0 1234567891111 1 ### 0123 2 #e# 3 #.########### 4 #..........m# 5 ######......# 6 #.e..i.# 7 ######## [2,2]entity(player, player) [12,4]enemy(orc, randommove{rect[7,4][12,4][13,6]}, ...) [8,6]entity(levelswitch, floor_2) [12,6]item(big_sword, visible)