function soundladen(nummer) { this.createEmptyMovieClip("sound_mc", 1); this.sound_mc.songTrack = new Sound(); function checkProgress(soundObj) { var numBytesLoaded = soundObj.getBytesLoaded(); var numBytesTotal = soundObj.getBytesTotal(); var numPercentLoaded = Math.floor(numBytesLoaded/numBytesTotal*100); if (!isNaN(numPercentLoaded)) { trace(numPercentLoaded+"% loaded."); } var soundLaenge = 6.15; var pos = Math.floor(soundObj.position); var min = Math.floor(((soundLaenge*60-pos/1000))/60); var sec = Math.ceil(((soundLaenge*60-pos/1000))%60); if (sec<10) { sec = "0"+sec; } // trace("laenge:"+soundLaenge); trace("noch:"+min+":"+sec); trace("_root.pos >>> "+pos); } this.sound_mc.songTrack.onLoad = function() { trace("load complete"); clearInterval(poll); }; this.sound_mc.songTrack.loadSound("music/track"+nummer+".mp3", true); _root.poll = setInterval(checkProgress, 100, this.sound_mc.songTrack); } soundladen(2);