AddStaticVehicle(500,857.5428,-824.1260,89.2333,296.3934,116,1); // 153 AddStaticVehicle(400,2227.7090,-1166.0820,25.8386,270.5946,123,1); // AddStaticVehicle(401,2206.7205,-1164.9829,25.5093,272.4369,47,47); // 155 AddStaticVehicle(404,2206.9155,-1156.9572,25.4655,267.8330,119,50); // 156 AddStaticVehicle(580,2216.8650,-1157.3630,25.5226,271.1626,81,81); // 157 AddStaticVehicle(543,2176.4397,-986.5009,64.2955,169.5406,32,8); // 158 AddStaticVehicle(561,2219.6453,-1016.5952,60.2073,64.9034,43,21); // 159 AddStaticVehicle(491,2063.0725,-983.5887,47.1213,264.7250,71,72); // 160 AddStaticVehicle(530,2007.5546,-1031.5919,24.5121,170.6654,111,1); // 161 AddStaticVehicle(545,2089.5388,-1083.8569,25.1408,154.2645,47,1); // 162 AddStaticVehicle(580,2161.3872,-1147.3700,24.2718,268.1852,81,81); // 163 AddStaticVehicle(500,2148.4241,-1156.9637,23.9580,268.8147,40,110); // 164 AddStaticVehicle(547,2161.6963,-1163.4962,23.5531,268.2845,123,1); // 165 AddStaticVehicle(436,2149.0361,-1170.4775,23.5959,267.8094,87,1); // 166 AddStaticVehicle(536,2148.0164,-1180.7378,23.5579,89.5305,12,1); // 167 AddStaticVehicle(482,2051.7854,-1105.4327,24.5664,272.0461,52,52); // 168 AddStaticVehicle(482,2106.4114,-1247.8102,25.5284,0.8762,64,64); // 169 AddStaticVehicle(545,2004.9851,-1274.3468,23.6313,357.3352,44,96); // 170 AddStaticVehicle(585,1984.5054,-1275.4335,23.4043,178.0819,53,53); // 171 AddStaticVehicle(481,1950.0330,-1219.4312,19.5408,256.2260,26,1); // 172 AddStaticVehicle(547,1836.0306,-1205.4819,21.2329,181.2638,125,1); // 173 AddStaticVehicle(554,1886.5323,-1085.6976,24.0054,90.3349,45,32); // 174 AddStaticVehicle(574,1988.5712,-1093.7147,24.8118,77.2209,26,26); // 175 AddStaticVehicle(555,1962.2379,-1094.7373,25.1197,259.0485,60,1); // 176 AddStaticVehicle(566,2268.8179,-1040.7898,50.8475,138.6235,30,8); // 177 AddStaticVehicle(543,2337.7378,-1055.1129,52.2219,180.3522,43,8); // 178 AddStaticVehicle(549,2431.6567,-1018.9281,54.0341,195.9617,75,39); // 179 AddStaticVehicle(550,2482.7153,-1022.6788,64.8246,151.5172,53,53); // 180 AddStaticVehicle(543,2566.1528,-1042.9640,69.3066,268.1753,67,8); // 181 AddStaticVehicle(436,2554.4448,-1096.6171,64.3099,54.1764,92,1); // 182 AddStaticVehicle(496,2470.0076,-1093.8680,44.1377,86.1012,53,56); // 183 AddStaticVehicle(401,2371.1716,-1107.4578,33.7870,117.4645,52,52); // 184 AddStaticVehicle(542,2522.5862,-970.7707,81.8604,96.1755,31,93); // 185 AddStaticVehicle(536,2413.8235,-1239.1235,23.5985,353.8964,26,96); // 186 AddStaticVehicle(401,2430.1907,-1234.4695,24.5541,191.8809,66,66); // 187 AddStaticVehicle(482,2498.7839,-1192.4546,46.7848,87.5013,71,71); // 188 AddStaticVehicle(439,2596.7930,-1201.7621,58.7013,180.5153,43,21); // 189 AddStaticVehicle(561,2743.0278,-1210.2069,66.1939,182.0405,54,38); // 190 AddStaticVehicle(439,2637.4590,-1086.2756,69.4277,0.2701,54,38); // 191 AddStaticVehicle(491,2682.0315,-1099.9930,69.0782,359.4213,52,66); // 192 AddStaticVehicle(561,2816.9751,-1090.6517,30.5555,183.3552,67,8); // 193 AddStaticVehicle(549,2388.0845,-1726.7189,13.1671,86.8078,79,39); // 194 AddStaticVehicle(482,2371.2351,-1767.1797,13.6637,1.7108,85,85); // 195 AddStaticVehicle(521,2296.7058,-1721.2406,13.1266,182.5026,36,0); // 196 AddStaticVehicle(542,2263.1980,-1763.3892,13.2898,1.0397,32,92); // 197 AddStaticVehicle(585,2282.1990,-1674.2201,14.3994,3.4541,62,62); // 198 AddStaticVehicle(587,2127.4333,-1489.2803,23.6071,0.4969,43,1); // 199 AddStaticVehicle(400,2024.1743,-1335.9314,23.9895,92.5164,101,1); // 200 AddStaticVehicle(559,1874.6396,-1346.4668,13.1186,93.5443,68,8); // 201 AddStaticVehicle(547,1790.8392,-1257.3459,13.3967,180.6463,10,1); // 202 AddStaticVehicle(580,1802.2505,-1290.3748,13.3602,1.9779,66,66); // 203 AddStaticVehicle(521,1972.8389,-1448.7180,13.0621,88.5814,92,3); // 204 AddStaticVehicle(550,1799.1151,-1444.3003,13.2621,179.7930,62,62); // 205 AddStaticVehicle(543,1748.1095,-1456.3939,13.3599,269.0909,8,90); // 206 AddStaticVehicle(587,1719.4025,-1224.0519,17.7801,0.9710,53,1); // 207 AddStaticVehicle(547,1524.0145,-1172.6732,23.8134,357.9293,24,1); // 208 AddStaticVehicle(549,1486.9023,-1090.5109,23.4347,0.8258,91,35); // 209 AddStaticVehicle(565,1375.5583,-996.4529,28.3891,167.0962,53,53); // 210 AddStaticVehicle(542,1338.0344,-912.8023,35.7365,181.3268,113,92); // 211 AddStaticVehicle(580,1212.7534,-874.9564,42.7220,191.5458,61,61); // 212 AddStaticVehicle(588,1224.4043,-905.1313,42.8044,187.8273,1,1); // 213 AddStaticVehicle(549,1138.8441,-1004.6536,29.5495,273.0116,74,39); // 214 AddStaticVehicle(401,900.2772,-1154.2126,23.5284,274.0154,74,74); // 215 AddStaticVehicle(547,977.9215,-1104.1071,23.5659,90.3308,37,1); // 216 AddStaticVehicle(536,678.9031,-1240.4667,14.9277,126.2278,57,96); // 217 AddStaticVehicle(480,614.5784,-1347.7638,13.4182,283.4162,4,4); // 218 AddStaticVehicle(491,560.5842,-1333.9113,13.2342,104.7353,30,72); // 219 AddStaticVehicle(412,513.3785,-1381.0065,15.8570,194.2069,27,1); // 220 AddStaticVehicle(426,585.1439,-1393.6176,13.4994,100.8106,42,42); // 221 AddStaticVehicle(500,611.6850,-1504.6388,15.0116,280.2244,21,119); // 222 AddStaticVehicle(536,666.8494,-1521.3119,14.5960,178.9325,71,96); // 223 AddStaticVehicle(493,728.3262,-1495.5153,-0.0694,176.6782,36,13); // 224 AddStaticVehicle(493,719.9775,-1699.3771,-0.0911,176.9106,36,13); // 225 AddStaticVehicle(521,706.9193,-1713.7111,3.0019,178.9508,25,118); // 226 AddStaticVehicle(412,695.7759,-1572.6605,14.0755,178.1624,29,8); // 227 AddStaticVehicle(491,749.0298,-1678.6254,3.7816,7.5466,60,72); // 228 AddStaticVehicle(547,792.1472,-1538.5134,13.2929,71.1408,66,1); // 229 AddStaticVehicle(549,805.9766,-1481.8121,13.2244,85.9800,72,39); // 230 AddStaticVehicle(542,821.4858,-1347.7384,13.2656,90.7407,119,113); // 231 AddStaticVehicle(412,803.0613,-1239.1038,13.9337,182.6293,30,1); // 232 AddStaticVehicle(482,870.0237,-1263.1691,14.9319,0.6920,62,62); // 233 AddStaticVehicle(482,848.1865,-1203.7809,17.0980,186.6268,41,41); // 234 AddStaticVehicle(549,1009.1806,-1216.6617,16.5442,84.8451,75,39); // 235 AddStaticVehicle(542,1050.3077,-1291.0409,13.2087,182.1442,122,113); // 236 AddStaticVehicle(588,1000.1556,-1339.5048,13.2754,357.5169,1,1); // 237 AddStaticVehicle(521,871.2853,-1338.4979,13.1180,357.6724,36,0); // 238 AddStaticVehicle(412,1000.3972,-1305.5387,13.1952,186.7526,37,8); // 239 AddStaticVehicle(547,937.9265,-1285.7272,14.4064,177.5936,122,1); // 240 AddStaticVehicle(521,1094.2419,-1082.1534,26.4012,93.8256,115,118); // 241 AddStaticVehicle(547,653.4366,-1763.8049,13.2629,343.4692,123,1); // 242 AddStaticVehicle(424,617.3282,-1643.5627,16.2350,278.0316,3,6); // 243 AddStaticVehicle(491,495.8574,-1652.5983,20.1800,258.6847,40,65); // 244 AddStaticVehicle(542,439.1884,-1622.0048,25.7331,176.8403,13,118); // 245 AddStaticVehicle(549,482.0061,-1598.2852,21.9480,273.1346,79,39); // 246 AddStaticVehicle(480,483.6426,-1527.4279,19.5590,6.9015,46,46); // 247 AddStaticVehicle(439,545.2490,-1510.1396,14.3666,1.5272,37,78); // 248 AddStaticVehicle(555,458.0508,-1458.5402,27.9732,302.4839,2,1); // 249 AddStaticVehicle(521,328.4856,-1517.7020,35.4339,148.9848,118,118); // 250 AddStaticVehicle(480,288.8408,-1522.8114,24.3658,57.5874,12,12); // 251 AddStaticVehicle(555,304.3768,-1487.1703,24.2773,52.1412,13,1); // 252 AddStaticVehicle(542,391.9542,-1518.0391,32.0317,39.6640,24,118); // 253 AddStaticVehicle(482,389.2065,-1596.6925,29.5072,268.2054,48,48); // 254 AddStaticVehicle(521,290.5765,-1626.6700,32.8550,165.4495,74,74); // 255 AddStaticVehicle(588,275.8906,-1584.3435,32.8573,77.5037,1,1); // 256 AddStaticVehicle(549,203.3178,-1440.8494,12.8026,139.8830,83,36); // 257 AddStaticVehicle(542,217.7146,-1426.4221,13.0268,135.6538,31,93); // 258 AddStaticVehicle(482,292.4351,-1419.4382,14.0417,300.0120,52,52); // 259 AddStaticVehicle(412,134.6414,-1489.2992,18.5578,58.1805,9,1); // 260 AddStaticVehicle(482,157.7914,-1447.5122,36.4304,321.8951,64,64); // 261 AddStaticVehicle(491,270.3995,-1323.1998,53.2069,303.4344,71,72); // 262 AddStaticVehicle(412,838.1244,-1008.3879,27.8065,224.0931,25,8); // 263 /******************************************************************************* Stunt Vehicles *******************************************************************************/ AddStaticVehicleEx(522, -1922.100708, 2104.959716, 1.773939, 312.484100, -1, -1, 90000); AddStaticVehicleEx(522, -1919.558715, 2102.291259, 1.772307, 319.047943, -1, -1, 90000); AddStaticVehicleEx(477, -1920.733520, 2087.559814, 1.963212, 134.621856, -1, -1, 90000); AddStaticVehicleEx(603, -1908.753173, 2090.503417, 2.046898, 316.002777, -1, -1, 90000); AddStaticVehicleEx(506, -1936.905029, 2076.153564, 1.913580, 135.573318, -1, -1, 90000); AddStaticVehicleEx(506, -1934.807861, 2073.694335, 1.913481, 135.349502, -1, -1, 90000); AddStaticVehicleEx(415, -1919.968139, 2074.565673, 1.981585, 315.576660, -1, -1, 90000); AddStaticVehicleEx(415, -1901.895507, 2083.885009, 1.978985, 315.973999, -1, -1, 90000); AddStaticVehicleEx(437, -1896.337890, 2043.995117, 2.342406, 223.867050, -1, -1, 90000); AddStaticVehicleEx(437, -1892.160034, 2048.183349, 2.341534, 225.539886, -1, -1, 90000); AddStaticVehicleEx(556, -1883.835571, 2052.686279, 2.627307, 44.688220, -1, -1, 90000); AddStaticVehicleEx(556, -1882.009765, 2062.907226, 2.605499, 137.760269, -1, -1, 90000); AddStaticVehicleEx(451, -1920.756958, 2060.401855, 1.916881, 134.040390, -1, -1, 90000); AddStaticVehicleEx(451, -1912.668701, 2068.220458, 1.915954, 133.890808, -1, -1, 90000); AddStaticVehicleEx(415, -1984.924560, 1928.031494, 1.445223, 225.689849, -1, -1, 90000); AddStaticVehicleEx(480, -1982.480346, 1930.449829, 1.444787, 44.190231, -1, -1, 90000); AddStaticVehicleEx(437, -1952.148193, 1929.331542, 1.800644, 44.711837, -1, -1, 90000); AddStaticVehicleEx(522, -1960.001586, 1947.355590, 1.244660, 70.890525, -1, -1, 90000); AddStaticVehicleEx(522, -1962.574707, 1949.989135, 1.243949, 78.071601, -1, -1, 90000); AddStaticVehicleEx(522, -1964.149902, 1952.515014, 1.242552, 67.588806, -1, -1, 90000); AddStaticVehicleEx(522, -1966.313720, 1954.654052, 1.243188, 73.586570, -1, -1, 90000); AddStaticVehicleEx(446, -1971.671386, 2056.124511, -0.593019, 53.489707, -1, -1, 90000); AddStaticVehicleEx(446, -2082.060791, 1945.421264, -0.507242, 313.573699, -1, -1, 90000); AddStaticVehicleEx(446, -2024.813476, 1913.643920, -0.623573, 312.878173, -1, -1, 90000); AddStaticVehicleEx(446, -2034.171264, 1921.786499, -0.338831, 307.609619, -1, -1, 90000); AddStaticVehicleEx(446, -2038.918945, 1931.712158, -0.747737, 137.210067, -1, -1, 90000); AddStaticVehicleEx(446, -2072.448242, 2054.679687, -0.610654, 131.393280, -1, -1, 90000); AddStaticVehicleEx(446, -2053.009033, 1970.078247, -0.581690, 313.830261, -1, -1, 90000); AddStaticVehicleEx(520, -1988.118286, 1969.567626, 7.184108, 316.649505, -1, -1, 90000); AddStaticVehicleEx(425, -1998.897583, 1976.159423, 7.048861, 6.098065, -1, -1, 90000); AddStaticVehicleEx(522, 1524.448364, -2445.688964, 13.125497, 183.148437, -1, -1, 60000); AddStaticVehicleEx(522, 1526.289794, -2445.568847, 13.117809, 184.632827, -1, -1, 60000); AddStaticVehicleEx(522, 1528.021728, -2445.415283, 13.125232, 182.727981, -1, -1, 60000); AddStaticVehicleEx(522, 1529.831909, -2445.212158, 13.120918, 188.342849, -1, -1, 60000); AddStaticVehicleEx(506, 1526.569580, -2442.391357, 13.259315, 278.353118, -1, -1, 60000); AddStaticVehicleEx(451, 1527.863647, -2437.137451, 13.261571, 272.604675, -1, -1, 60000); AddStaticVehicleEx(556, 1534.991210, -2446.128906, 13.929963, 165.057907, -1, -1, 60000); AddStaticVehicleEx(556, 1539.451660, -2447.257812, 13.929897, 167.607543, -1, -1, 60000); AddStaticVehicleEx(541, 1522.676147, -2445.492187, 13.179467, 181.915863, -1, -1, 60000); AddStaticVehicleEx(451, 1518.221069, -2447.894042, 13.261906, 233.802932, -1, -1, 60000); AddStaticVehicleEx(468, 1534.103515, -2440.062255, 13.221213, 159.785766, -1, -1, 60000); AddStaticVehicleEx(468, 1535.408569, -2440.491210, 13.222976, 162.797714, -1, -1, 60000); AddStaticVehicleEx(468, 1536.923950, -2440.690429, 13.223799, 166.454299, -1, -1, 60000); AddStaticVehicleEx(468, 1538.371948, -2440.612792, 13.223564, 165.934921, -1, -1, 60000); AddStaticVehicleEx(468, 2051.634765, -2581.190673, 13.215979, 93.037971, -1, -1, 60000); AddStaticVehicleEx(468, 2052.876220, -2605.389892, 13.215674, 90.322914, -1, -1, 60000); AddStaticVehicleEx(522, 2052.123779, -2602.083007, 13.125921, 94.546859, -1, -1, 60000); AddStaticVehicleEx(522, 2051.678222, -2598.694335, 13.121109, 95.216194, -1, -1, 60000); AddStaticVehicleEx(522, 2051.771972, -2595.414794, 13.118627, 95.942207, -1, -1, 60000); AddStaticVehicleEx(557, 2033.465942, -2612.132080, 13.921902, 3.467303, -1, -1, 60000); AddStaticVehicleEx(557, 2037.724365, -2612.947509, 13.921859, 3.528013, -1, -1, 60000); AddStaticVehicleEx(471, 2051.173339, -2591.474609, 13.026803, 94.221893, -1, -1, 60000); AddStaticVehicleEx(471, 2051.350585, -2587.603271, 13.029230, 95.391181, -1, -1, 60000); AddStaticVehicleEx(471, 2051.142578, -2584.589599, 13.028179, 91.948318, -1, -1, 60000); AddStaticVehicleEx(477, 2025.196533, -2615.454589, 13.299317, 357.525817, -1, -1, 60000); AddStaticVehicleEx(415, 2021.882324, -2615.459472, 13.319864, 1.127420, -1, -1, 60000); AddStaticVehicleEx(535, 2017.986694, -2614.989746, 13.310400, 359.763336, -1, -1, 60000); AddStaticVehicleEx(536, 2014.464355, -2614.634521, 13.284324, 358.284088, -1, -1, 60000); /******************************************************************************* Objects *******************************************************************************/ CreateObject(5112, -1938.298340, 2118.336426, -4.014843, 0.0000, 0.0000, 225.0000); CreateObject(4186, -2012.725098, 2044.530518, 7.343500, 0.0000, 0.0000, 135.0000); CreateObject(3000, -1983.368164, 2073.381348, 0.733806, 0.0000, 0.0000, 0.0000); CreateObject(5716, -2025.394043, 2069.934082, 14.551313, 0.0000, 0.0000, 45.0000); CreateObject(5837, -1990.995361, 2055.409668, 2.427938, 0.0000, 0.0000, 315.0000); CreateObject(6962, -1973.202148, 2040.981201, 7.466599, 0.0000, 0.0000, 315.0000); CreateObject(8131, -1987.323120, 2042.162964, 11.903843, 0.0000, 0.0000, 315.0000); CreateObject(8131, -2002.587646, 2026.591919, 11.903843, 0.0000, 0.0000, 315.0000); CreateObject(8169, -1993.328369, 2065.388672, 0.286759, 0.0000, 0.0000, 0.0000); CreateObject(8397, -2016.908813, 2013.008423, 11.213861, 0.0000, 0.0000, 135.0000); CreateObject(8493, -1965.666504, 2020.861328, 18.271067, 0.0000, 0.0000, 315.0000); CreateObject(8620, -2024.918457, 2089.784912, 23.324022, 0.0000, 0.0000, 225.0001); CreateObject(8675, -2015.254150, 2042.386963, 9.703850, 0.0000, 0.0000, 225.0000); CreateObject(10023, -2070.939697, 1963.358887, 8.788233, 0.0000, 0.0000, 134.9999); CreateObject(14560, -2051.231201, 1951.767944, 4.921103, 0.0000, 0.0000, 225.0000); CreateObject(14560, -2082.349609, 1982.318115, 4.946103, 0.0000, 0.0000, 225.0000); CreateObject(5426, -1991.461548, 1937.795898, 2.930543, 0.0000, 0.0000, 315.0000); CreateObject(3469, -2061.465088, 2003.401611, 3.373828, 0.0000, 0.0000, 315.0000); CreateObject(3463, -1902.077637, 2154.651855, 0.999815, 0.0000, 0.0000, 315.0000); CreateObject(3463, -1928.541138, 2128.016113, 1.658792, 0.0000, 0.0000, 315.0000); CreateObject(3463, -1952.445557, 2104.163574, 1.732426, 0.0000, 0.0000, 315.0000); CreateObject(3463, -1973.849854, 2082.695557, 1.376701, 0.0000, 0.0000, 315.0000); CreateObject(1571, -2008.616455, 2063.729248, 2.612240, 0.0000, 0.0000, 45.0000); CreateObject(1232, -2000.708252, 2065.631592, 1.097086, 0.0000, 0.0000, 0.0000); CreateObject(1232, -1992.625854, 2047.252075, 0.847086, 0.0000, 0.0000, 0.0000); CreateObject(1232, -2015.124634, 2022.028076, 0.597086, 0.0000, 0.0000, 0.0000); CreateObject(1232, -2014.650879, 2016.572998, 5.795239, 357.4217, 85.0842, 34.2736); CreateObject(3515, -2002.613525, 2026.779541, 1.286544, 0.0000, 0.0000, 0.0000); CreateObject(3515, -1987.385010, 2042.466919, 1.111549, 0.0000, 0.0000, 0.0000); CreateObject(9833, -1994.730713, 2034.617676, 4.514795, 0.0000, 0.0000, 303.7500); CreateObject(3472, -2031.611938, 2025.332886, 1.687754, 0.0000, 0.0000, 0.0000); CreateObject(3472, -2002.400391, 2001.710571, 0.681410, 0.0000, 0.0000, 0.0000); CreateObject(3472, -1969.169312, 2030.372925, 0.681410, 0.0000, 0.0000, 0.0000); CreateObject(3472, -1876.775513, 2167.063232, 3.257984, 0.0000, 0.0000, 0.0000); CreateObject(3472, -2033.423706, 1956.266113, 0.858491, 0.0000, 0.0000, 0.0000); CreateObject(3472, -2067.319824, 1965.560303, 0.852705, 0.0000, 0.0000, 0.0000); CreateObject(3472, -1991.949463, 2038.211670, -1.468595, 0.0000, 0.0000, 283.5101); CreateObject(3472, -1998.111938, 2032.029175, -1.993594, 0.0000, 0.0000, 340.2330); CreateObject(1232, -2007.958252, 2014.534546, 0.215334, 0.0000, 0.0000, 0.0000); CreateObject(12990, -2062.038086, 2040.622437, 1.197466, 357.4217, 0.0000, 225.0000); CreateObject(3472, -2047.139648, 1986.882935, 0.852705, 0.0000, 0.0000, 349.6868); CreateObject(3472, -2025.072144, 1987.701050, 0.852705, 0.0000, 0.0000, 317.0282); CreateObject(3472, -2046.154785, 2009.943481, 0.852707, 0.0000, 0.0000, 0.0000); CreateObject(3472, -2026.179932, 2010.145508, 0.852705, 0.0000, 0.0000, 302.4177); CreateObject(3528, -2046.268188, 2009.703613, 3.191246, 0.0000, 0.0000, 303.7500); CreateObject(3528, -2025.148682, 1987.929565, 3.441175, 0.0000, 0.0000, 135.0000); CreateObject(3528, -2046.824341, 1986.846191, 3.015858, 0.0000, 0.0000, 33.7500); CreateObject(3528, -2026.452759, 2010.127808, 3.547902, 0.0000, 0.0000, 236.2501); CreateObject(14411, -2016.479858, 1974.855835, 2.174387, 0.0000, 0.0000, 225.0000); CreateObject(14411, -1984.890137, 2012.164673, 3.797306, 0.0000, 0.0000, 220.7028); CreateObject(1315, -1891.157715, 2162.077881, 3.472570, 0.0000, 0.0000, 326.2500); CreateObject(1319, -1897.627319, 2166.345215, 0.981747, 0.0000, 0.0000, 0.0000); CreateObject(3472, -1891.369995, 2180.080566, 2.457314, 0.0000, 0.0000, 0.0000); CreateObject(3472, -1866.256958, 2167.259521, 4.553288, 0.0000, 0.0000, 0.0000); CreateObject(3472, -1851.193848, 2166.792969, 6.312077, 0.0000, 0.0000, 0.0000); CreateObject(3472, -1892.932129, 2189.909668, 3.867462, 0.0000, 0.0000, 0.0000); CreateObject(3472, -1896.255981, 2202.026123, 5.669613, 0.0000, 0.0000, 0.0000); CreateObject(8943, -1959.865356, 1941.163452, 4.811448, 0.0000, 0.0000, 45.0000); CreateObject(7893, -2023.337036, 1933.923950, 2.926173, 0.0000, 0.0000, 45.0000); CreateObject(7893, -2030.104370, 1940.521240, 2.855314, 0.0000, 0.0000, 225.0000); CreateObject(973, -2043.368408, 1979.536255, 1.329552, 0.0000, 0.0000, 315.0000); CreateObject(973, -2043.404541, 1973.121704, 1.329552, 0.0000, 0.0000, 225.0000); CreateObject(973, -2049.821533, 1966.732056, 1.329552, 0.0000, 0.0000, 225.0000); CreateObject(973, -2053.164795, 1963.433350, 1.362837, 0.0000, 0.0000, 225.0000); CreateObject(973, -2059.714355, 1963.446655, 1.323763, 0.0000, 0.0000, 135.0000); CreateObject(973, -2059.698486, 1969.800293, 1.323765, 0.0000, 0.0000, 45.0001); CreateObject(973, -2053.187744, 1976.292847, 1.323765, 0.0000, 0.0000, 45.0001); CreateObject(973, -2049.583984, 1979.861450, 1.323765, 0.0000, 0.0000, 45.0001); CreateObject(973, -2054.422363, 1990.900024, 1.323765, 0.0000, 0.0000, 315.0001); CreateObject(973, -2054.577881, 1984.492676, 1.323765, 0.0000, 0.0000, 225.0002); CreateObject(973, -2060.820068, 1978.277344, 1.323765, 0.0000, 0.0000, 225.0002); CreateObject(973, -2064.561768, 1974.567627, 1.323765, 0.0000, 0.0000, 225.0002); CreateObject(973, -2070.902588, 1974.445313, 1.323765, 0.0000, 0.0000, 135.0002); CreateObject(973, -2070.685791, 1980.829224, 1.329551, 0.0000, 0.0000, 45.0003); CreateObject(973, -2064.315186, 1987.215088, 1.329552, 0.0000, 0.0000, 45.0003); CreateObject(973, -2060.634277, 1990.899048, 1.329551, 0.0000, 0.0000, 45.0003); CreateObject(14411, -2017.123535, 2068.483154, 4.472305, 0.0000, 0.0000, 29.4528); CreateObject(14411, -2016.070923, 2076.532715, 8.488390, 0.0000, 0.0000, 310.7028); CreateObject(982, -2060.254395, 1940.376465, 1.230310, 0.0000, 0.0000, 45.0000); CreateObject(982, -2093.113770, 1973.337646, 1.172886, 0.0000, 0.0000, 45.0000); CreateObject(983, -2094.416260, 1994.179443, 1.167100, 0.0000, 0.0000, 315.0000); CreateObject(983, -2039.647217, 1940.658203, 1.167100, 0.0000, 0.0000, 315.0000); CreateObject(983, -2025.651367, 1934.133667, 3.049916, 0.0000, 0.0000, 315.0000); CreateObject(983, -2029.800537, 1937.561768, 3.004153, 0.0000, 0.0000, 315.0000); CreateObject(3458, -2045.073853, 1918.570679, -0.718085, 0.0000, 0.0000, 225.0000); CreateObject(3458, -2028.794067, 1902.071289, -0.869122, 0.0000, 0.0000, 225.0000); CreateObject(10009, -2039.349976, 2038.859985, 15.924200, 0.0000, 0.0000, 191.2501); CreateObject(1291, -2005.333008, 2065.051758, 1.747659, 0.0000, 0.0000, 45.0000); CreateObject(1291, -1973.301514, 2017.222778, 31.224121, 0.0000, 0.0000, 45.0000); CreateObject(1291, -1994.066162, 2046.482178, 1.326650, 0.0000, 0.0000, 225.0000); CreateObject(1235, -2004.331665, 2036.386230, 1.315325, 0.0000, 0.0000, 0.0000); CreateObject(1235, -2041.530151, 2009.695068, 0.986621, 0.0000, 0.0000, 0.0000); CreateObject(1359, -2042.760620, 1952.362793, 1.187889, 0.0000, 0.0000, 0.0000); CreateObject(1486, -2044.302490, 1961.293457, 0.634281, 0.0000, 0.0000, 0.0000); CreateObject(3886, -2082.733398, 1952.321167, -0.784811, 0.0000, 0.0000, 315.0000); CreateObject(3886, -2089.748291, 1945.125122, -0.769130, 0.0000, 0.0000, 136.3412); CreateObject(1597, -1990.498901, 2045.482666, 3.969632, 0.0000, 0.0000, 315.0000); CreateObject(1597, -2006.241089, 2029.653442, 3.969632, 0.0000, 0.0000, 315.0000); CreateObject(1597, -2027.850952, 2021.599854, 3.975974, 0.0000, 0.0000, 225.0000); CreateObject(877, -2017.051270, 1930.619141, 4.158451, 0.0000, 0.0000, 11.2500); CreateObject(877, -2033.066284, 1945.993164, 4.060598, 0.0000, 0.0000, 11.2500); CreateObject(877, -2009.879883, 1941.502319, 5.110288, 0.0000, 4.2972, 11.2500); CreateObject(873, -2022.298096, 1952.575562, 4.087557, 0.0000, 0.0000, 0.0000); CreateObject(673, -2036.390503, 2027.678101, 1.369228, 0.0000, 0.0000, 0.0000); CreateObject(673, -1996.297485, 2039.821899, 1.362887, 0.0000, 0.0000, 0.0000); CreateObject(673, -2000.853760, 2034.728027, 1.362888, 0.0000, 0.0000, 0.0000); CreateObject(673, -2035.016602, 2013.891357, 0.534183, 0.0000, 0.0000, 0.0000); CreateObject(673, -2050.979492, 1998.808594, 0.534183, 0.0000, 0.0000, 0.0000); CreateObject(673, -2037.461914, 1983.034790, 0.534183, 0.0000, 0.0000, 0.0000); CreateObject(673, -2021.498901, 1999.186523, 0.534183, 0.0000, 0.0000, 0.0000); CreateObject(17031, -2084.799805, 2012.128296, -3.152852, 0.0000, 0.0000, 135.0000); CreateObject(17026, -2055.654785, 2094.384277, -2.513466, 0.0000, 0.0000, 281.2500); CreateObject(17026, -2107.325195, 1997.202148, -1.411729, 0.0000, 0.0000, 101.2500); CreateObject(8040, -1913.403564, 2074.146484, 1.974737, 0.0000, 0.0000, 135.0000); CreateObject(969, -1945.855591, 2101.805176, 1.444467, 68.7549, 0.0000, 45.0000); CreateObject(969, -1950.291260, 2097.300537, 1.475018, 68.7549, 0.0000, 45.0000); CreateObject(969, -1939.655640, 2107.911865, 1.427467, 68.7549, 0.0000, 45.0000); CreateObject(969, -1936.260986, 2111.833252, 1.517360, 68.7549, 0.0000, 45.0000); CreateObject(969, -1939.515991, 2099.891846, 1.108617, 62.7389, 0.0000, 225.0000); CreateObject(969, -1933.552734, 2105.814209, 1.112295, 62.7389, 0.0000, 225.0000); CreateObject(969, -1927.465576, 2111.770508, 1.075990, 62.7389, 0.0000, 225.0000); //------------------------------------------------------------------------------ CreateObject(1634, 1656.298584, -2542.900635, 17.177588, 18.0482, 0.0000, 90.0001); CreateObject(1634, 1648.857788, -2542.906006, 17.405502, 16.3293, 0.0000, 273.4378); CreateObject(1634, 1387.466797, -2543.017334, 17.259121, 24.9237, 0.0000, 90.0001); CreateObject(1634, 1881.000732, -2543.126709, 17.531693, 14.6104, 0.0000, 270.0001); CreateObject(1634, 1887.290894, -2543.038574, 17.374773, 16.3293, 0.0000, 90.0001); CreateObject(1378, 2129.178955, -2500.022217, 30.938778, 0.0000, 0.0000, 90.0001); CreateObject(10775, 1431.321899, -2425.246094, 34.001350, 0.0000, 0.0000, 270.3867); CreateObject(1634, 1515.566162, -2453.384277, 13.627008, 2.5783, 0.0000, 61.4066); CreateObject(1634, 1509.796631, -2450.144287, 19.201988, 25.7831, 0.0000, 60.5472); CreateObject(1634, 1505.403931, -2447.690186, 26.160879, 32.6586, 0.0000, 60.5472); CreateObject(1634, 1492.265259, -2416.796143, 42.939293, 0.0000, 0.0000, 270.7820); CreateObject(16316, 1513.500854, -2416.947998, 49.720318, 0.0000, 0.0000, 0.0000); CreateObject(4203, 1593.483521, -2420.022949, 61.329483, 0.0000, 0.0000, 90.0001); CreateObject(4203, 1665.818237, -2427.186279, 61.556091, 0.0000, 1.7189, 90.0001); CreateObject(4203, 1742.091431, -2441.936279, 61.912628, 0.0000, 1.7189, 78.7503); CreateObject(5394, 1601.502808, -2592.972412, 13.111873, 356.5623, 359.1406, 292.5001); CreateObject(5394, 1663.785767, -2592.456787, 12.961890, 356.5623, 0.0000, 292.5001); CreateObject(1634, 2124.695313, -2499.985840, 37.190430, 5.1566, 0.0000, 270.0002); CreateObject(1634, 2063.814697, -2500.045166, 14.744194, 14.6104, 0.0000, 269.1407); CreateObject(12956, 1696.194702, -2491.685791, 15.907930, 0.0000, 0.0000, 0.0000); CreateObject(13590, 1765.593140, -2470.185791, 13.655531, 0.0000, 0.0000, 270.0000); CreateObject(13636, 1813.519043, -2443.496338, 14.835079, 0.0000, 0.0000, 0.0000); CreateObject(13641, 1703.220825, -2480.722900, 17.273933, 0.0001, 0.0000, 178.2812); CreateObject(16304, 2091.196777, -2583.048828, 17.732155, 0.0000, 0.0000, 0.0000); CreateObject(16304, 2103.658447, -2622.180908, 17.732155, 0.0000, 0.0000, 0.0000); CreateObject(16305, 2089.834473, -2603.128418, 17.729221, 0.0000, 0.0000, 180.0000); CreateObject(16317, 2107.879395, -2596.936279, 12.540822, 0.0000, 0.0000, 0.0000); CreateObject(16077, 2123.978271, -2594.705811, 14.727074, 0.0000, 0.0000, 337.5000); CreateObject(13645, 1782.345947, -2450.035645, 60.287018, 0.0000, 0.0000, 258.7500); CreateObject(13645, 1781.909668, -2452.796143, 60.370987, 0.0000, 0.0000, 258.7500); CreateObject(13645, 1781.451660, -2455.583252, 60.455833, 0.0000, 0.0000, 258.7500); CreateObject(13645, 1781.108765, -2457.610840, 60.467602, 0.0000, 0.0000, 258.7500); CreateObject(16114, 1384.912231, -2596.334473, 12.451090, 0.0000, 0.0000, 33.7500); CreateObject(16113, 1384.529907, -2547.858398, 12.202873, 0.0000, 0.0000, 303.7500); CreateObject(16120, 1395.779297, -2500.232178, 12.421928, 0.0000, 0.0000, 292.5000); CreateObject(16122, 1417.597778, -2567.513184, 11.580910, 0.0000, 0.0000, 67.5000); CreateObject(1634, 1475.251953, -2533.476563, 13.844193, 0.0000, 0.0000, 83.9066); CreateObject(1634, 1469.110229, -2532.874268, 17.621012, 12.0321, 0.0000, 83.9066); CreateObject(621, 1410.986572, -2593.937256, 12.450291, 0.0000, 0.0000, 0.0000); CreateObject(621, 1401.058594, -2560.951416, 13.207024, 0.0000, 0.0000, 0.0000); CreateObject(621, 1403.157837, -2496.482910, 17.430681, 0.0000, 0.0000, 0.0000); CreateObject(621, 1419.365112, -2526.277100, 12.450291, 0.0000, 0.0000, 0.0000); CreateObject(688, 1934.964111, -2564.127197, 12.139490, 0.0000, 0.0000, 326.2500); CreateObject(688, 1958.090820, -2547.450439, 12.864479, 0.0000, 0.0000, 326.2500); CreateObject(688, 2014.286743, -2561.622803, 12.314487, 0.0000, 0.0000, 326.2500); CreateObject(689, 2009.019165, -2529.131836, 12.511084, 0.0000, 0.0000, 180.0000); CreateObject(689, 1938.239136, -2542.159668, 12.336094, 0.0000, 0.0000, 0.0000); CreateObject(689, 2035.173218, -2526.310059, 12.386093, 0.0000, 0.0000, 0.0000); CreateObject(690, 1968.988403, -2560.557373, 12.450466, 0.0000, 0.0000, 0.0000); CreateObject(690, 1967.265381, -2525.769287, 12.475466, 0.0000, 0.0000, 0.0000); CreateObject(690, 2004.107178, -2566.665283, 13.100456, 0.0000, 0.0000, 0.0000); CreateObject(1655, 1966.159668, -2542.169922, 13.446993, 0.0000, 0.0000, 236.2501); CreateObject(1655, 1971.074341, -2545.466797, 16.896353, 12.0321, 0.0000, 236.2501); CreateObject(1655, 1976.067993, -2548.778320, 21.871550, 23.2048, 0.0000, 236.2501); CreateObject(17687, 1833.851196, -2664.433105, 26.037003, 0.0000, 0.0000, 0.0000); CreateObject(17687, 1693.356689, -2664.342041, 26.331486, 0.0000, 0.0000, 0.0000); CreateObject(1634, 1399.525879, -2427.986084, 42.939293, 0.0000, 0.0000, 102.0320); CreateObject(13666, 1966.399048, -2458.929932, 17.419441, 0.0000, 0.0000, 281.2500); CreateObject(13666, 1966.176270, -2455.270996, 17.469440, 0.0000, 0.0000, 281.2500); CreateObject(13666, 1965.977661, -2451.658936, 17.477200, 0.0000, 0.0000, 281.2500); CreateObject(13666, 1965.829224, -2448.081787, 17.477200, 0.0000, 0.0000, 281.2500); CreateObject(13666, 1965.650391, -2444.498291, 17.477200, 0.0000, 0.0000, 101.2501); CreateObject(13666, 1965.501465, -2440.828857, 17.452200, 0.0000, 0.0000, 101.2501); CreateObject(13666, 1475.317627, -2557.153320, 20.602182, 7.7349, 71.3332, 11.2500); CreateObject(13666, 1965.307251, -2437.218994, 17.452200, 0.0000, 0.0000, 101.2501); CreateObject(17011, 2054.224609, -2599.677246, 12.495594, 0.8594, 359.1406, 272.5783); CreateObject(17011, 2053.624512, -2585.360107, 12.245598, 0.8594, 359.1406, 272.5783); CreateObject(971, 2056.377930, -2602.785645, 12.061691, 0.0000, 0.0000, 275.2340); CreateObject(971, 2056.002197, -2594.165039, 11.873745, 0.0000, 0.0000, 271.7962); CreateObject(971, 2055.733154, -2585.779785, 11.784821, 0.0000, 359.1406, 271.7962); CreateObject(971, 2052.516357, -2607.780762, 12.166788, 0.0000, 0.0000, 185.2340); CreateObject(971, 2051.007324, -2579.284912, 11.791794, 0.0000, 0.0000, 185.2340); CreateObject(969, 2054.541260, -2578.695068, 6.563752, 173.5017, 89.3814, 271.4781); CreateObject(1237, 2045.608765, -2579.890381, 12.711345, 0.0000, 0.0000, 0.0000); CreateObject(1237, 2047.764282, -2608.018555, 12.691049, 0.0000, 0.0000, 0.0000); CreateObject(3665, 1944.919678, -2643.218506, 14.528469, 336.7952, 0.0000, 281.2500); CreateObject(3665, 1933.500244, -2645.577881, 18.991858, 335.9358, 0.0000, 281.2500); CreateObject(3334, 2055.496094, -2593.037842, 19.845366, 0.0000, 0.0000, 180.0000); CreateObject(13666, 1474.275391, -2557.230713, 23.577604, 1.7189, 71.3332, 11.2500); CreateObject(13666, 1473.115967, -2557.133301, 26.620314, 1.7189, 73.0521, 11.2500); CreateObject(13666, 1472.020142, -2556.913086, 29.847616, 2.5783, 70.4738, 12.1095); CreateObject(13666, 1470.860962, -2556.874512, 33.182774, 5.1566, 72.1927, 11.2500); CreateObject(1634, 1473.866943, -2559.264404, 13.844193, 13.7510, 24.0642, 75.1575); CreateObject(1655, 1970.434937, -2434.903809, 13.846987, 3.4377, 0.0000, 281.2501); CreateObject(1655, 1564.909546, -2592.993652, 13.621990, 0.0000, 0.0000, 90.0000); CreateObject(1655, 1558.303223, -2592.993164, 17.537640, 15.4699, 0.0000, 90.0000); CreateObject(1655, 1552.057983, -2593.001709, 23.281483, 25.7831, 0.0000, 90.0000); CreateObject(1683, 1469.192017, -2486.524902, 18.157318, 0.0000, 0.0000, 270.0000); CreateObject(1655, 1487.563843, -2507.156982, 13.504805, 0.0000, 0.0000, 90.0000); CreateObject(1655, 1487.432617, -2498.557129, 13.554804, 0.0000, 0.0000, 90.0000); CreateObject(1655, 1487.457153, -2489.905762, 13.529804, 0.0000, 0.0000, 90.0000); CreateObject(1655, 1487.603760, -2481.292236, 13.479805, 0.0000, 0.0000, 90.0000); CreateObject(13641, 1456.098145, -2506.801758, 17.073912, 0.0000, 0.0000, 0.0001); CreateObject(13641, 1456.024292, -2493.690186, 17.523932, 0.0000, 0.0000, 1.7189); CreateObject(13641, 1455.849609, -2480.439209, 17.373907, 0.0000, 0.0000, 358.2812); CreateObject(3441, 1452.589355, -2504.430420, 13.430378, 0.0000, 0.0000, 0.0000); CreateObject(3441, 1452.634399, -2509.336426, 13.355379, 0.0000, 0.0000, 0.0000); CreateObject(3441, 1452.641235, -2496.335938, 13.805372, 0.0000, 0.0000, 0.0000); CreateObject(3441, 1452.440796, -2491.784424, 13.880371, 0.0000, 0.0000, 0.0000); CreateObject(3441, 1452.276367, -2482.668457, 13.680374, 0.0000, 0.0000, 0.0000); CreateObject(3441, 1452.268555, -2478.536377, 13.680374, 0.0000, 0.0000, 0.0000); CreateObject(13666, 1469.752808, -2556.886963, 36.323586, 5.1566, 72.1927, 11.2500); CreateObject(4601, 1990.335083, -2675.589600, 40.850998, 0.0000, 0.0000, 90.0000); CreateObject(1634, 1993.519165, -2632.920410, 12.844200, 352.2651, 0.0000, 180.0000); CreateObject(1634, 1993.523315, -2640.479004, 16.030634, 3.4377, 0.0000, 180.0000); CreateObject(1634, 1993.531982, -2647.305908, 20.682133, 14.6104, 0.0000, 180.0000); CreateObject(1634, 1993.509644, -2653.568359, 26.692684, 23.2048, 0.0000, 180.0000); CreateObject(1634, 1993.489136, -2659.175781, 33.316109, 26.6425, 0.0000, 180.0000); CreateObject(1634, 1985.889771, -2664.691162, 37.065815, 27.5020, 0.0000, 180.0000); CreateObject(1634, 1985.878784, -2669.246094, 43.848473, 35.2369, 0.0000, 180.0000); CreateObject(1634, 2071.632813, -2668.625488, 13.747316, 5.1566, 0.0000, 90.0001); CreateObject(1634, 2070.944824, -2683.172852, 13.679409, 4.2972, 0.0000, 90.0001); CreateObject(1634, 2009.231812, -2670.028076, 10.697830, 7.7349, 0.0000, 270.0000); CreateObject(1634, 2005.718994, -2684.639404, 10.481146, 9.4538, 0.0000, 270.0000); CreateObject(4856, 2043.028687, -2661.984375, 47.244705, 0.0000, 0.0000, 0.0001); CreateObject(13645, 2064.891602, -2581.760254, 40.452820, 0.0000, 0.0000, 348.7501); CreateObject(13645, 2068.787598, -2582.020508, 40.302319, 0.0000, 0.0000, 348.7501); CreateObject(13645, 2073.475342, -2581.562012, 40.263542, 0.0000, 0.0000, 356.4850); CreateObject(13645, 2077.721924, -2582.017334, 40.474545, 0.0000, 0.0000, 352.1878); CreateObject(3524, 1542.322998, -2459.323730, 15.440027, 0.0000, 0.0000, 135.0000); CreateObject(3524, 1547.421143, -2463.707031, 15.440027, 0.0000, 0.0000, 135.0000); CreateObject(3528, 1542.314697, -2459.541504, 16.854574, 0.0000, 0.0000, 8.7490); CreateObject(3528, 1547.644409, -2463.684082, 16.964241, 0.0000, 0.0000, 79.4548); CreateObject(17672, 1908.913330, -2409.566650, 46.149235, 359.1406, 12.0321, 258.7500); CreateObject(17672, 1918.858032, -2289.497559, 120.178215, 359.1406, 18.9076, 258.7500); CreateObject(17672, 1929.266235, -2166.557861, 194.183243, 359.1406, 11.1727, 258.7500); CreateObject(17672, 1940.235596, -2039.009888, 259.838409, 359.1406, 11.1727, 258.7500); CreateObject(8171, 1952.189087, -1939.499390, 12.548797, 0.0000, 0.0000, 306.4056); CreateObject(8171, 1968.758057, -1773.339478, 292.339844, 0.0000, 0.0000, 0.0000); CreateObject(8171, 1951.197510, -1642.586426, 292.316772, 0.0000, 0.0000, 14.6104); CreateObject(8171, 1898.202759, -1525.313599, 292.293701, 0.0000, 0.0000, 34.3775); CreateObject(8171, 1813.534790, -1425.093506, 292.270630, 0.0000, 0.0000, 46.4095); CreateObject(8171, 1712.838501, -1332.312866, 289.372528, 357.4217, 0.0000, 48.1284); CreateObject(8171, 1621.617432, -1265.735229, 282.331177, 354.8434, 0.8594, 59.3784); CreateObject(1225, 1956.836304, -1975.999634, 292.795563, 0.0000, 0.0000, 0.0000); CreateObject(1225, 1959.807495, -1976.058838, 292.795563, 0.0000, 0.0000, 0.0000); CreateObject(1225, 1962.813477, -1976.621704, 292.795563, 0.0000, 0.0000, 0.0000); CreateObject(1225, 1966.617554, -1977.132568, 292.795563, 0.0000, 0.0000, 0.0000); CreateObject(1225, 1936.318115, -1972.648071, 292.795563, 0.0000, 0.0000, 0.0000); CreateObject(1225, 1931.710083, -1971.835083, 292.795563, 0.0000, 0.0000, 0.0000); CreateObject(1225, 1934.223389, -1972.104370, 292.795563, 0.0000, 0.0000, 0.0000); CreateObject(1225, 1958.270386, -1976.053101, 292.795563, 0.0000, 0.0000, 0.0000); CreateObject(1225, 1964.685913, -1976.609253, 292.795563, 0.0000, 0.0000, 0.0000); CreateObject(1225, 1954.623779, -1976.113037, 292.795563, 0.0000, 0.0000, 0.0000); CreateObject(3447, 1937.612305, -1971.808472, 299.914917, 0.0000, 0.0000, 348.7500); CreateObject(3447, 1956.449951, -1975.208740, 299.887909, 0.0000, 0.0000, 348.7500); CreateObject(3447, 1963.392944, -1975.984863, 299.887909, 0.0000, 0.0000, 348.7500); CreateObject(8171, 1957.250732, -1907.431519, 292.416809, 0.0000, 0.0000, 351.4056); CreateObject(3447, 1930.704102, -1971.535645, 299.914917, 0.0000, 0.0000, 348.7500); //------------------------------------------------------------------------------ /******************************************************************************* *******************************************************************************/ return 1; } public OnGameModeExit() { /******************************************************************************* Admin Script *******************************************************************************/ KillTimer(PingTimer); if(InvisTimer) KillTimer(InvisTimer); KillTimer(GodTimer); DestroyMenu(LVehicles); DestroyMenu(twodoor); DestroyMenu(fourdoor); DestroyMenu(fastcar); DestroyMenu(Othercars); DestroyMenu(bikes); DestroyMenu(boats); DestroyMenu(planes); DestroyMenu(helicopters ); DestroyMenu(LTime); DestroyMenu(XWeapons); DestroyMenu(XWeaponsBig); DestroyMenu(XWeaponsSmall); DestroyMenu(XWeaponsMore); DestroyMenu(LWeather); DestroyMenu(LTuneMenu); DestroyMenu(PaintMenu); DestroyMenu(LCars); DestroyMenu(LCars2); DestroyMenu(LTele); DestroyMenu(LasVenturasMenu); DestroyMenu(LosSantosMenu); DestroyMenu(SanFierroMenu); DestroyMenu(LMainMenu); DestroyMenu(DesertMenu); DestroyMenu(FlintMenu); DestroyMenu(MountChiliadMenu); DestroyMenu(InteriorsMenu); DestroyMenu(AdminEnable); DestroyMenu(AdminDisable); print("\n__________________________________________\n"); print("= LAdmin FS by LethaL Unloaded =\n"); print("__________________________________________\n"); /******************************************************************************* *******************************************************************************/ /******************************************************************************* Stones *******************************************************************************/ new i=0; while (i < GetMaxPlayers()) { if (P_GRAVESTONES[i][GraveStoneID] != -1 && IsPlayerConnected(i)) { DestroyObject(P_GRAVESTONES[i][GraveStoneID]); DestroyPickup(P_GRAVESTONES[i][GraveStonePickID]); } i++; } /******************************************************************************* *******************************************************************************/ print("Exiting Done!"); return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 2229.6035,-1159.2388,25.8098); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnPlayerConnect(playerid) { /******************************************************************************* Admin Script *******************************************************************************/ new PlayerName[30], string[256], file[256]; GetPlayerName(playerid, PlayerName, 30); //----------------------------------------- if(ServerInfo[Locked] == 1) { SendClientMessage(playerid,red,"! Server Locked !"); SendClientMessage(playerid,grey,"You Have Been Kicked By System. Reason: Server Locked"); format(string,sizeof(string),"%s ID:%d has Been Kicked By System. Reason: Server Locked",PlayerName,playerid); SaveToFile("KickLog",string); Kick(playerid); SendClientMessageToAll(grey, string); print(string); return 1; } //----------------------------------------- PlayerInfo[playerid][Deaths] = 0; PlayerInfo[playerid][Kills] = 0; PlayerInfo[playerid][Jailed] = 0; PlayerInfo[playerid][Level] = 0; PlayerInfo[playerid][LoggedIn] = 0; PlayerInfo[playerid][Registered] = 0; PlayerInfo[playerid][God] = 0; PlayerInfo[playerid][TimesSpawned] = 0; PlayerInfo[playerid][Muted] = 0; PlayerInfo[playerid][Caps] = 0; PlayerInfo[playerid][Invis] = 0; PlayerInfo[playerid][DoorsLocked] = 0; PlayerInfo[playerid][AllowPing] = 0; //-----------[ Name Kick ]----------------- if(ServerInfo[NameKick] == 1) { for(new s = 0; s < BadNameCount; s++) { new pos; while((pos = strfind(PlayerName,BadNames[s],true)) != -1) for(new i = pos, j = pos + strlen(BadNames[s]); i < j; i++) { SendClientMessage(playerid,red, "Your Name Is On Our Black List! You Have been kicked"); format(string,sizeof(string),"%s ID:%d Was Kicked By System. Reason: Forbidden Name",PlayerName,playerid); SendClientMessageToAll(grey, string); print(string); SaveToFile("KickLog",string); Kick(playerid); return 1; } } } //----------------------------------------- if(ServerInfo[AntiBot] == 1) SetTimerEx("BotCheck",9000,0,"i",playerid); //----------------------------------------- format(string,256,"*** %s has joined the server.",PlayerName); for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && playerid != i) SendClientMessage(i,grey,string); //----------------------------------------- if(!udb_Exists(PlayerName2(playerid))) { SendClientMessage(playerid,orange, "ACCOUNT: Type /register [password] to create an account"); } else { format(file,256,"/ladmin/users/%s.sav",udb_encode(PlayerName)); new tmp[50],tmp2[256]; GetPlayerIp(playerid,tmp,50); tmp2 = dini_Get(file,"ip"); if(!strcmp(tmp,tmp2,true)) { SendClientMessage(playerid, green, "ACCOUNT: You have been automatically logged in"); GivePlayerMoney(playerid,dUserINT(PlayerName2(playerid)).("money")-GetPlayerMoney(playerid)); PlayerInfo[playerid][Deaths] = (dUserINT(PlayerName2(playerid)).("deaths")); PlayerInfo[playerid][Kills] = (dUserINT(PlayerName2(playerid)).("kills")); PlayerInfo[playerid][Level] = (dUserINT(PlayerName2(playerid)).("level")); PlayerInfo[playerid][Registered] = 1; PlayerInfo[playerid][LoggedIn] = 1; } else { SendClientMessage(playerid, green, "ACCOUNT: This nickname is registed! You can now login by typing /login "); } } /******************************************************************************* *******************************************************************************/ players++; if(settimer!=1) { SetTimer("constTimer", 1000,1); settimer=1; } return 1; } /******************************************************************************* Admin Script *******************************************************************************/ //=========================[PlayerName2]======================================== stock PlayerName2(playerid) { new name[255]; GetPlayerName(playerid, name, 255); return name; } //====================== [REGISTER & LOGIN] ================================== dcmd_register(playerid,params[]) { if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,red,"ACCOUNT: You are already registered and logged in."); if (udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,red,"ACCOUNT: This account already exists, please use '/login password'."); if (strlen(params)==0) return SendClientMessage(playerid,red,"ACCOUNT: Correct usage: '/register password'"); if (strlen(params)<4) return SendClientMessage(playerid,red,"ACCOUNT: Password length must be greater than three characters"); if (udb_Create(PlayerName2(playerid),params)) { new file[256],name[24], tmp3[100]; new strdate[20], year,month,day; getdate(year, month, day); GetPlayerName(playerid,name,24); format(file,256,"/ladmin/users/%s.sav",udb_encode(name)); GetPlayerIp(playerid,tmp3,100); dini_Set(file,"ip",tmp3); dini_Set(file,"password",params); dUserSetINT(PlayerName2(playerid)).("registered",1); format(strdate, sizeof(strdate), "%d/%d/%d",day,month,year); dini_Set(file,"RegisteredDate",strdate); dUserSetINT(PlayerName2(playerid)).("level",0); dUserSetINT(PlayerName2(playerid)).("LastOn",0); PlayerInfo[playerid][LoggedIn] = 1; PlayerInfo[playerid][Registered] = 1; SendClientMessage(playerid, green, "ACCOUNT: You have been automaticaly logged in"); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); if(PlayerInfo[playerid][Spawned] == 1) TogglePlayerControllable(playerid,true); return 1; } return true; } //============================================================================== dcmd_login(playerid,params[]) { if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,red,"ACCOUNT: You are already logged in."); if (!udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,red,"ACCOUNT: Account doesn't exist, please use '/register password'."); if (strlen(params)==0) return SendClientMessage(playerid,red,"ACCOUNT: Correct usage: '/login password'"); if (udb_CheckLogin(PlayerName2(playerid),params)) { GivePlayerMoney(playerid,dUserINT(PlayerName2(playerid)).("money")-GetPlayerMoney(playerid)); PlayerInfo[playerid][Deaths] = (dUserINT(PlayerName2(playerid)).("deaths")); PlayerInfo[playerid][Kills] = (dUserINT(PlayerName2(playerid)).("kills")); PlayerInfo[playerid][Level] = (dUserINT(PlayerName2(playerid)).("level")); PlayerInfo[playerid][LoggedIn] = 1; PlayerInfo[playerid][Registered] = 1; new file[256],name[24]; GetPlayerName(playerid,name,24); format(file,256,"/ladmin/users/%s.sav",udb_encode(name)); new tmp3[100]; GetPlayerIp(playerid,tmp3,100); dini_Set(file,"ip",tmp3); if(PlayerInfo[playerid][Spawned] == 1) TogglePlayerControllable(playerid,true); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); return SendClientMessage(playerid,green,"ACCOUNT: Successfully Logged In"); } return SendClientMessage(playerid,red,"ACCOUNT: Login failed! Incorrect Password"); } /******************************************************************************* *******************************************************************************/ public OnPlayerDisconnect(playerid, reason) { /******************************************************************************* Admin Script *******************************************************************************/ new PlayerName[30], str[256]; GetPlayerName(playerid, PlayerName, 30); switch (reason) { case 0: { format(str, 256, "***%s has left the server (Timeout)", PlayerName); SendClientMessageToAll(COLOR_GRAD1, str); } case 1: { format(str, 256, "***%s has left the server (Leaving)", PlayerName); SendClientMessageToAll(COLOR_GRAD1, str); } case 2: { format(str, 256, "***%s has left the server (Kicked)", PlayerName); SendClientMessageToAll(COLOR_GRAD1, str); } } if (PlayerInfo[playerid][LoggedIn] == 1) { dUserSetINT(PlayerName2(playerid)).("money",GetPlayerMoney(playerid)); dUserSetINT(PlayerName2(playerid)).("kills",PlayerInfo[playerid][Kills]); dUserSetINT(PlayerName2(playerid)).("deaths",PlayerInfo[playerid][Deaths]); /* new Float:x,Float:y,Float:z, interior; GetPlayerPos(playerid,x,y,z); interior = GetPlayerInterior(playerid); dUserSetINT(PlayerName2(playerid)).("x1",floatround(x)); dUserSetINT(PlayerName2(playerid)).("y1",floatround(y)); dUserSetINT(PlayerName2(playerid)).("z1",floatround(z)); dUserSetINT(PlayerName2(playerid)).("interior1",interior); */ //weapons new weap1, ammo1, weap2, ammo2, weap3, ammo3, weap4, ammo4, weap5, ammo5, weap6, ammo6; GetPlayerWeaponData(playerid,2,weap1,ammo1);// hand gun GetPlayerWeaponData(playerid,3,weap2,ammo2);//shotgun GetPlayerWeaponData(playerid,4,weap3,ammo3);// SMG GetPlayerWeaponData(playerid,5,weap4,ammo4);// AK47 / M4 GetPlayerWeaponData(playerid,6,weap5,ammo5);// rifle GetPlayerWeaponData(playerid,7,weap6,ammo6);// rocket launcher dUserSetINT(PlayerName2(playerid)).("weap1",weap1); dUserSetINT(PlayerName2(playerid)).("weap1ammo",ammo1); dUserSetINT(PlayerName2(playerid)).("weap2",weap2); dUserSetINT(PlayerName2(playerid)).("weap2ammo",ammo2); dUserSetINT(PlayerName2(playerid)).("weap3",weap3); dUserSetINT(PlayerName2(playerid)).("weap3ammo",ammo3); dUserSetINT(PlayerName2(playerid)).("weap4",weap4); dUserSetINT(PlayerName2(playerid)).("weap4ammo",ammo4); dUserSetINT(PlayerName2(playerid)).("weap5",weap5); dUserSetINT(PlayerName2(playerid)).("weap5ammo",ammo5); dUserSetINT(PlayerName2(playerid)).("weap6",weap6); dUserSetINT(PlayerName2(playerid)).("weap6ammo",ammo6); new Float:health; GetPlayerHealth(playerid, Float:health); new Float:armour; GetPlayerArmour(playerid, Float:armour); new year,month,day; getdate(year, month, day); new strdate[20]; format(strdate, sizeof(strdate), "%d.%d.%d",day,month,year); new file[256]; format(file,256,"/ladmin/users/%s.sav",udb_encode(PlayerName)); dUserSetINT(PlayerName2(playerid)).("health",floatround(health)); dUserSetINT(PlayerName2(playerid)).("armour",floatround(armour)); dini_Set(file,"LastOn",strdate); dUserSetINT(PlayerName2(playerid)).("TimesOnServer",(dUserINT(PlayerName2(playerid)).("TimesOnServer"))+1); } PlayerInfo[playerid][LoggedIn] = 0; PlayerInfo[playerid][AllowPing] = 0; PlayerInfo[playerid][Level] = 0; //spec-------------- for(new x=0; x= 1) { GameTextForPlayer(playerid,"~b~Welcome~n~~w~Admin",3000,1); } else { GameTextForPlayer(playerid,"~r~This Skin Is For~n~Administrators~n~Only",4000,1); ForceClassSelection(playerid); SetPlayerHealth(playerid,0.0); } } } if((dUserINT(PlayerName2(playerid)).("UseSkin")) == 1) { if((PlayerInfo[playerid][Level] >= 1) && (PlayerInfo[playerid][LoggedIn] == 1)) { SetPlayerSkin(playerid,(dUserINT(PlayerName2(playerid)).("FavSkin")) ); } } if(PlayerInfo[playerid][LoggedIn] == 1) { PlayerInfo[playerid][TimesSpawned]++; if(PlayerInfo[playerid][TimesSpawned] == 1) { GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap1"), dUserINT(PlayerName2(playerid)).("weap1ammo") ); GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap2"), dUserINT(PlayerName2(playerid)).("weap2ammo") ); GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap3"), dUserINT(PlayerName2(playerid)).("weap3ammo") ); GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap4"), dUserINT(PlayerName2(playerid)).("weap4ammo") ); GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap5"), dUserINT(PlayerName2(playerid)).("weap5ammo") ); GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap6"), dUserINT(PlayerName2(playerid)).("weap6ammo") ); } } /******************************************************************************* *******************************************************************************/ return 1; } public OnPlayerDeath(playerid, killerid, reason) { /******************************************************************************* Admin Script *******************************************************************************/ if(InDuel[playerid] == 1) { GameTextForPlayer(killerid,"Winner !",3000,3); SpawnPlayer(killerid); GameTextForPlayer(playerid,"Loser !",3000,3); for(new i = 0; i < MAX_PLAYERS; i++) { InDuel[playerid] = 0; } } //------ for(new x=0; x= 1) { new string[256],name[24]; GetPlayerName(playerid,name,24); format(string,256,"Admin Chat: %s says: %s",name,text[1]); MessageToAdmins(green,string); return 0; } if(PlayerInfo[playerid][Muted] == 1) { PlayerInfo[playerid][MuteWarnings]++; if(PlayerInfo[playerid][MuteWarnings] < 5) { SendClientMessage(playerid,red,"WARNING: You are muted, if you continue to speak you will be kicked"); } else { SendClientMessage(playerid,red,"You have been warned ! Now you have been kicked"); new string[100], playername[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername, sizeof(playername)); format(string, sizeof(string),"%s [ID %d ] Kicked For exceeding Mute warnings", playername,playerid); SendClientMessageToAll(grey,string); SaveToFile("KickLog",string); Kick(playerid); } return 0; } if(ServerInfo[AntiSpam] == 1 && IsPlayerLAdmin(playerid) != 1) { if(PlayerInfo[playerid][Spam] == 1) { SendClientMessage(playerid,red,"[AntiSpam] Only 1 message in 5 secs !!!"); return 0; } else { PlayerInfo[playerid][Spam] = 1; SetTimerEx("spam",5000,0,"i",playerid); } } if(ServerInfo[AntiSwear] == 1 && IsPlayerLAdmin(playerid) != 1) for(new s = 0; s < ForbiddenWordCount; s++) { new pos; while((pos = strfind(text,ForbiddenWords[s],true)) != -1) for(new i = pos, j = pos + strlen(ForbiddenWords[s]); i < j; i++) text[i] = '*'; } if(PlayerInfo[playerid][Caps] == 1) UpperToLower(text); if(ServerInfo[NoCaps] == 1) UpperToLower(text); /******************************************************************************* *******************************************************************************/ return 1; } public OnPlayerPrivmsg(playerid, recieverid, text[]) { /******************************************************************************* Admin Script *******************************************************************************/ if(ServerInfo[ReadPMs] == 1 && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) { new string[64],playername[MAX_PLAYER_NAME],recievername[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername, sizeof(playername)); GetPlayerName(recieverid, recievername, sizeof(recievername)); format(string, sizeof(string), "***PM: %s To %s: %s", playername,recievername, text); for (new a = 0; a < MAX_PLAYERS; a++) if (IsPlayerConnected(a) && (PlayerInfo[a][Level] >= 1) && a != playerid) SendClientMessage(a, COLOR_GREY, string); } if(PlayerInfo[playerid][Muted] == 1) { PlayerInfo[playerid][MuteWarnings]++; if(PlayerInfo[playerid][MuteWarnings] < 5) { SendClientMessage(playerid,red,"WARNING: You are muted, if you continue to speak you will be kicked"); } else { SendClientMessage(playerid,red,"You have been warned ! Now you have been kicked"); new string[100], playername[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername, sizeof(playername)); format(string, sizeof(string),"%s [ID %d ] Kicked For exceeding Mute warnings", playername,playerid); SendClientMessageToAll(grey,string); SaveToFile("KickLog",string); Kick(playerid); } return 0; } /******************************************************************************* *******************************************************************************/ return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { /******************************************************************************* Admin Script *******************************************************************************/ new cmd[256], string[256], idx; new adminname[MAX_PLAYER_NAME], playername[MAX_PLAYER_NAME]; cmd = strtok(cmdtext, idx); dcmd(login,5,cmdtext); dcmd(register,8,cmdtext); dcmd(setgravity,10,cmdtext); dcmd(adminarea,9,cmdtext); dcmd(lcredits,8,cmdtext); dcmd(serverinfo,10,cmdtext); dcmd(lmenu,5,cmdtext); dcmd(ltele,5,cmdtext); dcmd(lvehicle,8,cmdtext); dcmd(lweapons,8,cmdtext); dcmd(lweather,8,cmdtext); dcmd(ltmenu,6,cmdtext); dcmd(ltime,5,cmdtext); dcmd(announce,8,cmdtext); dcmd(cm,2,cmdtext); //================ [ Read Comamands ] ===========================// new money = GetPlayerMoney(playerid); if(ServerInfo[ReadCmds] == 1 && PlayerInfo[playerid][Level] == 0) { GetPlayerName(playerid, playername, sizeof(playername)); format(string, sizeof(string), "***%s (%d) typed: %s", playername,playerid,cmdtext); for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Level] && i != playerid) SendClientMessage(i, grey, string); } if(strcmp(cmd, "/kill", true) == 0) return SetPlayerHealth(playerid,0.0)&&ResetPlayerMoney(playerid);GivePlayerMoney(playerid, money - 1000); if(strcmp(cmd, "/help", true) == 0) { if(PlayerInfo[playerid][LoggedIn] && PlayerInfo[playerid][Level] >= 1) { SendClientMessage(playerid,blue,"=========================================================================================="); SendClientMessage(playerid,blue,"For admin commands type: /lcommands | Credits: /lcredits"); SendClientMessage(playerid,blue, "Account commands are: /stats, /changepass, /resetstats. Also /time, /report"); SendClientMessage(playerid,blue,"There are 5 levels. Level 1 = Member | Level 2, 3 & 4 = Main Admins | Level 5 = Sever Owner"); SendClientMessage(playerid,blue,"Remember the level 5 admins are immune from commands"); SendClientMessage(playerid,blue,"=========================================================================================="); } else { SendClientMessage(playerid,blue,"=========================================================================================="); SendClientMessage(playerid,green, "Your commands are: /report, /stats, /time, /changepass, /resetstats, /getid"); SendClientMessage(playerid,blue,"=========================================================================================="); } return 1; } //========================= [ The Commands ] =================================== if(strcmp(cmd, "/lcommands", true) == 0) { if(PlayerInfo[playerid][LoggedIn] && PlayerInfo[playerid][Level] == 1) { SendClientMessage(playerid,blue,"Your Member Commands"); SendClientMessage(playerid,green,"(1) FLIP, FIX, REPAIR, LP, CARCOLOUR, LTUNE, SETMYTIME, TIME, GETID, LINKCAR, LNOS, LHY"); } if(PlayerInfo[playerid][Level] > 1) { SendClientMessage(playerid,blue,"Your Admin Commands"); SendClientMessage(playerid,green,"(1) FLIP, FIX, REPAIR, LP, CARCOLOUR, LTUNE, SETMYTIME, TIME, GETID, LINKCAR, LNOS, LHY"); SendClientMessage(playerid,COLOR_GREEN,"(2) ANNOUNCE, (UN) LOCKCAR, DISARM, GOTO, ADMINAREA, LCAR, LBIKE, LTC, CM (giveme), LSLOWMO, LJETPACK"); SendClientMessage(playerid,green,"(2) SLAP, SPEC (OFF), BURN, WARN, MUTE, UNMUTE, GIVEWEAPON, SPAWN, GETINFO, LASTON, WRITE, CLEARCHAT, ASAY"); SendClientMessage(playerid,COLOR_GREEN,"(2) SETCASH, SETSKIN, SETCOLOUR, SETWANTED, LMENU, LTELE, LVEHICLE, SETINTERIOR, LWEAPONS, LTUNEMENU"); } if(PlayerInfo[playerid][Level] > 2) { SendClientMessage(playerid,green,"(3) KICK, EXPLODE, EJECT, LJAIL, LUNJAIL, FREEZE, UNFREEZE, LADMIN, LWEAPS, LAMMO, KICKBOTS"); SendClientMessage(playerid,COLOR_GREEN,"(3)DUEL, COUNTDOWN, GETHERE, TELEPLAYER, CAR, CARHEALTH, DESTROY, LTIME, LWEATHER, CAPS"); SendClientMessage(playerid,green,"(3) SETHEALTH, SETARMOUR, SETGRAVITY, SETNAME, SETWEATHER, SETTIME, SETWORLD, HEALALL, ARMOURALL"); SendClientMessage(playerid,COLOR_GREEN,"(3) SETALLWORLD, SETALLWEATHER, SETALLWANTED, SETALLTIME, GIVEALLWEAPON, SETALLSCORE, SETALLCASH, GIVEALLCASH"); } if(PlayerInfo[playerid][Level] > 3) { SendClientMessage(playerid,green,"(4) BAN, SETPING, DISABLE, ENABLE, FORBID (NAME/WORD), SETTEMPLEVEL, CLEARALLCHAT, (UN) INVIS, UCONFIG"); SendClientMessage(playerid,COLOR_GREEN,"(4) KILLALL, DISARMALL, KICKALL, EJECTALL, FREEZEALL, UNFREEZEALL, (UN) LOCKSERVER, GOD, DIE"); SendClientMessage(playerid,green,"(4) FAKEDEATH, CRASH"); } if(PlayerInfo[playerid][Level] > 4) { SendClientMessage(playerid,COLOR_GREEN,"(5) SETLEVEL, OBJECT, PICKUP, LOADFS, GMX, "); } if(IsPlayerAdmin(playerid)) SendClientMessage(playerid,blue,"(rcon) INFO, PM, ASAY"); if(PlayerInfo[playerid][Level] < 1 ) { SendClientMessage(playerid,blue,"=========================================================================================="); SendClientMessage(playerid,green, "Your commands are: /report, /stats, /time, /changepass, /resetstats, /getid"); SendClientMessage(playerid,blue,"=========================================================================================="); } if(PlayerInfo[playerid][Level] == 0 && IsPlayerAdmin(playerid)) { SendClientMessage(playerid,green, "Your are rcon admin but not ladmin"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/ljetpack", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); CreatePickup(370, 4, x, y, z); //SetPlayerSpecialAction(playerid, 2); CMDMessageToAdmins(playerid,"LJETPACK"); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/lslowmo", true) == 0) { if(PlayerInfo[playerid][Level] >= 1) { new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); CreatePickup(1241, 4, x, y, z); CMDMessageToAdmins(playerid,"LSLOWMO"); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext,"/invis",true)==0) { if(PlayerInfo[playerid][Level] >= 4) { if(IsPlayerInAnyVehicle(playerid)) { new LVehicleID = GetPlayerVehicleID(playerid); new int1 = GetPlayerInterior(playerid); LinkVehicleToInterior(LVehicleID,int1 + 1); SendClientMessage(playerid,red,"[Cmd]: You Are Now Invisible"); PlayerInfo[playerid][Invis] = 1; CMDMessageToAdmins(playerid,"INVIS"); if(! (InvisTimer) ) InvisTimer = SetTimer("HideNameTag",100,1); } else { new Float:X,Float:Y,Float:Z,Float:Angle,LVehicleID; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); new int1 = GetPlayerInterior(playerid); LVehicleID = CreateVehicle(457,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,LVehicleID,0); LinkVehicleToInterior(LVehicleID,int1 + 1); SendClientMessage(playerid,red,"[Cmd]: You Are Now Invisible"); PlayerInfo[playerid][Invis] = 1; CMDMessageToAdmins(playerid,"INVIS"); if(! (InvisTimer) ) InvisTimer = SetTimer("HideNameTag",100,1); } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext,"/uninvis",true)==0) { if(PlayerInfo[playerid][Level] >= 4) { if(IsPlayerInAnyVehicle(playerid)) { new LVehicleID = GetPlayerVehicleID(playerid); new int1 = GetPlayerInterior(playerid); LinkVehicleToInterior(LVehicleID,int1); SendClientMessage(playerid,red,"[Cmd]: You Are Now Visible"); PlayerInfo[playerid][Invis] = 0; } else { SendClientMessage(playerid,red,"[Cmd]: You Are Now Visible"); PlayerInfo[playerid][Invis] = 0; } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext,"/killinvis",true)==0) { if(PlayerInfo[playerid][Level] >= 4) { if(InvisTimer) KillTimer(InvisTimer); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"KILLINVIS"); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/destroycar", true) == 0) if(PlayerInfo[playerid][Level] >= 3) return EraseVehicle(GetPlayerVehicleID(playerid)); //------------------- Set Server Variables ------------------------------------- if(strcmp(cmd,"/setping",true)==0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256], ping; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /setping [ping] Set to 0 to disable"); ping = strval(tmp); tmp = strtok(cmdtext, idx); ServerInfo[MaxPing] = ping; CMDMessageToAdmins(playerid,"SETPING"); GetPlayerName(playerid, adminname, sizeof(adminname)); new file[256]; format(file,sizeof(file),"ladmin/config/Config.ini"); for(new i = 0; i <= MAX_PLAYERS; i++) if(IsPlayerConnected(i)) PlayerPlaySound(i,1057,0.0,0.0,0.0); if(ping == 0) { dini_IntSet(file,"MaxPing",0); format(string,256,"Administrator %s has disabled maximum ping",adminname,ping); SendClientMessageToAll(blue,string); } else { dini_IntSet(file,"MaxPing",ping); format(string,256,"Administrator %s has set the maximum ping to %d",adminname,ping); SendClientMessageToAll(blue,string); } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd,"/disable",true)==0) { if(PlayerInfo[playerid][Level] >= 4) { new tmp[256]; GetPlayerName(playerid, adminname, sizeof(adminname)); tmp = strtok(cmdtext,idx); if(!strlen(tmp)) { SendClientMessage(playerid,red,"USAGE: /disable [antiswear / namekick / antispam / ping / readcmds / readpms /caps ]"); } else if(strcmp(tmp,"antiswear",true) == 0) { ServerInfo[AntiSwear] = 0; format(string,256,"Administrator %s has disabled antiswear",adminname); SendClientMessageToAll(blue,string); } else if(strcmp(tmp,"namekick",true) == 0) { ServerInfo[NameKick] = 0; format(string,256,"Administrator %s has disabled namekick",adminname); SendClientMessageToAll(blue,string); } else if(strcmp(tmp,"antispam",true) == 0) { ServerInfo[AntiSpam] = 0; format(string,256,"Administrator %s has disabled antispam",adminname); SendClientMessageToAll(blue,string); } else if(strcmp(tmp,"ping",true) == 0) { ServerInfo[MaxPing] = 0; format(string,256,"Administrator %s has disabled ping kick",adminname); SendClientMessageToAll(blue,string); } else if(strcmp(tmp,"readcmds",true) == 0) { ServerInfo[ReadCmds] = 0; format(string,256,"Administrator %s has disabled reading commands",adminname); MessageToAdmins(blue,string); } else if(strcmp(tmp,"readpms",true) == 0) { ServerInfo[ReadPMs] = 0; format(string,256,"Administrator %s has disabled reading pms",adminname); MessageToAdmins(blue,string); } else if(strcmp(tmp,"caps",true) == 0) { ServerInfo[NoCaps] = 0; format(string,256,"Administrator %s has allowed captial letters in chat",adminname); SendClientMessageToAll(blue,string); } else { SendClientMessage(playerid,red,"USAGE: /disable [antiswear / namekick / antispam / ping / readcmds / readpms /caps ]"); } return 1; } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd,"/enable",true)==0) { if(PlayerInfo[playerid][Level] >= 4) { new tmp[256]; GetPlayerName(playerid, adminname, sizeof(adminname)); tmp = strtok(cmdtext,idx); if(!strlen(tmp)) { SendClientMessage(playerid,red,"USAGE: /enable [antiswear / namekick / antispam / ping / readcmds / readpms /caps ]"); } else if(strcmp(tmp,"antiswear",true) == 0) { ServerInfo[AntiSwear] = 1; format(string,256,"Administrator %s has enabled antiswear",adminname); SendClientMessageToAll(blue,string); } else if(strcmp(tmp,"namekick",true) == 0) { ServerInfo[NameKick] = 1; format(string,256,"Administrator %s has enabled namekick",adminname); SendClientMessageToAll(blue,string); } else if(strcmp(tmp,"antispam",true) == 0) { ServerInfo[AntiSpam] = 1; format(string,256,"Administrator %s has enabled antispam",adminname); SendClientMessageToAll(blue,string); } else if(strcmp(tmp,"ping",true) == 0) { ServerInfo[MaxPing] = 1; format(string,256,"Administrator %s has enabled ping kick",adminname); SendClientMessageToAll(blue,string); } else if(strcmp(tmp,"readcmds",true) == 0) { ServerInfo[ReadCmds] = 1; format(string,256,"Administrator %s has enabled reading commands",adminname); MessageToAdmins(blue,string); } else if(strcmp(tmp,"readpms",true) == 0) { ServerInfo[ReadPMs] = 1; format(string,256,"Administrator %s has enabled reading pms",adminname); MessageToAdmins(blue,string); } else if(strcmp(tmp,"caps",true) == 0) { ServerInfo[NoCaps] = 1; format(string,256,"Administrator %s has prevented captial letters in chat",adminname); SendClientMessageToAll(blue,string); } else { SendClientMessage(playerid,red,"USAGE: /enable [antiswear / namekick / antispam / ping / readcmds / readpms /caps ]"); } return 1; } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------- Update Configuration ------------------------------------- if(strcmp(cmd,"/uconfig",true)==0) { if(PlayerInfo[playerid][Level] >= 4) { UpdateConfig(); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"UCONFIG"); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd,"/botcheck",true)==0) { if(PlayerInfo[playerid][Level] >= 2) { for(new i=0; i= 4) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /forbidname [name]"); return SendClientMessage(playerid, red, "CMD: This command prevents a player with this name from joining the server"); } GetPlayerName(playerid, adminname, sizeof(adminname)); new File:BLfile; BLfile = fopen("ladmin/config/ForbiddenNames.cfg",io_append); format(string,sizeof(string),"%s\r\n",cmdtext[12]); fwrite(BLfile,string); fclose(BLfile); format(string, sizeof(string), "Admin %s has added the name '%s' to the forbidden name list",adminname,cmdtext[12]); MessageToAdmins(green,string); CMDMessageToAdmins(playerid,"FORBINNAME"); UpdateConfig(); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd,"/forbidword",true)==0) { if(PlayerInfo[playerid][Level] >= 4) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /forbidword [word]"); return SendClientMessage(playerid, red, "CMD: This command prevents a player from using this word"); } GetPlayerName(playerid, adminname, sizeof(adminname)); new File:BLfile; BLfile = fopen("ladmin/config/ForbiddenWords.cfg",io_append); format(string,sizeof(string),"%s\r\n",cmdtext[12]); fwrite(BLfile,string); fclose(BLfile); UpdateConfig(); format(string, sizeof(string), "Admin %s has added the word '%s' to the forbidden word list",adminname,cmdtext[12]); MessageToAdmins(green,string); CMDMessageToAdmins(playerid,"FORBIDWORD"); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd,"/lockserver",true)==0) { if(PlayerInfo[playerid][Level] >= 4) { ServerInfo[Locked] = 1; GetPlayerName(playerid, adminname, sizeof(adminname)); format(string, sizeof(string), "Admin %s has locked the server",adminname); SendClientMessageToAll(red,"________________________________________"); SendClientMessageToAll(red," "); SendClientMessageToAll(red,string); SendClientMessageToAll(red,"________________________________________"); for(new i = 0; i <= MAX_PLAYERS; i++) if(IsPlayerConnected(i)) PlayerPlaySound(i,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"LOCKSERVER"); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd,"/unlockserver",true)==0) { if(PlayerInfo[playerid][Level] >= 4) { ServerInfo[Locked] = 0; GetPlayerName(playerid, adminname, sizeof(adminname)); format(string, sizeof(string), "Admin %s has unlocked the server",adminname); SendClientMessageToAll(green,"________________________________________"); SendClientMessageToAll(green," "); SendClientMessageToAll(green,string); SendClientMessageToAll(green,"________________________________________"); for(new i = 0; i <= MAX_PLAYERS; i++) if(IsPlayerConnected(i)) PlayerPlaySound(i,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"UNLOCKSERVER"); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command"); } return 1; } //==========================[ CHAT COMMANDS ]=================================== if(strcmp(cmd,"/asay",true)==0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /asay [text]"); return 1; } GetPlayerName(playerid, adminname, sizeof(adminname)); format(string, sizeof(string), "**Admin %s: %s",adminname,cmdtext[6]); SendClientMessageToAll(COLOR_PINK,string); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd,"/clearchat",true)==0) { if(PlayerInfo[playerid][Level] >= 2) { CMDMessageToAdmins(playerid,"CLEARCHAT"); for(new i = 0; i < 11; i++) SendClientMessageToAll(green," "); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd,"/clearallchat",true)==0) { if(PlayerInfo[playerid][Level] >= 4) { CMDMessageToAdmins(playerid,"CLEARALLCHAT"); for(new i = 0; i < 50; i++) SendClientMessageToAll(green," "); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/caps", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256], player1; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /caps [playerid] [off / on]"); player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) return SendClientMessage(playerid,red,"ERROR: Player is not connected"); tmp = strtok(cmdtext, idx); if(strcmp(cmdtext[8],"on",true) == 0) { GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); PlayerInfo[playerid][Caps] = 0; CMDMessageToAdmins(playerid,"CAPS"); format(string,256,"Administrator %s has allowed you to use caps",adminname); if(player1 != playerid) { SendClientMessage(player1,blue,string); } format(string,256,"You have allowed %s to use caps",playername); SendClientMessage(playerid,blue,string); } else if(strcmp(cmdtext[8],"off",true) == 0) { GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); PlayerInfo[playerid][Caps] = 1; CMDMessageToAdmins(playerid,"CAPS"); format(string,256,"Administrator %s has prevented you from using caps",adminname); if(player1 != playerid) { SendClientMessage(player1,blue,string); } format(string,256,"You have prevented %s from using caps",playername); SendClientMessage(playerid,blue,string); } else { SendClientMessage(playerid,red,"USAGE: /caps [playerid] [off / on]"); return 1; } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/crash", true) == 0) { if(PlayerInfo[playerid][Level] >= 4) { new tmp[256], player1; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /crash [playerid]"); new Float:X,Float:Y,Float:Z; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) return SendClientMessage(playerid,red,"ERROR: Player is not connected"); tmp = strtok(cmdtext, idx); GetPlayerPos(player1,X,Y,Z); new objectcrash = CreatePlayerObject(player1,11111111,X,Y,Z,0,0,0); SendClientMessage(playerid,blue, "Player successfuly crashed."); CMDMessageToAdmins(playerid,"CRASH"); DestroyObject(objectcrash); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd,"/getid",true) == 0) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid,blue,"Correct Usage: /getid [part from the nick]"); format(string,sizeof(string),"Searched for: \"%s\": ",tmp); SendClientMessage(playerid,red,string); new found=0; for(new i=0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { GetPlayerName(i, playername, MAX_PLAYER_NAME); new namelen = strlen(playername); new bool:searched=false; for(new pos=0; pos <= namelen; pos++) { if(searched != true) { if(strfind(playername,tmp,true) == pos) { found++; format(string,sizeof(string),"%d. %s (ID %d)",found,playername,i); SendClientMessage(playerid, green ,string); searched = true; } } } } } return 1; } //-------------------SPECTATE A PLAYER------------------------------------------ if(strcmp(cmd, "/lspec", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256], specplayerid; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /specplayer [playerid]"); specplayerid = strval(tmp); if(!IsPlayerConnected(specplayerid) || (PlayerInfo[specplayerid][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected"); return 1; } if(specplayerid == playerid) return SendClientMessage(playerid, red, "ERROR: You cannot spectate yourself"); if(GetPlayerState(specplayerid) == PLAYER_STATE_SPECTATING && gSpectateID[specplayerid] != INVALID_PLAYER_ID) { SendClientMessage(playerid, red, "Spectate: Player spectating someone else"); return 1; } if(GetPlayerState(specplayerid) != 1 && GetPlayerState(specplayerid) != 2 && GetPlayerState(specplayerid) != 3) return SendClientMessage(playerid, red, "Spectate: Player not spawned"); StartSpectate(playerid, specplayerid); SendClientMessage(playerid,blue,"Now Spectating"); CMDMessageToAdmins(playerid,"LSPEC"); GetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]); GetPlayerFacingAngle(playerid,Pos[playerid][3]); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); } return 1; } //---------------------SPECTATE A VEHICLE--------------------------------------- if(strcmp(cmd, "/lspecvehicle", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256],specvehicleid; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /specvehicle [vehicleid]"); return 1; } specvehicleid = strval(tmp); if(specvehicleid < MAX_VEHICLES) { TogglePlayerSpectating(playerid, 1); PlayerSpectateVehicle(playerid, specvehicleid); gSpectateID[playerid] = specvehicleid; gSpectateType[playerid] = ADMIN_SPEC_TYPE_VEHICLE; SendClientMessage(playerid,blue,"Now Spectating"); CMDMessageToAdmins(playerid,"SPEC VEHICLE"); GetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]); GetPlayerFacingAngle(playerid,Pos[playerid][3]); } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); } return 1; } //--------------------STOP SPECTATING------------------------------------------- if(strcmp(cmd, "/lspecoff", true) == 0) { StopSpectate(playerid); SendClientMessage(playerid,blue,"No Longer Spectating"); SetTimerEx("PosAfterSpec",3000,0,"d",playerid); return 1; } //=====================[ REPORT ]=============================================== if(strcmp(cmd, "/report", true) == 0) { new tmp[256], reported; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /report [playerid] [reason]"); reported = strval(tmp); if(!IsPlayerConnected(reported) || reported == INVALID_PLAYER_ID) return SendClientMessage(playerid,red,"ERROR: Player is not connected"); if(PlayerInfo[reported][Level] == ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot report this administrator"); if(playerid == reported) return SendClientMessage(playerid,red,"ERROR: You Cannot report yourself"); tmp = strtok(cmdtext, idx); new length = strlen(cmdtext); if(length < 14) return SendClientMessage(playerid,red,"ERROR: What Is The Reason"); new reportedname[MAX_PLAYER_NAME], reporter[MAX_PLAYER_NAME], str[100]; GetPlayerName(reported, reportedname, sizeof(reportedname)); GetPlayerName(playerid, reporter, sizeof(reporter)); format(str, sizeof(str), "||NewReport|| %s(ID %d) reported %s(ID %d) reason = %s", reporter,playerid, reportedname, reported, cmdtext[9]); MessageToAdmins(COLOR_WHITE,str); SaveToFile("ReportLog",str); SendClientMessage(playerid,yellow, "Report Sent."); return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/teleplayer", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /teleplayer [playerid] to [playerid]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID) { SendClientMessage(playerid,red,"ERROR: Player is not connected"); return 1; } tmp = strtok(cmdtext, idx); new player2; player2 = strval(tmp); if(!IsPlayerConnected(player1) || player2 == INVALID_PLAYER_ID) { SendClientMessage(playerid,red,"ERROR: Player is not connected"); return 1; } tmp = strtok(cmdtext, idx); new Float:plocx,Float:plocy,Float:plocz; GetPlayerPos(player2, plocx, plocy, plocz); new intid = GetPlayerInterior(player2); SetPlayerInterior(player1,intid); SetPlayerVirtualWorld(player1,GetPlayerVirtualWorld(player2)); CMDMessageToAdmins(playerid,"TELEPLAYER"); if (GetPlayerState(player1) == 2) { new VehicleID = GetPlayerVehicleID(player1); SetVehiclePos(VehicleID, plocx, plocy+4, plocz); LinkVehicleToInterior(VehicleID,intid); SetVehicleVirtualWorld(VehicleID, GetPlayerVirtualWorld(player2) ); } else { SetPlayerPos(player1,plocx,plocy+2, plocz); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //===================================[WARN]===================================== if(strcmp(cmd, "/warn", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256]; new str[256]; new pname[256]; new aname[256]; new tmp2[256]; tmp = strtok(cmdtext, idx); tmp2 = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /warn [PlayerID] [Reason]"); return 1; } new warned; warned = strval(tmp); if(!IsPlayerConnected(warned) || warned == INVALID_PLAYER_ID || (PlayerInfo[warned][Level] == ServerInfo[MaxAdminLevel]) || (warned == playerid)) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"WARN"); if(PlayerInfo[warned][Warnings] == 0) { PlayerInfo[warned][Warnings]+=1; GetPlayerName(warned, pname, sizeof (str)); GetPlayerName(playerid, aname, sizeof (str)); format(str, sizeof (str), "***Administrator %s has given %s a warning [Reason: %s] [1/3 Warnings]***", aname, pname, cmdtext[8]); SendClientMessageToAll(yellow, str); return 1; } else if(PlayerInfo[warned][Warnings] == 1) { GetPlayerName(warned, pname, sizeof (str)); GetPlayerName(playerid, aname, sizeof (str)); format(str, sizeof (str), "***Administrator %s has given %s a warning [Reason: %s] [2/3 Warnings]***", aname, pname, cmdtext[8]); SendClientMessageToAll(yellow, str); PlayerInfo[warned][Warnings]+=1; return 1; } else if(PlayerInfo[warned][Warnings] == 2) { GetPlayerName(warned, pname, sizeof (str)); GetPlayerName(playerid, aname, sizeof (str)); format(str, sizeof (str), "***Administrator %s has Kicked %s [Reason: %s] [3/3 Warnings]***", aname, pname, cmdtext[8]); SendClientMessageToAll(grey, str); SaveToFile("KickLog",str); Kick(warned); return 1; } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/car", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256], car,colour1,colour2; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /car [carid] [colour1] [colour2]"); return 1; } car = strval(tmp); if(car < 400 || car > 611) { SendClientMessage(playerid, red, "Vehicle Number can't be below 400 or above 611"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /car [carid] [colour1] [colour2]"); return 1; } colour1 = strval(tmp); if(colour1 < 0 || colour1 > 126) { SendClientMessage(playerid, red, "ERROR: Colour Number can't be below 0 or above 126"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /car [carid] [colour1] [colour2]"); return 1; } colour2 = strval(tmp); if(colour2 < 0 || colour2 > 126) { SendClientMessage(playerid, red, "ERROR: Colour Number can't be below 0 or above 126"); return 1; } new LVehicleID,Float:X,Float:Y,Float:Z, Float:Angle,int1 ; GetPlayerPos(playerid, X,Y,Z); GetPlayerFacingAngle(playerid,Angle); int1 = GetPlayerInterior(playerid); LVehicleID = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, 60000); LinkVehicleToInterior(LVehicleID,int1); CMDMessageToAdmins(playerid,"CAR"); new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, MAX_PLAYER_NAME); format(string, sizeof(string), "You have spawned car (%d) colour1 (%d) colour2 (%d), at %0.2f, %0.2f, %0.2f", car, colour1, colour2, X, Y, Z); SendClientMessage(playerid,yellow, string); format(string, sizeof(string), "%s has spawned car (%d) colour1 (%d) colour2 (%d), at %0.2f, %0.2f, %0.2f", pname, car, colour1, colour2, X, Y, Z); SaveToFile("CarSpawns",string); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //--------------------------------------- if(strcmp(cmd, "/pickup", true) == 0) { if(PlayerInfo[playerid][Level] >= 5) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /pickup [pickup-id]"); return 1; } new pick,Float:px,Float:py,Float:pz; GetPlayerPos(playerid, px,py,pz); pick = strval(tmp); CMDMessageToAdmins(playerid,"PICKUP"); CreatePickup(pick, 2, px, py, pz); format(string, sizeof(string), "CreatePickup(%d, 2, %0.2f, %0.2f, %0.2f);", pick, px, py, pz); SendClientMessage(playerid,yellow, string); SaveToFile("Pickups",string); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/object", true) == 0) { if(PlayerInfo[playerid][Level] >= 5) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /object [object-id]"); return 1; } new object, Float:px,Float:py,Float:pz; GetPlayerPos(playerid, px,py,pz); object = strval(tmp); CMDMessageToAdmins(playerid,"OBJECT"); CreateObject(object, px, py, pz, 0, 0, 0); format(string, sizeof(string), "You Have Created Object %d, at %0.2f, %0.2f, %0.2f", object, px, py, pz); SendClientMessage(playerid,yellow, string); format(string, sizeof(string), "CreateObject(%d, %0.2f, %0.2f, %0.2f, 0.00, 0.00, 0.00);", object, px, py, pz); SaveToFile("Objects",string); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //============================================================================== if(strcmp(cmd, "/linkcar", true) == 0) { if(IsPlayerInAnyVehicle(playerid)) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),GetPlayerInterior(playerid)); SetVehicleVirtualWorld(GetPlayerVehicleID(playerid),GetPlayerVirtualWorld(playerid)); } return 1; } //============================================================================== if(strcmp(cmd, "/duel", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /duel [player1 id] [player2 id] [location (1) or (2) or (3)]"); SendClientMessage(playerid, red, "If location isnt stated then players duel at their present location"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID) { SendClientMessage(playerid,red,"ERROR: Player is not connected"); return 1; } tmp = strtok(cmdtext, idx); new player2; player2 = strval(tmp); if(!IsPlayerConnected(player1) || player2 == INVALID_PLAYER_ID) { SendClientMessage(playerid,red,"ERROR: Player is not connected"); return 1; } tmp = strtok(cmdtext, idx); new location; location = strval(tmp); tmp = strtok(cmdtext, idx); if(location == 1) { SetPlayerInterior(player1,16); SetPlayerPos(player1,-1404.067, 1270.3706, 1042.8672); SetPlayerHealth(player1,100.0); SetPlayerArmour(player1,100.0); GivePlayerWeapon(player1,26,400); GivePlayerWeapon(player1,24,300); GivePlayerWeapon(player1,28,500); SetPlayerInterior(player2,16); SetPlayerPos(player2,-1395.067, 1261.3706, 1042.8672); SetPlayerHealth(player2,100.0); SetPlayerArmour(player2,100.0); GivePlayerWeapon(player2,26,400); GivePlayerWeapon(player2,24,300); GivePlayerWeapon(player2,28,500); InDuel[player1] = 1; InDuel[player2] = 1; CMDMessageToAdmins(playerid,"DUEL"); cdt=6; CountTimer=SetTimer("duel",1000,1); } else if(location == 2) { SetPlayerInterior(player1,0); SetPlayerPos(player1,1353.407,2188.155,11.02344); SetPlayerHealth(player1,100.0); SetPlayerArmour(player1,100.0); GivePlayerWeapon(player1,26,400); GivePlayerWeapon(player1,24,300); GivePlayerWeapon(player1,28,500); SetPlayerInterior(player2,0); SetPlayerPos(player2,1346.255,2142.843,11.01563); SetPlayerHealth(player2,100.0); SetPlayerArmour(player2,100.0); GivePlayerWeapon(player2,26,400); GivePlayerWeapon(player2,24,300); GivePlayerWeapon(player2,28,500); InDuel[player1] = 1; InDuel[player2] = 1; CMDMessageToAdmins(playerid,"DUEL"); cdt=6; CountTimer=SetTimer("duel",1000,1); } else if(location == 3) { SetPlayerInterior(player1,10); SetPlayerPos(player1,-1041.037,1078.729,1347.678); SetPlayerFacingAngle(player1,135); SetPlayerHealth(player1,100.0); SetPlayerArmour(player1,100.0); GivePlayerWeapon(player1,26,400); GivePlayerWeapon(player1,24,300); GivePlayerWeapon(player1,28,500); SetPlayerInterior(player2,10); SetPlayerPos(player2,-1018.061,1052.502,1346.327); SetPlayerFacingAngle(player2,45); SetPlayerHealth(player2,100.0); SetPlayerArmour(player2,100.0); GivePlayerWeapon(player2,26,400); GivePlayerWeapon(player2,24,300); GivePlayerWeapon(player2,28,500); InDuel[player1] = 1; InDuel[player2] = 1; CMDMessageToAdmins(playerid,"DUEL"); cdt=6; CountTimer=SetTimer("duel",1000,1); } else { InDuel[player1] = 1; InDuel[player2] = 1; CMDMessageToAdmins(playerid,"DUEL"); cdt=6; CountTimer=SetTimer("duel",1000,1); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext,"/countdown",true)==0) { if(PlayerInfo[playerid][Level] >= 3) { CMDMessageToAdmins(playerid,"COUNTDOWN"); cdt=6; CountTimer=SetTimer("countdown",1000,1); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //========================= [ Car Commands ]==================================== if(strcmp(cmdtext, "/ltunedcar", true)==0 || strcmp(cmdtext, "/ltc", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,LVehicleIDt; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); LVehicleIDt = CreateVehicle(560,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,LVehicleIDt,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170); AddVehicleComponent(LVehicleIDt, 1080); AddVehicleComponent(LVehicleIDt, 1086); AddVehicleComponent(LVehicleIDt, 1087); AddVehicleComponent(LVehicleIDt, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); ChangeVehiclePaintjob(LVehicleIDt,0); SetVehicleVirtualWorld(LVehicleIDt, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(LVehicleIDt, GetPlayerInterior(playerid)); } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltunedcar2", true)==0 || strcmp(cmdtext, "/ltc2", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,LVehicleIDt; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); LVehicleIDt = CreateVehicle(560,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,LVehicleIDt,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170); AddVehicleComponent(LVehicleIDt, 1080); AddVehicleComponent(LVehicleIDt, 1086); AddVehicleComponent(LVehicleIDt, 1087); AddVehicleComponent(LVehicleIDt, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); ChangeVehiclePaintjob(LVehicleIDt,1); SetVehicleVirtualWorld(LVehicleIDt, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(LVehicleIDt, GetPlayerInterior(playerid)); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltunedcar3", true)==0 || strcmp(cmdtext, "/ltc3", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,LVehicleIDt; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); LVehicleIDt = CreateVehicle(560,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,LVehicleIDt,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170); AddVehicleComponent(LVehicleIDt, 1080); AddVehicleComponent(LVehicleIDt, 1086); AddVehicleComponent(LVehicleIDt, 1087); AddVehicleComponent(LVehicleIDt, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); ChangeVehiclePaintjob(LVehicleIDt,2); SetVehicleVirtualWorld(LVehicleIDt, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(LVehicleIDt, GetPlayerInterior(playerid)); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltunedcar4", true)==0 || strcmp(cmdtext, "/ltc4", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(559,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(carid,1065); AddVehicleComponent(carid,1067); AddVehicleComponent(carid,1162); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltunedcar5", true)==0 || strcmp(cmdtext, "/ltc5", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(565,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(carid,1046); AddVehicleComponent(carid,1049); AddVehicleComponent(carid,1053); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltunedcar6", true)==0 || strcmp(cmdtext, "/ltc6", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(558,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(carid,1088); AddVehicleComponent(carid,1092); AddVehicleComponent(carid,1139); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltunedcar7", true)==0 || strcmp(cmdtext, "/ltc7", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(561,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(carid,1055); AddVehicleComponent(carid,1058); AddVehicleComponent(carid,1064); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltunedcar8", true)==0 || strcmp(cmdtext, "/ltc8", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(562,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(carid,1034); AddVehicleComponent(carid,1038); AddVehicleComponent(carid,1147); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltunedcar9", true)==0 || strcmp(cmdtext, "/ltc9", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(567,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(carid,1102); AddVehicleComponent(carid,1129); AddVehicleComponent(carid,1133); AddVehicleComponent(carid,1186); AddVehicleComponent(carid,1188); ChangeVehiclePaintjob(carid,1); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1085); AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1086); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltunedcar10", true)==0 || strcmp(cmdtext, "/ltc10", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(558,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(carid,1092); AddVehicleComponent(carid,1166); AddVehicleComponent(carid,1165); AddVehicleComponent(carid,1090); AddVehicleComponent(carid,1094); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1163);//SPOILER AddVehicleComponent(carid,1091); ChangeVehiclePaintjob(carid,2); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltunedcar11", true)==0 || strcmp(cmdtext, "/ltc11", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(557,X,Y,Z,Angle,1,1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1081); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltunedcar12", true)==0 || strcmp(cmdtext, "/ltc12", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(535,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar"); ChangeVehiclePaintjob(carid,1); AddVehicleComponent(carid,1109); AddVehicleComponent(carid,1115); AddVehicleComponent(carid,1117); AddVehicleComponent(carid,1073); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1114); AddVehicleComponent(carid,1081); AddVehicleComponent(carid,1119); AddVehicleComponent(carid,1121); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltunedcar13", true)==0 || strcmp(cmdtext, "/ltc13", true)==0) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(562,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(carid,1034); AddVehicleComponent(carid,1038); AddVehicleComponent(carid,1147); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,0); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/lp", true) == 0) { if(PlayerInfo[playerid][Level] >= 1) { if (GetPlayerState(playerid) == 2) { new VehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(VehicleID); switch(LModel) { case 448,461,462,463,468,471,509,510,521,522,523,581,586, 449: return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle"); } new str[256], Float:pos[3]; format(str, sizeof(str), "%s", cmdtext[2]); SetVehicleNumberPlate(VehicleID, str); GetPlayerPos(playerid, pos[0], pos[1], pos[2]); SetPlayerPos(playerid, pos[0]+1, pos[1], pos[2]); SetVehicleToRespawn(VehicleID); SetVehiclePos(VehicleID, pos[0], pos[1], pos[2]); SetTimerEx("TuneLCar",4000,0,"d",VehicleID); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid, blue, "You have changed your licence plate"); CMDMessageToAdmins(playerid,"LP"); } else { SendClientMessage(playerid,red,"Error: You have to be the driver of a vehicle to change its licence plate"); } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 1 use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/lcar", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { if (IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { GivePlayerCar(playerid,415); SendClientMessage(playerid,blue,"Enjoy your new car"); CMDMessageToAdmins(playerid,"LCAR"); } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/lbike", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { if (IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,VehicleID; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); VehicleID = CreateVehicle(522,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,VehicleID,0); if(GetPlayerInterior(playerid)) LinkVehicleToInterior(VehicleID,GetPlayerInterior(playerid)); SetVehicleVirtualWorld(VehicleID,GetPlayerVirtualWorld(playerid)); ChangeVehicleColor(VehicleID,0,7); SendClientMessage(playerid,blue,"Enjoy your new bike"); CMDMessageToAdmins(playerid,"LBIKE"); } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/flip", true) == 0) { if(PlayerInfo[playerid][Level] >= 1) { if (IsPlayerInAnyVehicle(playerid)) { new VehicleID, Float:X, Float:Y, Float:Z, Float:Angle; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid); GetVehicleZAngle(VehicleID, Angle); SetVehiclePos(VehicleID, X, Y, Z); SetVehicleZAngle(VehicleID, Angle); SetVehicleHealth(VehicleID,1200.0); SendClientMessage(playerid, blue,"Vehicle Flipped"); CMDMessageToAdmins(playerid,"FLIP"); } else { SendClientMessage(playerid,red,"Error: You are not in a vehicle"); } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/fix", true) == 0 || strcmp(cmd, "/vr", true) == 0) { if(PlayerInfo[playerid][Level] >= 1) { if (IsPlayerInAnyVehicle(playerid)) { new VehicleID = GetPlayerVehicleID(playerid); SetVehicleHealth(VehicleID,1250.0); SendClientMessage(playerid,blue,"Vehicle Fixed"); } else { SendClientMessage(playerid,red,"Error: You are not in a vehicle"); } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/repair", true) == 0 || strcmp(cmd, "/vr", true) == 0) { if(PlayerInfo[playerid][Level] >= 1) { if (IsPlayerInAnyVehicle(playerid)) { GetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]); GetVehicleZAngle(GetPlayerVehicleID(playerid), Pos[playerid][3]); SetPlayerCameraPos(playerid, 1929.0, 2137.0, 11.0); SetPlayerCameraLookAt(playerid,1935.0, 2138.0, 11.5); SetVehiclePos(GetPlayerVehicleID(playerid), 1974.0,2162.0,11.0); SetVehicleZAngle(GetPlayerVehicleID(playerid), -90); SetTimerEx("RepairCar",5000,0,"i",playerid); SendClientMessage(playerid,blue,"Your car will be ready in 5 seconds"); } else { SendClientMessage(playerid,red,"Error: You are not in a vehicle"); } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext,"/ltune",true)==0){ if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { new LVehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(LVehicleID); switch(LModel) { case 448,461,462,463,468,471,509,510,521,522,523,581,586,449: return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle"); } CMDMessageToAdmins(playerid,"LTUNE"); SetVehicleHealth(GetPlayerVehicleID(playerid),2000.0); TuneLCar(LVehicleID); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); } else { SendClientMessage(playerid,red,"ERROR: You must be in a vehicle."); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext,"/lnos",true)==0){ if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { new LVehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(LVehicleID); switch(LModel) { case 448,461,462,463,468,471,509,510,521,522,523,581,586,449: return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle!"); } AddVehicleComponent(LVehicleID, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); } else { SendClientMessage(playerid,red,"ERROR: You must be in a vehicle."); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext,"/lhy",true)==0){ if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { new LVehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(LVehicleID); switch(LModel) { case 448,461,462,463,468,471,509,510,521,522,523,581,586,449: return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle!"); } AddVehicleComponent(LVehicleID, 1087); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); } else { SendClientMessage(playerid,red,"ERROR: You must be in a vehicle."); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if (strcmp(cmd, "/ladmin", true) ==0 ) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256], Float:X, Float:Y, Float:Z; tmp = strtok(cmdtext,idx); if(!strlen(tmp)) { SendClientMessage(playerid,red,"USAGE: /ladmin [up / down / +x / -x / +y / -y / off]"); } else if(strcmp(tmp,"up",true) == 0) { TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X,Y,Z+5); SetCameraBehindPlayer(playerid); } else if(strcmp(tmp,"down",true) == 0) { TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X,Y,Z-5); SetCameraBehindPlayer(playerid); } else if(strcmp(tmp,"+x",true) == 0) { TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X+5,Y,Z); } else if(strcmp(tmp,"-x",true) == 0) { TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X-5,Y,Z); } else if(strcmp(tmp,"+y",true) == 0) { TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X,Y+5,Z); } else if(strcmp(tmp,"-y",true) == 0) { TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X,Y-5,Z); } else if(strcmp(tmp,"off",true) == 0) { TogglePlayerControllable(playerid,true); } else { SendClientMessage(playerid,red,"USAGE: /ladmin [up / down / +x / -x / +y / -y / off]"); } return 1; } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //==================[ Save Account Details To File ]============================ if(strcmp(cmd, "/gotoplace", true) == 0) { if(PlayerInfo[playerid][LoggedIn] && PlayerInfo[playerid][Level] >= 1) { if (dUserINT(PlayerName2(playerid)).("x")!=0) { PutAtPos(playerid); SetPlayerVirtualWorld(playerid, (dUserINT(PlayerName2(playerid)).("world")) ); SendClientMessage(playerid,yellow,"You have successfully teleported to your saved place"); } else { SendClientMessage(playerid,red,"ERROR: You must save a place before you can teleport to it"); } } else { SendClientMessage(playerid,red, "ERROR: You must be an administrator to use this command"); } return 1; } //------------ if(strcmp(cmd, "/saveplace", true) == 0) { if(PlayerInfo[playerid][LoggedIn] && PlayerInfo[playerid][Level] >= 1) { new Float:x,Float:y,Float:z, interior; GetPlayerPos(playerid,x,y,z); interior = GetPlayerInterior(playerid); dUserSetINT(PlayerName2(playerid)).("x",floatround(x)); dUserSetINT(PlayerName2(playerid)).("y",floatround(y)); dUserSetINT(PlayerName2(playerid)).("z",floatround(z)); dUserSetINT(PlayerName2(playerid)).("interior",interior); dUserSetINT(PlayerName2(playerid)).("world", (GetPlayerVirtualWorld(playerid)) ); SendClientMessage(playerid,yellow,"You have successfully saved these coordinates"); } else { SendClientMessage(playerid,red, "ERROR: You must be an administrator to use this command"); } return 1; } //----------------------------------------- if(strcmp(cmd, "/saveskin", true) == 0) { if((PlayerInfo[playerid][Level] >= 1) && (PlayerInfo[playerid][LoggedIn] == 1)) { new skinid, tmp[256],str[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /saveskin [Skinid]"); return 1; } skinid = strval(tmp); if(skinid >= 0 && skinid <= 300) { dUserSetINT(PlayerName2(playerid)).("FavSkin",skinid); format(str, sizeof(str), "You have successfully saved this skin[%d]",skinid); SendClientMessage(playerid,yellow,str); SendClientMessage(playerid,yellow,"Type: /useskin to use this skin when you spawn or /dontuseskin to stop using skin"); dUserSetINT(PlayerName2(playerid)).("UseSkin",1); CMDMessageToAdmins(playerid,"SAVESKIN"); return 1; } else { SendClientMessage(playerid, green, "ERROR: Invalid Skin ID"); return 1; } } else { SendClientMessage(playerid,red,"ERROR: You must be an administrator to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/useskin", true) == 0) { if((PlayerInfo[playerid][Level] >= 1) && (PlayerInfo[playerid][LoggedIn] == 1)) { dUserSetINT(PlayerName2(playerid)).("UseSkin",1); SetPlayerSkin(playerid,dUserINT(PlayerName2(playerid)).("FavSkin")); SendClientMessage(playerid,yellow,"Skin now in use"); } return 1; } if(strcmp(cmd, "/dontuseskin", true) == 0) { if((PlayerInfo[playerid][Level] >= 1) && (PlayerInfo[playerid][LoggedIn] == 1)) { dUserSetINT(PlayerName2(playerid)).("UseSkin",0); SendClientMessage(playerid,yellow,"Skin will no longer be used"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/resetstats", true) == 0) { if(PlayerInfo[playerid][LoggedIn] == 1) { // save as backup dUserSetINT(PlayerName2(playerid)).("oldkills",PlayerInfo[playerid][Kills]); dUserSetINT(PlayerName2(playerid)).("olddeaths",PlayerInfo[playerid][Deaths]); // stats reset PlayerInfo[playerid][Kills] = 0; PlayerInfo[playerid][Deaths] = 0; dUserSetINT(PlayerName2(playerid)).("kills",PlayerInfo[playerid][Kills]); dUserSetINT(PlayerName2(playerid)).("deaths",PlayerInfo[playerid][Deaths]); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); SendClientMessage(playerid,yellow,"ACCOUNT: You have successfully reset your stats. Your kills and deaths are: 0"); } else { SendClientMessage(playerid,red, "ERROR: You must have an account to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/changepass", true) == 0) { if(PlayerInfo[playerid][LoggedIn] ==1) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /changepass [password]"); return 1; } if(strlen(cmdtext) < 15) { SendClientMessage(playerid,red,"ACCOUNT: Incorrect password length"); return 1; } dUserSetINT(PlayerName2(playerid)).("password_hash",udb_hash(cmdtext[12]) ); dUserSet(PlayerName2(playerid)).("Password",cmdtext[12]); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); format(string, sizeof(string),"ACCOUNT: You have successfully changed your password to [ %s ]",cmdtext[12]); SendClientMessage(playerid,yellow,string); } else { SendClientMessage(playerid,red, "ERROR: You must have an account to use this command"); } return 1; } //============================================================================== if(strcmp(cmd, "/stats", true) == 0) { new player1, tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { ShowScore(playerid); return 1; } player1 = strval(tmp); if(IsPlayerConnected(player1)) { GetPlayerName(player1, playername, sizeof(playername)); format(string, sizeof(string), "<> %s's Stats: Kills: %d | Deaths: %d | Ratio: %0.2f | Money: $%d ",playername, PlayerInfo[player1][Kills], PlayerInfo[player1][Deaths],Float:PlayerInfo[player1][Deaths]/Float:PlayerInfo[player1][Deaths],GetPlayerMoney(player1)); SendClientMessage(playerid, green, string); return 1; } else { SendClientMessage(playerid, COLOR_WHITE, "Player Not Connected!"); return 1; } } //------------------------------------------------------------------------------ if (strcmp(cmd, "/moveplayer", true) ==0 ) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256], Float:X, Float:Y, Float:Z; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /moveplayer [playerid] [up / down / +x / -x / +y / -y ]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is max admin level"); return 1; } tmp = strtok(cmdtext, idx); if(strcmp(tmp,"up",true) == 0) { GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X,Y,Z+5); SetCameraBehindPlayer(player1); } else if(strcmp(tmp,"down",true) == 0) { GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X,Y,Z-5); SetCameraBehindPlayer(player1); } else if(strcmp(tmp,"+x",true) == 0) { GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X+5,Y,Z); } else if(strcmp(tmp,"-x",true) == 0) { GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X-5,Y,Z); } else if(strcmp(tmp,"+y",true) == 0) { GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X,Y+5,Z); } else if(strcmp(tmp,"-y",true) == 0) { GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X,Y-5,Z); } else { SendClientMessage(playerid,red,"USAGE: /moveplayer [playerid] [up / down / +x / -x / +y / -y ]"); } return 1; } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/lweaps", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { GivePlayerWeapon(playerid,9,1); GivePlayerWeapon(playerid,24,1000); GivePlayerWeapon(playerid,26,1000); GivePlayerWeapon(playerid,28,1000); GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,34,1000); GivePlayerWeapon(playerid,38,1000); GivePlayerWeapon(playerid,16,1000); GivePlayerWeapon(playerid,42,1000); GivePlayerWeapon(playerid,14,1000); GivePlayerWeapon(playerid,46,1000); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/lammo", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { MaxAmmo(playerid); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); } return 1; } //------------------------------------------------------------------------------ if((strcmp(cmdtext,"/god",true)==0)||(strcmp(cmdtext,"/god",true)==0)) { if(PlayerInfo[playerid][Level] >= 3) { if(PlayerInfo[playerid][God] == 0) { PlayerInfo[playerid][God] = 1; SetPlayerHealth(playerid,100000); GivePlayerWeapon(playerid,38,50000); GivePlayerWeapon(playerid,15,50000); GivePlayerWeapon(playerid,26,50000); SendClientMessage(playerid,green,"GODMODE ON"); } else { PlayerInfo[playerid][God] = 0; SendClientMessage(playerid,red,"GODMODE OFF"); SetPlayerHealth(playerid, 100); GivePlayerWeapon(playerid,35,0); } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/die", true) == 0) { if(PlayerInfo[playerid][Level] >= 4) { new Float:x, Float:y, Float:z ; GetPlayerPos( playerid, Float:x, Float:y, Float:z ); CreateExplosion(Float:x+10, Float:y, Float:z, 8,10.0); CreateExplosion(Float:x-10, Float:y, Float:z, 8,10.0); CreateExplosion(Float:x, Float:y+10, Float:z, 8,10.0); CreateExplosion(Float:x, Float:y-10, Float:z, 8,10.0); CreateExplosion(Float:x+10, Float:y+10, Float:z, 8,10.0); CreateExplosion(Float:x-10, Float:y+10, Float:z, 8,10.0); CreateExplosion(Float:x-10, Float:y-10, Float:z, 8,10.0); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/burn", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /burn [playerid]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID && PlayerInfo[playerid][Level] == 1) { SendClientMessage(playerid,red,"ERROR: Player is not connected"); return 1; } tmp = strtok(cmdtext, idx); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); CMDMessageToAdmins(playerid,"BURN"); format(string,256,"You have been flamed by Administrator \"%s\".",adminname); SendClientMessage(player1,blue,string); new Float:burnx, Float:burny, Float:burnz; GetPlayerPos(player1,burnx, burny, burnz); CreateExplosion(burnx, burny , burnz + 3, 1, 10); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/explode", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /explode [playerid] [reason]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is max admin level"); return 1; } tmp = strtok(cmdtext, idx); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); CMDMessageToAdmins(playerid,"EXPLODE"); format(string,256,"You have been exploded by Administrator %s [reason: %d]",adminname,cmdtext[11]); SendClientMessage(player1,blue,string); format(string,256,"You have exploded %s [reason: %d]", playername,cmdtext[11]); SendClientMessage(playerid,blue,string); new Float:burnx, Float:burny, Float:burnz; GetPlayerPos(player1,burnx, burny, burnz); CreateExplosion(burnx, burny , burnz, 7,10.0); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/spawnplayer", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /spawnplayer [playerid]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); CMDMessageToAdmins(playerid,"SPAWNPLAYER"); format(string,256,"You have been spawned by Administrator %s",adminname); SendClientMessage(player1,blue,string); format(string,256,"You have spawned %s ", playername); SendClientMessage(playerid,blue,string); SpawnPlayer(player1); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/setcolour", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256], player1, Colour; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setcolour [playerid] [Colour]"); SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink"); return 1; } player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) return SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); tmp = strtok(cmdtext, idx); Colour = strval(tmp); if(Colour > 9 ) { SendClientMessage(playerid, red, "USAGE: /setcolour [playerid] [Colour]"); SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink"); return 1; } tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"SETCOLOUR"); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); if(player1 == playerid) { format(string,256,"You have changed your colour", playername); SendClientMessage(playerid,blue,string); } else { format(string,256,"You have changed %s's colour", playername); SendClientMessage(playerid,blue,string); } if(Colour == 0) { SetPlayerColor(player1,black); format(string,256,"Administrator %s has changed your colour to black",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; } else if(Colour == 1) { SetPlayerColor(player1,COLOR_WHITE); format(string,256,"Administrator %s has changed your colour to white",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; } else if(Colour == 2) { SetPlayerColor(player1,red); format(string,256,"Administrator %s has changed your colour to red",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; } else if(Colour == 3) { SetPlayerColor(player1,orange); format(string,256,"Administrator %s has changed your colour to orange",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; } else if(Colour == 4) { SetPlayerColor(player1,yellow); format(string,256,"Administrator %s has changed your colour to yellow",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; } else if(Colour == 5) { SetPlayerColor(player1,COLOR_GREEN1); format(string,256,"Administrator %s has changed your colour to green",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; } else if(Colour == 6) { SetPlayerColor(player1,COLOR_BLUE);format(string,256,"Administrator %s has changed your colour to blue",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; } else if(Colour == 7) { SetPlayerColor(player1,COLOR_PURPLE); format(string,256,"Administrator %s has changed your colour to purple",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; } else if(Colour == 8) { SetPlayerColor(player1,COLOR_BROWN);format(string,256,"Administrator %s has changed your colour to brown",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; } else if(Colour == 9) { SetPlayerColor(player1,COLOR_PINK); format(string,256,"Administrator %s has changed your colour to pink",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/setweather", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setweather [playerid] [weatherid]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); new weather; weather = strval(tmp); tmp = strtok(cmdtext, idx); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has changed your weather",adminname); if(player1 != playerid) { SendClientMessage(player1,blue,string); } format(string,256,"You have changed %s's weather ",playername); SendClientMessage(playerid,blue,string); CMDMessageToAdmins(playerid,"SETWEATHER"); SetPlayerWeather(player1,weather); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); PlayerPlaySound(player1,1057,0.0,0.0,0.0); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/settime", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /settime [playerid] [hour] [minute]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /settime [playerid] [hour] [minute]"); return 1; } new timeh; timeh = strval(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /settime [playerid] [hour] [minute]"); return 1; } new timem; timem = strval(tmp); tmp = strtok(cmdtext, idx); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has changed your time to %d : %d",adminname,timeh,timem); if(player1 != playerid) { SendClientMessage(player1,blue,string); } format(string,256,"You have changed %s's time to %d:%d",playername,timeh,timem); SendClientMessage(playerid,blue,string); CMDMessageToAdmins(playerid,"SETTIME"); SetPlayerTime(player1,timeh,timem); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); PlayerPlaySound(player1,1057,0.0,0.0,0.0); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/setmytime", true) == 0) { if(PlayerInfo[playerid][Level] >= 1) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setmytime [hour] [minute]"); return 1; } if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setmytime [hour] [minute]"); return 1; } new timeh; timeh = strval(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setmytime [hour] [minute]"); return 1; } new timem; timem = strval(tmp); tmp = strtok(cmdtext, idx); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"You have changed your time to %d:%d",adminname,timeh,timem); SendClientMessage(playerid,blue,string); CMDMessageToAdmins(playerid,"SETMYTIME"); SetPlayerTime(playerid,timeh,timem); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command"); } return 1; } //============================================================================== if(strcmp(cmd, "/setworld", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setworld [playerid] [virtual world]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID) { SendClientMessage(playerid,red,"ERROR: Player is not connected"); return 1; } tmp = strtok(cmdtext, idx); new world; world = strval(tmp); tmp = strtok(cmdtext, idx); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has set your virtual world to %d",adminname,world); if(player1 != playerid) { SendClientMessage(player1,blue,string); } format(string,256,"You have set %s's virtual world to %d",playername,world); SendClientMessage(playerid,blue,string); CMDMessageToAdmins(playerid,"SETWORLD"); SetPlayerVirtualWorld(player1,world); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); PlayerPlaySound(player1,1057,0.0,0.0,0.0); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //============================================================================== if(strcmp(cmd, "/setinterior", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setinterior [playerid] [interiorid]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID) { SendClientMessage(playerid,red,"ERROR: Player is not connected"); return 1; } tmp = strtok(cmdtext, idx); new interior; interior = strval(tmp); if(interior < 0 || interior > 25) { SendClientMessage(playerid, red, "Interior can't be below 0 or above 26"); return 1; } tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"SETINTERIOR"); SetPlayerInterior(player1,interior); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/disarm", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /disarm [playerid]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); CMDMessageToAdmins(playerid,"DISARM"); PlayerPlaySound(player1,1057,0.0,0.0,0.0); format(string,256,"You have been disarmed by Administrator %s",adminname); SendClientMessage(player1,blue,string); format(string,256,"You have disarmed %s ", playername); SendClientMessage(playerid,blue,string); ResetPlayerWeapons(player1); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/kick", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /kick [playerid] [reason]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); CMDMessageToAdmins(playerid,"KICK"); format(string,256,"%s has been kicked by Administrator %s [reason: %s] ",playername,adminname,cmdtext[7]); SendClientMessageToAll(grey,string); SaveToFile("KickLog",string); Kick(player1); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/ban", true) == 0) { if(PlayerInfo[playerid][Level] >= 4) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /ban [playerid] [reason]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); new year,month,day; getdate(year, month, day); new strdate[20]; format(strdate, sizeof(strdate), "%d/%d/%d",day,month,year); CMDMessageToAdmins(playerid,"BAN"); format(string,256,"%s has been banned by Administrator %s [Reason: %s] [Date: %s] ",playername,adminname,cmdtext[6],strdate); SendClientMessageToAll(grey,string); SaveToFile("BanLog",string); Ban(player1); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/slap", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /slap [playerid] [reason]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); CMDMessageToAdmins(playerid,"SLAP"); format(string,256,"You have been slapped by Administrator %s %s ",adminname,cmdtext[7]); SendClientMessage(player1,red,string); format(string,256,"You have slapped %s %s ",playername,cmdtext[7]); SendClientMessage(playerid,blue,string); new Float:Health, Float:x, Float:y, Float:z; GetPlayerHealth(player1,Health); SetPlayerHealth(player1,Health-25); GetPlayerPos(player1,x,y,z); SetPlayerPos(player1,x,y,z+5); PlayerPlaySound(playerid,1190,0.0,0.0,0.0); PlayerPlaySound(player1,1190,0.0,0.0,0.0); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/mute", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /mute [playerid] [reason]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel])) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); CMDMessageToAdmins(playerid,"MUTE"); PlayerPlaySound(player1,1057,0.0,0.0,0.0); PlayerInfo[player1][Muted] = 1; PlayerInfo[player1][MuteWarnings] = 0; format(string,256,"You have been muted by Administrator %s [reason: %s] ",adminname,cmdtext[8]); SendClientMessage(player1,red,string); format(string,256,"You have muted %s [reason: %s] ",playername,cmdtext[8]); SendClientMessage(playerid,blue,string); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/unmute", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /unmute [playerid] [reason]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); CMDMessageToAdmins(playerid,"UNMUTE"); PlayerPlaySound(player1,1057,0.0,0.0,0.0); PlayerInfo[player1][Muted] = 0; PlayerInfo[player1][MuteWarnings] = 0; format(string,256,"You have been unmuted by Administrator %s",adminname); SendClientMessage(player1,red,string); format(string,256,"You have unmuted %s",playername); SendClientMessage(playerid,blue,string); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/setlevel", true) == 0) { if(PlayerInfo[playerid][Level] >= 5) { new tmp[256], player1, level; tmp = strtok(cmdtext, idx); if(!strlen(tmp))return SendClientMessage(playerid, red, "USAGE: /setlevel [playerid] [level]"); player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID) return SendClientMessage(playerid,red,"ERROR: Player is not connected"); if(PlayerInfo[playerid][LoggedIn] == 0) return SendClientMessage(playerid,red,"ERROR: Player must be registered to be an admin"); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /setlevel [playerid] [level]"); level = strval(tmp); if(level > ServerInfo[MaxAdminLevel] ) return SendClientMessage(playerid,red,"ERROR: Incorrect Level"); tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"SETLEVEL"); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); new year,month,day; getdate(year, month, day); if(level==1) { format(string,256,"Administrator %s has set you to Member Status [ level %d ]",adminname,level); SendClientMessage(player1,blue,string); } else { format(string,256,"Administrator %s has set you to Administrator Status [ level %d ]",adminname,level); SendClientMessage(player1,blue,string); } format(string,256,"You have made %s [Level %d] on %d/%d/%d", playername, level, day, month, year); SendClientMessage(playerid,blue,string); format(string,256,"Administrator %s has made %s [Level %d] on %d/%d/%d",adminname, playername, level, day, month, year); SaveToFile("AdminLog",string); dUserSetINT(PlayerName2(player1)).("level",(level)); PlayerInfo[player1][Level] = level; } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/settemplevel", true) == 0) { if(PlayerInfo[playerid][Level] >= 4) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /settemplevel [playerid] [level]"); new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || player1 == playerid || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected Or is yourself" ); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /settemplevel [playerid] [level]"); new level; level = strval(tmp); if(level > PlayerInfo[playerid][Level] ) return SendClientMessage(playerid,red,"ERROR: Incorrect Level"); tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"SETTEMPLEVEL"); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); new year,month,day; getdate(year, month, day); if(level==1) { format(string,256,"Administrator %s has temporarily set you to Member Status [ level %d ]",adminname,level); SendClientMessage(player1,blue,string); } else { format(string,256,"Administrator %s has temporarily set you to Administrator Status [ level %d ]",adminname,level); SendClientMessage(player1,blue,string); } format(string,256,"You have temporarily made %s [Level %d] on %d/%d/%d", playername, level, day, month, year); SendClientMessage(playerid,blue,string); format(string,256,"Administrator %s has temporarily made %s [Level %d] on %d/%d/%d",adminname, playername, level, day, month, year); SaveToFile("TempAdminLog",string); PlayerInfo[player1][Level] = level; } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/ljail", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp))return SendClientMessage(playerid, red, "USAGE: /ljail [playerid] [time] [reason]"); new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel])) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /ljail [playerid] [time] [reason]"); new jtime; jtime = strval(tmp); if(jtime < 10 ) { SendClientMessage(playerid,red,"ERROR: Incorrect Time (must be higher than 10 seconds)"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /ljail [playerid] [time] [reason]"); CMDMessageToAdmins(playerid,"LJail"); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has jailed you for %d seconds[reason: %s]",adminname,jtime,cmdtext[12]); SendClientMessage(player1,blue,string); format(string,256,"Administrator %s has jailed %s for %d seconds [reason: %s]",adminname, playername, jtime, cmdtext[12]); SendClientMessageToAll(blue,string); PlayerInfo[player1][JailTime] = jtime; SetTimerEx("JailPlayer",5000,0,"d",player1); SetTimerEx("Jail1",1000,0,"d",player1); PlayerInfo[player1][Jailed] = 1; } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/freeze", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /freeze [playerid] [time] [reason]"); new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel])) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /freeze [playerid] [time] [reason]"); new ftime; ftime = strval(tmp); if(ftime < 5 ) return SendClientMessage(playerid,red,"ERROR: Incorrect Time (must be higher)"); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /freeze [playerid] [time] [reason]"); CMDMessageToAdmins(playerid,"Freeze"); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has frozen you for %d seconds [reason: %s]",adminname,ftime,cmdtext[12]); SendClientMessage(player1,blue,string); format(string,256,"Administrator %s has frozen %s for %d seconds [reason: %s]",adminname, playername, ftime, cmdtext[12]); SendClientMessageToAll(blue,string); TogglePlayerControllable(player1,false); PlayerInfo[player1][Frozen] = 1; PlayerPlaySound(player1,1057,0.0,0.0,0.0); PlayerInfo[player1][FreezeTime] = ftime; SetTimerEx("UnFreezeMe",PlayerInfo[player1][FreezeTime]*1000,0,"d",player1); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/write", true) == 0) { if(PlayerInfo[playerid][Level] >= 1) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /write [Colour] [Text]"); SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink"); return 1; } new Colour; Colour = strval(tmp); if(Colour > 9 ) { SendClientMessage(playerid, red, "USAGE: /write [Colour] [Text]"); SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink"); return 1; } tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"WRITE"); if(Colour == 0) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(black,string); return 1; } else if(Colour == 1) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(COLOR_WHITE,string); return 1; } else if(Colour == 2) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(red,string); return 1; } else if(Colour == 3) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(orange,string); return 1; } else if(Colour == 4) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(yellow,string); return 1; } else if(Colour == 5) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(COLOR_GREEN1,string); return 1; } else if(Colour == 6) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(COLOR_BLUE,string); return 1; } else if(Colour == 7) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(COLOR_PURPLE,string); return 1; } else if(Colour == 8) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(COLOR_BROWN,string); return 1; } else if(Colour == 9) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(COLOR_PINK,string); return 1; } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command"); } return 1; } //----------------------------------------------------------------------------- if(strcmp(cmd, "/lockcar", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { if(IsPlayerInAnyVehicle(playerid)) { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i,false,true); CMDMessageToAdmins(playerid,"LOCKDOORS"); PlayerInfo[playerid][DoorsLocked] = 1; GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has locked his car",adminname); SendClientMessageToAll(blue,string); } else { SendClientMessage(playerid,red,"ERROR: You need to be in a vehicle to lock the doors"); } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/unlockcar", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { if(IsPlayerInAnyVehicle(playerid)) { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i,false,false); CMDMessageToAdmins(playerid,"UNLOCKDOORS"); PlayerInfo[playerid][DoorsLocked] = 0; GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has unlocked his car",adminname); SendClientMessageToAll(blue,string); } else { SendClientMessage(playerid,red,"ERROR: You need to be in a vehicle to lock the doors"); } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/fakedeath", true) == 0) { if(PlayerInfo[playerid][Level] >= 4) { new tmp[256], killer, killee, weapon; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /fakedeath [killer] [killee] [weapon]"); killer = strval(tmp); if(!IsPlayerConnected(killer) || killer == INVALID_PLAYER_ID || (PlayerInfo[killer][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) return SendClientMessage(playerid,red,"ERROR: Killer is not connected"); tmp = strtok(cmdtext, idx); killee = strval(tmp); if(!IsPlayerConnected(killee) || killee == INVALID_PLAYER_ID || (PlayerInfo[killee][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) return SendClientMessage(playerid,red,"ERROR: Killee is not connected"); tmp = strtok(cmdtext, idx); weapon = strval(tmp); if(!IsValidWeapon(weapon)) return SendClientMessage(playerid,red,"ERROR: Incorrect Weapon"); tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"FAKEDEATH"); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has sent a fake death message",adminname); MessageToAdmins(green,string); SendDeathMessage(killer,killee,weapon); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/lunjail", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new player1, tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /lunjail [playerid]"); return 1; } player1 = strval(tmp); if(IsPlayerConnected(player1)) { CMDMessageToAdmins(playerid,"LUnJail"); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has unjailed you",adminname); SendClientMessage(player1,blue,string); format(string,256,"Administrator %s has unjailed %s",adminname, playername); SendClientMessageToAll(blue,string); TogglePlayerControllable(player1,true); SpawnPlayer(player1); PlayerInfo[player1][Jailed] = 0; return 1; } else { SendClientMessage(playerid, red, "Player is not connected"); return 1; } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/unfreeze", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new player1, tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /unfreeze [playerid]"); return 1; } player1 = strval(tmp); if(IsPlayerConnected(player1)) { CMDMessageToAdmins(playerid,"Unfreeze"); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has unfrozen you",adminname); SendClientMessage(player1,blue,string); format(string,256,"Administrator %s has unfrozen %s",adminname, playername); SendClientMessageToAll(blue,string); TogglePlayerControllable(player1,true); PlayerInfo[player1][Frozen] = 0; PlayerPlaySound(player1,1057,0.0,0.0,0.0); return 1; } else { SendClientMessage(playerid, red, "Player is not connected"); return 1; } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/akill", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new player1, tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /akill [playerid]"); return 1; } player1 = strval(tmp); if(IsPlayerConnected(player1)) { CMDMessageToAdmins(playerid,"AKILL"); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has killed you",adminname); SendClientMessage(player1,blue,string); format(string,256,"You have killed %s",playername); SendClientMessage(playerid,blue,string); SetPlayerHealth(player1,0.0); return 1; } else { SendClientMessage(playerid, red, "Player is not connected"); return 1; } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/goto", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new player1, tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /goto [playerid]"); return 1; } player1 = strval(tmp); if(IsPlayerConnected(player1)) { CMDMessageToAdmins(playerid,"GOTO"); new Float:x, Float:y, Float:z; GetPlayerPos(player1,x,y,z); SetPlayerInterior(playerid,GetPlayerInterior(player1)); SetPlayerVirtualWorld(playerid,GetPlayerVirtualWorld(player1)); if(GetPlayerState(playerid) == 2) { SetVehiclePos(GetPlayerVehicleID(playerid),x+3,y,z); LinkVehicleToInterior(GetPlayerVehicleID(playerid),GetPlayerInterior(player1)); SetVehicleVirtualWorld(GetPlayerVehicleID(playerid),GetPlayerVirtualWorld(player1)); } else { SetPlayerPos(playerid,x+2,y,z); } GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); //format(string,256,"Administrator %s has teleported to you",adminname); SendClientMessage(player1,blue,string); format(string,256,"You have teleported to %s", playername); SendClientMessage(playerid,blue,string); return 1; } else { SendClientMessage(playerid, red, "Player is not connected"); return 1; } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/gethere", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new player1, tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /gethere [playerid]"); return 1; } player1 = strval(tmp); if(IsPlayerConnected(player1)) { CMDMessageToAdmins(playerid,"GETHERE"); new Float:x, Float:y, Float:z; GetPlayerPos(playerid,x,y,z); SetPlayerInterior(player1,GetPlayerInterior(playerid)); SetPlayerVirtualWorld(player1,GetPlayerVirtualWorld(playerid)); if(GetPlayerState(player1) == 2) { new VehicleID = GetPlayerVehicleID(player1); SetVehiclePos(VehicleID,x+3,y,z); LinkVehicleToInterior(VehicleID,GetPlayerInterior(playerid)); SetVehicleVirtualWorld(GetPlayerVehicleID(player1),GetPlayerVirtualWorld(playerid)); } else { SetPlayerPos(player1,x+2,y,z); } GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"You have been teleported to Administrator %s's location",adminname); SendClientMessage(player1,blue,string); format(string,256,"You have teleported %s to your location", playername); SendClientMessage(playerid,blue,string); return 1; } else { SendClientMessage(playerid, red, "Player is not connected"); return 1; } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/giveweapon", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new player1, tmp[256],weap,ammo; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /giveweapon [playerid] [weapon id]"); return 1; } player1 = strval(tmp); tmp = strtok(cmdtext, idx); weap = strval(tmp); if(!IsValidWeapon(weap)) return SendClientMessage(playerid,red,"ERROR: Incorrect Weapon ID"); tmp = strtok(cmdtext, idx); ammo = strval(tmp); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); if(IsPlayerConnected(player1)) { CMDMessageToAdmins(playerid,"GIVEWEAPON"); GivePlayerWeapon(player1, weap, ammo); format(string, sizeof(string), "You have given %s weapon id: %d with %d rounds of ammo", playername,weap,ammo); SendClientMessage(playerid,blue,string); format(string,256,"Administrator %s has given you weapon id: %d with %d rounds of ammo",adminname,weap,ammo); if(player1 != playerid) { SendClientMessage(player1,blue,string); } return 1; } else { SendClientMessage(playerid, red, "Player is not connected"); return 1; } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/sethealth", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256], player1, amount; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /sethealth [playerid] [Amount]"); player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /sethealth [playerid] [Amount]"); amount = strval(tmp); if((amount > 100) && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) && (PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Incorrect Health Amount"); } tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"SETHEALTH"); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has set your health to %d",adminname,amount); if(player1 != playerid) { SendClientMessage(player1,blue,string); } format(string,256,"You have set %s's health to %d",playername,amount); SendClientMessage(playerid,blue,string); SetPlayerHealth(player1,amount); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/setarmour", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setarmour [playerid] [Amount]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setarmour [playerid] [Amount]"); return 1; } new amount; amount = strval(tmp); if((amount > 100) && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) && (PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Incorrect Armour Amount"); } tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"SETARMOUR"); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has set your armour to %d",adminname,amount); if(player1 != playerid) { SendClientMessage(player1,blue,string); } format(string,256,"You have set %s's armour to %d",playername,amount); SendClientMessage(playerid,blue,string); SetPlayerArmour(player1,amount); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/setcash", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setcash [playerid] [Amount]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setcash [playerid] [Amount]"); return 1; } new amount; amount = strval(tmp); tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"SETCASH"); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has set your cash to $%d",adminname,amount); if(player1 != playerid) { SendClientMessage(player1,blue,string); } format(string,256,"You have set %s's cash to $%d",playername,amount); SendClientMessage(playerid,blue,string); ResetPlayerMoney(player1); GivePlayerMoney(player1,amount); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/setscore", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setscore [playerid] [Amount]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setscore [playerid] [Amount]"); return 1; } new score; score = strval(tmp); tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"SETSCORE"); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has set your score to %d",adminname,score); if(player1 != playerid) { SendClientMessage(player1,blue,string); } format(string,256,"You have set %s's score to %d",playername,score); SendClientMessage(playerid,blue,string); SetPlayerScore(player1,score); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/setskin", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setskin [playerid] [skinid]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setskin [playerid] [skinid]"); return 1; } new SkinID; SkinID = strval(tmp); if((SkinID == 0)||(SkinID == 7)||(SkinID >= 9 && SkinID <= 41)||(SkinID >= 43 && SkinID <= 64)||(SkinID >= 66 && SkinID <= 73)||(SkinID >= 75 && SkinID <= 85)||(SkinID >= 87 && SkinID <= 118)||(SkinID >= 120 && SkinID <= 148)||(SkinID >= 150 && SkinID <= 207)||(SkinID >= 209 && SkinID <= 264)||(SkinID >= 274 && SkinID <= 288)||(SkinID >= 290 && SkinID <= 299)) { tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"SETSKIN"); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has set your skin to %d",adminname,SkinID); if(player1 != playerid) { SendClientMessage(player1,blue,string); } format(string,256,"You have set %s's skin to %d",playername,SkinID); SendClientMessage(playerid,blue,string); SetPlayerSkin(player1,SkinID); } else { SendClientMessage(playerid,red,"ERROR: Incorrect skin id"); return 1; } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/setwanted", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setwanted [playerid] [level]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setwanted [playerid] [level]"); return 1; } new SkinID; SkinID = strval(tmp); if(SkinID < 7) { tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"SETWANTED"); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has set your wanted level to %d",adminname,SkinID); if(player1 != playerid) { SendClientMessage(player1,blue,string); } format(string,256,"You have set %s's wanted level to %d",playername,SkinID); SendClientMessage(playerid,blue,string); SetPlayerWantedLevel(player1,SkinID); } else { SendClientMessage(playerid,red,"ERROR: Incorrect wanted level"); return 1; } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/setname", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256], player1; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /setname [playerid] [Name]"); player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /setname [playerid] [Name]"); new length = strlen(cmdtext); if(length < 14 || length > 30 ) return SendClientMessage(playerid,red,"ERROR: Incorrect Name Length"); tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"SETNAME"); new strname[30]; format(strname,30,"%s",cmdtext[11]); GetPlayerName(player1, playername, sizeof(playername)); SetPlayerName(player1,cmdtext[11]); //OnPlayerConnect(player1); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has set your name to %s",adminname,cmdtext[11]); if(player1 != playerid) { SendClientMessage(player1,blue,string); } format(string,256,"You have set %s's name to %s",playername,cmdtext[11]); SendClientMessage(playerid,blue,string); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd,"/carcolour",true) == 0) { if(PlayerInfo[playerid][Level] >= 1) { new tmp[256], colour1, colour2; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /carcolour [playerid] [colour 1] [colour 2]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); colour1 = strval(tmp); if(colour1 < 0 || colour1 > 126) { SendClientMessage(playerid, red, "ERROR: Colour Number can't be below 0 or above 126"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /carcolour [playerid] [colour 1] [colour 2]"); return 1; } colour2 = strval(tmp); if(colour2 < 0 || colour2 > 126) { SendClientMessage(playerid, red, "ERROR: Colour Number can't be below 0 or above 126"); return 1; } CMDMessageToAdmins(playerid,"CARCOLOUR"); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has set your vehicle's colour to: Colour1 ID %d || Colour2 ID %d",adminname,colour1,colour2); if(player1 != playerid) { SendClientMessage(player1,blue,string); } format(string,256,"You have set %s's vehicle's colour to: Colour1 ID %d || Colour2 ID %d",playername,colour1,colour2); SendClientMessage(playerid,blue,string); ChangeVehicleColor(GetPlayerVehicleID(player1),colour1,colour2); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd,"/carhealth",true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256],player1,amount; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /carhealth [playerid] [Amount]"); player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) return SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /carhealth [playerid] [Amount]"); amount = strval(tmp); if((amount < 0 || amount > 1000000) && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) && (PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) return SendClientMessage(playerid,red,"ERROR: Incorrect Health Amount "); if(! (IsPlayerInAnyVehicle(playerid)) ) return SendClientMessage(playerid, red, "ERROR: This Player isnt in a vehicle"); tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"CARHEALTH"); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has set your vehicle health to %d",adminname,amount); if(player1 != playerid) { SendClientMessage(player1,blue,string); } format(string,256,"You have set %s's vehicle health to %d",playername,amount); SendClientMessage(playerid,blue,string); SetVehicleHealth(GetPlayerVehicleID(player1),amount); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //=========================[EJECT]============================================== if(strcmp(cmd, "/eject", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256], player1, Float:x, Float:y, Float:z; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /eject [playerid]"); return 1; } player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) return SendClientMessage(playerid,red,"ERROR: Player is not connected"); if(! (IsPlayerInAnyVehicle(player1)) ) return SendClientMessage(playerid,red,"ERROR: Player is not in a vehicle"); tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"EJECT"); GetPlayerPos(player1,x,y,z); SetPlayerPos(player1,x,y,z+3); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has ejects you",adminname); if(player1 != playerid) { SendClientMessage(player1,blue,string); } format(string,256,"You have ejected %s",playername); SendClientMessage(playerid,blue,string); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/fu", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256],NewName[20],player1; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /fu [playerid]"); player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) return SendClientMessage(playerid,red,"ERROR: Player is not connected"); tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"F U"); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s says fuck you",adminname); if(player1 != playerid) { SendClientMessage(player1,blue,string); } format(string,256,"You have told %s fuck you",playername); SendClientMessage(playerid,blue,string); SetPlayerHealth(player1,1.0); SetPlayerArmour(player1,0.0); ResetPlayerWeapons(player1);ResetPlayerMoney(player1);GivePlayerWeapon(player1,24,1); SetPlayerSkin(player1, 137); SetPlayerScore(player1, 0); SetPlayerColor(player1,COLOR_PINK); SetPlayerWeather(player1,19); format(NewName,sizeof(NewName),"[Noob]%s",playername); SetPlayerName(player1,NewName); if(IsPlayerInAnyVehicle(player1)) EraseVehicle(GetPlayerVehicleID(player1)); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/laston", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new file[256],name[24],str[256]; GetPlayerName(playerid,name,24); format(file,256,"/ladmin/users/%s.sav",udb_encode(name)); new tmp2[256]; if(dUserINT(PlayerName2(playerid)).("LastOn")==0) { format(str, sizeof(str),"Never"); tmp2 = str; } else { tmp2 = dini_Get(file,"LastOn"); } format(str, sizeof(str),"Last on = %s",tmp2); SendClientMessage(playerid, red, str); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/getinfo", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256]; tmp = strtok(cmdtext, idx); new player1; player1 = strval(tmp); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /getinfo [playerid]"); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID ) return SendClientMessage(playerid,red,"ERROR: Player is not connected"); tmp = strtok(cmdtext, idx); GetPlayerName(player1, playername, sizeof(playername)); new Float:player1health, Float:player1armour; GetPlayerHealth(player1,player1health); GetPlayerArmour(player1,player1armour); new playerip[256]; GetPlayerIp(player1, playerip, sizeof(playerip)); new Float:x, Float:y, Float:z; GetPlayerPos(player1,x,y,z); new getinfotext[256]; format(getinfotext, sizeof(getinfotext),"INFO: [ ID: %d || Name: %s ]",player1, playername); SendClientMessage(playerid,blue,getinfotext); format(getinfotext, sizeof(getinfotext),"INFO: Health[%d] Armour[%d] Ammo[%d] Score[%d] Cash[%d] Skin[%d] IP[%s] Ping[%d]",floatround(player1health),floatround(player1armour),GetPlayerAmmo(player1), GetPlayerScore(player1),GetPlayerMoney(player1),GetPlayerSkin(player1),playerip,GetPlayerPing(player1) ); SendClientMessage(playerid,blue,getinfotext); format(getinfotext, sizeof(getinfotext),"INFO: Interior[%d] Virtual World[%d] Wanted Level[%d] X[%0.2f] Y[%0.2f] Z[%0.2f]", GetPlayerInterior(player1), GetPlayerVirtualWorld(player1), GetPlayerWantedLevel(player1), Float:x,Float:y,Float:z); SendClientMessage(playerid,blue,getinfotext); if(PlayerInfo[playerid][LoggedIn] == 1) { format(getinfotext, sizeof(getinfotext),"INFO: Times On Server [%d] Kills[%d] Deaths[%d] Ratio[%0.2f] AdminLevel[%d]", (dUserINT(PlayerName2(player1)).("TimesOnServer")), PlayerInfo[player1][Kills] ,PlayerInfo[player1][Deaths],Float:PlayerInfo[player1][Kills]/Float:PlayerInfo[player1][Deaths],(dUserINT(PlayerName2(player1)).("level")) ); SendClientMessage(playerid,blue,getinfotext); format(getinfotext, sizeof(getinfotext),"INFO: Registered[%d] Logged[%d] In Jail[%d] Frozen [%d]",PlayerInfo[player1][Registered], PlayerInfo[player1][LoggedIn], PlayerInfo[player1][Jailed], PlayerInfo[player1][Frozen] ); SendClientMessage(playerid,blue,getinfotext); } else { format(getinfotext, sizeof(getinfotext),"INFO: Times On Server [%d] Kills[%d] Deaths[%d] Ratio[%0.2f] AdminLevel[%d]", (dUserINT(PlayerName2(player1)).("TimesOnServer")), PlayerInfo[player1][Kills] ,PlayerInfo[player1][Deaths],Float:PlayerInfo[player1][Kills]/Float:PlayerInfo[player1][Deaths],(dUserINT(PlayerName2(player1)).("level")) ); SendClientMessage(playerid,blue,getinfotext); format(getinfotext, sizeof(getinfotext),"INFO: [ Not Registered ] [ Not Logged In ] In Jail[%d] Frozen [%d]", PlayerInfo[player1][Jailed], PlayerInfo[player1][Frozen] ); SendClientMessage(playerid,blue,getinfotext); } } else { SendClientMessage(playerid,red,"ERROR: You need to be administrator level 2 to use this command"); } return 1; } //============================================================================== if(strcmp(cmd, "/getall", true) == 0) { if(PlayerInfo[playerid][Level] >= 4) { new Float:x,Float:y,Float:z, interior; GetPlayerPos(playerid,x,y,z); interior = GetPlayerInterior(playerid); SendClientMessage(playerid,blue,"All players are now at your location"); CMDMessageToAdmins(playerid,"GETALL"); GetPlayerName(playerid, adminname, sizeof(adminname)); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i) && i != playerid) { SetPlayerPos(i,x+(playerid/4),y+(playerid/4),z); SetPlayerInterior(i,interior); PlayerPlaySound(i,1057,0.0,0.0,0.0); format(string,256,"Administrator %s has teleported you",adminname); SendClientMessage(i,blue,string); } } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/healall", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { CMDMessageToAdmins(playerid,"HEALALL"); GetPlayerName(playerid, adminname, sizeof(adminname)); SendClientMessage(playerid,blue,"You have healed all players"); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i) == 1) { SetPlayerHealth(i,100.0); PlayerPlaySound(i,1057,0.0,0.0,0.0); format(string,256,"Administrator %s has restored your health",adminname); SendClientMessage(i,blue,string); } } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/armourall", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { CMDMessageToAdmins(playerid,"ARMOURALL"); GetPlayerName(playerid, adminname, sizeof(adminname)); SendClientMessage(playerid,blue,"You have given all players armour"); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i) == 1) { SetPlayerArmour(i,100.0); PlayerPlaySound(i,1057,0.0,0.0,0.0); format(string,256,"Administrator %s has restored your armour",adminname); SendClientMessage(i,blue,string); } } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/killall", true) == 0) { if(PlayerInfo[playerid][Level] >= 4) { CMDMessageToAdmins(playerid,"KILLALL"); GetPlayerName(playerid, adminname, sizeof(adminname)); SendClientMessage(playerid,blue,"You have killed all players"); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i) == 1 && (i != playerid) && i != ServerInfo[MaxAdminLevel]) { SetPlayerHealth(i,0.0); format(string,256,"Administrator %s has killed you",adminname); SendClientMessage(i,blue,string); } } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/freezeall", true) == 0) { if(PlayerInfo[playerid][Level] >= 4) { CMDMessageToAdmins(playerid,"FREEZEALL"); GetPlayerName(playerid, adminname, sizeof(adminname)); SendClientMessage(playerid,blue,"You have frozen all players"); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i) == 1 && (i != playerid) && i != ServerInfo[MaxAdminLevel]) { TogglePlayerControllable(playerid,false); format(string,256,"Administrator %s has frozen you",adminname); SendClientMessage(i,blue,string); } } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/unfreezeall", true) == 0) { if(PlayerInfo[playerid][Level] >= 4) { CMDMessageToAdmins(playerid,"UNFREEZEALL"); GetPlayerName(playerid, adminname, sizeof(adminname)); SendClientMessage(playerid,blue,"You have unfrozen all players"); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i) == 1 && (i != playerid) && i != ServerInfo[MaxAdminLevel]) { TogglePlayerControllable(playerid,true); format(string,256,"Administrator %s has unfrozen you",adminname); SendClientMessage(i,blue,string); } } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/kickall", true) == 0) { if(PlayerInfo[playerid][Level] >= 4) { CMDMessageToAdmins(playerid,"KICKALL"); GetPlayerName(playerid, adminname, sizeof(adminname)); SendClientMessage(playerid,blue,"You have kicked all players"); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i) == 1 && (i != playerid) && i != ServerInfo[MaxAdminLevel]) { format(string,256,"Administrator %s has kick everyone",adminname); SendClientMessage(i,blue,string); Kick(i); } } SaveToFile("KickLog",string); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/disarmall", true) == 0) { if(PlayerInfo[playerid][Level] >= 4) { CMDMessageToAdmins(playerid,"DISARMALL"); GetPlayerName(playerid, adminname, sizeof(adminname)); SendClientMessage(playerid,blue,"You have disarmed all players"); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) { ResetPlayerWeapons(i); PlayerPlaySound(i,1057,0.0,0.0,0.0); format(string,256,"Administrator %s has disarmed you",adminname); SendClientMessage(i,blue,string); } } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/ejectall", true) == 0) { if(PlayerInfo[playerid][Level] >= 4) { new Float:x, Float:y, Float:z; CMDMessageToAdmins(playerid,"EJECTALL"); GetPlayerName(playerid, adminname, sizeof(adminname)); SendClientMessage(playerid,blue,"You have ejected everyone from their vehicle"); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) { GetPlayerPos(i,x,y,z); SetPlayerPos(i,x,y,z+3); PlayerPlaySound(i,1057,0.0,0.0,0.0); format(string,256,"Administrator %s has ejected you",adminname); if(i != playerid) SendClientMessage(i,blue,string); } } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ if(strcmp(cmd, "/setllwanted", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256],wanted; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setallwanted [level]"); return 1; } wanted = strval(tmp); if(wanted > 6) { SendClientMessage(playerid,red,"ERROR: Incorrect Wanted Level"); return 1; } tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"SETALLWANTED"); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string, sizeof(string), "You have set everyone's wanted level to %d",wanted); SendClientMessage(playerid,blue,string); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i) == 1) { PlayerPlaySound(i,1057,0.0,0.0,0.0); format(string,256,"Administrator %s has set your wanted level to %d",adminname,wanted); if(i != playerid) { SendClientMessage(i,blue,string); } SetPlayerWantedLevel(i,wanted); } } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ if(strcmp(cmd, "/setallweather", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256],weather; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /setallweather [weatherid]"); weather = strval(tmp); tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"SETALLWEATHER"); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerWeather(i, weather); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ if(strcmp(cmd, "/setalltime", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256],timeh; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /setalltime [hour]"); if(!strlen(tmp))return SendClientMessage(playerid, red, "USAGE: /setalltime [hour]"); timeh = strval(tmp); if(timeh > 24) return SendClientMessage(playerid, red, "ERROR: This hour doesnt exist !"); tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"SETALLTIME"); GetPlayerName(playerid, adminname, sizeof(adminname)); for(new i = 0; i <= MAX_PLAYERS; i++) { SetPlayerTime(i,timeh,0); PlayerPlaySound(i,1057,0.0,0.0,0.0); format(string,256,"Administrator %s has changed the time to %d:00",adminname,timeh); SendClientMessage(i,blue,string); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ if(strcmp(cmd, "/giveallweapon", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256],weap,ammo; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /giveallweapon [playerid] [weapon id]"); return 1; } weap = strval(tmp); if(!IsValidWeapon(weap)) { SendClientMessage(playerid,red,"ERROR: Incorrect Weapon ID"); return 1; } tmp = strtok(cmdtext, idx); ammo = strval(tmp); CMDMessageToAdmins(playerid,"GIVEALLWEAPON"); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string, sizeof(string), "You have given everyone weapon id: %d with %d rounds of ammo",weap,ammo); SendClientMessage(playerid,blue,string); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i) == 1) { PlayerPlaySound(i,1057,0.0,0.0,0.0); format(string,256,"Administrator %s has given you weapon id: %d with %d rounds of ammo",adminname,weap,ammo); if(i != playerid) { SendClientMessage(i,blue,string); } GivePlayerWeapon(i,weap,ammo); } } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/setallworld", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setallworld [virtual world]"); return 1; } new world; world = strval(tmp); tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"SETALLWORLD"); GetPlayerName(playerid, adminname, sizeof(adminname)); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); format(string,256,"You have set everyones virtual world to %d",world); SendClientMessage(playerid,blue,string); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i) == 1) { format(string,256,"Administrator %s has set your virtual world to %d",adminname,world); SendClientMessage(i,blue,string); SetPlayerVirtualWorld(i,world); PlayerPlaySound(i,1057,0.0,0.0,0.0); } } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/setallscore", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256],score; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setallscore [score]"); return 1; } score = strval(tmp); tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"SETALLWANTED"); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string, sizeof(string), "You have set everyone's score to %d",score); SendClientMessage(playerid,blue,string); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i) == 1) { PlayerPlaySound(i,1057,0.0,0.0,0.0); format(string,256,"Administrator %s has set your score to %d",adminname,score); if(i != playerid) { SendClientMessage(i,blue,string); } SetPlayerScore(i,score); } } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ if(strcmp(cmd, "/setallcash", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256],amount; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /setallcash [amount]"); amount = strval(tmp); tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"SETALLCASH"); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string, sizeof(string), "You have set everyone's cash to $%d",amount); SendClientMessage(playerid,blue,string); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i) == 1) { PlayerPlaySound(i,1057,0.0,0.0,0.0); format(string,256,"Administrator %s has set your cash to $%d",adminname,amount); if(i != playerid) SendClientMessage(i,blue,string); ResetPlayerMoney(i); GivePlayerMoney(i,amount); } } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ if(strcmp(cmd, "/giveallcash", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256],amount; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /giveallcash [amount]"); amount = strval(tmp); tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"SETALLCASH"); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string, sizeof(string), "You have given everyone $%d",amount); SendClientMessage(playerid,blue,string); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i) == 1) { PlayerPlaySound(i,1057,0.0,0.0,0.0); format(string,256,"Administrator %s has given you $%d",adminname,amount); if(i != playerid) SendClientMessage(i,blue,string); GivePlayerMoney(i,amount); } } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/kickbots", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { CMDMessageToAdmins(playerid,"KICKBOTS"); GetPlayerName(playerid, adminname, sizeof(adminname)); SendClientMessage(playerid,blue,"You have kicked all bots"); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i) == 1 && (i != playerid) && (i != ServerInfo[MaxAdminLevel]) && (GetPlayerPing(i) < 1 ) ) { format(string,256,"Administrator %s kicked has all bots",adminname); SendClientMessage(i,blue,string); Kick(i); } } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //==================================[ REMOTE CONSOLE ]========================== if(strcmp(cmd, "/loadfs", true) == 0) { if(PlayerInfo[playerid][Level] >= 5) { new str[256]; format(str,256,"%s",cmdtext[1]); SendRconCommand(str); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } if(strcmp(cmd, "/unloadfs", true) == 0) { if(PlayerInfo[playerid][Level] >= 5) { new str[256]; format(str,256,"%s",cmdtext[1]); SendRconCommand(str); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } /* if(strcmp(cmd, "/changemode", true) == 0) { if(PlayerInfo[playerid][Level] >= 4) { new str[256]; format(str,256,"%s",cmdtext[1]); SendRconCommand(str); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } */ if(strcmp(cmd, "/gmx", true) == 0) { if(PlayerInfo[playerid][Level] >= 5) { OnGameModeExit(); SetTimer("RestartGM",5000,0); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } if(strcmp(cmd, "/unloadladmin", true) == 0) { if(PlayerInfo[playerid][Level] >= 5) { OnGameModeExit(); SetTimer("UnloadFS",5000,0); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if (strcmp(cmd, "/admins", true) == 0) { new count=0; SendClientMessage(playerid, green, "________________________________________"); for(new i=0; i 1) { GetPlayerName(i, adminname, sizeof(adminname)); format(string, 256, "Admin: %s [ID %d] [Level %d]", adminname,i,PlayerInfo[i][Level]); SendClientMessage(playerid, blue, string); count++; } if(PlayerInfo[i][Level] == 1) { GetPlayerName(i, adminname, sizeof(adminname)); format(string, 256, "Member: %s [ID %d] [Level %d]", adminname,i,PlayerInfo[i][Level]); SendClientMessage(playerid, COLOR_BLUE, string); count++; } } } //-----=[ rcon ]=------------------ for(new i=0; i= 1) SendClientMessage(playerid, COLOR_WHITE, string); } } } if(count == 0) { SendClientMessage(playerid, blue, "LAdmin Found No Administrators online"); } SendClientMessage(playerid, green, "________________________________________"); return 1; } //========================[Time]================================================ if(strcmp(cmd, "/time", true) == 0) { new hour,minuite,second; gettime(hour,minuite,second); FixHour(hour); hour = shifthour; format(string, sizeof(string), "~g~|~w~%d:%d~g~|", hour, minuite); GameTextForPlayer(playerid, string, 5000, 1); return 1; } /******************************************************************************* *******************************************************************************/ /******************************************************************************* TELEPORT COMMAND *******************************************************************************/ if(strcmp(cmd, "/wisland", true) == 0) { if (IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid), -1875.806762, 2187.444580, 4.671073); SetVehicleZAngle(GetPlayerVehicleID(playerid), 135.697875); LinkVehicleToInterior(GetPlayerVehicleID(playerid), 1); } if (!IsPlayerInAnyVehicle(playerid)) { SetPlayerPos(playerid, -1875.806762, 2187.444580, 4.671073); SetPlayerFacingAngle(playerid, 131.025436); } SetPlayerInterior(playerid, 0); } if(strcmp(cmd, "/Xtreme", true) == 0) { new cartype = GetPlayerVehicleID(playerid); new State=GetPlayerState(playerid); SetPlayerInterior(playerid,0); if(State!=PLAYER_STATE_DRIVER) SetPlayerPos(playerid,1527.3297,-2455.9033,13.5547); else if(IsPlayerInVehicle(playerid, cartype) == 1) { SetVehiclePos(cartype,1527.3297,-2455.9033,13.5547); SetVehicleZAngle(cartype,266); } else SetPlayerPos(playerid,1527.3297,-2455.9033,13.5547); GameTextForPlayer(playerid,"~b~Welcome To X~r~treme stunt park! ~n~By Z~r~H3r0",2500,3); return 1; } /******************************************************************************* *******************************************************************************/ /******************************************************************************* PoD *******************************************************************************/ new tmp[255]; new idplayer; cmd = strtok(cmdtext, idx); if(strcmp(cmd, "/vkick", true) == 0) { if(vTimer > 0){ SendClientMessage(playerid, COLOR_YELLOW, "Cannot Run Concurrent Vote-Kicks!"); return 1;} tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /vkick [PlayerID] [Reason]"); strdel(reason, 0,128); return 1; } idplayer = strval(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /vkick [PlayerID] [Reason]"); strdel(reason, 0,128); return 1; } strins(reason, tmp,0,128); if(IsPlayerConnected(idplayer)) { vPlayer = idplayer; vTimer = (pTime + 1); rVotes = ((players * pPerc) / 100); format(string, sizeof(string), " VoteKick Started...by %s", PlayerName(playerid)); SendClientMessageToAll(COLOR_YELLOW, string); format(string, sizeof(string), " [%s] Reason: %s", PlayerName(vPlayer), reason); SendClientMessageToAll(COLOR_YELLOW, string); format(string, sizeof(string), " %d Votes Required [Type /vote if you agree]", rVotes); SendClientMessageToAll(COLOR_YELLOW, string); return 1; } } else if(strcmp(cmdtext, "/vote", true) == 0) { if(vTimer < 1){ SendClientMessage(playerid, COLOR_WHITE, "No votekicks running!"); return 1;} if(Voted[playerid] == 1){ SendClientMessage(playerid, COLOR_WHITE, "You have already voted!"); return 1;} Votes++; Voted[playerid] = 1; format(string, sizeof(string), " Votes: [%d/%d]", Votes, rVotes); SendClientMessageToAll(COLOR_YELLOW, string); if(Votes == rVotes){ VoteKickSuccessful(); } return 1; } else if(strcmp(cmdtext, "/endvote", true) == 0) { if(vTimer < 1){ SendClientMessage(playerid, COLOR_WHITE, "No votekicks running!"); return 1;} AdminEndVoteKick(playerid); return 1; } else if(strcmp(cmdtext, "/vhelp", true) == 0) { SendClientMessage(playerid, COLOR_YELLOW,"PoD: Power of Democracy [Vote-Kick] v1.0 by Scarface"); SendClientMessage(playerid, COLOR_YELLOW,"Commands:"); SendClientMessage(playerid, COLOR_YELLOW,"/vkick [PlayerID] [Reason]"); SendClientMessage(playerid, COLOR_YELLOW,"/vote - Votes for Current VoteKick"); SendClientMessage(playerid, COLOR_YELLOW,"/cvote - Displays Current VoteKick"); SendClientMessage(playerid, COLOR_YELLOW,"Commands(Admins):"); SendClientMessage(playerid, COLOR_YELLOW,"/endvote - Ends Vote"); return 1; } else if(strcmp(cmdtext, "/cvote", true) == 0) { if(vTimer < 1){SendClientMessage(playerid, COLOR_WHITE, "No votekicks running!");return 1;} format(string, sizeof(string), " Current VoteKick...by %s", PlayerName(playerid)); SendClientMessageToAll(COLOR_YELLOW, string); format(string, sizeof(string), " [%s] Reason: %s", PlayerName(vPlayer), reason); SendClientMessageToAll(COLOR_YELLOW, string); format(string, sizeof(string), " %d Votes Required [Total:%d] [Type /vote if you agree]", rVotes, Votes); SendClientMessageToAll(COLOR_YELLOW, string); return 1; } /******************************************************************************* *******************************************************************************/ return 0; } /******************************************************************************* Admin Scritpt *******************************************************************************/ //============================================================ dcmd_setgravity(playerid,params[]) { if(PlayerInfo[playerid][Level] >= 3) { if(!strlen(params)||!(strval(params)<=50&&strval(params)>=-50)) return SendClientMessage(playerid,red,"USAGE: /setgravity <-50.0 - 50.0>"); CMDMessageToAdmins(playerid,"SETGRAVITY"); new string[256],adminname[24]; GetPlayerName(playerid, adminname, sizeof(adminname)); new Float:Gravity = floatstr(params);format(string,256,"Admnistrator %s has set the gravity to %f",adminname,Gravity); SetGravity(Gravity); return SendClientMessageToAll(blue,string); } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } dcmd_lcredits(playerid,params[]) { #pragma unused params SendClientMessage(playerid,green,"LAdmin Information: [ Version: 2.2 ] [ Released: Feb 08 ]"); return SendClientMessage(playerid,green,"Credits: [ Creator: LethaL ] [Car Shop Menu: Darkimmortal] [Warn: Andre9977]"); } dcmd_serverinfo(playerid,params[]) { #pragma unused params new TotalVehicles = CreateVehicle(411, 0, 0, 0, 0, 0, 0, 1000); DestroyVehicle(TotalVehicles); new numo = CreateObject(1245,0,0,1000,0,0,0); DestroyObject(numo); new nump = CreatePickup(371,2,0,0,1000); DestroyPickup(nump); new gz = GangZoneCreate(3,3,5,5); GangZoneDestroy(gz); new model[250], nummodel; for(new i=1;i= 1) { CMDMessageToAdmins(playerid,"ANNOUNCE"); if(!strlen(params)) return SendClientMessage(playerid,red,"Syntax Error: \"/ANNOUNCE \"."); return GameTextForAll(params,4000,3); } else return SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command"); } //=====================================[ Menus ]=========================================================== dcmd_lmenu(playerid,params[]) { #pragma unused params if(PlayerInfo[playerid][Level] >= 2) { if(IsPlayerInAnyVehicle(playerid)) { TogglePlayerControllable(playerid,false); ShowMenuForPlayer(LMainMenu,playerid); } else { ShowMenuForPlayer(LMainMenu,playerid); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } dcmd_ltele(playerid,params[]) { #pragma unused params if(PlayerInfo[playerid][Level] >= 2) { if(IsPlayerInAnyVehicle(playerid)) { TogglePlayerControllable(playerid,false); ShowMenuForPlayer(LTele,playerid); } else { ShowMenuForPlayer(LTele,playerid); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } dcmd_lweather(playerid,params[]) { #pragma unused params if(PlayerInfo[playerid][Level] >= 3) { if(IsPlayerInAnyVehicle(playerid)) { TogglePlayerControllable(playerid,false); ShowMenuForPlayer(LWeather,playerid); } else { ShowMenuForPlayer(LWeather,playerid); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } dcmd_ltime(playerid,params[]) { #pragma unused params if(PlayerInfo[playerid][Level] >= 3) { if(IsPlayerInAnyVehicle(playerid)) { TogglePlayerControllable(playerid,false); ShowMenuForPlayer(LTime,playerid); } else { ShowMenuForPlayer(LTime,playerid); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } dcmd_cm(playerid,params[]) { #pragma unused params if(PlayerInfo[playerid][Level] >= 2) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"ERROR: You already have a car."); } else { ShowMenuForPlayer(LCars,playerid); TogglePlayerControllable(playerid,false); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } dcmd_ltmenu(playerid,params[]) { #pragma unused params if(PlayerInfo[playerid][Level] >= 2) { if(IsPlayerInAnyVehicle(playerid)) { new LVehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(LVehicleID); switch(LModel) { case 448,461,462,463,468,471,509,510,521,522,523,581,586,449: return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle!"); } TogglePlayerControllable(playerid,false); ShowMenuForPlayer(LTuneMenu,playerid); } else { SendClientMessage(playerid,red,"ERROR: You do not have a vehicle to tune"); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } dcmd_lweapons(playerid,params[]) { #pragma unused params if(PlayerInfo[playerid][Level] >= 3) { if(IsPlayerInAnyVehicle(playerid)) { TogglePlayerControllable(playerid,false); ShowMenuForPlayer(XWeapons,playerid); } else { ShowMenuForPlayer(XWeapons,playerid); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } dcmd_lvehicle(playerid,params[]) { #pragma unused params if(PlayerInfo[playerid][Level] >= 2) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"ERROR: You already have a car."); } else { ShowMenuForPlayer(LVehicles,playerid); TogglePlayerControllable(playerid,false); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //========================[ADMIN AREA]========================================== dcmd_adminarea(playerid,params[]) { #pragma unused params if(PlayerInfo[playerid][Level] >= 2) { CMDMessageToAdmins(playerid,"ADMINAREA"); GameTextForPlayer(playerid,"Welcome Admin",1000,3); SetPlayerPos(playerid,377.9259,170.8513,1008.383); SetPlayerInterior(playerid,3); } else { SendClientMessage(playerid,red, "ERROR: You must be an administrator to use this command."); SetPlayerHealth(playerid,1.0); new pname[MAX_PLAYER_NAME], string[256]; GetPlayerName(playerid, pname, MAX_PLAYER_NAME); format(string, sizeof(string), "SERVER MESSAGE: %s has been used adminarea (non admin)", pname); MessageToAdmins(red,string); } return 1; } //============================================================================== ChangeMenu(playerid,Menu:oldmenu,Menu:newmenu){ if(IsValidMenu(oldmenu)) HideMenuForPlayer(oldmenu,playerid); ShowMenuForPlayer(newmenu,playerid); return 1; } CloseMenu(playerid,Menu:oldmenu){ HideMenuForPlayer(oldmenu,playerid); TogglePlayerControllable(playerid,1); return 1; } BuyCar(playerid,vehid,Menu:mnu){ new Float:X,Float:Y,Float:Z,Float:A; CloseMenu(playerid,mnu); SetCameraBehindPlayer(playerid); GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,A); new carid = CreateVehicle(vehid,X,Y,Z,A,-1,-1,600); PutPlayerInVehicle(playerid,carid,0); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); return 0; } //------------------------------------------------------------------------------ MaxAmmo(playerid) { new slot, weap, ammo; for (slot = 0; slot < 14; slot++) { GetPlayerWeaponData(playerid, slot, weap, ammo); if (IsValidWeapon(weap)) { GivePlayerWeapon(playerid, weap, 99999); } } return 1; } //============================================================================== public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { new x = 0; while(x!=MAX_PLAYERS) { if( IsPlayerConnected(x) && GetPlayerState(x) == PLAYER_STATE_SPECTATING && gSpectateID[x] == playerid && gSpectateType[x] == ADMIN_SPEC_TYPE_PLAYER ) { SetPlayerInterior(x,newinteriorid); } x++; } } //============================================================================== public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if(GetPlayerState(playerid) == PLAYER_STATE_SPECTATING && gSpectateID[playerid] != INVALID_PLAYER_ID) { if(newkeys == KEY_JUMP) { AdvanceSpectate(playerid); } else if(newkeys == KEY_SPRINT) { ReverseSpectate(playerid); } } return 1; } /******************************************************************************* *******************************************************************************/ public OnPlayerInfoChange(playerid) { return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { /******************************************************************************* Admin Script *******************************************************************************/ for(new x=0; x", string,specplayerid);//sprint jump SpecText = TextDrawCreate(271.000000,427.000000,string); TextDrawTextSize(SpecText,437.000000,0.000000); TextDrawSetOutline(SpecText,1); TextDrawSetShadow(SpecText,1); TextDrawShowForPlayer(playerid,SpecText); return 1; } //------------------------------------------------------------------------------ stock StopSpectate(playerid) { TogglePlayerSpectating(playerid, 0); gSpectateID[playerid] = INVALID_PLAYER_ID; gSpectateType[playerid] = ADMIN_SPEC_TYPE_NONE; GameTextForPlayer(playerid,"~n~~n~~n~~w~Spectate off",1000,3); TextDrawDestroy(SpecText); return 1; } //------------------------------------------------------------------------------ stock AdvanceSpectate(playerid) { if(ConnectedPlayers() == 2) { StopSpectate(playerid); return 1; } if(GetPlayerState(playerid) == PLAYER_STATE_SPECTATING && gSpectateID[playerid] != INVALID_PLAYER_ID) { for(new x=gSpectateID[playerid]+1; x<=MAX_PLAYERS; x++) { if(x == MAX_PLAYERS) { x = 0; } if(IsPlayerConnected(x) && x != playerid) { if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && gSpectateID[x] != INVALID_PLAYER_ID || (GetPlayerState(x) != 1 && GetPlayerState(x) != 2 && GetPlayerState(x) != 3)) { continue; } else { StartSpectate(playerid, x); break; } } } } return 1; } //------------------------------------------------------------------------------ stock ReverseSpectate(playerid) { if(ConnectedPlayers() == 2) { StopSpectate(playerid); return 1; } if(GetPlayerState(playerid) == PLAYER_STATE_SPECTATING && gSpectateID[playerid] != INVALID_PLAYER_ID) { for(new x=gSpectateID[playerid]-1; x>=0; x--) { if(x == 0) { x = MAX_PLAYERS; } if(IsPlayerConnected(x) && x != playerid) { if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && gSpectateID[x] != INVALID_PLAYER_ID || (GetPlayerState(x) != 1 && GetPlayerState(x) != 2 && GetPlayerState(x) != 3)) { continue; } else { StartSpectate(playerid, x); break; } } } } return 1; } //------------------------------------------- forward PosAfterSpec(playerid); public PosAfterSpec(playerid) { SetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]); SetPlayerFacingAngle(playerid,Pos[playerid][3]); } //============================================================================== EraseVehicle(vehicleid) { for(new players=0;players<=MAX_PLAYERS;players++) { new Float:X,Float:Y,Float:Z; if (IsPlayerInVehicle(players,vehicleid)) { GetPlayerPos(players,X,Y,Z); SetPlayerPos(players,X,Y,Z+2); SetVehicleToRespawn(vehicleid); } SetVehicleParamsForPlayer(vehicleid,players,0,1); } SetTimerEx("VehRes",3000,0,"d",vehicleid); return 1; } //============================================================================== forward VehRes(vehicleid); public VehRes(vehicleid) { DestroyVehicle(vehicleid); } //============================================================================== forward GivePlayerCar(playerid,vehicleid); public GivePlayerCar(playerid,vehicleid) { new Float:X,Float:Y,Float:Z,Float:Angle,LVehicleIDt; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); LVehicleIDt = CreateVehicle(vehicleid,X,Y,Z,Angle,-1,-1,-1); SetVehicleNumberPlate(LVehicleIDt, "admin"); TuneLCar(LVehicleIDt); PutPlayerInVehicle(playerid,LVehicleIDt,0); SetVehicleVirtualWorld(LVehicleIDt, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(LVehicleIDt, GetPlayerInterior(playerid)); CMDMessageToAdmins(playerid,"LTunedCar"); } /******************************************************************************* *******************************************************************************/ public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { /******************************************************************************* Admin Scipt *******************************************************************************/ if (strlen(cmd) > 50) { print("Invalid command length (exceeding 50 characters)"); return true; } //------------------------------------------ if(strcmp(cmd, "info", true)==0) { new TotalVehicles = CreateVehicle(411, 0, 0, 0, 0, 0, 0, 1000); DestroyVehicle(TotalVehicles); new numo = CreateObject(1245,0,0,1000,0,0,0); DestroyObject(numo); new nump = CreatePickup(371,2,0,0,1000); DestroyPickup(nump); new gz = GangZoneCreate(3,3,5,5); GangZoneDestroy(gz); new model[250], nummodel; for(new i=1;i '9' || targetid > max_playerid || targetid < 0 || !cmd[arg_2]) printf("Usage: \"pm \"",max_playerid); else if ( !IsPlayerConnected(targetid) ) print("This player is not connected!"); else { format(message, sizeof(message), "[RCON] PM from an admin: %s", cmd[arg_2]); SendClientMessage(targetid, 0xFFFFFFFF, message); } return true; } //-------------------------------------------- if(!strcmp(cmd, "asay", .length = 4)) { new arg_1 = argpos(cmd), message[128]; if ( !cmd[arg_1] || cmd[arg_1] < '0') print("Usage: \"asay \""); else { format(message, sizeof(message), "[RCON] MessageToAdmins: %s", cmd[arg_1]); MessageToAdmins(0xFFFFFFFF, message); } return true; } //--------------------------------------- if(strcmp(cmd, "uconfig", true)==0) { UpdateConfig(); print("Configuration Successfully Updated"); return true; } /******************************************************************************* *******************************************************************************/ return 0; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { /******************************************************************************* Admin Script *******************************************************************************/ new Menu:Current = GetPlayerMenu(playerid); new string[256]; //==============[ new menus ]=================================================== if(Current == LMainMenu) { switch(row) { case 0: { if(PlayerInfo[playerid][Level] >= 4) { ShowMenuForPlayer(AdminEnable,playerid); TogglePlayerControllable(playerid,true); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); TogglePlayerControllable(playerid,true); } } case 1: { if(PlayerInfo[playerid][Level] >= 4) { ShowMenuForPlayer(AdminDisable,playerid); TogglePlayerControllable(playerid,true); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); TogglePlayerControllable(playerid,true); } } case 2: { ShowMenuForPlayer(LWeather,playerid); } case 3: { ShowMenuForPlayer(LTime,playerid); } case 4: { ShowMenuForPlayer(LVehicles,playerid); } case 5: { ShowMenuForPlayer(LCars,playerid); } case 6: { if(PlayerInfo[playerid][Level] >= 2) { if(IsPlayerInAnyVehicle(playerid)) { new LVehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(LVehicleID); switch(LModel) { case 448,461,462,463,468,471,509,510,521,522,523,581,586,449: { SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle"); TogglePlayerControllable(playerid,true); return 1; } } TogglePlayerControllable(playerid,false); ShowMenuForPlayer(LTuneMenu,playerid); } else { SendClientMessage(playerid,red,"ERROR: You do not have a vehicle to tune"); TogglePlayerControllable(playerid,true); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); TogglePlayerControllable(playerid,true); } } case 7: { if(PlayerInfo[playerid][Level] >= 3) { ShowMenuForPlayer(XWeapons,playerid); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); TogglePlayerControllable(playerid,true); }} case 8: { ShowMenuForPlayer(LTele,playerid); } case 9: { new Menu:Currentxmenu = GetPlayerMenu(playerid); HideMenuForPlayer(Currentxmenu,playerid); TogglePlayerControllable(playerid,true); } } }//------------------------------------------------------------------------- if(Current == AdminEnable) { new adminname[MAX_PLAYER_NAME]; GetPlayerName(playerid, adminname, sizeof(adminname)); switch(row){ case 0: { ServerInfo[AntiSwear] = 1; format(string,256,"Administrator %s has enabled antiswear",adminname); SendClientMessageToAll(blue,string); } case 1: { ServerInfo[NameKick] = 1; format(string,256,"Administrator %s has enabled namekick",adminname); SendClientMessageToAll(blue,string); } case 2: { ServerInfo[AntiSpam] = 1; format(string,256,"Administrator %s has enabled antispam",adminname); SendClientMessageToAll(blue,string); } case 3: { ServerInfo[MaxPing] = 1; format(string,256,"Administrator %s has enabled ping kick",adminname); SendClientMessageToAll(blue,string); } case 4: { ServerInfo[ReadCmds] = 1; format(string,256,"Administrator %s has enabled reading commands",adminname); MessageToAdmins(blue,string); } case 5: { ServerInfo[ReadPMs] = 1; format(string,256,"Administrator %s has enabled reading pms",adminname); MessageToAdmins(blue,string); } case 6: { ServerInfo[NoCaps] = 1; format(string,256,"Administrator %s has prevented captial letters in chat",adminname); SendClientMessageToAll(blue,string); } case 7: return ChangeMenu(playerid,Current,LMainMenu); } return TogglePlayerControllable(playerid,true); }//------------------------------------------------------------------------ if(Current == AdminDisable) { new adminname[MAX_PLAYER_NAME]; GetPlayerName(playerid, adminname, sizeof(adminname)); switch(row){ case 0: { ServerInfo[AntiSwear] = 0; format(string,256,"Administrator %s has disabled antiswear",adminname); SendClientMessageToAll(blue,string); } case 1: { ServerInfo[NameKick] = 0; format(string,256,"Administrator %s has disabled namekick",adminname); SendClientMessageToAll(blue,string); } case 2: { ServerInfo[AntiSpam] = 0; format(string,256,"Administrator %s has disabled antispam",adminname); SendClientMessageToAll(blue,string); } case 3: { ServerInfo[MaxPing] = 0; format(string,256,"Administrator %s has disabled ping kick",adminname); SendClientMessageToAll(blue,string); } case 4: { ServerInfo[ReadCmds] = 0; format(string,256,"Administrator %s has disabled reading commands",adminname); MessageToAdmins(blue,string); } case 5: { ServerInfo[ReadPMs] = 0; format(string,256,"Administrator %s has disabled reading pms",adminname); MessageToAdmins(blue,string); } case 6: { ServerInfo[NoCaps] = 0; format(string,256,"Administrator %s has allowed captial letters in chat",adminname); SendClientMessageToAll(blue,string); } case 7: return ChangeMenu(playerid,Current,LMainMenu); } return TogglePlayerControllable(playerid,true); }//------------------------------------------------------------------------- if(Current==LVehicles){ switch(row){ case 0: ChangeMenu(playerid,Current,twodoor); case 1: ChangeMenu(playerid,Current,fourdoor); case 2: ChangeMenu(playerid,Current,fastcar); case 3: ChangeMenu(playerid,Current,Othercars); case 4: ChangeMenu(playerid,Current,bikes); case 5: ChangeMenu(playerid,Current,boats); case 6: ChangeMenu(playerid,Current,planes); case 7: ChangeMenu(playerid,Current,helicopters); case 8: return ChangeMenu(playerid,Current,LMainMenu); } return 1; } if(Current==twodoor){ new vehid; switch(row){ case 0: vehid = 533; case 1: vehid = 139; case 2: vehid = 555; case 3: vehid = 422; case 4: vehid = 554; case 5: vehid = 575; case 6: vehid = 536; case 7: vehid = 535; case 8: vehid = 576; case 9: vehid = 401; case 10: vehid = 526; case 11: return ChangeMenu(playerid,Current,LVehicles); } return BuyCar(playerid,vehid,Current); } if(Current==fourdoor){ new vehid; switch(row){ case 0: vehid = 404; case 1: vehid = 566; case 2: vehid = 414; case 3: vehid = 445; case 4: vehid = 507; case 5: vehid = 466; case 6: vehid = 546; case 7: vehid = 511; case 8: vehid = 467; case 9: vehid = 426; case 10: vehid = 405; case 11: return ChangeMenu(playerid,Current,LVehicles); } return BuyCar(playerid,vehid,Current); } if(Current==fastcar){ new vehid; switch(row){ case 0: vehid = 480; case 1: vehid = 402; case 2: vehid = 415; case 3: vehid = 587; case 4: vehid = 494; case 5: vehid = 411; case 6: vehid = 603; case 7: vehid = 506; case 8: vehid = 451; case 9: vehid = 477; case 10: vehid = 541; case 11: return ChangeMenu(playerid,Current,LVehicles); } return BuyCar(playerid,vehid,Current); } if(Current==Othercars){ new vehid; switch(row){ case 0: vehid = 556; case 1: vehid = 408; case 2: vehid = 431; case 3: vehid = 437; case 4: vehid = 427; case 5: vehid = 432; case 6: vehid = 601; case 7: vehid = 524; case 8: vehid = 455; case 9: vehid = 424; case 10: vehid = 573; case 11: return ChangeMenu(playerid,Current,LVehicles); } return BuyCar(playerid,vehid,Current); } if(Current==bikes){ new vehid; switch(row){ case 0: vehid = 581; case 1: vehid = 481; case 2: vehid = 462; case 3: vehid = 521; case 4: vehid = 463; case 5: vehid = 522; case 6: vehid = 461; case 7: vehid = 448; case 8: vehid = 471; case 9: vehid = 468; case 10: vehid = 586; case 11: return ChangeMenu(playerid,Current,LVehicles); } return BuyCar(playerid,vehid,Current); } if(Current==boats){ new vehid; switch(row){ case 0: vehid = 472; case 1: vehid = 473; case 2: vehid = 493; case 3: vehid = 595; case 4: vehid = 484; case 5: vehid = 430; case 6: vehid = 453; case 7: vehid = 452; case 8: vehid = 446; case 9: vehid = 454; case 10: return ChangeMenu(playerid,Current,LVehicles); } return BuyCar(playerid,vehid,Current); } if(Current==planes){ new vehid; switch(row){ case 0: vehid = 592; case 1: vehid = 577; case 2: vehid = 511; case 3: vehid = 512; case 4: vehid = 593; case 5: vehid = 520; case 6: vehid = 553; case 7: vehid = 476; case 8: vehid = 519; case 9: vehid = 460; case 10: vehid = 513; case 11: return ChangeMenu(playerid,Current,LVehicles); } return BuyCar(playerid,vehid,Current); } if(Current==helicopters){ new vehid; switch(row){ case 0: vehid = 548; case 1: vehid = 425; case 2: vehid = 417; case 3: vehid = 487; case 4: vehid = 488; case 5: vehid = 497; case 6: vehid = 563; case 7: vehid = 447; case 8: vehid = 469; case 9: return ChangeMenu(playerid,Current,LVehicles); } return BuyCar(playerid,vehid,Current); } //------------------------------------------------------ if(Current==XWeapons){ switch(row){ case 0: { GivePlayerWeapon(playerid,24,500); } case 1: { GivePlayerWeapon(playerid,31,500); } case 2: { GivePlayerWeapon(playerid,26,500); } case 3: { GivePlayerWeapon(playerid,27,500); } case 4: { GivePlayerWeapon(playerid,28,500); } case 5: { GivePlayerWeapon(playerid,35,500); } case 6: { GivePlayerWeapon(playerid,38,1000); } case 7: { GivePlayerWeapon(playerid,34,500); } case 8: return ChangeMenu(playerid,Current,XWeaponsBig); case 9: return ChangeMenu(playerid,Current,XWeaponsSmall); case 10: return ChangeMenu(playerid,Current,XWeaponsMore); case 11: return ChangeMenu(playerid,Current,LMainMenu); } return TogglePlayerControllable(playerid,true); } if(Current==XWeaponsBig){ switch(row){ case 0: { GivePlayerWeapon(playerid,25,500); } case 1: { GivePlayerWeapon(playerid,30,500); } case 2: { GivePlayerWeapon(playerid,33,500); } case 3: { GivePlayerWeapon(playerid,36,500); } case 4: { GivePlayerWeapon(playerid,37,500); } case 5: { GivePlayerWeapon(playerid,29,500); } case 6: { GivePlayerWeapon(playerid,32,1000); } case 7: return ChangeMenu(playerid,Current,XWeapons); } return TogglePlayerControllable(playerid,true); } if(Current==XWeaponsSmall){ switch(row){ case 0: { GivePlayerWeapon(playerid,22,500); }//9mm case 1: { GivePlayerWeapon(playerid,23,500); }//s9 case 2: { GivePlayerWeapon(playerid,18,500); }// MC case 3: { GivePlayerWeapon(playerid,42,500); }//FE case 4: { GivePlayerWeapon(playerid,41,500); }//spraycan case 5: { GivePlayerWeapon(playerid,16,500); }//grenade case 6: { GivePlayerWeapon(playerid,8,500); }//Katana case 7: { GivePlayerWeapon(playerid,9,1000); }//chainsaw case 8: return ChangeMenu(playerid,Current,XWeapons); } return TogglePlayerControllable(playerid,true); } if(Current==XWeaponsMore){ switch(row){ case 0: { SetPlayerSpecialAction(playerid, 2); } case 1: { GivePlayerWeapon(playerid,4,500); } case 2: { GivePlayerWeapon(playerid,14,500); } case 3: { GivePlayerWeapon(playerid,43,500); } case 4: { GivePlayerWeapon(playerid,7,500); } case 5: { GivePlayerWeapon(playerid,5,500); } case 6: { GivePlayerWeapon(playerid,2,1000); } case 7: { MaxAmmo(playerid); } case 8: return ChangeMenu(playerid,Current,XWeapons); } return TogglePlayerControllable(playerid,true); } if(Current == LTele) { switch(row) { case 0: ChangeMenu(playerid,Current,LasVenturasMenu); case 1: ChangeMenu(playerid,Current,LosSantosMenu); case 2: ChangeMenu(playerid,Current,SanFierroMenu); case 3: ChangeMenu(playerid,Current,DesertMenu); case 4: ChangeMenu(playerid,Current,FlintMenu); case 5: ChangeMenu(playerid,Current,MountChiliadMenu); case 6: ChangeMenu(playerid,Current,InteriorsMenu); case 7: return ChangeMenu(playerid,Current,LMainMenu); } return 1; } if(Current == LasVenturasMenu) { switch(row) { case 0: { SetPlayerPos(playerid,2037.0,1343.0,12.0); SetPlayerInterior(playerid,0); }// strip case 1: { SetPlayerPos(playerid,2163.0,1121.0,23); SetPlayerInterior(playerid,0); }// come a lot case 2: { SetPlayerPos(playerid,1688.0,1615.0,12.0); SetPlayerInterior(playerid,0); }// lv airport case 3: { SetPlayerPos(playerid,2503.0,2764.0,10.0); SetPlayerInterior(playerid,0); }// military fuel case 4: { SetPlayerPos(playerid,1418.0,2733.0,10.0); SetPlayerInterior(playerid,0); }// golf lv case 5: { SetPlayerPos(playerid,1377.0,2196.0,9.0); SetPlayerInterior(playerid,0); }// pitch match case 6: return ChangeMenu(playerid,Current,LTele); } return TogglePlayerControllable(playerid,true); } if(Current == LosSantosMenu) { switch(row) { case 0: { SetPlayerPos(playerid,2495.0,-1688.0,13.0); SetPlayerInterior(playerid,0); }// ganton case 1: { SetPlayerPos(playerid,1979.0,-2241.0,13.0); SetPlayerInterior(playerid,0); }// ls airport case 2: { SetPlayerPos(playerid,2744.0,-2435.0,15.0); SetPlayerInterior(playerid,0); }// docks case 3: { SetPlayerPos(playerid,1481.0,-1656.0,14.0); SetPlayerInterior(playerid,0); }// square case 4: { SetPlayerPos(playerid,1150.0,-2037.0,69.0); SetPlayerInterior(playerid,0); }// veradant bluffs case 5: { SetPlayerPos(playerid,425.0,-1815.0,6.0); SetPlayerInterior(playerid,0); }// santa beach case 6: { SetPlayerPos(playerid,1240.0,-744.0,95.0); SetPlayerInterior(playerid,0); }// mullholland case 7: { SetPlayerPos(playerid,679.0,-1070.0,49.0); SetPlayerInterior(playerid,0); }// richman case 8: return ChangeMenu(playerid,Current,LTele); } return TogglePlayerControllable(playerid,true); } if(Current == SanFierroMenu) { switch(row) { case 0: { SetPlayerPos(playerid,-1990.0,137.0,27.0); SetPlayerInterior(playerid,0); } // sf station case 1: { SetPlayerPos(playerid,-1528.0,-206.0,14.0); SetPlayerInterior(playerid,0); }// sf airport case 2: { SetPlayerPos(playerid,-2709.0,198.0,4.0); SetPlayerInterior(playerid,0); }// ocean flats case 3: { SetPlayerPos(playerid,-2738.0,-295.0,6.0); SetPlayerInterior(playerid,0); }// avispa country club case 4: { SetPlayerPos(playerid,-1457.0,465.0,7.0); SetPlayerInterior(playerid,0); }// easter basic docks case 5: { SetPlayerPos(playerid,-1853.0,1404.0,7.0); SetPlayerInterior(playerid,0); }// esplanadae north case 6: { SetPlayerPos(playerid,-2620.0,1373.0,7.0); SetPlayerInterior(playerid,0); }// battery point case 7: return ChangeMenu(playerid,Current,LTele); } return TogglePlayerControllable(playerid,true); } if(Current == DesertMenu) { switch(row) { case 0: { SetPlayerPos(playerid,416.0,2516.0,16.0); SetPlayerInterior(playerid,0); } // plane graveyard case 1: { SetPlayerPos(playerid,81.0,1920.0,17.0); SetPlayerInterior(playerid,0); }// area51 case 2: { SetPlayerPos(playerid,-324.0,1516.0,75.0); SetPlayerInterior(playerid,0); }// big ear case 3: { SetPlayerPos(playerid,-640.0,2051.0,60.0); SetPlayerInterior(playerid,0); }// dam case 4: { SetPlayerPos(playerid,-766.0,1545.0,27.0); SetPlayerInterior(playerid,0); }// las barrancas case 5: { SetPlayerPos(playerid,-1514.0,2597.0,55.0); SetPlayerInterior(playerid,0); }// el qyebrados case 6: { SetPlayerPos(playerid,442.0,1427.0,9.0); SetPlayerInterior(playerid,0); }// actane springs case 7: return ChangeMenu(playerid,Current,LTele); } return TogglePlayerControllable(playerid,true); } if(Current == FlintMenu) { switch(row) { case 0: { SetPlayerPos(playerid,-849.0,-1940.0,13.0); SetPlayerInterior(playerid,0); }// lake case 1: { SetPlayerPos(playerid,-1107.0,-1619.0,76.0); SetPlayerInterior(playerid,0); }// leafy hollow case 2: { SetPlayerPos(playerid,-1049.0,-1199.0,128.0); SetPlayerInterior(playerid,0); }// the farm case 3: { SetPlayerPos(playerid,-1655.0,-2219.0,32.0); SetPlayerInterior(playerid,0); }// shady cabin case 4: { SetPlayerPos(playerid,-375.0,-1441.0,25.0); SetPlayerInterior(playerid,0); }// flint range case 5: { SetPlayerPos(playerid,-367.0,-1049.0,59.0); SetPlayerInterior(playerid,0); }// beacon hill case 6: { SetPlayerPos(playerid,-494.0,-555.0,25.0); SetPlayerInterior(playerid,0); }// fallen tree case 7: return ChangeMenu(playerid,Current,LTele); } return TogglePlayerControllable(playerid,true); } if(Current == MountChiliadMenu) { switch(row) { case 0: { SetPlayerPos(playerid,-2308.0,-1657.0,483.0); SetPlayerInterior(playerid,0); }// chiliad jump case 1: { SetPlayerPos(playerid,-2331.0,-2180.0,35.0); SetPlayerInterior(playerid,0); }// bottom chiliad case 2: { SetPlayerPos(playerid,-2431.0,-1620.0,526.0); SetPlayerInterior(playerid,0); }// highest point case 3: { SetPlayerPos(playerid,-2136.0,-1775.0,208.0); SetPlayerInterior(playerid,0); }// chiliad path case 4: return ChangeMenu(playerid,Current,LTele); } return TogglePlayerControllable(playerid,true); } if(Current == InteriorsMenu) { switch(row) { case 0: { SetPlayerPos(playerid,386.5259, 173.6381, 1008.3828); SetPlayerInterior(playerid,3); } case 1: { SetPlayerPos(playerid,288.4723, 170.0647, 1007.1794); SetPlayerInterior(playerid,3); } case 2: { SetPlayerPos(playerid,372.5565, -131.3607, 1001.4922); SetPlayerInterior(playerid,5); } case 3: { SetPlayerPos(playerid,-1129.8909, 1057.5424, 1346.4141); SetPlayerInterior(playerid,10); } case 4: { SetPlayerPos(playerid,2233.9363, 1711.8038, 1011.6312); SetPlayerInterior(playerid,1); } case 5: { SetPlayerPos(playerid,2536.5322, -1294.8425, 1044.125); SetPlayerInterior(playerid,2); } case 6: { SetPlayerPos(playerid,1267.8407, -776.9587, 1091.9063); SetPlayerInterior(playerid,5); } case 7: { SetPlayerPos(playerid,-1421.5618, -663.8262, 1059.5569); SetPlayerInterior(playerid,4); } case 8: { SetPlayerPos(playerid,-1401.067, 1265.3706, 1039.8672); SetPlayerInterior(playerid,16); } case 9: { SetPlayerPos(playerid,285.8361, -39.0166, 1001.5156); SetPlayerInterior(playerid,1); } case 10: { SetPlayerPos(playerid,1727.2853, -1642.9451, 20.2254); SetPlayerInterior(playerid,18); } case 11: return ChangeMenu(playerid,Current,LTele); } return TogglePlayerControllable(playerid,true); } if(Current == LWeather) { new adminname[MAX_PLAYER_NAME]; GetPlayerName(playerid, adminname, sizeof(adminname)); switch(row) { case 0: { SetWeather(5); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,256,"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); } case 1: { SetWeather(19); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,256,"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); } case 2: { SetWeather(8); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,256,"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); } case 3: { SetWeather(20); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,256,"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); } case 4: { SetWeather(9); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,256,"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); } case 5: { SetWeather(16); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,256,"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); } case 6: { SetWeather(45); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,256,"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); } case 7: { SetWeather(44); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,256,"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); } case 8: { SetWeather(22); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,256,"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); } case 9: { SetWeather(11); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,256,"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); } case 10: return ChangeMenu(playerid,Current,LMainMenu); } return TogglePlayerControllable(playerid,true); } if(Current == LTuneMenu) { switch(row) { case 0: { AddVehicleComponent(GetPlayerVehicleID(playerid),1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); } case 1: { AddVehicleComponent(GetPlayerVehicleID(playerid),1087); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); } case 2: { AddVehicleComponent(GetPlayerVehicleID(playerid),1081); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); } case 3: { AddVehicleComponent(GetPlayerVehicleID(playerid),1078); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); } case 4: { AddVehicleComponent(GetPlayerVehicleID(playerid),1098); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); } case 5: { AddVehicleComponent(GetPlayerVehicleID(playerid),1074); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); } case 6: { AddVehicleComponent(GetPlayerVehicleID(playerid),1082); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); } case 7: { AddVehicleComponent(GetPlayerVehicleID(playerid),1085); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); } case 8: { AddVehicleComponent(GetPlayerVehicleID(playerid),1025); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); } case 9: { AddVehicleComponent(GetPlayerVehicleID(playerid),1077); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); } case 10: return ChangeMenu(playerid,Current,PaintMenu); case 11: return ChangeMenu(playerid,Current,LMainMenu); } return TogglePlayerControllable(playerid,true); } if(Current == PaintMenu) { switch(row) { case 0: { ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),0); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Changed"); } case 1: { ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),1); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Changed"); } case 2: { ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),2); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Changed"); } case 3: { ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),3); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Changed"); } case 4: { ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),4); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Changed"); } case 5: return ChangeMenu(playerid,Current,LTuneMenu); } return TogglePlayerControllable(playerid,true); } if(Current == LTime) { new adminname[MAX_PLAYER_NAME]; GetPlayerName(playerid, adminname, sizeof(adminname)); switch(row) { case 0: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,7,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"LTIME MENU"); format(string,256,"Administrator %s has changed the time",adminname); SendClientMessageToAll(blue,string); } case 1: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,12,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"LTIME MENU"); format(string,256,"Administrator %s has changed the time",adminname); SendClientMessageToAll(blue,string); } case 2: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,16,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"LTIME MENU"); format(string,256,"Administrator %s has changed the time",adminname); SendClientMessageToAll(blue,string); } case 3: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,20,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"LTIME MENU"); format(string,256,"Administrator %s has changed the time",adminname); SendClientMessageToAll(blue,string); } case 4: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,0,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"LTIME MENU"); format(string,256,"Administrator %s has changed the time",adminname); SendClientMessageToAll(blue,string); } case 5: return ChangeMenu(playerid,Current,LMainMenu); } return TogglePlayerControllable(playerid,true); } if(Current == LCars) { new vehid; switch(row) { case 0: vehid = 451;//Turismo case 1: vehid = 568;//Bandito case 2: vehid = 539;//Vortex case 3: vehid = 522;//nrg case 4: vehid = 601;//s.w.a.t case 5: vehid = 425; //hunter case 6: vehid = 493;//jetmax case 7: vehid = 432;//rhino case 8: vehid = 444; //mt case 9: vehid = 447; //sea sparrow case 10: return ChangeMenu(playerid,Current,LCars2); case 11: return ChangeMenu(playerid,Current,LMainMenu); } return BuyCar(playerid,vehid,Current); } if(Current == LCars2) { new vehid; switch(row) { case 0: vehid = 406;// dumper case 1: vehid = 564; //rc tank case 2: vehid = 441;//RC Bandit case 3: vehid = 464;// rc baron case 4: vehid = 501; //rc goblin case 5: vehid = 465; //rc raider case 6: vehid = 594; // rc cam case 7: vehid = 449; //tram case 8: return ChangeMenu(playerid,Current,LCars); } return BuyCar(playerid,vehid,Current); } /******************************************************************************* *******************************************************************************/ return 1; } public OnPlayerExitedMenu(playerid) { /******************************************************************************* Admin Script *******************************************************************************/ new Menu:Current = GetPlayerMenu(playerid); HideMenuForPlayer(Current,playerid); return TogglePlayerControllable(playerid,true); /******************************************************************************* *******************************************************************************/ } public OnPlayerPickUpPickup(playerid, pickupid) { /******************************************************************************* Stones *******************************************************************************/ new i=0; while (i < GetMaxPlayers()) { if (pickupid == P_GRAVESTONES[i][GraveStonePickID]) { GameTextForPlayer(playerid,P_GRAVESTONES[i][GraveStoneName],5000,3); return true; } i++; } return true; } //============================================================================== GetSpecName(playerid) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, 255); return name; } /******************************************************************************* *******************************************************************************/ /******************************************************************************* PoD *******************************************************************************/ PlayerName(playerid) { new pName[MAX_PLAYER_NAME]; GetPlayerName(playerid, pName, 255); return pName; } public constTimer() { if(vTimer > 1) { vTimer--; } if(vTimer == 1) { EndVoteKick(); vTimer--; } } EndVoteKick() { ClearVoted(); Votes = 0; format(gString, sizeof(gString), " Attempted VoteKick (%s) Unsuccessful!", PlayerName(vPlayer)); SendClientMessageToAll(COLOR_YELLOW, gString); vPlayer = -1; strdel(reason, 0,128); return 1; } AdminEndVoteKick(playerid) { ClearVoted(); Votes = 0; vTimer = 0; format(gString, sizeof(gString), " Attempted VoteKick (%s) Ended by Administrator(%s)!", PlayerName(vPlayer), PlayerName(playerid)); SendClientMessageToAll(COLOR_YELLOW, gString); vPlayer = -1; strdel(reason, 0,128); return 1; } VoteKickSuccessful() { ClearVoted(); Votes = 0; format(gString, sizeof(gString), " Attempted VoteKick (%s) Successful!", PlayerName(vPlayer)); SendClientMessageToAll(COLOR_YELLOW, gString); KickTimer[vPlayer] = 1; SetTimer("vKick", 500, 0); vPlayer = -1; strdel(reason, 0,128); return 1; } ClearVoted() { for(new i=0;i ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; } /******************************************************************************* *******************************************************************************/ /******************************************************************************* Admin Script *******************************************************************************/ forward countdown(); public countdown() { if(cdt==6) { GameTextForAll("~p~Starting...",1000,6); } cdt--; new text[20]; format(text,sizeof(text),"~w~%d",cdt); for(new i = 0; i < MAX_PLAYERS; i++) { PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0); TogglePlayerControllable(i,0); } GameTextForAll(text,1000,6); if (cdt==0) { GameTextForAll("~g~GO~ r~!",1000,6); KillTimer(CountTimer); for(new i = 0; i < MAX_PLAYERS; i++) { TogglePlayerControllable(i,1); PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0); } } } //------------------------------------------ forward duel(); public duel() { if(cdt==6) { for(new i = 0; i < MAX_PLAYERS; i++) { if(InDuel[i] == 1) { GameTextForPlayer(i,"~p~Duel Starting...",1000,6); } } } cdt--; new text[20]; format(text,sizeof(text),"~w~%d",cdt); for(new i = 0; i < MAX_PLAYERS; i++) { if(InDuel[i] == 1) { PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0); TogglePlayerControllable(i,0); GameTextForPlayer(i,text,1000,6); } } if (cdt==0) { KillTimer(CountTimer); for(new i = 0; i < MAX_PLAYERS; i++) { if(InDuel[i] == 1) { TogglePlayerControllable(i,1); PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0); GameTextForPlayer(i,"~g~GO~ r~!",1000,6); } } } } //============================================================================== ShowScore(playerid) { new string[256], playername[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername, sizeof(playername)); format(string, sizeof(string), "<> %s's Stats: Kills: %d | Deaths: %d | Ratio: %0.2f | Money: $%d",playername,PlayerInfo[playerid][Kills],PlayerInfo[playerid][Deaths], (Float:PlayerInfo[playerid][Kills]/Float:PlayerInfo[playerid][Deaths]),GetPlayerMoney(playerid)); SendClientMessage(playerid,green, string); } //============================================================================== forward MessageToAdmins(color,const string[]); public MessageToAdmins(color,const string[]) { for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i) == 1) { if (PlayerInfo[i][Level] >= 1) { SendClientMessage(i, color, string); } } } return 1; } //============================================================================== forward TuneLCar(VehicleID); public TuneLCar(VehicleID) { ChangeVehicleColor(VehicleID,0,7); AddVehicleComponent(VehicleID, 1010); AddVehicleComponent(VehicleID, 1087); } //==================== [ Jail & Freeze ]======================================== forward Jail1(player1); public Jail1(player1) { TogglePlayerControllable(player1,false); new Float:x, Float:y, Float:z; GetPlayerPos(player1,x,y,z); SetPlayerCameraPos(player1,x+10,y,z+10);SetPlayerCameraLookAt(player1,x,y,z); SetTimerEx("Jail2",1000,0,"d",player1); } forward Jail2(player1); public Jail2(player1) { new Float:x, Float:y, Float:z; GetPlayerPos(player1,x,y,z); SetPlayerCameraPos(player1,x+7,y,z+5); SetPlayerCameraLookAt(player1,x,y,z); if(GetPlayerState(player1) == PLAYER_STATE_ONFOOT) { SetPlayerSpecialAction(player1,SPECIAL_ACTION_HANDSUP); } SetTimerEx("Jail3",1000,0,"d",player1); } forward Jail3(player1); public Jail3(player1) { new Float:x, Float:y, Float:z; GetPlayerPos(player1,x,y,z); SetPlayerCameraPos(player1,x+3,y,z);SetPlayerCameraLookAt(player1,x,y,z); GameTextForPlayer(player1,"~r~Busted By Admins",3000,3); } forward JailPlayer(player1); public JailPlayer(player1) { TogglePlayerControllable(player1,true); SetPlayerPos(player1,-689.1971,-2012.466,150.255); SetPlayerInterior(player1,0); SetCameraBehindPlayer(player1); SetTimerEx("JailRelease",PlayerInfo[player1][JailTime]*1000,0,"d",player1); PlayerInfo[player1][JailTime] = 0; PlayerInfo[player1][Jailed] = 1; } forward JailRelease(player1); public JailRelease(player1) { SetPlayerInterior(player1,0); SpawnPlayer(player1); PlayerInfo[player1][Jailed] = 0; PlayerPlaySound(player1,1057,0.0,0.0,0.0); GameTextForPlayer(player1,"~g~Released ~n~From Jail",3000,3); } //------------------------- forward JailPlayerAfterDeath(player1); public JailPlayerAfterDeath(player1) { TogglePlayerControllable(player1,true); SetPlayerPos(player1,-689.1971,-2012.466,150.255); SetCameraBehindPlayer(player1); } //------------------------ forward UnFreezeMe(player1); public UnFreezeMe(player1) { TogglePlayerControllable(player1,true); PlayerInfo[player1][Frozen] = 0; PlayerPlaySound(player1,1057,0.0,0.0,0.0); GameTextForPlayer(player1,"~g~Unfrozen",3000,3); } //------------------------ forward spam(playerid); public spam(playerid) { PlayerInfo[playerid][Spam] = 0; } //============================================================================== forward RepairCar(playerid); public RepairCar(playerid) { if(IsPlayerInAnyVehicle(playerid)) SetVehiclePos(GetPlayerVehicleID(playerid), Pos[playerid][0], Pos[playerid][1], Pos[playerid][2]+0.5); SetVehicleZAngle(GetPlayerVehicleID(playerid), Pos[playerid][3]); SetCameraBehindPlayer(playerid); } //============================ [ Timers ]======================================= forward PingKick(); public PingKick() { if(ServerInfo[MaxPing] != 0) { for(new i = 0,string[256],name[24]; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && (GetPlayerPing(i) > ServerInfo[MaxPing])) { if(PlayerInfo[i][Level] < 1) { GetPlayerName(i,name,24); format(string,256,"%s has been kicked from the server. (Reason: High Ping (%d) | Max Allowed: %d)",name,GetPlayerPing(i),ServerInfo[MaxPing]); SendClientMessageToAll(grey,string); SaveToFile("KickLog",string); Kick(i); } } } if(ServerInfo[AntiBot] == 1) { for(new i = 0,string[256],name[24]; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i) == 1 && (IsPlayerLAdmin(i) != 1) && (GetPlayerPing(i) < 1) && PlayerInfo[i][AllowPing] == 1) { GetPlayerName(i,name,24); format(string,256,"%s has been kicked from the server. (Reason: Possible Bot. Ping:%d)",name,GetPlayerPing(i) ); SendClientMessageToAll(grey,string); SaveToFile("KickLog",string); Kick(i); } } } } //============================================================================== forward GodUpdate(); public GodUpdate() { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][God] == 1) SetPlayerHealth(i,100000); } //============================================================================== forward HideNameTag(); public HideNameTag() { // name tag for (new i = 0; i < MAX_PLAYERS; i++) { for (new x = 0; x < MAX_PLAYERS; x++) { if(!PlayerInfo[i][Level] && PlayerInfo[x][Invis] == 1) { ShowPlayerNameTagForPlayer(i,x,0); SetPlayerMarkerForPlayer(i,x, ( GetPlayerColor(x) & 0xFFFFFF00) ); } else { ShowPlayerNameTagForPlayer(i,x,1); SetPlayerMarkerForPlayer(i,x,GetPlayerColor(x)); } } } return 1; } //==========================[ Server Info Counters ]============================= forward ConnectedPlayers(); public ConnectedPlayers() { new Connected; for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { Connected++; } } return Connected++; } forward JailedPlayers(); public JailedPlayers() { new JailedCount; for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i) && PlayerInfo[i][Jailed] == 1) { JailedCount++; } } return JailedCount++; } forward FrozenPlayers(); public FrozenPlayers() { new FrozenCount; for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i) && PlayerInfo[i][Frozen] == 1) { FrozenCount++; } } return FrozenCount++; } //---------------------------------------- forward InVehCount(); public InVehCount() { new InVeh; for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)) { InVeh++; } } return InVeh++; } //---------------------------------------- forward OnBikeCount(); public OnBikeCount() { new BikeCount; for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)) { new LModel = GetVehicleModel(GetPlayerVehicleID(i)); switch(LModel) { case 448,461,462,463,468,471,509,510,521,522,523,581,586: BikeCount++; } } return BikeCount++; } //---------------------------------------- forward InCarCount(); public InCarCount() { new PInCarCount; for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)) { new LModel = GetVehicleModel(GetPlayerVehicleID(i)); if(LModel != 448 || 461 || 462 || 463 || 468 || 471 || 509 || 510 || 521 || 522 || 523 || 581 || 586) PInCarCount++; } } return PInCarCount++; } forward AdminCount(); public AdminCount() { new LAdminCount; for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Level] >= 1) LAdminCount++; return LAdminCount++; } //------[ Rcon ]------------------------ forward RestartGM(); public RestartGM() { SendRconCommand("gmx"); } forward UnloadFS(); public UnloadFS() { SendRconCommand("unloadfs ladmin2"); } forward PrintWarning(const string[]); public PrintWarning(const string[]) { new str[256]; print("\n\n> WARNING:\n"); format(str, sizeof(str), " The %s folder is missing from scriptfiles", string); print(str); print("\n Please Create This Folder And Start the Filterscript Again\n\n"); } //=============================[Bot Check]====================================== forward BotCheck(playerid); public BotCheck(playerid) { if(IsPlayerConnected(playerid)) { PlayerInfo[playerid][AllowPing] = 1; if(GetPlayerPing(playerid) < 1) { new string[256], ip[100], PlayerName[30]; GetPlayerIp(playerid,ip,sizeof(ip)); GetPlayerName(playerid, PlayerName, 30); format(string,sizeof(string),"BOT: %s id:%d ip: %s ping: %d",PlayerName,playerid,ip,GetPlayerPing(playerid)); SaveToFile("BotKickLog",string); printf("[admin] Possible bot has been detected,[ID:%d].",playerid); SaveToFile("KickLog",string); Kick(playerid); SetTimerEx("BotCheck2",3000,0,"i",playerid); /*to make sure the bot has gone*/ } } } forward BotCheck2(playerid); public BotCheck2(playerid) { if(IsPlayerConnected(playerid)) { if(GetPlayerPing(playerid) < 1) { new string[256], ip[100], PlayerName[30]; GetPlayerIp(playerid,ip,sizeof(ip)); GetPlayerName(playerid, PlayerName, 30); format(string,sizeof(string),"BOT: %s id:%d ip: %s ping: %d",PlayerName,playerid,ip,GetPlayerPing(playerid)); SaveToFile("BotKickLog",string); printf("[admin] Posiible bot has been detected,[ID:%d]. Second Check",playerid); SaveToFile("KickLog",string); Kick(playerid); } } } //============================================================================== forward PutAtPos(playerid); public PutAtPos(playerid) { if (dUserINT(PlayerName2(playerid)).("x")!=0) { SetPlayerPos(playerid, float(dUserINT(PlayerName2(playerid)).("x")), float(dUserINT(PlayerName2(playerid)).("y")), float(dUserINT(PlayerName2(playerid)).("z"))); SetPlayerInterior(playerid, (dUserINT(PlayerName2(playerid)).("interior")) ); } } //=============================[FixHour]======================================== forward FixHour(hour); public FixHour(hour) { hour = timeshift+hour; if (hour < 0) { hour = hour+24; } else if (hour > 23) { hour = hour-24; } shifthour = hour; return 1; } //============================================================================== stock IsValidWeapon(weaponid) { if (weaponid > 0 && weaponid < 19 || weaponid > 21 && weaponid < 47) { return 1; } return 0; } //============================================================================== stock DisableWord(const badword[], text[]) { for(new i=0; i<256; i++) { if (strfind(text[i], badword, true) == 0) { for(new a=0; a<256; a++) { if (a >= i && a < i+strlen(badword)) text[a]='*'; } } } } //============================================================================== stock IsPlayerLAdmin(playerid) { if(PlayerInfo[playerid][Level] > 0) return true; else return false; } //============================================================================== argpos(const string[], idx = 0, sep = ' ')// (by yom) { for(new i = idx, j = strlen(string); i < j; i++) if (string[i] == sep && string[i+1] != sep) return i+1; return -1; } //=============================================================================== stock CMDMessageToAdmins(playerid,command[]) { new string[200],name[30]; GetPlayerName(playerid,name,30); format(string,200,"[Admin]: %s has used the command %s",name,command); return MessageToAdmins(blue,string); } //=====================[ Configuration ] ========================================= stock UpdateConfig() { new file[256], File:file2, string[100]; format(file,sizeof(file),"ladmin/config/Config.ini"); if(!dini_Exists(file)) { dini_Create(file); dini_IntSet(file,"MaxPing",1200); dini_IntSet(file,"ReadPMs",1); dini_IntSet(file,"ReadCmds",1); dini_IntSet(file,"MaxAdminLevel",5); dini_IntSet(file,"AdminOnlySkins",0); dini_IntSet(file,"AdminSkin",217); dini_IntSet(file,"AntiBot",1); dini_IntSet(file,"AntiSpam",1); dini_IntSet(file,"AntiSwear",1); dini_IntSet(file,"NameKick",1); dini_IntSet(file,"NoCaps",0); dini_IntSet(file,"Locked",0); print("\n\n >Configuration File Successfully Created"); ServerInfo[MaxPing] = dini_Int(file,"MaxPing"); ServerInfo[ReadPMs] = dini_Int(file,"ReadPMs"); ServerInfo[ReadCmds] = dini_Int(file,"ReadCmds"); ServerInfo[MaxAdminLevel] = dini_Int(file,"MaxAdminLevel"); ServerInfo[AdminOnlySkins] = dini_Int(file,"AdminOnlySkins"); ServerInfo[AdminSkin] = dini_Int(file,"AdminSkin"); ServerInfo[AntiBot] = dini_Int(file,"AntiBot"); ServerInfo[AntiSpam] = dini_Int(file,"AntiSpam"); ServerInfo[AntiSwear] = dini_Int(file,"AntiSwear"); ServerInfo[NameKick] = dini_Int(file,"NameKick"); ServerInfo[NoCaps] = dini_Int(file,"NoCaps"); ServerInfo[Locked] = dini_Int(file,"Locked"); print("\n >Configuration Settings Loaded From File"); } else if(dini_Exists(file)) { ServerInfo[MaxPing] = dini_Int(file,"MaxPing"); ServerInfo[ReadPMs] = dini_Int(file,"ReadPMs"); ServerInfo[ReadCmds] = dini_Int(file,"ReadCmds"); ServerInfo[MaxAdminLevel] = dini_Int(file,"MaxAdminLevel"); ServerInfo[AdminOnlySkins] = dini_Int(file,"AdminOnlySkins"); ServerInfo[AdminSkin] = dini_Int(file,"AdminSkin"); ServerInfo[AntiBot] = dini_Int(file,"AntiBot"); ServerInfo[AntiSpam] = dini_Int(file,"AntiSpam"); ServerInfo[AntiSwear] = dini_Int(file,"AntiSwear"); ServerInfo[NameKick] = dini_Int(file,"NameKick"); ServerInfo[NoCaps] = dini_Int(file,"NoCaps"); ServerInfo[Locked] = dini_Int(file,"Locked"); print("\n >Configuration Settings Loaded From File"); } //forbidden names if((file2 = fopen("ladmin/config/ForbiddenNames.cfg",io_read))) { while(fread(file2,string)) { for(new i = 0, j = strlen(string); i < j; i++) if(string[i] == '\n' || string[i] == '\r') string[i] = '\0'; BadNames[BadNameCount] = string; BadNameCount++; } fclose(file2); print(" >Forbidden Names Loaded From File"); } //forbidden words if((file2 = fopen("ladmin/config/ForbiddenWords.cfg",io_read))) { while(fread(file2,string)) { for(new i = 0, j = strlen(string); i < j; i++) if(string[i] == '\n' || string[i] == '\r') string[i] = '\0'; ForbiddenWords[ForbiddenWordCount] = string; ForbiddenWordCount++; } fclose(file2); print(" >Forbidden Words Loaded From File\n"); } } //=====================[ SAVING DATA ] ========================================= forward SaveToFile(filename[],text[]); public SaveToFile(filename[],text[]) { new File:LAdminfile; new filepath[256], string[256], year,month,day, hour,minute,second; getdate(year,month,day); gettime(hour,minute,second); format(filepath,sizeof(filepath),"ladmin/Logs/%s.txt",filename); LAdminfile = fopen(filepath,io_append); format(string,sizeof(string),"[%d.%d.%d %d:%d:%d] %s\r\n",year,month,day,hour,minute,second,text); fwrite(LAdminfile,string); fclose(LAdminfile); return 1; } /******************************************************************************* *******************************************************************************/