-- warhammer 40,000 dawn of war ii - beta: Attrib\simulation\attrib\ebps\pvp\race_tyranid\heroes\tyr_hero_lictor.rbf GameData = { entity_blueprint_ext = { $REF = [[entity_extensions\entity_blueprint_ext]], always_revealed_in_fow = false, animator = [[race_tyranid\troops\lictor\lictor]], is_visible_in_game = true, size = [[small]], is_in_spatial_bucket = true, rotate_snap = 360.0000000, use_collision_mesh = false, size_override = 0, animator_attachments = { }, use_expanded_destination_size = true, online_level_animator_attachments = { group = { minimum_level = 0, maximum_level = 26, attachment = [[art\race_tyranid\troops_wargear\armour\lictor_armour_common\lictor_armour_common]], }, group = { minimum_level = 27, maximum_level = 56, attachment = [[art\race_tyranid\troops_wargear\armour\lictor_armour_rare\lictor_armour_rare]], }, group = { minimum_level = 57, maximum_level = 1000, attachment = [[art\race_tyranid\troops_wargear\armour\lictor_armour_epic\lictor_armour_epic]], }, }, }, sight_ext = { $REF = [[entity_extensions\sight_ext]], sight_radius = 38.0000000, reveal_area_on_death_time = 6.0000000, apply_elevation_bonus = false, keen_sense_radius = 5.0000000, is_detector = false, entity_level_spotting = false, }, cost_ext = { $REF = [[entity_extensions\cost_ext]], time_cost = { $REF = [[time_cost_table]], cost = { $REF = [[cost_table]], popcap = 0.0000000, requisition = 0.0000000, power = 0.0000000, waaagh = 0.0000000, }, time_seconds = 0.0000000, energy = 0.0000000, }, xp_points = 500.0000000, upkeep = { $REF = [[cost_table]], popcap = 0.0000000, requisition = 0.0000000, power = 0.0000000, waaagh = 0.0000000, }, }, health_ext = { $REF = [[entity_extensions\health_ext]], hitpoints = 1500.0000000, regeneration = 1.0000000, delete_when_dead = true, death_seconds = 10.0000000, death_event_name = [[Death]], is_invincible = false, receive_weapon_cover_modifiers = true, regeneration_disabled = false, remove_from_pathfinding_on_death = true, reveal_to_all_on_death = false, ui_can_scuttle = false, rebuilt_entity = [[]], wreck_entity = [[]], keep_wreck_ownership = false, death_actions = { }, wargear_drop_type = [[none]], can_repair = false, is_salvagable_wreck = false, unconscious_on_death = { enabled = true, health_ratio_to_revive = 0.1000000, actions = { $REF = [[actions\ability\apply_modifiers_action]], }, cause_squad_to_hunker = true, time_until_death = 0.0000000, regeneration_while_unconcious_multiplier = 0.0000000, }, regeneration_in_combat_multiplier = 0.0000000, world_object = { popcap = 0.0000000, }, is_meleeable = true, rear_damage_multiplier = 1.0000000, death_ragdoll = true, is_auto_targetable = true, grant_resource_to_owner_on_death = { $REF = [[cost_table]], popcap = 0.0000000, requisition = 0.0000000, power = 0.0000000, waaagh = 50.0000000, }, resurrection = { max_resurrect_cost = { $REF = [[cost_table]], popcap = 0.0000000, requisition = 500.0000000, power = 0.0000000, waaagh = 0.0000000, }, min_resurrect_cost = { $REF = [[cost_table]], popcap = 0.0000000, requisition = 250.0000000, power = 0.0000000, waaagh = 0.0000000, }, depreciation_time = 20.0000000, per_level_resurrect_charge = { $REF = [[cost_table]], popcap = 0.0000000, requisition = 50.0000000, power = 0.0000000, waaagh = 0.0000000, }, max_depreciation_time = 50.0000000, min_depreciation_time = 10.0000000, per_level_depreciation_time = 10.0000000, }, is_remotely_detonated = false, is_invincible_team_weapon = false, pvp_on_revive_terrain_dca_action_name = [[abilities\tyranid\teleport_arrive]], }, moving_ext = { $REF = [[entity_extensions\moving_ext]], acceleration = 30.0000000, deceleration = 30.0000000, rotation_rate = 300.0000000, speed_max = 5.5000000, orient_to_terrain = false, pass_type = [[passability\land_only]], turn_plan = [[turn_plan\turn_plan\human]], skid_look_ahead_time = -1.0000000, disable_walker_sliding = false, jumping = { jump_info = { $REF = [[types\jump_info]], jump_distance_max = 50.0000000, jump_height = 25.0000000, jump_min_height = 0.0000000, max_forward_speed = 1.0000000, min_forward_speed = 1.0000000, aggression = 0.0000000, breakdown_time = 0.6000000, anticipation_time = 0.4000000, teleport = false, number_of_jumpers = 0, use_special_on_completion_actions = false, skip_facing = false, jump_pass_type = [[]], }, enable = false, jump_pass_type = [[passability\jumper]], look_ahead_time = 2.0000000, post_obstacle_time = 0.5000000, burrow_mode = false, }, }, ui_ext = { $REF = [[entity_extensions\ui_ext]], selection = { selection_type = [[squad_select]], selection_name = [[soldier]], alt_selection = [[obb]], }, icon_name = [[]], occlusion_state = [[can_be_occluded]], screen_name = 9046512, help_text = 0, extra_text = 0, hotkey_name = [[]], minimap_enable = false, minimap_teamcolor = true, minimap_color_r = 0.0000000, minimap_color_g = 0.0000000, minimap_color_b = 0.0000000, minimap_color_a = 0.0000000, ap_killed_kicker = false, ap_loss_kicker = false, ghost_enable = false, speech = { has_speech_code = true, speech_code_2 = { $REF = [[types\speech\speech_codes]], codes = { }, }, speech_code_3 = { $REF = [[types\speech\speech_codes]], codes = { code = [[lic]], code = [[mph]], code = [[mon]], code = [[ali]], code = [[gma]], }, }, speech_code_cover = { $REF = [[types\speech\speech_codes]], codes = { }, }, speaker = { $REF = [[types\speech\speech_codes]], codes = { unit_type_list = { type_unit_class = [[hero]], type_unit_class = [[infantry]], }, }, }, speech_directory = [[sound:STREAMED_SPEECH\]], }, entity_name = 0, entity_type = 0, brief_text = 0, tooltip_txt = 0, }, type_ext = { $REF = [[entity_extensions\type_ext]], armour_type = [[commander]], unit_type_list = { type_unit_class = [[hero]], type_unit_class = [[infantry]], }, race = [[racebps\tyranids]], }, hit_object_ext = { $REF = [[entity_extensions\hit_object_ext]], hit_non_neutral = true, hit_percentage = 0.1500000, pass_through = false, hit_material = [[hit_material\reg_unit_tyranid_armor]], blocks_projectile_type = { homing = true, artillery = true, thrown = false, plasma = false, }, }, melee_ext = { $REF = [[entity_extensions\melee_ext]], weapon_skill = 60, charge = { range = 15.0000000, on_charge_actions = { modifiers = { target_type_name = [[]], }, }, cooldown = 6.0000000, minimum_range = 0.0000000, on_completion_actions = { courage_damage = 0.0000000, }, on_completion_target_actions = { }, ignore_melee_skill = true, }, in_combat_ranged_damage_modifier = 0.5000000, leap = { can_leap = false, on_completion_actions = { subactions = { knockback_action = { $REF = [[actions\ability\knockback_action]], knockback_type = [[weapon_knockback]], flight_distance = 2.0000000, scatter_angle = 0.0000000, flight_loft = 0.4000000, scatter_flight = 0.0000000, domino_strength = 35.0000000, crush_type = [[passability\light_crusher]], levitate = { duration = 0.0000000, scatter_angle = 0.0000000, }, specials = { knock_towards_executer = false, ignore_pathfinding = false, }, }, damage = { $REF = [[actions\ability\damage]], damage = 20.0000000, percentage = false, damage_type = [[weapons\weapon_damage\piercing]], morale_damage = 0.0000000, courage_damage = 0.0000000, application_type = [[simulate_weapon_hit]], show_health_kicker = false, leveling_weapon_type_damage = [[unapplicable]], extreme_kills = { }, death_type = { $REF = [[weapons\weapon_death_type]], ragdoll = 0.0000000, gibbing = 0.0000000, }, }, }, }, on_start_actions = { }, jump_info = { $REF = [[types\jump_info]], jump_distance_max = 50.0000000, jump_height = 7.0000000, jump_min_height = 3.0000000, max_forward_speed = 30.0000000, min_forward_speed = 30.0000000, aggression = 0.5000000, breakdown_time = 0.6000000, anticipation_time = 0.4000000, teleport = false, number_of_jumpers = 0, use_special_on_completion_actions = false, skip_facing = false, jump_pass_type = [[]], }, on_completion_target_actions = { }, }, melee_base_size = [[medium]], has_melee_right_of_way = false, }, modifier_ext = { actions = { }, }, cover_ext = { $REF = [[entity_extensions\cover_ext]], cover_table = { tp_garrison_cover = { $REF = [[types\cover_ext_entry]], actions = { }, safety_value = 0.5000000, speed_multiplier = 1.0000000, }, tp_heavy = { $REF = [[types\cover_ext_entry]], actions = { }, safety_value = 0.5000000, speed_multiplier = 1.0000000, }, tp_light = { $REF = [[types\cover_ext_entry]], actions = { }, safety_value = 0.2500000, speed_multiplier = 1.0000000, }, tp_open = { $REF = [[types\cover_ext_entry]], actions = { }, safety_value = -0.0100000, speed_multiplier = 1.0000000, }, tp_energy_shield = { $REF = [[types\cover_ext_entry]], actions = { }, safety_value = -0.0100000, speed_multiplier = 1.0000000, }, }, }, combat_ext = { $REF = [[entity_extensions\combat_ext]], hardpoints = { hardpoint_details = { $REF = [[hardpoint_details]], weapon_table = { $REF = [[basic_data_types\heading_vector]], }, default_position_info = { heading = { $REF = [[basic_data_types\heading_vector]], x = 0.0000000, y = 0.0000000, z = 1.0000000, }, origin = { $REF = [[basic_data_types\position]], x = 0.0000000, y = 0.0000000, z = 0.0000000, }, muzzle_length = 0.0000000, }, }, hardpoint_details = { $REF = [[hardpoint_details]], weapon_table = { x = 0.0000000, }, default_position_info = { heading = { $REF = [[basic_data_types\heading_vector]], x = 0.0000000, y = 0.0000000, z = 1.0000000, }, origin = { $REF = [[basic_data_types\position]], x = 0.0000000, y = 0.0000000, z = 0.0000000, }, muzzle_length = 0.0000000, }, }, hardpoint_details = { $REF = [[hardpoint_details]], weapon_table = { y = 0.0000000, }, default_position_info = { heading = { $REF = [[basic_data_types\heading_vector]], x = 0.0000000, y = 0.0000000, z = 1.0000000, }, origin = { $REF = [[basic_data_types\position]], x = 0.0000000, y = 0.0000000, z = 0.0000000, }, muzzle_length = 0.0000000, }, }, }, grant_resource_to_owner_on_kill = { $REF = [[cost_table]], popcap = 0.0000000, requisition = 0.0000000, power = 0.0000000, waaagh = 1.0000000, }, }, camouflage_ext = { $REF = [[entity_extensions\camouflage_ext]], must_be_fully_constructed = false, revert_time_on_detection = 4.0000000, revert_time = 1.0000000, revert_multiplier = 1.2000000, revert_max = 6.0000000, reveal_duration = 16.0000000, attack_priority = 0.0000000, permanently_activated = false, first_strike_actions = { }, revealed_only_by_detectors = true, on_concealed_actions = { $REF = [[actions\ability\apply_modifiers_action]], }, on_partially_revealed_actions = { permanent = false, }, on_revealed_actions = { kill_action_on_failed_requirements = false, }, camouflage_fx = [[camouflage_fx\camouflage_fx\tyr_lictor]], cannot_be_revealed = false, animator_override = [[]], first_strike_actions_on_target = { requirement_action = { $REF = [[actions\ability\requirement_action]], kill_action_on_failed_requirements = false, requirements = { angle_left = 0.0000000, }, subactions = { permanent = false, }, apply_to_target = false, }, requirement_action = { $REF = [[actions\ability\requirement_action]], kill_action_on_failed_requirements = false, requirements = { area_type = [[Circle]], }, subactions = { morale_damage = 0.0000000, }, apply_to_target = false, }, requirement_action = { $REF = [[actions\ability\requirement_action]], kill_action_on_failed_requirements = false, requirements = { $REF = [[actions\ability\apply_modifiers_action]], }, subactions = { usage_type = [[multiplication]], }, apply_to_target = false, }, }, first_strike_actions_cooldown = 0.0000000, }, leveling_ext = { $REF = [[entity_extensions\leveling_ext]], attrib_levels = { attrib_level_attributes = { $REF = [[types\leveling\attrib_level_attributes]], health = { health = 700.0000000, regeneration = 0.5000000, }, weapon = { melee_skill = 60, melee_damage_modifier = 1.0000000, ranged_damage_modifier = 1.0000000, }, skills = { morale_regeneration = 0.2000000, energy_regeneration = 1.0000000, morale = 450.0000000, energy = 100.0000000, supression_resistance = 4.0000000, }, }, attrib_level_attributes = { $REF = [[types\leveling\attrib_level_attributes]], health = { health = 700.0000000, regeneration = 0.5000000, }, weapon = { melee_skill = 60, melee_damage_modifier = 1.0000000, ranged_damage_modifier = 1.0000000, }, skills = { morale_regeneration = 0.2000000, energy_regeneration = 1.0000000, morale = 450.0000000, energy = 100.0000000, supression_resistance = 4.0000000, }, }, attrib_level_attributes = { $REF = [[types\leveling\attrib_level_attributes]], health = { health = 735.0000000, regeneration = 0.5250000, }, weapon = { melee_skill = 61, melee_damage_modifier = 1.0450000, ranged_damage_modifier = 1.0200000, }, skills = { morale_regeneration = 0.7000000, energy_regeneration = 1.0500000, morale = 454.5000000, energy = 110.0000000, supression_resistance = 4.1999998, }, }, attrib_level_attributes = { $REF = [[types\leveling\attrib_level_attributes]], health = { health = 771.7500000, regeneration = 0.5512500, }, weapon = { melee_skill = 62, melee_damage_modifier = 1.0902250, ranged_damage_modifier = 1.0404000, }, skills = { morale_regeneration = 1.2000000, energy_regeneration = 1.1025000, morale = 459.0450134, energy = 120.0000000, supression_resistance = 4.4099998, }, }, attrib_level_attributes = { $REF = [[types\leveling\attrib_level_attributes]], health = { health = 810.3375244, regeneration = 0.5788125, }, weapon = { melee_skill = 63, melee_damage_modifier = 1.1356760, ranged_damage_modifier = 1.0612080, }, skills = { morale_regeneration = 1.7000000, energy_regeneration = 1.1576250, morale = 463.6354065, energy = 130.0000000, supression_resistance = 4.6304998, }, }, attrib_level_attributes = { $REF = [[types\leveling\attrib_level_attributes]], health = { health = 850.8543701, regeneration = 0.6077531, }, weapon = { melee_skill = 64, melee_damage_modifier = 1.1813550, ranged_damage_modifier = 1.0824320, }, skills = { morale_regeneration = 2.2000000, energy_regeneration = 1.2155060, morale = 468.2717896, energy = 140.0000000, supression_resistance = 4.8620248, }, }, attrib_level_attributes = { $REF = [[types\leveling\attrib_level_attributes]], health = { health = 893.3970947, regeneration = 0.6381408, }, weapon = { melee_skill = 65, melee_damage_modifier = 1.2172610, ranged_damage_modifier = 1.1040810, }, skills = { morale_regeneration = 2.7000000, energy_regeneration = 1.2762820, morale = 472.9544983, energy = 155.0000000, supression_resistance = 5.1051259, }, }, attrib_level_attributes = { $REF = [[types\leveling\attrib_level_attributes]], health = { health = 938.0670166, regeneration = 0.6700478, }, weapon = { melee_skill = 66, melee_damage_modifier = 1.2533480, ranged_damage_modifier = 1.1261621, }, skills = { morale_regeneration = 3.2000000, energy_regeneration = 1.3400960, morale = 477.6841125, energy = 165.0000000, supression_resistance = 5.3603830, }, }, attrib_level_attributes = { $REF = [[types\leveling\attrib_level_attributes]], health = { health = 984.9702759, regeneration = 0.7035502, }, weapon = { melee_skill = 67, melee_damage_modifier = 1.2896140, ranged_damage_modifier = 1.1486861, }, skills = { morale_regeneration = 3.7000000, energy_regeneration = 1.4071000, morale = 482.4609070, energy = 175.0000000, supression_resistance = 5.6284022, }, }, attrib_level_attributes = { $REF = [[types\leveling\attrib_level_attributes]], health = { health = 1034.2189941, regeneration = 0.7387277, }, weapon = { melee_skill = 68, melee_damage_modifier = 1.3260620, ranged_damage_modifier = 1.1716590, }, skills = { morale_regeneration = 4.1999998, energy_regeneration = 1.4774550, morale = 487.2854919, energy = 185.0000000, supression_resistance = 5.9098220, }, }, attrib_level_attributes = { $REF = [[types\leveling\attrib_level_attributes]], health = { health = 1085.9300537, regeneration = 0.7756641, }, weapon = { melee_skill = 69, melee_damage_modifier = 1.3626930, ranged_damage_modifier = 1.1950930, }, skills = { morale_regeneration = 4.6999998, energy_regeneration = 1.5513279, morale = 492.1583862, energy = 200.0000000, supression_resistance = 6.2053132, }, }, }, }, knockback_ext = { $REF = [[entity_extensions\knockback_ext]], stand_up_time = 1.0000000, domino_strength_reduction = 65.0000000, domino_strength_threshold = 35.0000000, domino_knockback = { $REF = [[actions\ability\knockback_action]], knockback_type = [[ability_knockback]], flight_distance = 4.5000000, scatter_angle = 20.0000000, flight_loft = 0.3000000, scatter_flight = 35.0000000, domino_strength = 50.0000000, crush_type = [[passability\light_crusher]], levitate = { duration = 0.0000000, scatter_angle = 0.0000000, }, specials = { knock_towards_executer = false, ignore_pathfinding = false, }, }, chance = { weapon = 1.0000000, ability = 1.0000000, domino = 1.0000000, light_weapon = 0.0000000, medium_weapon = 0.0000000, }, }, ability_ext = { $REF = [[entity_extensions\ability_ext]], abilities = { ability = [[ability\pvp\race_tyranid\tyr_call_mycetic_spore_reinforce]], ability = [[ability\pvp\race_tyranid\tyr_tyrannoformation]], ability = [[ability\pvp\race_tyranid\tyr_lictor_stalk]], ability = [[ability\pvp\race_tyranid\tyr_without_number]], ability = [[ability\pvp\race_tyranid\tyr_flesh_hook]], ability = [[ability\pvp\race_tyranid\tyr_hero_nimbus]], }, }, wargear_ext = { $REF = [[entity_extensions\wargear_ext]], default_wargear = { synckill_id = [[sk_id_06]], }, default_wargear_levels = { }, }, posture_ext = { $REF = [[entity_extensions\posture_ext]], posture = [[posture\default_posture]], can_fidget = false, can_cheer = false, }, crush_ext = { $REF = [[entity_extensions\crush_ext]], crush_humans = false, }, attention_gen_ext = { $REF = [[entity_extensions\attention_gen_ext]], attention_weight_override = 3, spotted_countdown_timer_override = -1.0000000, }, syncdeath_ext = { $REF = [[entity_extensions\syncdeath_ext]], syncdeath_infos = { syncdeath_info = { $REF = [[types\synckills\syncdeath_info]], synckill_id = [[sk_id_01]], }, syncdeath_info = { $REF = [[types\synckills\syncdeath_info]], synckill_id = [[sk_id_02]], }, syncdeath_info = { $REF = [[types\synckills\syncdeath_info]], synckill_id = [[sk_id_03]], }, syncdeath_info = { $REF = [[types\synckills\syncdeath_info]], synckill_id = [[sk_id_04]], }, syncdeath_info = { $REF = [[types\synckills\syncdeath_info]], synckill_id = [[sk_id_05]], }, syncdeath_info = { $REF = [[types\synckills\syncdeath_info]], synckill_id = [[sk_id_06]], }, }, force_sync_kill_on_death = false, }, synckill_ext = { $REF = [[entity_extensions\synckill_ext]], chance = 25.0000000, synckill_types = { }, }, jump_ext = { $REF = [[entity_extensions\jump_ext]], on_completion_actions = { knockback_action = { $REF = [[actions\ability\knockback_action]], knockback_type = [[ability_knockback]], flight_distance = 5.0000000, scatter_angle = 0.0000000, flight_loft = 0.3000000, scatter_flight = 0.0000000, domino_strength = 50.0000000, crush_type = [[passability\light_crusher]], levitate = { duration = 0.0000000, scatter_angle = 0.0000000, }, specials = { knock_towards_executer = false, ignore_pathfinding = false, }, }, }, on_start_actions = { }, special_on_completion_actions = { }, }, marker_ext = { sight_ext = { $REF = [[entity_extensions\sight_ext]], sight_radius = 38.0000000, reveal_area_on_death_time = 6.0000000, apply_elevation_bonus = false, keen_sense_radius = 5.0000000, is_detector = false, entity_level_spotting = false, }, }, upgrade_ext = { $REF = [[entity_extensions\upgrade_ext]], addon_upgrades = { upgrade = [[upgrade\pvp\race_tyranid\wargear\tyr_arm_lictor_energy_glands]], upgrade = [[upgrade\pvp\race_tyranid\wargear\tyr_arm_lictor_poison_cloud]], upgrade = [[upgrade\pvp\race_tyranid\wargear\acc_lictor_retreat]], upgrade = [[upgrade\pvp\race_tyranid\wargear\wp_lictor_feeder_tendrils]], upgrade = [[upgrade\pvp\race_tyranid\wargear\wp_lictor_scything_talons]], upgrade = [[upgrade\pvp\race_tyranid\wargear\wp_lictor_corrosive_claws]], upgrade = [[upgrade\pvp\race_tyranid\wargear\wp_lictor_toxic_miasma]], upgrade = [[upgrade\pvp\race_tyranid\wargear\tyr_arm_lictor_elite_jump]], upgrade = [[upgrade\pvp\race_tyranid\wargear\acc_lictor_pheremone]], upgrade = [[upgrade\pvp\race_tyranid\wargear\acc_lictor_loner]], }, standard_upgrades = { }, transferrable_upgrades = { }, number_of_addon_slots = -1, number_of_standard_slots = -1, number_of_transferrable_slots = -1, default_upgrades = { }, }, }