1>------ Rebuild All started: Project: Builder, Configuration: Release Win32 ------ 1>Deleting intermediate and output files for project 'Builder', configuration 'Release|Win32' 1>Compiling... 1>Builder.cpp 1>..\src\Builder\Builder.cpp(206) : error C2440: 'initializing' : cannot convert from 'int' to 'std::tr1::shared_ptr<_Ty>' 1> with 1> [ 1> _Ty=GameObject 1> ] 1> No constructor could take the source type, or constructor overload resolution was ambiguous 1>..\src\Builder\Builder.cpp(209) : error C2440: 'initializing' : cannot convert from 'std::list<_Ty,_Ax>::_Iterator<_Secure_validation>' to 'std::_Tree<_Traits>::iterator' 1> with 1> [ 1> _Ty=std::tr1::shared_ptr, 1> _Ax=std::allocator, 1> _Secure_validation=true 1> ] 1> and 1> [ 1> _Traits=std::_Tset_traits,std::allocator,false> 1> ] 1> No constructor could take the source type, or constructor overload resolution was ambiguous 1>..\src\Builder\Builder.cpp(210) : error C2440: 'initializing' : cannot convert from 'std::list<_Ty,_Ax>::_Iterator<_Secure_validation>' to 'std::_Tree<_Traits>::iterator' 1> with 1> [ 1> _Ty=std::tr1::shared_ptr, 1> _Ax=std::allocator, 1> _Secure_validation=true 1> ] 1> and 1> [ 1> _Traits=std::_Tset_traits,std::allocator,false> 1> ] 1> No constructor could take the source type, or constructor overload resolution was ambiguous 1>..\src\Builder\Builder.cpp(222) : error C2440: 'type cast' : cannot convert from 'std::tr1::shared_ptr<_Ty>' to 'GameObject *' 1> with 1> [ 1> _Ty=Object 1> ] 1> No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called 1>..\src\Builder\Builder.cpp(270) : error C2440: 'delete' : cannot convert from 'GameObjectPointer' to 'void *' 1> No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called 1>..\src\Builder\Builder.cpp(272) : error C2679: binary '=' : no operator found which takes a right-hand operand of type 'int' (or there is no acceptable conversion) 1> C:\Program Files\Microsoft Visual Studio 9.0\VC\include\memory(1468): could be 'std::tr1::shared_ptr<_Ty> &std::tr1::shared_ptr<_Ty>::operator =(const std::tr1::shared_ptr<_Ty> &)' 1> with 1> [ 1> _Ty=GameObject 1> ] 1> while trying to match the argument list '(GameObjectPointer, int)' 1>Setup.cpp 1>Build log was saved at "file://c:\server\AspireCore\branches\Hearthstone\src\Custom\projects\2008_int_release_Builder\BuildLog.htm" 1>Builder - 6 error(s), 0 warning(s) ========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========