--//Floor-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(512, 1.20000005, 512) p.Position = Vector3.new(0, 0.600000024, 0) p.BrickColor = BrickColor.new("Black") p.Name = "Floor" p.Transparency = 1 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = false p.Locked = true p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(0, 0.600000024, 0, -1, 0, -0, -0, 1, -0, -0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(64, 244, 64) p.Position = Vector3.new(0, 123.199997, 0) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(0, 123.199997, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(32, 244.800003, 32) p.Position = Vector3.new(126, 123.599998, 0) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(126, 123.599998, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(54, 243.600006, 51) p.Position = Vector3.new(9, 123, -122.5) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(9, 123, -122.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(32, 243.600006, 32) p.Position = Vector3.new(-119, 123, -133) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-119, 123, -133, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(34, 283.200012, 32) p.Position = Vector3.new(-74, 142.800018, 77) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-74, 142.800018, 77, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(8, 253.200012, 8) p.Position = Vector3.new(-92, 127.799995, 0) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-92, 127.799995, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(4, 1.20000005, 16) p.Position = Vector3.new(-35, 246.999985, 0) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-35, 246.999985, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(4, 1.20000005, 14) p.Position = Vector3.new(-37, 248.199982, 0) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-37, 248.199982, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(4, 1.20000005, 12) p.Position = Vector3.new(-39, 249.399979, 0) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-39, 249.399979, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(4, 1.20000005, 10) p.Position = Vector3.new(-41, 250.599976, 0) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-41, 250.599976, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(4, 1.20000005, 8) p.Position = Vector3.new(-43, 251.799973, 0) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-43, 251.799973, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(4, 1.20000005, 6) p.Position = Vector3.new(-45, 252.999969, 0) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-45, 252.999969, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(4, 1.20000005, 4) p.Position = Vector3.new(-47, 254.199966, 0) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-47, 254.199966, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(43, 1.20000005, 2) p.Position = Vector3.new(-68.5, 255.399963, 0) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-68.5, 255.399963, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(10, 253.200012, 15) p.Position = Vector3.new(-101, 127.799995, 1.5) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-101, 127.799995, 1.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(20, 253.200012, 29) p.Position = Vector3.new(-116, 127.799995, 3.5) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-116, 127.799995, 3.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(4, 253.200012, 18) p.Position = Vector3.new(-128, 127.799995, 3) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-128, 127.799995, 3, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(17, 1.20000005, 18) p.Position = Vector3.new(39.5, 245.799988, 0) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(39.5, 245.799988, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Wobbly-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(18, 1.20000005, 18) p.Position = Vector3.new(59.1303711, 245.605331, 0.130693749) p.BrickColor = BrickColor.new("Bright orange") p.Name = "Wobbly" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(-0.112569086, -0.197344124, -0.11278569) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(59.1303711, 245.605331, 0.130693749, -1, -1.29652039e-020, -8.25977147e-018, -1.29652039e-020, 1, 1.29652039e-020, 8.25977147e-018, 1.29652039e-020, -1) wait() --//Wobbly-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(18, 1.20000005, 18) p.Position = Vector3.new(79.1194916, 245.605331, 0.130693749) p.BrickColor = BrickColor.new("Bright orange") p.Name = "Wobbly" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(-0.103950754, -0.197344124, -0.11278569) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(79.1194916, 245.605331, 0.130693749, -1, -1.29652039e-020, -8.25977147e-018, -1.29652039e-020, 1, 1.29652039e-020, 8.25977147e-018, 1.29652039e-020, -1) wait() --//Wobbly-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(18, 1.20000005, 18) p.Position = Vector3.new(99.1194916, 245.605331, 0.130693749) p.BrickColor = BrickColor.new("Bright orange") p.Name = "Wobbly" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(-0.103950754, -0.197344124, -0.11278569) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(99.1194916, 245.605331, 0.130693749, -1, -1.29652039e-020, -8.25977147e-018, -1.29652039e-020, 1, 1.29652039e-020, 8.25977147e-018, 1.29652039e-020, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(32, 37.2000008, 24) p.Position = Vector3.new(0, 263.399994, -129) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(0, 263.399994, -129, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(11, 36, 7) p.Position = Vector3.new(21.5, 262.799988, -137.5) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(21.5, 262.799988, -137.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(11, 34.8000031, 2) p.Position = Vector3.new(21.5, 262.200012, -133) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(21.5, 262.200012, -133, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(11, 33.6000023, 2) p.Position = Vector3.new(21.5, 261.600006, -131) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(21.5, 261.600006, -131, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(11, 31.2000008, 5) p.Position = Vector3.new(21.5, 260.399994, -127.5) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(21.5, 260.399994, -127.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(10, 30.0000019, 3) p.Position = Vector3.new(21, 259.799988, -123.5) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(21, 259.799988, -123.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(10, 27.6000004, 3) p.Position = Vector3.new(21, 258.600006, -120.5) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(21, 258.600006, -120.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(10, 26.4000015, 2) p.Position = Vector3.new(21, 258, -118) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(21, 258, -118, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(12, 26.4000015, 8) p.Position = Vector3.new(19, 258, -113) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(19, 258, -113, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(5, 25.2000008, 10) p.Position = Vector3.new(10.5, 257.399994, -112) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(10.5, 257.399994, -112, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(2, 22.8000011, 10) p.Position = Vector3.new(7, 256.200012, -112) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(7, 256.200012, -112, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(3, 21.6000004, 10) p.Position = Vector3.new(4.5, 255.600006, -112) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(4.5, 255.600006, -112, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(5, 20.4000015, 10) p.Position = Vector3.new(0.5, 255, -112) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(0.5, 255, -112, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(5, 18, 10) p.Position = Vector3.new(-4.5, 253.800003, -112) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-4.5, 253.800003, -112, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(8, 16.8000011, 10) p.Position = Vector3.new(-11, 253.200012, -112) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-11, 253.200012, -112, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(8, 14.4000006, 10) p.Position = Vector3.new(-11, 252, -102) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-11, 252, -102, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(3, 13.2000008, 10) p.Position = Vector3.new(-5.5, 251.399994, -102) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-5.5, 251.399994, -102, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(2, 12, 10) p.Position = Vector3.new(-3, 250.800003, -102) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-3, 250.800003, -102, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(2, 9.60000038, 10) p.Position = Vector3.new(-1, 249.600006, -102) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-1, 249.600006, -102, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(2, 8.40000057, 10) p.Position = Vector3.new(1, 249, -102) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(1, 249, -102, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(4, 7.20000029, 10) p.Position = Vector3.new(4, 248.399994, -102) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(4, 248.399994, -102, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(4, 6, 10) p.Position = Vector3.new(8, 247.800003, -102) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(8, 247.800003, -102, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(3, 4.80000019, 10) p.Position = Vector3.new(11.5, 247.200012, -102) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(11.5, 247.200012, -102, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(3, 2.4000001, 12) p.Position = Vector3.new(14.5, 246, -103) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(14.5, 246, -103, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(42, 20.4000015, 12) p.Position = Vector3.new(1, 219.399994, -38) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Weld p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(1, 219.399994, -38, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(12, 1.20000005, 10) p.Position = Vector3.new(15, 230.199997, -47) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(15, 230.199997, -47, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(12, 1.20000005, 10) p.Position = Vector3.new(17, 231.399994, -52) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(17, 231.399994, -52, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(12, 1.20000005, 10) p.Position = Vector3.new(21, 232.599991, -57) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(21, 232.599991, -57, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(12, 1.20000005, 10) p.Position = Vector3.new(26, 233.799988, -63) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(26, 233.799988, -63, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(12, 1.20000005, 10) p.Position = Vector3.new(30, 234.999985, -69) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(30, 234.999985, -69, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(12, 1.20000005, 10) p.Position = Vector3.new(34, 236.199982, -75) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(34, 236.199982, -75, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(12, 1.20000005, 10) p.Position = Vector3.new(39, 237.399979, -79) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(39, 237.399979, -79, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(12, 1.20000005, 10) p.Position = Vector3.new(42, 238.599976, -84) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(42, 238.599976, -84, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(12, 1.20000005, 10) p.Position = Vector3.new(44, 239.799973, -90) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(44, 239.799973, -90, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(12, 1.20000005, 10) p.Position = Vector3.new(47, 240.999969, -95) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(47, 240.999969, -95, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(12, 1.20000005, 10) p.Position = Vector3.new(47, 242.199966, -103) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(47, 242.199966, -103, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(12, 1.20000005, 10) p.Position = Vector3.new(46, 243.399963, -109) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(46, 243.399963, -109, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(15, 1.20000005, 18) p.Position = Vector3.new(43.5, 244.59996, -118) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(43.5, 244.59996, -118, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(17, 13.2000008, 7) p.Position = Vector3.new(-19.5, 275.399994, -131.5) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Weld p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-19.5, 275.399994, -131.5, 0, 0, -1, 0, 1, 0, 1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(13, 4.80000019, 5) p.Position = Vector3.new(-25.5, 279.600006, -131.5) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Weld p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-25.5, 279.600006, -131.5, 0, 0, -1, 0, 1, 0, 1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(2, 1.20000005, 31) p.Position = Vector3.new(-41.5, 282.600006, -131) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-41.5, 282.600006, -131, 0, 0, -1, 0, 1, 0, 1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(2, 1.20000005, 200) p.Position = Vector3.new(-56, 283.800018, -32) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-56, 283.800018, -32, 1, 0, 0, 0, 1, 0, 0, 0, 1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(4, 1.20000005, 18) p.Position = Vector3.new(-33, 245.799988, 0) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-33, 245.799988, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(18, 1.20000005, 18) p.Position = Vector3.new(0, 244.600006, 41) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Weld p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(0, 244.600006, 41, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(16, 243.600006, 22) p.Position = Vector3.new(-5.96046448e-008, 123.000008, 198) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-5.96046448e-008, 123.000008, 198, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(33, 244.800003, 32) p.Position = Vector3.new(1.5, 122.400009, 327) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(1.5, 122.400009, 327, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(5, 1.20000005, 105) p.Position = Vector3.new(0.49999994, 245.400009, 260.5) p.BrickColor = BrickColor.new("Dark stone grey") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(0.49999994, 245.400009, 260.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(2, 1.20000005, 107) p.Position = Vector3.new(-6.5, 285.000031, 88) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-6.5, 285.000031, 88, 0, 0, 1, 0, 1, 0, -1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(29, 1.20000005, 2) p.Position = Vector3.new(-117, 255, -23.5) p.BrickColor = BrickColor.new("Reddish brown") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-117, 255, -23.5, 0, 0, -1, 0, 1, 0, 1, 0, 0) wait() --//PhantomPlate-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(16, 1.20000005, 16) p.Position = Vector3.new(-17, 244.600006, 178) p.BrickColor = BrickColor.new("Black") p.Name = "PhantomPlate" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-17, 244.600006, 178, 0, 0, -1, 0, 1, -0, 1, 0, -0) wait() --//PhantomPlate-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(16, 1.20000005, 16) p.Position = Vector3.new(-17, 244.600006, 161) p.BrickColor = BrickColor.new("Bright red") p.Name = "PhantomPlate" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-17, 244.600006, 161, 0, 0, -1, 0, 1, -0, 1, 0, -0) wait() --//PhantomPlate-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(16, 1.20000005, 16) p.Position = Vector3.new(-17, 244.600006, 144) p.BrickColor = BrickColor.new("Dark stone grey") p.Name = "PhantomPlate" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-17, 244.600006, 144, 0, 0, -1, 0, 1, -0, 1, 0, -0) wait() --//PhantomPlate-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(16, 1.20000005, 16) p.Position = Vector3.new(-17, 244.600006, 127) p.BrickColor = BrickColor.new("Bright red") p.Name = "PhantomPlate" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-17, 244.600006, 127, 0, 0, -1, 0, 1, -0, 1, 0, -0) wait() --//PhantomPlate-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(16, 1.20000005, 16) p.Position = Vector3.new(-17, 244.600006, 110) p.BrickColor = BrickColor.new("Dark stone grey") p.Name = "PhantomPlate" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-17, 244.600006, 110, 0, 0, -1, 0, 1, -0, 1, 0, -0) wait() --//PhantomPlate-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(16, 1.20000005, 16) p.Position = Vector3.new(-17, 244.600006, 93) p.BrickColor = BrickColor.new("Bright red") p.Name = "PhantomPlate" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-17, 244.600006, 93, 0, 0, -1, 0, 1, -0, 1, 0, -0) wait() --//PhantomPlate-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(16, 1.20000005, 16) p.Position = Vector3.new(-17, 244.600006, 76) p.BrickColor = BrickColor.new("Dark stone grey") p.Name = "PhantomPlate" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-17, 244.600006, 76, 0, 0, -1, 0, 1, -0, 1, 0, -0) wait() --//PhantomPlate-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(16, 1.20000005, 16) p.Position = Vector3.new(-17, 244.600006, 59) p.BrickColor = BrickColor.new("Bright red") p.Name = "PhantomPlate" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-17, 244.600006, 59, 0, 0, -1, 0, 1, -0, 1, 0, -0) wait() --//PhantomPlate-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(16, 1.20000005, 16) p.Position = Vector3.new(0, 244.600006, 59) p.BrickColor = BrickColor.new("Black") p.Name = "PhantomPlate" p.Transparency = 1 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = false p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(0, 244.600006, 59, -1, 0, -0, -0, 1, -0, -0, 0, -1) wait() --//PhantomPlate-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(16, 1.20000005, 16) p.Position = Vector3.new(0, 244.600006, 76) p.BrickColor = BrickColor.new("Bright red") p.Name = "PhantomPlate" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(0, 244.600006, 76, -1, 0, -0, -0, 1, -0, -0, 0, -1) wait() --//PhantomPlate-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(16, 1.20000005, 16) p.Position = Vector3.new(0, 244.600006, 93) p.BrickColor = BrickColor.new("Dark stone grey") p.Name = "PhantomPlate" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(0, 244.600006, 93, -1, 0, -0, -0, 1, -0, -0, 0, -1) wait() --//PhantomPlate-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(16, 1.20000005, 16) p.Position = Vector3.new(0, 244.600006, 110) p.BrickColor = BrickColor.new("Bright red") p.Name = "PhantomPlate" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(0, 244.600006, 110, -1, 0, -0, -0, 1, -0, -0, 0, -1) wait() --//PhantomPlate-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(16, 1.20000005, 16) p.Position = Vector3.new(0, 244.600006, 127) p.BrickColor = BrickColor.new("Dark stone grey") p.Name = "PhantomPlate" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(0, 244.600006, 127, -1, 0, -0, -0, 1, -0, -0, 0, -1) wait() --//PhantomPlate-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(16, 1.20000005, 16) p.Position = Vector3.new(0, 244.600006, 144) p.BrickColor = BrickColor.new("Bright red") p.Name = "PhantomPlate" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(0, 244.600006, 144, -1, 0, -0, -0, 1, -0, -0, 0, -1) wait() --//PhantomPlate-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(16, 1.20000005, 16) p.Position = Vector3.new(0, 244.600006, 161) p.BrickColor = BrickColor.new("Black") p.Name = "PhantomPlate" p.Transparency = 1 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = false p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(0, 244.600006, 161, -1, 0, -0, -0, 1, -0, -0, 0, -1) wait() --//PhantomPlate-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(16, 1.20000005, 16) p.Position = Vector3.new(0, 244.600006, 178) p.BrickColor = BrickColor.new("Bright red") p.Name = "PhantomPlate" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(0, 244.600006, 178, -1, 0, -0, -0, 1, -0, -0, 0, -1) wait() --//PhantomPlate-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(16, 1.20000005, 16) p.Position = Vector3.new(17, 244.600006, 178) p.BrickColor = BrickColor.new("Dark stone grey") p.Name = "PhantomPlate" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(17, 244.600006, 178, -1, 0, -0, -0, 1, -0, -0, 0, -1) wait() --//PhantomPlate-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(16, 1.20000005, 16) p.Position = Vector3.new(17, 244.600006, 161) p.BrickColor = BrickColor.new("Bright red") p.Name = "PhantomPlate" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(17, 244.600006, 161, -1, 0, -0, -0, 1, -0, -0, 0, -1) wait() --//PhantomPlate-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(16, 1.20000005, 16) p.Position = Vector3.new(17, 244.600006, 144) p.BrickColor = BrickColor.new("Dark stone grey") p.Name = "PhantomPlate" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(17, 244.600006, 144, -1, 0, -0, -0, 1, -0, -0, 0, -1) wait() --//PhantomPlate-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(16, 1.20000005, 16) p.Position = Vector3.new(17, 244.600006, 127) p.BrickColor = BrickColor.new("Bright red") p.Name = "PhantomPlate" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(17, 244.600006, 127, -1, 0, -0, -0, 1, -0, -0, 0, -1) wait() --//PhantomPlate-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(16, 1.20000005, 16) p.Position = Vector3.new(17, 244.600006, 110) p.BrickColor = BrickColor.new("Dark stone grey") p.Name = "PhantomPlate" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(17, 244.600006, 110, -1, 0, -0, -0, 1, -0, -0, 0, -1) wait() --//PhantomPlate-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(16, 1.20000005, 16) p.Position = Vector3.new(17, 244.600006, 93) p.BrickColor = BrickColor.new("Bright red") p.Name = "PhantomPlate" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(17, 244.600006, 93, -1, 0, -0, -0, 1, -0, -0, 0, -1) wait() --//PhantomPlate-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(16, 1.20000005, 16) p.Position = Vector3.new(17, 244.600006, 76) p.BrickColor = BrickColor.new("Dark stone grey") p.Name = "PhantomPlate" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(17, 244.600006, 76, -1, 0, -0, -0, 1, -0, -0, 0, -1) wait() --//PhantomPlate-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(16, 1.20000005, 16) p.Position = Vector3.new(17, 244.600006, 59) p.BrickColor = BrickColor.new("Bright red") p.Name = "PhantomPlate" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(17, 244.600006, 59, -1, 0, -0, -0, 1, -0, -0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-31.5, 246.399994, -31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-31.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-28.5, 246.399994, -31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-28.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-31.5, 246.399994, -25.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-31.5, 246.399994, -25.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-31.5, 246.399994, -28.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-31.5, 246.399994, -28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(22, 0.800000012, 1) p.Position = Vector3.new(-31.5, 248, -21) p.BrickColor = BrickColor.new("Black") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Plate p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-31.5, 248, -21, 0, 0, -1, 0, 1, 0, 1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-25.5, 246.399994, -31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-25.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-22.5, 246.399994, -31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-22.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-31.5, 246.399994, -19.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-31.5, 246.399994, -19.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-31.5, 246.399994, -22.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-31.5, 246.399994, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-31.5, 246.399994, -16.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-31.5, 246.399994, -16.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-31.5, 246.399994, -13.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-31.5, 246.399994, -13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(21, 0.800000012, 1) p.Position = Vector3.new(-20.5, 248, -31.5) p.BrickColor = BrickColor.new("Black") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Plate p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-20.5, 248, -31.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-19.5, 246.399994, -31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-19.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-31.5, 246.399994, -10.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-31.5, 246.399994, -10.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-16.5, 246.399994, -31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-16.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-13.5, 246.399994, -31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-13.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-10.5, 246.399994, -31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-10.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(8, 0.400000006, 8) p.Position = Vector3.new(136, 246.199997, 2) p.BrickColor = BrickColor.new("Black") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Plate p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(136, 246.199997, 2, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Pad-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(6, 0.400000006, 6) p.Position = Vector3.new(136, 246.599991, 2) p.BrickColor = BrickColor.new("Bright green") p.Name = "Pad" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Plate p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(136, 246.599991, 2, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(31.5, 246.399994, -31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(31.5, 246.399994, -31.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(31.5, 246.399994, -28.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(31.5, 246.399994, -28.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(25.5, 246.399994, -31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(25.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(28.5, 246.399994, -31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(28.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(22, 0.800000012, 1) p.Position = Vector3.new(21, 248, -31.5) p.BrickColor = BrickColor.new("Black") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Plate p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(21, 248, -31.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(31.5, 246.399994, -25.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(31.5, 246.399994, -25.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(31.5, 246.399994, -22.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(31.5, 246.399994, -22.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(19.5, 246.399994, -31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(19.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(22.5, 246.399994, -31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(22.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(16.5, 246.399994, -31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(16.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(13.5, 246.399994, -31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(13.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(21, 0.800000012, 1) p.Position = Vector3.new(31.5, 248, -20.5) p.BrickColor = BrickColor.new("Black") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Plate p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(31.5, 248, -20.5, 0, 0, -1, 0, 1, 0, 1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(31.5, 246.399994, -19.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(31.5, 246.399994, -19.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(10.5, 246.399994, -31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(10.5, 246.399994, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(31.5, 246.399994, -16.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(31.5, 246.399994, -16.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(31.5, 246.399994, -13.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(31.5, 246.399994, -13.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(31.5, 246.399994, -10.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(31.5, 246.399994, -10.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(8, 0.400000006, 8) p.Position = Vector3.new(-124, 254.600006, 4) p.BrickColor = BrickColor.new("Black") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Plate p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-124, 254.600006, 4, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Pad-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(6, 0.400000006, 6) p.Position = Vector3.new(-124, 255, 4) p.BrickColor = BrickColor.new("Bright green") p.Name = "Pad" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Plate p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-124, 255, 4, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(31.5, 246.399994, 31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(31.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(28.5, 246.399994, 31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(28.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(31.5, 246.399994, 25.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(31.5, 246.399994, 25.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(31.5, 246.399994, 28.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(31.5, 246.399994, 28.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(22, 0.800000012, 1) p.Position = Vector3.new(31.5, 248, 21) p.BrickColor = BrickColor.new("Black") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Plate p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(31.5, 248, 21, 0, 0, 1, 0, 1, 0, -1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(25.5, 246.399994, 31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(25.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(22.5, 246.399994, 31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(22.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(31.5, 246.399994, 19.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(31.5, 246.399994, 19.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(31.5, 246.399994, 22.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(31.5, 246.399994, 22.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(31.5, 246.399994, 16.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(31.5, 246.399994, 16.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(31.5, 246.399994, 13.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(31.5, 246.399994, 13.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(21, 0.800000012, 1) p.Position = Vector3.new(20.5, 248, 31.5) p.BrickColor = BrickColor.new("Black") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Plate p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(20.5, 248, 31.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(19.5, 246.399994, 31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(19.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(31.5, 246.399994, 10.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(31.5, 246.399994, 10.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(16.5, 246.399994, 31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(16.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(13.5, 246.399994, 31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(13.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(10.5, 246.399994, 31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(10.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-31.5, 246.399994, 31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-31.5, 246.399994, 31.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-31.5, 246.399994, 28.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-31.5, 246.399994, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-25.5, 246.399994, 31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-25.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-28.5, 246.399994, 31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-28.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(22, 0.800000012, 1) p.Position = Vector3.new(-21, 248, 31.5) p.BrickColor = BrickColor.new("Black") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Plate p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-21, 248, 31.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-31.5, 246.399994, 25.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-31.5, 246.399994, 25.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-31.5, 246.399994, 22.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-31.5, 246.399994, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-19.5, 246.399994, 31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-19.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-22.5, 246.399994, 31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-22.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-16.5, 246.399994, 31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-16.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-13.5, 246.399994, 31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-13.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(21, 0.800000012, 1) p.Position = Vector3.new(-31.5, 248, 20.5) p.BrickColor = BrickColor.new("Black") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Plate p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-31.5, 248, 20.5, 0, 0, 1, 0, 1, 0, -1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-31.5, 246.399994, 19.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-31.5, 246.399994, 19.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-10.5, 246.399994, 31.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-10.5, 246.399994, 31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-31.5, 246.399994, 16.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-31.5, 246.399994, 16.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-31.5, 246.399994, 13.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-31.5, 246.399994, 13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 1) p.Position = Vector3.new(-31.5, 246.399994, 10.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-31.5, 246.399994, 10.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) wait() --//BattleArmor-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 2) p.Position = Vector3.new(1, 247.600006, 337.5) p.BrickColor = BrickColor.new("Black") p.Name = "BattleArmor" p.Transparency = 0 p.Reflectance = 1 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Smooth p.CFrame = CFrame.new(1, 247.600006, 337.5, 0, 0, 1, 0, 1, 0, -1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(3, 1.20000005, 4) p.Position = Vector3.new(1, 245.400009, 337.5) p.BrickColor = BrickColor.new("Medium stone grey") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(1, 245.400009, 337.5, 0, 0, 1, 0, 1, 0, -1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(3, 0.400000006, 4) p.Position = Vector3.new(1, 246.200012, 337.5) p.BrickColor = BrickColor.new("Bright blue") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Plate p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(1, 246.200012, 337.5, 0, 0, 1, 0, 1, 0, -1, 0, 0) wait() --//BattleArmor-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(1, 2.4000001, 2) p.Position = Vector3.new(0, 284.799988, -121.5) p.BrickColor = BrickColor.new("Black") p.Name = "BattleArmor" p.Transparency = 0 p.Reflectance = 1 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Smooth p.CFrame = CFrame.new(0, 284.799988, -121.5, 0, 0, 1, 0, 1, 0, -1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(3, 1.20000005, 4) p.Position = Vector3.new(0, 282.600006, -121.5) p.BrickColor = BrickColor.new("Medium stone grey") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(0, 282.600006, -121.5, 0, 0, 1, 0, 1, 0, -1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(3, 0.400000006, 4) p.Position = Vector3.new(0, 283.399994, -121.5) p.BrickColor = BrickColor.new("Bright blue") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Plate p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(0, 283.399994, -121.5, 0, 0, 1, 0, 1, 0, -1, 0, 0) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(12, 1.20000005, 2) p.Position = Vector3.new(-7, 263.400024, 288) p.BrickColor = BrickColor.new("Dark green") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-7, 263.400024, 288, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(12, 1.20000005, 2) p.Position = Vector3.new(-7, 263.400024, 283) p.BrickColor = BrickColor.new("Dark green") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-7, 263.400024, 283, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(2, 1.20000005, 3) p.Position = Vector3.new(0, 263.400024, 287.5) p.BrickColor = BrickColor.new("Black") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Motor p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Weld p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(0, 263.400024, 287.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(30, 1.20000005, 1) p.Position = Vector3.new(-1.06422743e-021, 263.399628, 285.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(-7.40113081e-019, -0.239994526, 1.02502388e-014) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-1.06422743e-021, 263.399628, 285.5, -0.902781129, 0.430100471, 2.14233775e-015, 0.430100471, 0.90278101, -1.83726207e-014, -9.83613452e-015, -1.56650324e-014, -1.00000012) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(2, 16.8000011, 2) p.Position = Vector3.new(-12, 254.400009, 288) p.BrickColor = BrickColor.new("Dark green") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-12, 254.400009, 288, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(2, 1.20000005, 3) p.Position = Vector3.new(0, 263.400024, 283.5) p.BrickColor = BrickColor.new("Black") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Hinge p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Weld p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(0, 263.400024, 283.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(2, 16.8000011, 2) p.Position = Vector3.new(-12, 254.400009, 283) p.BrickColor = BrickColor.new("Dark green") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-12, 254.400009, 283, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(11, 1.20000005, 2) p.Position = Vector3.new(-7.5, 245.400009, 288) p.BrickColor = BrickColor.new("Dark green") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Weld p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-7.5, 245.400009, 288, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(11, 1.20000005, 2) p.Position = Vector3.new(-7.5, 245.400009, 283) p.BrickColor = BrickColor.new("Dark green") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Weld p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-7.5, 245.400009, 283, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(12, 1.20000005, 2) p.Position = Vector3.new(-7, 263.400024, 261) p.BrickColor = BrickColor.new("Dark green") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-7, 263.400024, 261, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(12, 1.20000005, 2) p.Position = Vector3.new(-7, 263.400024, 256) p.BrickColor = BrickColor.new("Dark green") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-7, 263.400024, 256, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(2, 1.20000005, 3) p.Position = Vector3.new(0, 263.400024, 260.5) p.BrickColor = BrickColor.new("Black") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Motor p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Weld p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(0, 263.400024, 260.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(30, 1.20000005, 1) p.Position = Vector3.new(4.11099652e-022, 263.399628, 258.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(9.70088161e-019, -0.239994526, 1.02502388e-014) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(4.11099652e-022, 263.399628, 258.5, -0.902781129, 0.430100471, 2.14254019e-015, 0.430100471, 0.90278101, -1.83751347e-014, -9.8373983e-015, -1.56672144e-014, -1.00000012) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(2, 16.8000011, 2) p.Position = Vector3.new(-12, 254.400009, 261) p.BrickColor = BrickColor.new("Dark green") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-12, 254.400009, 261, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(2, 1.20000005, 3) p.Position = Vector3.new(0, 263.400024, 256.5) p.BrickColor = BrickColor.new("Black") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Hinge p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Weld p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(0, 263.400024, 256.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(2, 16.8000011, 2) p.Position = Vector3.new(-12, 254.400009, 256) p.BrickColor = BrickColor.new("Dark green") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-12, 254.400009, 256, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(11, 1.20000005, 2) p.Position = Vector3.new(-7.5, 245.400009, 261) p.BrickColor = BrickColor.new("Dark green") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Weld p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-7.5, 245.400009, 261, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(11, 1.20000005, 2) p.Position = Vector3.new(-7.5, 245.400009, 256) p.BrickColor = BrickColor.new("Dark green") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Weld p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-7.5, 245.400009, 256, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(12, 1.20000005, 2) p.Position = Vector3.new(-7, 263.400024, 231) p.BrickColor = BrickColor.new("Dark green") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-7, 263.400024, 231, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(12, 1.20000005, 2) p.Position = Vector3.new(-7, 263.400024, 226) p.BrickColor = BrickColor.new("Dark green") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-7, 263.400024, 226, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(2, 1.20000005, 3) p.Position = Vector3.new(0, 263.400024, 230.5) p.BrickColor = BrickColor.new("Black") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Motor p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Weld p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(0, 263.400024, 230.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(30, 1.20000005, 1) p.Position = Vector3.new(-1.82144727e-021, 263.399628, 228.5) p.BrickColor = BrickColor.new("Bright red") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(-1.5525477e-019, -0.239994526, 1.02502388e-014) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-1.82144727e-021, 263.399628, 228.5, -0.902781129, 0.430100471, 2.14232674e-015, 0.430100471, 0.90278101, -1.83726613e-014, -9.83614215e-015, -1.56650731e-014, -1.00000012) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(2, 16.8000011, 2) p.Position = Vector3.new(-12, 254.400009, 231) p.BrickColor = BrickColor.new("Dark green") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-12, 254.400009, 231, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(2, 1.20000005, 3) p.Position = Vector3.new(0, 263.400024, 226.5) p.BrickColor = BrickColor.new("Black") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Hinge p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Weld p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(0, 263.400024, 226.5, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(2, 16.8000011, 2) p.Position = Vector3.new(-12, 254.400009, 226) p.BrickColor = BrickColor.new("Dark green") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Smooth p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-12, 254.400009, 226, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(11, 1.20000005, 2) p.Position = Vector3.new(-7.5, 245.400009, 231) p.BrickColor = BrickColor.new("Dark green") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Weld p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-7.5, 245.400009, 231, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait() --//Smooth Block Model-------------------------------------------------------- p = Instance.new("Part") p.Size = Vector3.new(11, 1.20000005, 2) p.Position = Vector3.new(-7.5, 245.400009, 226) p.BrickColor = BrickColor.new("Dark green") p.Name = "Smooth Block Model" p.Transparency = 0 p.Reflectance = 0 p.Parent = Workspace p.Shape = Enum.PartType.Block p.formFactor = Enum.FormFactor.Brick p.Velocity = Vector3.new(0, 0, 0) p.Anchored = true p.CanCollide = true p.Locked = false p.Elasticity = 0.5 p.Friction = 0.30000001192093 p.BackSurface = Enum.SurfaceType.Smooth p.FrontSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Inlet p.LeftSurface = Enum.SurfaceType.Weld p.RightSurface = Enum.SurfaceType.Smooth p.TopSurface = Enum.SurfaceType.Studs p.CFrame = CFrame.new(-7.5, 245.400009, 226, -1, 0, 0, 0, 1, 0, 0, 0, -1) wait()