#include #include #include #define COLOR_GREY 0xAFAFAFAA #define COLOR_GREEN 0x33AA33AA #define COLOR_RED 0xAA3333AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_BLUE 0x0000BBAA #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_ORANGE 0xFF9900AA #define PocketMoney 4000 // Amount player recieves on spawn. #define INACTIVE_PLAYER_ID 255 #define GIVECASH_DELAY 5000 // Time in ms between /givecash commands. #define NUMVALUES 4 #define CP_BANK 0 #define CP_PIRATE 1 #define CP_SKYSCARPER 2 #define CP_ZOMBOTECH 3 #define CP_AMMU 4 #define CP_AMMU_2 5 #define CP_BANK_2 6 #define CP_BANK_3 7 #define CP_LS_AIR 8 #define CP_SF_AIR 9 #define CP_LV_AIR 10 #define CP_ALAHAM 11 #define CP_DIDERSACHS 12 #define CP_BAR 13 #define CP_HAIRSTUD 14 #define CP_ZIP 15 #define CP_BINCO 16 #define CP_TATOO 17 #define CP_GOLF 18 #define CP_WANG 19 #define CP_HOTEL 20 #define CP_OTTOS 21 #define CP_DRAGON 22 #define CP_CALIGULA 23 #define CP_SEXSHOP 24 #define CP_CATHAY 25 #define CP_VERONA 26 #define CP_ZERORC 27 #define CP_JIZZYS 28 #define P_ALAHAM 0 #define P_DIDERSACHS 1 #define P_BAR 2 #define P_HAIRSTUD 3 #define P_ZIP 4 #define P_BINCO 5 #define P_TATOO 6 #define P_GOLF 7 #define P_WANG 8 #define P_HOTEL 9 #define P_OTTOS 10 #define P_DRAGON 11 #define P_CALIGULA 12 #define P_SEXSHOP 13 #define P_CATHAY 14 #define P_VERONA 15 #define P_ZERORC 16 #define P_JIZZYS 17 #define P_OFFSET 11 forward FreeroamRpScoreUpdate(); forward Givecashdelaytimer(playerid); //forward FreeroamRpModeReset(); forward SetPlayerRandomSpawn(playerid); forward SetupPlayerForClassSelection(playerid); forward GameModeExitFunc(); //------------------------------------------------------------------------------------------------------ new ownedcar[MAX_PLAYERS]; new owner[256]; new CashScoreOld; new iSpawnSet[MAX_PLAYERS]; new bank[MAX_PLAYERS]; new bounty[MAX_PLAYERS]; new playerCheckpoint[MAX_PLAYERS]; new savePos; new worldTime; new playerColors[100] = { 0xFF8C13FF,0xC715FFFF,0x20B2AAFF,0xDC143CFF,0x6495EDFF,0xf0e68cFF,0x778899FF,0xFF1493FF,0xF4A460FF,0xEE82EEFF,0xFFD720FF, 0x8b4513FF,0x4949A0FF,0x148b8bFF,0x14ff7fFF,0x556b2fFF,0x0FD9FAFF,0x10DC29FF,0x534081FF,0x0495CDFF,0xEF6CE8FF,0xBD34DAFF, 0x247C1BFF,0x0C8E5DFF,0x635B03FF,0xCB7ED3FF,0x65ADEBFF,0x5C1ACCFF,0xF2F853FF,0x11F891FF,0x7B39AAFF,0x53EB10FF,0x54137DFF, 0x275222FF,0xF09F5BFF,0x3D0A4FFF,0x22F767FF,0xD63034FF,0x9A6980FF,0xDFB935FF,0x3793FAFF,0x90239DFF,0xE9AB2FFF,0xAF2FF3FF, 0x057F94FF,0xB98519FF,0x388EEAFF,0x028151FF,0xA55043FF,0x0DE018FF,0x93AB1CFF,0x95BAF0FF,0x369976FF,0x18F71FFF,0x4B8987FF, 0x491B9EFF,0x829DC7FF,0xBCE635FF,0xCEA6DFFF,0x20D4ADFF,0x2D74FDFF,0x3C1C0DFF,0x12D6D4FF,0x48C000FF,0x2A51E2FF,0xE3AC12FF, 0xFC42A8FF,0x2FC827FF,0x1A30BFFF,0xB740C2FF,0x42ACF5FF,0x2FD9DEFF,0xFAFB71FF,0x05D1CDFF,0xC471BDFF,0x94436EFF,0xC1F7ECFF, 0xCE79EEFF,0xBD1EF2FF,0x93B7E4FF,0x3214AAFF,0x184D3BFF,0xAE4B99FF,0x7E49D7FF,0x4C436EFF,0xFA24CCFF,0xCE76BEFF,0xA04E0AFF, 0x9F945CFF,0xDCDE3DFF,0x10C9C5FF,0x70524DFF,0x0BE472FF,0x8A2CD7FF,0x6152C2FF,0xCF72A9FF,0xE59338FF,0xEEDC2DFF,0xD8C762FF, 0x3FE65CFF }; new Float:gRandomPlayerSpawns[78][3] = { {2805.0862,-1180.9579,25.4536}, {2530.4785,-1063.5999,69.5695}, {-2275.2280,42.3125,35.3125}, {2042.9279,-1013.6509,39.7422}, {1497.0605,-689.1375,95.1092}, {1255.1125,-803.2986,84.1406}, {829.4501,-858.8712,70.1248}, {699.3003,-1059.2599,49.4217}, {299.0901,-1155.5858,80.9099}, {315.2544,-1772.5730,4.6776}, {-2062.5583,237.4662,35.7149}, {333.3540,-1519.2587,35.8672}, {763.0789,-1564.3256,13.5536}, {986.0850,-1095.0150,27.6041}, {1109.6948,-972.4279,42.7656}, {-2123.6570,-425.2528,35.5313}, {1438.9014,-927.2687,39.6406}, {1656.6252,-1076.3080,23.8984}, {1956.1605,-1116.0430,27.8305}, {-2653.6443,1388.2767,7.1301}, {2224.1555,-1240.3496,25.1478}, {2338.8757,-1289.3113,27.9766}, {-2838.1958,880.8605,44.0547}, {2436.4819,-1303.6724,24.6679}, {2450.9358,-1493.6650,24.0000}, {-2319.8889,578.0090,31.2498}, {2519.8420,-1678.7356,14.8524}, {2507.6228,-2019.1085,13.5469}, {-2642.2583,-274.9985,7.5393}, {1957.7228,-2183.6519,13.5469}, {1857.9117,-2042.3588,13.5469}, {-1771.3396,1205.8127,25.1250}, {1734.1467,-2099.2144,13.8666}, {2511.4326,-2589.3069,13.6443}, {2785.9890,-2417.7148,13.6341}, {2261.2937,-1930.7488,12.8935}, {2105.2878,-1913.1111,13.3828}, {-2157.2119,649.5484,52.3672}, {-2478.9902,1141.1311,55.7266}, {1833.2399,-1681.1813,13.4816}, {1665.9006,-1559.9375,13.5469}, {1125.5248,-1372.0935,13.9844}, {-2652.8887,1347.5245,7.1592}, {1289.0425,-1134.7928,23.8281}, {2842.1575,-1335.5879,14.7421}, {2767.4480,-1610.6735,10.9219}, {2753.1375,-1308.9150,53.0938}, {2789.2317,-2494.3286,13.6485}, {-1377.4271,466.0897,7.1875}, {1958.3783,1343.1572,15.3746}, {2199.6531,1393.3678,10.8203}, {2483.5977,1222.0825,10.8203}, {2637.2712,1129.2743,11.1797}, {2000.0106,1521.1111,17.0625}, {2024.8190,1917.9425,12.3386}, {-2569.5093,894.0370,64.9844}, {2261.9048,2035.9547,10.8203}, {2262.0986,2398.6572,10.8203}, {-2442.7913,752.1005,35.1786}, {2244.2566,2523.7280,10.8203}, {2335.3228,2786.4478,10.8203}, {-1754.9976,958.5851,24.8828}, {2150.0186,2734.2297,11.1763}, {2158.0811,2797.5488,10.8203}, {1969.8301,2722.8564,10.8203}, {-2790.7754,69.6904,7.2020}, {1652.0555,2709.4072,10.8265}, {1564.0052,2756.9463,10.8203}, {1271.5452,2554.0227,10.8203}, {1441.5894,2567.9099,10.8203}, {-2665.4282,635.6348,14.4531}, {1480.6473,2213.5718,11.0234}, {1400.5906,2225.6960,11.0234}, {-1939.9021,-858.7451,32.0234}, {1598.8419,2221.5676,11.0625}, {1318.7759,1251.3580,10.8203}, {-1660.7620,1207.0634,21.1563}, {1558.0731,1007.8292,10.8125} }; new Float:gCopPlayerSpawns[6][3] = { {1579.9010, -1636.5945, 13.5587}, {1525.2365, -1678.0016, 5.8906}, {2297.1064, 2452.0115, 10.8203}, {2297.0452, 2468.6743, 10.8203}, {-1635.0077, 665.8105, 7.1875}, {-1636.9252, 662.2247, 7.1875} }; #define MAX_POINTS 29 new Float:checkCoords[MAX_POINTS][4] = { {-36.5483,-57.9948, -17.2655,-49.2967}, //BANK {1894.6128,1445.3431, 2084.9739,1637.8186}, //LV_PIRATE {1526.1332,-1370.5281,1558.4066,-1346.3019}, //LS_SKYSCARPER {-2020.2151,593.7877,-1882.4504,745.5773}, //SF_ZOMBOTECH {285.5186,-40.8558, 299.3870,-30.2428}, //AMMUNATION {284.0546,-86.4384, 302.9315,-56.6674}, //AMMUNATION_2 {-37.2183,-91.8006, -14.1099,-74.6845}, //BANK_2 {-34.6621,-31.4095, -2.6782,-25.6232}, //BANK_3 {1406.4838,-2372.7078,1836.9307,-2205.9673}, //LS_AIRPORT {-1720.8835,-692.9379,-1229.0609,-244.2898}, //SF_AIRPORT {1631.2246,1319.9592,1815.6743,1549.8381}, //LV_AIRPORT {473.8677,-24.4651, 503.5214,-10.7020}, //ALHAMBRA {200.4548,-168.0065, 211.3137,-156.5380}, //DIDERSACHS {487.6558,-88.5900, 512.0635, -67.7503}, //BAR {410.9893,-24.1658,415.1630,-12.6853}, //HAIRSTUD {144.9131,-96.0927, 177.4128,-70.7923}, //ZIP {201.4462,-112.4556, 218.5237,-95.1238}, //BINCO {-204.7587,-27.0317, -200.2572,-22.7652}, //TATOO {-2815.8892,-330.0380,-2637.8352,-202.6930}, //SF GOLF CLUB {-2014.8904,218.3705,-1900.5179,327.4985}, //SF WANG CARS {-1804.7817,904.1232,-1682.8546,979.6241,}, //SF HOTEL {-1681.0754,1168.9130,-1554.2562,1254.3335}, //OTTO'S AUTOS {1925.1511,968.2358, 2019.0715,1067.4276}, //DRAGONS {2216.7971,1638.0493, 2255.2097,1714.0806}, //CALIGULA {-115.9544,-24.2706, -99.1631,-7.1391}, //SEXSHOP {954.5639,-1158.5366,1073.8862,-1086.4647}, //CATHAY {1020.2889,-1581.0238,1214.4883,-1387.2167}, //VERONA {-2240.6978,128.3114,-2224.1711,137.5221}, //ZERORC {-2689.9849,1389.1598,-2631.0308,1431.7599} //JIZZYS }; new Float:checkpoints[MAX_POINTS][3] = { {-22.2549,-55.6575,1003.5469}, {2000.3132,1538.6012,13.5859}, {1544.3478, -1356.1665, 329.469}, {-1951.9886,686.6917,46.5625}, {291.1157,-39.9011,1001.5156}, {291.0004,-84.5168,1001.5156}, {-23.0664,-90.0882,1003.5469}, {-33.9593,-29.0792,1003.5573}, {1685.4951,-2333.1021,13.5469}, {-1423.1083,-289.5751,14.1484}, {1677.3966,1447.7908,10.7758}, {475.2822,-18.4801,1003.6953}, {204.0677,-157.7979,1000.5234}, {501.4927,-75.4323,998.7578}, {411.9587,-17.9706,1001.8047}, {161.1875,-79.9915,1001.8047}, {207.5640,-97.8188,1005.2578}, {-201.5237,-26.2863,1002.2734}, {-2724.3921,-314.7957,7.1861}, {-1957.3124,302.8924,35.4688}, {-1754.2139,960.2347,24.8828}, {-1660.4781,1218.4636,7.2500}, {1994.7078,1017.6371,994.8906}, {2235.5408,1679.0402,1008.3594}, {-103.9330,-21.0203,1000.7188}, {1022.7669,-1124.1028,23.8708}, {1129.0569,-1489.0812,22.7690}, {-2233.7097,133.7087,1035.4210}, {-2650.8259,1410.2885,906.2734} }; new checkpointType[MAX_POINTS] = { CP_BANK, CP_PIRATE, CP_SKYSCARPER, CP_ZOMBOTECH, CP_AMMU, CP_AMMU_2, CP_BANK_2, CP_BANK_3, CP_LS_AIR, CP_SF_AIR, CP_LV_AIR, CP_ALAHAM, CP_DIDERSACHS, CP_BAR, CP_HAIRSTUD, CP_ZIP, CP_BINCO, CP_TATOO, CP_GOLF, CP_WANG, CP_HOTEL, CP_OTTOS, CP_DRAGON, CP_CALIGULA, CP_SEXSHOP, CP_CATHAY, CP_VERONA, CP_ZERORC, CP_JIZZYS }; #define MAX_PROPERTIES 18 new propertyNames[MAX_PROPERTIES][32] = { "LS Alhambra Club", "Dider Sachs Boutiques", "Ten Green Bottles, Shithole Bar", "Hair Studios", "Zip Shops", "Binco Shops", "Tatoo Parlors", "SF Country Club", "SF Wang Cars", "SF Hotel", "SF Otto's Autos", "LV Four Dragons Casino", "LV Caligula Casino", "LV Sexshop", "LS Kathay Chineese Theatre", "LS Verona Mall", "SF Zero RC Shop", "SF Jizzy's Club" }; new propertyValues[MAX_PROPERTIES] = { 70000, 100000, 20000, 30000, 15000, 15000, 10000, 220000, 170000, 200000, 190000, 75000, 100000, 25000, 130000, 150000, 25000, 70000 }; new propertyEarnings[MAX_PROPERTIES] = { 4500, 7000, 1500, 4000, 1000, 1000, 700, 14000, 95000, 12000, 10000, 5000, 7000, 2000, 8500, 9000, 1500, 4500 }; new propertyOwner[MAX_PROPERTIES] = {999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999}; #define MAX_WEAPONS 7 new weaponNames[MAX_WEAPONS][32] = { "Shotgun", "Combat Shotgun", "Micro Uzi", "Tec9", "MP5", "AK47", "M4" }; new weaponIDs[MAX_WEAPONS] = { 25, //Shotgun 27, //Combat shotgun 28, //Micro Uzi 32, //Tec9 29, //MP5 30, //AK47 31 //M4 }; new weaponCost[MAX_WEAPONS] = { 7000, 15000, 7000, 5000, 15000, 25000, 30000 }; new weaponAmmo[MAX_WEAPONS] = { 15, 20, 120, 120, 120, 120, 120 }; new playerWeapons[MAX_PLAYERS][MAX_WEAPONS]; #define MAX_SAVE 64 new savedInfo[MAX_SAVE][4]; new savedNames[MAX_SAVE][MAX_PLAYER_NAME]; new savedWeapons[MAX_SAVE][MAX_WEAPONS]; #define MAX_GANGS 32 #define MAX_GANG_MEMBERS 6 #define MAX_GANG_NAME 16 new gangMembers[MAX_GANGS][MAX_GANG_MEMBERS]; new gangNames[MAX_GANGS][MAX_GANG_NAME]; new gangInfo[MAX_GANGS][3]; //0-created,1-members,2-color new gangBank[MAX_GANGS]; new playerGang[MAX_PLAYERS]; new gangInvite[MAX_PLAYERS]; new gActivePlayers[MAX_PLAYERS]; new gLastGaveCash[MAX_PLAYERS]; //------------------------------------------------------------------------------------------------------ main() { print("\n----------------------------------"); print(" SAN ANDREAS FreeroamRp"); print("----------------------------------\n"); } //------------------------------------------------------------------------------------------------------ public PlayerLeaveGang(playerid) { new string[256]; new playername[MAX_PLAYER_NAME]; new gangnum = playerGang[playerid]; if(gangnum > 0) { for(new i = 0; i < gangInfo[gangnum][1]; i++) { if(gangMembers[gangnum][i]==playerid) { //One less gang member gangInfo[gangnum][1]--; for(new j = i; j < gangInfo[gangnum][1]; j++) { //Shift gang members gangMembers[gangnum][j]=gangMembers[gangnum][j+1]; } //Disband gang if no more members if(gangInfo[gangnum][1]<1) { gangInfo[gangnum][0]=0; gangInfo[gangnum][1]=0; gangBank[gangnum]=0; } //Notify other members for(new j = 0; j < gangInfo[gangnum][1]; j++) { GetPlayerName(playerid, playername, MAX_PLAYER_NAME); format(string, sizeof(string),"%s has quit your gang.", playername); SendClientMessage(gangMembers[gangnum][j], COLOR_ORANGE, string); } format(string, sizeof(string),"You have quit the gang '%s' (id: %d)", gangNames[gangnum], gangnum); SendClientMessage(playerid, COLOR_ORANGE, string); playerGang[playerid]=0; SetPlayerColor(playerid,playerColors[playerid]); return; } } } else { SendClientMessage(playerid, COLOR_RED, "You are not in a gang."); } } public getCheckpointType(playerID) { return checkpointType[playerCheckpoint[playerID]]; } public isPlayerInArea(playerID, Float:data[4]) { new Float:X, Float:Y, Float:Z; GetPlayerPos(playerID, X, Y, Z); if(X >= data[0] && X <= data[2] && Y >= data[1] && Y <= data[3]) { return 1; } return 0; } public PayPlayerInArea(playerID, Float:x1, Float:y1, Float:x2, Float:y2, cash) { if(IsPlayerConnected(playerID)) { new Float:X, Float:Y, Float:Z; GetPlayerPos(playerID, X, Y, Z); if(X >= x1 && X <= x2 && Y >= y1 && Y <= y2) { GivePlayerMoney(playerID, cash); return 1; } } return 0; } //------------------------------------------------------------------------------------------------------ public TimeUpdate() { worldTime++; worldTime%=24; SetWorldTime(worldTime); } //------------------------------------------------------------------------------------------------------ public PirateShipScoreUpdate() { for(new i=0; i CashScoreOld) { CashScoreOld = CashScore; //format(string, sizeof(string), "$$$ %s is now in the lead $$$", name); //SendClientMessageToAll(COLOR_YELLOW, string); } } } } //------------------------------------------------------------------------------------------------------ /*public FreeroamRpModeReset() { for(new i=0; i= MAX_SAVE) savePos = 0; PlayerLeaveGang(playerid); bounty[playerid] = 0; for(new i = 0; i < MAX_WEAPONS;i++) { playerWeapons[playerid][i]=0; } } //------------------------------------------------------------------------------------------------------ public OnPlayerCommandText(playerid, cmdtext[]) { new string[256]; new playermoney; new sendername[MAX_PLAYER_NAME]; new giveplayer[MAX_PLAYER_NAME]; new cmd[256]; new giveplayerid, moneys, idx, weaponid; cmd = strtok(cmdtext, idx); //------------------- /help if(strcmp(cmd, "/help", true) == 0) { SendClientMessage(playerid, COLOR_GREEN,"San Andreas Freeroam server Help"); SendClientMessage(playerid, COLOR_YELLOW,"You can visit ATMs in convenience stores to bank your money"); SendClientMessage(playerid, COLOR_YELLOW,"Type /commands for a full list of commands, and /gangcommands for a list of gang commands."); SendClientMessage(playerid, COLOR_YELLOW,"Type /laws to see a list of rules of the server"); SendClientMessage(playerid, COLOR_YELLOW,"Type /admins to see a list of the admins of the server"); SendClientMessage(playerid, COLOR_RED,"AREA 69,MILITARY BOAT AND POLICE STATIONS ARE OF LIMIT PEOPLE FOUND THEIR WILL BE JAILD OR KICKED ON SECOND ATTEMPT."); return 1; } //------------------- /admins if(strcmp(cmd, "/amins", true) == 0) { SendClientMessage(playerid, COLOR_YELLOW,"Mototom360, Freelancer, Spawn"); return 1; } //------------------- /laws if(strcmp(cmd, "/laws", true) == 0) { SendClientMessage(playerid, COLOR_YELLOW,"No carjacking,NO killing,ALLWAYS drive on right side,NO hacking"); return 1; } //------------------- /commands if(strcmp(cmd, "/commands", true) == 0) { SendClientMessage(playerid, COLOR_GREEN,"Available commands:"); SendClientMessage(playerid, COLOR_YELLOW,"/bank [amount], /withdraw [amount], /balance"); SendClientMessage(playerid, COLOR_YELLOW,"/givecash [playerid] [amount]"); SendClientMessage(playerid, COLOR_YELLOW,"/hitman [playerid] [amount]"); SendClientMessage(playerid, COLOR_YELLOW,"/bounty [playerid]"); SendClientMessage(playerid, COLOR_YELLOW,"/buy, /properties, /properties2, /purchase, /callmycar"); SendClientMessage(playerid, COLOR_YELLOW,"/buyweapon, /weaponist"); SendClientMessage(playerid, COLOR_YELLOW,"/bounties, /gangs"); SendClientMessage(playerid, COLOR_YELLOW,"/lv, /sf, /ls, /chillad, /dive, /atm"); SendClientMessage(playerid, COLOR_YELLOW,"/taxi, /limo, /fire, /911, /ambulance"); return 1; } //------------------- /gangcommands if(strcmp(cmd, "/gangcommands", true) == 0) { SendClientMessage(playerid, COLOR_GREEN,"Gang commands:"); SendClientMessage(playerid, COLOR_YELLOW,"/gang create [name]"); SendClientMessage(playerid, COLOR_YELLOW,"/gang join"); SendClientMessage(playerid, COLOR_YELLOW,"/gang invite [playerID]"); SendClientMessage(playerid, COLOR_YELLOW,"/gang quit"); SendClientMessage(playerid, COLOR_YELLOW,"/ganginfo [number] (no number given shows your gang's info)"); SendClientMessage(playerid, COLOR_YELLOW,"/gbank [money] /gwithdraw [money] /gbalance"); SendClientMessage(playerid, COLOR_YELLOW,"! (prefix text for gang-chat)"); return 1; } //------------------- /fire if(strcmp(cmdtext, "/fire", true) == 0) { new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof (pname)); format(string, sizeof(string), " %s ~R~Reported A Fire", pname); SendClientMessage(playerid, COLOR_GREEN, string); // GameTextForAll(string ,3000,5); return 1;} //------------------- /ambulance if(strcmp(cmdtext, "/ambulance", true) == 0) { new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof (pname)); format(string, sizeof(string), " %s ~R~Needs An Ambulance", pname); SendClientMessage(playerid, COLOR_GREEN, string); // GameTextForAll(string ,3000,5); return 1;} //------------------- /911 if(strcmp(cmdtext, "/911", true) == 0) { new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof (pname)); format(string, sizeof(string), " %s ~R~Needs Police Assistance", pname); SendClientMessage(playerid, COLOR_GREEN, string); // GameTextForAll(string ,3000,5); return 1;} //------------------- /limo if(strcmp(cmdtext, "/limo", true) == 0) { new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof (pname)); format(string, sizeof(string), " %s ~Y~Needs A Limo", pname); SendClientMessage(playerid, COLOR_GREEN, string); // GameTextForAll(string ,3000,5); return 1;} //------------------- /taxi if(strcmp(cmdtext, "/taxi", true) == 0) { new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof (pname)); format(string, sizeof(string), " %s ~Y~Needs A Taxi", pname); SendClientMessage(playerid, COLOR_GREEN, string); // GameTextForAll(string ,3000,5); return 1;} //------------------- /chillad if (strcmp(cmdtext, "/Chillad", true)==0) { SetPlayerPos(playerid, -2432.5391,-1620.2317,526.8373); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, COLOR_ORANGE, "You are now at the mount chilliad"); return 1; } if (strcmp(cmdtext, "/Fly", true)==0) { GivePlayerWeapon(playerid, 46, 1); SetPlayerPos(playerid, -2321.6790,-1684.5330,1500.3648); GameTextForPlayer(playerid,"I believe, I can fly! ~n~ I believe that I can touch the sky...",10000,4); return 1; } //------------------- /unlock if (strcmp(cmdtext, "/unlock", true)==0) { if(IsPlayerInAnyVehicle(playerid)) { new State=GetPlayerState(playerid); if(State!=PLAYER_STATE_DRIVER) { SendClientMessage(playerid,0xFFFF00AA,"You can only unlock the doors as the driver."); return 1; } new i; for(i=0;i gangBank[playerGang[playerid]]) moneys = gangBank[playerGang[playerid]]; } else { if(moneys > bank[playerid]) moneys = bank[playerid]; } GivePlayerMoney(playerid, moneys); if(gang) gangBank[playerGang[playerid]] -= moneys; else bank[playerid] -= moneys; if(gang) format(string, sizeof(string), "You have withdrawn $%d, your gang's balance is $%d.", moneys, gangBank[playerGang[playerid]]); else format(string, sizeof(string), "You have withdrawn $%d, your current balance is $%d.", moneys, bank[playerid]); SendClientMessage(playerid, COLOR_YELLOW, string); return 1; } //------------------- /balance if(strcmp(cmd, "/balance", true) == 0 || strcmp(cmd, "/gbalance", true) == 0) { new gang; if(strcmp(cmd, "/gbalance", true) == 0) gang = 1; if(IsPlayerInCheckpoint(playerid) == 0 || getCheckpointType(playerid) != CP_BANK && getCheckpointType(playerid) != CP_BANK_2 && getCheckpointType(playerid) != CP_BANK_3) { SendClientMessage(playerid, COLOR_YELLOW, "You must be at a bank area to use this. ATMs are located in convenience stores."); return 1; } if(gang && playerGang[playerid]==0) { SendClientMessage(playerid, COLOR_RED, "You are not in a gang!"); return 1; } if(gang) format(string, sizeof(string), "Your gang has $%d in the bank.", gangBank[playerGang[playerid]]); else format(string, sizeof(string), "You have $%d in the bank.", bank[playerid]); SendClientMessage(playerid, COLOR_YELLOW, string); return 1; } //------------------- /givecash if(strcmp(cmd, "/givecash", true) == 0) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givecash [playerid] [amount]"); return 1; } giveplayerid = strval(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givecash [playerid] [amount]"); return 1; } moneys = strval(tmp); //printf("givecash_command: %d %d",giveplayerid,moneys); if (IsPlayerConnected(giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); playermoney = GetPlayerMoney(playerid); if (moneys > 0 && playermoney >= moneys) { GivePlayerMoney(playerid, (0 - moneys)); GivePlayerMoney(giveplayerid, moneys); format(string, sizeof(string), "You have sent %s (id: %d), $%d.", giveplayer,giveplayerid, moneys); SendClientMessage(playerid, COLOR_YELLOW, string); format(string, sizeof(string), "You have recieved $%d from %s (id: %d).", moneys, sendername, playerid); SendClientMessage(giveplayerid, COLOR_YELLOW, string); printf("%s(playerid:%d) has transfered %d to %s(playerid:%d)",sendername, playerid, moneys, giveplayer, giveplayerid); } else { SendClientMessage(playerid, COLOR_YELLOW, "Invalid transaction amount."); } } else { format(string, sizeof(string), "%d is not an active player.", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } //------------------- /hitman if(strcmp(cmd, "/hitman", true) == 0) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /hitman [playerid] [amount]"); return 1; } giveplayerid = strval(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /hitman [playerid] [amount]"); return 1; } moneys = strval(tmp); if(moneys > GetPlayerMoney(playerid)) { SendClientMessage(playerid, COLOR_RED, "You don't have enough money!"); return 1; } if(moneys < 1) { SendClientMessage(playerid, COLOR_YELLOW, "Hey what are you trying to pull here."); return 1; } if(IsPlayerConnected(giveplayerid)==0) { SendClientMessage(playerid, COLOR_RED, "No such player exists."); return 1; } bounty[giveplayerid]+=moneys; GivePlayerMoney(playerid, 0-moneys); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "%s has had a $%d bounty put on his head from %s (total: $%d).", giveplayer, moneys, sendername, bounty[giveplayerid]); SendClientMessageToAll(COLOR_ORANGE, string); format(string, sizeof(string), "You have had a $%d bounty put on you from %s (id: %d).", moneys, sendername, playerid); SendClientMessage(giveplayerid, COLOR_RED, string); return 1; } //------------------- /bounty if(strcmp(cmd, "/bounty", true) == 0) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /bounty [playerid]"); return 1; } giveplayerid = strval(tmp); if(IsPlayerConnected(giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "Player %s (id: %d) has a $%d bounty on his head.", giveplayer,giveplayerid,bounty[giveplayerid]); SendClientMessage(playerid, COLOR_YELLOW, string); } else { SendClientMessage(playerid, COLOR_RED, "No such player exists!"); } return 1; } //------------------- /bounties if(strcmp(cmd, "/bounties", true) == 0) { // new tmp[256]; new x; SendClientMessage(playerid, COLOR_GREEN, "Current Bounties:"); for(new i=0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i) && bounty[i] > 0) { GetPlayerName(i, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "%s%s(%d): $%d", string,giveplayer,i,bounty[i]); x++; if(x > 3) { SendClientMessage(playerid, COLOR_YELLOW, string); x = 0; format(string, sizeof(string), ""); } else { format(string, sizeof(string), "%s, ", string); } } } if(x <= 3 && x > 0) { string[strlen(string)-2] = '.'; SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } //------------------- /buy if(strcmp(cmd, "/buy", true) == 0) { new property=999; if(IsPlayerInCheckpoint(playerid)) { switch (playerCheckpoint[playerid]) { case CP_ALAHAM:{ property = P_ALAHAM; } case CP_DIDERSACHS:{ property = P_DIDERSACHS; } case CP_BAR:{ property = P_BAR; } case CP_HAIRSTUD:{ property = P_HAIRSTUD; } case CP_ZIP:{ property = P_ZIP; } case CP_BINCO:{ property = P_BINCO; } case CP_TATOO:{ property = P_TATOO; } case CP_GOLF:{ property = P_GOLF; } case CP_WANG:{ property = P_WANG; } case CP_HOTEL:{ property = P_HOTEL; } case CP_OTTOS:{ property = P_OTTOS; } case CP_DRAGON:{ property = P_DRAGON; } case CP_CALIGULA:{ property = P_CALIGULA; } case CP_SEXSHOP:{ property = P_SEXSHOP; } case CP_CATHAY:{ property = P_CATHAY; } case CP_VERONA:{ property = P_VERONA; } case CP_ZERORC:{ property = P_ZERORC; } case CP_JIZZYS:{ property = P_JIZZYS; } } if(property==999) { SendClientMessage(playerid, COLOR_YELLOW, "You need to be in a property checkpoint to /buy it."); return 1; } // property--; if(GetPlayerMoney(playerid) < propertyValues[property]) { SendClientMessage(playerid, COLOR_RED, "You don't have enough money to buy this property."); return 1; } if(propertyOwner[property]==playerid) { SendClientMessage(playerid, COLOR_RED, "You already own this property."); return 1; } if(propertyOwner[property] < 999) { GetPlayerName(playerid, giveplayer, sizeof(giveplayer)); GivePlayerMoney(propertyOwner[property], propertyValues[property]); format (string, sizeof(string), "Your property, the %s, has been bought out by %s (id: %d).",propertyNames[property],giveplayer,playerid); SendClientMessage(propertyOwner[property], COLOR_RED, string); } GivePlayerMoney(playerid, 0-propertyValues[property]); propertyOwner[property]=playerid; format(string, sizeof(string), "You have purchased the %s!", propertyNames[property]); SendClientMessage(playerid, COLOR_GREEN, string); } else { SendClientMessage(playerid, COLOR_YELLOW, "You need to be in a property checkpoint to /buy it."); return 1; } return 1; } //------------------- /properties if(strcmp(cmd, "/properties", true) == 0) { SendClientMessage(playerid, COLOR_GREEN, "Property Owners List 1:"); for(new i = 0; i < 8; i++) { if(propertyOwner[i] < 999) { GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "%d. %s - %s", i, propertyNames[i], giveplayer); } else format(string, sizeof(string), "%d. %s - None", i, propertyNames[i]); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } if(strcmp(cmd, "/properties2", true) == 0) { SendClientMessage(playerid, COLOR_GREEN, "Property Owners List 2:"); for(new i = 9; i < 18; i++) { if(propertyOwner[i] < 999) { GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "%d. %s - %s", i, propertyNames[i], giveplayer); } else format(string, sizeof(string), "%d. %s - None", i, propertyNames[i]); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } //------------------- /buyweapon if(strcmp(cmd, "/buyweapon", true) == 0) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /buyweapon [weapon number]"); return 1; } weaponid = strval(tmp); if(IsPlayerInCheckpoint(playerid)==0) { SendClientMessage(playerid, COLOR_YELLOW, "You need to be in an Ammunation to purchase weapons."); return 1; } if(playerCheckpoint[playerid]!=CP_AMMU && playerCheckpoint[playerid]!=CP_AMMU_2) { SendClientMessage(playerid, COLOR_YELLOW, "You need to be in an Ammunation to purchase weapons."); return 1; } if(GetPlayerMoney(playerid) < weaponCost[weaponid]) { SendClientMessage(playerid, COLOR_RED, "You don't have enough money!"); return 1; } if(weaponid < 0 || weaponid > MAX_WEAPONS-1){ SendClientMessage(playerid, COLOR_RED, "Invalid weapon number."); return 1; } format (string, sizeof(string), "You purchased 1 %s for when you spawn.",weaponNames[weaponid]); SendClientMessage(playerid, COLOR_GREEN, string); GivePlayerWeapon(playerid, weaponIDs[weaponid], weaponAmmo[weaponid]); playerWeapons[playerid][weaponid]++; GivePlayerMoney(playerid, 0-weaponCost[weaponid]); return 1; } //------------------- /weaponlist if(strcmp(cmd, "/weaponlist", true) == 0) { SendClientMessage(playerid, COLOR_GREEN, "Weapons List:"); for(new i = 0; i < MAX_WEAPONS; i++) { format (string, sizeof(string), "%d. %s - $%d",i,weaponNames[i],weaponCost[i]); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } //------------------- /gang if(strcmp(cmd, "/gang", true) == 0) { new tmp[256]; new gangcmd, gangnum; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /gang [create/join/invite/quit] [name/number]"); return 1; } giveplayerid = strval(tmp); if(strcmp(tmp, "create", true)==0) gangcmd = 1; else if(strcmp(tmp, "invite", true)==0) gangcmd = 2; else if(strcmp(tmp, "join", true)==0) gangcmd = 3; else if(strcmp(tmp, "quit", true)==0) gangcmd = 4; tmp = strtok(cmdtext, idx); if(gangcmd < 3 && !strlen(tmp)) { if(gangcmd==0) SendClientMessage(playerid, COLOR_WHITE, "USAGE: /gang [create/join/invite/quit] [name/number]"); else if(gangcmd==1) SendClientMessage(playerid, COLOR_WHITE, "USAGE: /gang [create] [name]"); else if(gangcmd==2) SendClientMessage(playerid, COLOR_WHITE, "USAGE: /gang [invite] [playerID]"); return 1; } //Create Gang// if(gangcmd==1) { if(playerGang[playerid]>0) { SendClientMessage(playerid, COLOR_RED, "You are already in a gang!"); return 1; } for(new i = 1; i < MAX_GANGS; i++) { if(gangInfo[i][0]==0) { //name gang format(gangNames[i], MAX_GANG_NAME, "%s", tmp); //Gang exists gangInfo[i][0]=1; //There is one member gangInfo[i][1]=1; //Gang color is player's color gangInfo[i][2]=playerColors[playerid]; //Player is the first gang member gangMembers[i][0] = playerid; format(string, sizeof(string),"You have created the gang '%s' (id: %d)", gangNames[i], i); SendClientMessage(playerid, COLOR_GREEN, string); playerGang[playerid]=i; return 1; } } return 1; //Join Gang// } else if (gangcmd==3) { gangnum = gangInvite[playerid]; if(playerGang[playerid]>0) { SendClientMessage(playerid, COLOR_RED, "You are already in a gang!"); return 1; } if(gangInvite[playerid]==0) { SendClientMessage(playerid, COLOR_RED, "You have not been invited to a gang."); return 1; } if(gangInfo[gangnum][0]==0) { SendClientMessage(playerid, COLOR_RED, "That gang does not exist!"); return 1; } if(gangInfo[gangnum][1] < MAX_GANG_MEMBERS) { new i = gangInfo[gangnum][1]; gangInvite[playerid]=0; gangMembers[gangnum][i] = playerid; GetPlayerName(playerid, sendername, MAX_PLAYER_NAME); for(new j = 0; j < gangInfo[gangnum][1]; j++) { format(string, sizeof(string),"%s has joined your gang.", sendername); SendClientMessage(gangMembers[gangnum][j], COLOR_ORANGE, string); } gangInfo[gangnum][1]++; playerGang[playerid] = gangnum; SetPlayerColor(playerid,gangInfo[gangnum][2]); format(string, sizeof(string),"You have joined the gang '%s' (id: %d)", gangNames[gangnum], gangnum); SendClientMessage(playerid, COLOR_GREEN, string); return 1; } SendClientMessage(playerid, COLOR_RED, "That gang is full."); return 1; //Invite to Gang// } else if (gangcmd==2) { giveplayerid = strval(tmp); if(playerGang[playerid]==0) { SendClientMessage(playerid, COLOR_RED, "You are not in a gang!"); return 1; } // if(gangMembers[playerGang[playerid]][0]!=playerid) { // SendClientMessage(playerid, COLOR_RED, "You need to be the gang leader to send an invite."); // return 1; // } if(IsPlayerConnected(giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string),"You have sent a gang invite to %s.", giveplayer); SendClientMessage(playerid, COLOR_GREEN, string); format(string, sizeof(string),"You have recieved a gang invite from %s to '%s' (id: %d)", sendername, gangNames[playerGang[playerid]],playerGang[playerid]); SendClientMessage(giveplayerid, COLOR_GREEN, string); gangInvite[giveplayerid]=playerGang[playerid]; } else SendClientMessage(playerid, COLOR_RED, "No such player exists!"); //Leave Gang// } else if (gangcmd==4) { PlayerLeaveGang(playerid); } return 1; } //------------------- /ganginfo if(strcmp(cmd, "/ganginfo", true) == 0) { new tmp[256]; new gangnum; tmp = strtok(cmdtext, idx); if(!strlen(tmp) && playerGang[playerid]==0) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /ganginfo [number]"); return 1; } else if (!strlen(tmp)) gangnum = playerGang[playerid]; else gangnum = strval(tmp); if(gangInfo[gangnum][0]==0) { SendClientMessage(playerid, COLOR_RED, "No such gang exists!"); return 1; } format(string, sizeof(string),"'%s' Gang Members (id: %d)", gangNames[gangnum], gangnum); SendClientMessage(playerid, COLOR_GREEN, string); for(new i = 0; i < gangInfo[gangnum][1]; i++) { GetPlayerName(gangMembers[gangnum][i], giveplayer, sizeof(giveplayer)); format(string, sizeof(string),"%s (%d)", giveplayer, gangMembers[gangnum][i]); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } //------------------- /gangs if(strcmp(cmd, "/gangs", true) == 0) { new x; SendClientMessage(playerid, COLOR_GREEN, "Current Gangs:"); for(new i=0; i < MAX_GANGS; i++) { if(gangInfo[i][0]==1) { format(string, sizeof(string), "%s%s(%d) - %d members", string,gangNames[i],i,gangInfo[i][1]); x++; if(x > 2) { SendClientMessage(playerid, COLOR_YELLOW, string); x = 0; format(string, sizeof(string), ""); } else { format(string, sizeof(string), "%s, ", string); } } } if(x <= 2 && x > 0) { string[strlen(string)-2] = '.'; SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } return 0; } //------------------------------------------------------------------------------------------------------ public OnPlayerText(playerid, text[]) { if(text[0] == '!') { if(playerGang[playerid] > 0) { new gangChat[256]; new senderName[MAX_PLAYER_NAME]; new string[256]; // for(new i = 1; i < strlen(text)+1; i++) // gangChat[i]=text[i]; strmid(gangChat,text,1,strlen(text)); GetPlayerName(playerid, senderName, sizeof(senderName)); format(string, sizeof(string),"%s: %s", senderName, gangChat); for(new i = 0; i < gangInfo[playerGang[playerid]][1]; i++) { SendClientMessage(gangMembers[playerGang[playerid]][i], COLOR_LIGHTBLUE, string); } } return 0; } return 1; } //------------------------------------------------------------------------------------------------------ public OnPlayerSpawn(playerid) { // SetVehicleParamsForPlayer(CAR_MARKER_SKYSCARPER,playerid,1,1); // SetVehicleParamsForPlayer(CAR_MARKER_STORE,playerid,1,1); if(GetPlayerMoney(playerid)>=0) { GivePlayerMoney(playerid, PocketMoney); } SetPlayerInterior(playerid,0); SetPlayerRandomSpawn(playerid); for(new i = 0; i < MAX_WEAPONS; i++) { if(playerWeapons[playerid][i] > 0) { GivePlayerWeapon(playerid,weaponIDs[i],weaponAmmo[i]*playerWeapons[playerid][i]); } } return 1; } public SetPlayerRandomSpawn(playerid) { if (iSpawnSet[playerid] == 1) { new rand = random(sizeof(gCopPlayerSpawns)); SetPlayerPos(playerid, gCopPlayerSpawns[rand][0], gCopPlayerSpawns[rand][1], gCopPlayerSpawns[rand][2]); // Warp the player SetPlayerFacingAngle(playerid, 270.0); } else if (iSpawnSet[playerid] == 0) { new rand = random(sizeof(gRandomPlayerSpawns)); SetPlayerPos(playerid, gRandomPlayerSpawns[rand][0], gRandomPlayerSpawns[rand][1], gRandomPlayerSpawns[rand][2]); // Warp the player } return 1; } //------------------------------------------------------------------------------------------------------ public OnPlayerDeath(playerid, killerid, reason) { new playercash; new killedplayer[MAX_PLAYER_NAME]; new string[256]; playercash = GetPlayerMoney(playerid); if(killerid == INVALID_PLAYER_ID) { SendDeathMessage(INVALID_PLAYER_ID,playerid,reason); } else { SendDeathMessage(killerid,playerid,reason); SetPlayerScore(killerid,GetPlayerScore(killerid)+1); if(bounty[playerid] > 0 && (playerGang[killerid] == 0 || playerGang[playerid] != playerGang[killerid])) { GetPlayerName(playerid, killedplayer, sizeof(killedplayer)); format(string, sizeof(string), "You earned a bounty of %d for killing %s.", bounty[playerid], killedplayer); SendClientMessage(killerid, COLOR_GREEN, string); GivePlayerMoney(killerid, bounty[playerid]); bounty[playerid] = 0; } if(playercash > 0) { GivePlayerMoney(killerid, playercash); } } if(playercash > 0) { GivePlayerMoney(playerid,-3500); } return 1; } //------------------------------------------------------------------------------------------------------ public OnPlayerEnterCheckpoint(playerid) { new string[256]; new ownplayer[MAX_PLAYER_NAME]; switch(getCheckpointType(playerid)) { case CP_BANK: { SendClientMessage(playerid, COLOR_YELLOW, "You are at an ATM. To store money use '/bank amount', to withdraw"); SendClientMessage(playerid, COLOR_YELLOW, "money use '/withdraw amount', and '/balance' to see your balance."); } case CP_BANK_2: { SendClientMessage(playerid, COLOR_YELLOW, "You are at an ATM. To store money use '/bank amount', to withdraw"); SendClientMessage(playerid, COLOR_YELLOW, "money use '/withdraw amount', and '/balance' to see your balance."); } case CP_BANK_3: { SendClientMessage(playerid, COLOR_YELLOW, "You are at an ATM. To store money use '/bank amount', to withdraw"); SendClientMessage(playerid, COLOR_YELLOW, "money use '/withdraw amount', and '/balance' to see your balance."); } case CP_PIRATE: { SendClientMessage(playerid, COLOR_YELLOW, "You can hold the Pirate Ship area to gain money."); } case CP_SKYSCARPER: { SendClientMessage(playerid, COLOR_YELLOW, "You can hold the Skyscarper rooftop area to gain money."); } case CP_ZOMBOTECH: { SendClientMessage(playerid, COLOR_YELLOW, "You can hold the Zombotech Corp. lobby area to gain money."); } case CP_AMMU: { SendClientMessage(playerid, COLOR_GREEN, "You can purchase weapons here so that you have them every"); SendClientMessage(playerid, COLOR_GREEN, "time you spawn. You can purchase more than once for more ammo."); SendClientMessage(playerid, COLOR_YELLOW, "Type /buyweapon [weapon number] and /weaponlist for a list of weapons."); } case CP_AMMU_2: { SendClientMessage(playerid, COLOR_GREEN, "You can purchase weapons here so that you have them every"); SendClientMessage(playerid, COLOR_GREEN, "time you spawn. You can purchase more than once for more ammo."); SendClientMessage(playerid, COLOR_YELLOW, "Type /buyweapon [weapon number] and /weaponlist for a list of weapons."); } /* case CP_DRAGON: { SendClientMessage(playerid, COLOR_YELLOW, "You can buy the Four Dragons Casino for $75,000 with /buy."); SendClientMessage(playerid, COLOR_YELLOW, "You will earn $5,000 regularly."); } case CP_SEXSHOP: { SendClientMessage(playerid, COLOR_YELLOW, "You can buy the Sex Shop for $25,000 with /buy."); SendClientMessage(playerid, COLOR_YELLOW, "You will earn $2,000 regularly."); } case CP_BAR: { SendClientMessage(playerid, COLOR_YELLOW, "You can buy the Shithole Bar for $20,000 with /buy."); SendClientMessage(playerid, COLOR_YELLOW, "You will earn $1,500 regularly."); } case CP_CALIGULA: { SendClientMessage(playerid, COLOR_YELLOW, "You can buy the Caligula Casino for $100,000 with /buy."); SendClientMessage(playerid, COLOR_YELLOW, "You will earn $7,000 regularly."); } case CP_ZIP: { SendClientMessage(playerid, COLOR_YELLOW, "You can buy the Zip clothes store for $15,000 with /buy."); SendClientMessage(playerid, COLOR_YELLOW, "You will earn $1,000 regularly."); }*/ } if(getCheckpointType(playerid)>= P_OFFSET) { format(string, sizeof(string), "You can buy the %s for $%d with /buy.", propertyNames[playerCheckpoint[playerid]-P_OFFSET], propertyValues[playerCheckpoint[playerid]-P_OFFSET]); SendClientMessage(playerid, COLOR_YELLOW, string); format(string, sizeof(string), "You will earn $%d regularly.", propertyEarnings[playerCheckpoint[playerid]-P_OFFSET]); SendClientMessage(playerid, COLOR_YELLOW, string); if(propertyOwner[playerCheckpoint[playerid]-P_OFFSET]<999) { GetPlayerName(propertyOwner[playerCheckpoint[playerid]-P_OFFSET], ownplayer, sizeof(ownplayer)); format(string, sizeof(string), "This property is currently owned by %s.", ownplayer); SendClientMessage(playerid, COLOR_RED, string); } } } //------------------------------------------------------------------------------------------------------ public OnPlayerRequestClass(playerid, classid) { if(classid == 0 || classid == 1 || classid == 2 || classid == 3 || classid == 4 || classid == 5 || classid == 6) { iSpawnSet[playerid] = 1; } else { iSpawnSet[playerid] = 0; } SetupPlayerForClassSelection(playerid); return 1; } public SetupPlayerForClassSelection(playerid) { SetPlayerInterior(playerid,14); SetPlayerPos(playerid,258.4893,-41.4008,1002.0234); SetPlayerFacingAngle(playerid, 270.0); SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234); SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234); } public GameModeExitFunc() { GameModeExit(); } public OnGameModeInit() { SetGameModeText("Freeroam Rp"); ShowPlayerMarkers(1); ShowNameTags(1); // Player Class's AddPlayerClass(280,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1); AddPlayerClass(281,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1); AddPlayerClass(282,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1); AddPlayerClass(283,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(284,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(285,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(286,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(287,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(254,1958.3783,1343.1572,15.3746,0.0,0,0,24,300,-1,-1); AddPlayerClass(255,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(256,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(257,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(258,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(259,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(260,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(261,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(262,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(263,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(264,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(274,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(275,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(276,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(1,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(2,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(290,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(291,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(292,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(293,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(294,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(295,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(296,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(297,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(298,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(299,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(277,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(278,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(279,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(288,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(47,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(48,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(49,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(50,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(51,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(52,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(53,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(54,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(55,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(56,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(57,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(58,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(59,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(60,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(61,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(62,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(63,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(64,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(66,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(67,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(68,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(69,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(70,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(71,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(72,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(73,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(75,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(76,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(78,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(79,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(80,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(81,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(82,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(83,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(84,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(85,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(87,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(88,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(89,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(91,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(92,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(93,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(95,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(96,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(97,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(98,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(99,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(100,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(101,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(102,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(103,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(104,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(105,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(106,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(107,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(108,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(109,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(110,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(111,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(112,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(113,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(114,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(115,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(116,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(117,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(118,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(120,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(121,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(122,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(123,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(124,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(125,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(126,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(127,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(128,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(129,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(131,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(133,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(134,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(135,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(136,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(137,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(138,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(139,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(140,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(141,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(142,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(143,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(144,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(145,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(146,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(147,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(148,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(150,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(151,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(152,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(153,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(154,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(155,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(156,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(157,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(158,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(159,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(160,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(161,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(162,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(163,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(164,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(165,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(166,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(167,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(168,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(169,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(170,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(171,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(172,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(173,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(174,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(175,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(176,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(177,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(178,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(179,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(180,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(181,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(182,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(183,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(184,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(185,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(186,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(187,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(188,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(189,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(190,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(191,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(192,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(193,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(194,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(195,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(196,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(197,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(198,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(199,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(200,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(201,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(202,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(203,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(204,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(205,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(206,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(207,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(209,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(210,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(211,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(212,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(213,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(214,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(215,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(216,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(217,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(218,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(219,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(220,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(221,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(222,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(223,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(224,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(225,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(226,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(227,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(228,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(229,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(230,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(231,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(232,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(233,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(234,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(235,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(236,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(237,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(238,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(239,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(240,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(241,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(242,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(243,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(244,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(245,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(246,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(247,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(248,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(249,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(250,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(251,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(253,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(0,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddStaticVehicle(581,-1952.1572,258.3057,35.0679,118.1056,87,1); // 1st bike something 400 AddStaticVehicle(522,-1952.8041,262.8377,35.0468,120.7407,7,79); // nrg 500 AddStaticVehicle(521,-1953.7235,266.2981,35.0422,110.5233,118,118); // fcr 900 AddStaticVehicle(468,-1953.9911,270.1373,35.1358,119.0860,46,46); // dirt bike AddStaticVehicle(463,-1952.0309,255.1783,35.0155,105.0787,36,36); // freeway // Car Spawns //Car Spawns Las Venturas AddStaticVehicle(548,353.4704,1982.2430,19.2475,52.9589,1,1); // cargo heli AddStaticVehicle(487,346.1259,1967.4890,17.8174,60.2074,26,3); // maverik AddStaticVehicle(487,339.1202,1945.7148,17.7020,60.2067,26,3); // maverick AddStaticVehicle(520,275.7519,1955.9460,18.7180,269.2552,0,0); // hydra AddStaticVehicle(520,278.7327,1989.5031,18.3330,268.4850,0,0); // hydra AddStaticVehicle(520,278.5645,2025.5474,18.7106,268.2908,0,0); // hydra AddStaticVehicle(425,340.1276,1927.7709,18.2124,67.7989,43,0); // hunter AddStaticVehicle(506,223.6484,1865.5868,12.8450,269.9412,6,6); // super gt AddStaticVehicle(429,1695.6174,1287.0477,10.5000,180.7585,2,1); // banshee lvap parking area AddStaticVehicle(429,1679.6306,1297.5044,10.5000,359.3076,3,1); // banshee lvap parking area AddStaticVehicle(409,1714.2111,1389.9977,10.3661,19.1052,1,1); //lv ap AddStaticVehicle(409,1724.2988,1500.2258,10.5402,351.2657,1,1); // lvap AddStaticVehicle(409,2172.6665,1661.5638,10.6202,283.7924,1,1); // limo lv calis AddStaticVehicle(409,2173.0723,1666.3839,10.6203,274.7438,1,1); // limo lv calis AddStaticVehicle(409,2174.0593,1696.0752,10.6201,258.0639,1,1); // limo lv calis AddStaticVehicle(409,2173.8938,1690.6277,10.6193,270.7980,1,1); // limo lv calis AddStaticVehicle(409,2038.4000,989.2642,10.4717,179.5024,1,1); // limo lv 4d AddStaticVehicle(409,2038.7544,1030.8610,10.4719,179.5120,1,1); // limo lv 4d AddStaticVehicle(405,2039.4434,1017.9758,10.5469,178.0563,75,1); // sentinel 4d AddStaticVehicle(405,2038.9369,1003.0536,10.5469,178.0564,75,1); // sentinel 4d AddStaticVehicle(422,2142.5386,1006.6237,10.8082,88.3872,83,57); // bobcat next to ammu lv AddStaticVehicle(422,2162.3687,1022.2087,10.8110,270.4568,83,57); // bobcan next to ammu lv AddStaticVehicle(461,2142.1326,1021.8297,10.3893,81.9794,36,1); // fast motor next to ammu lv AddStaticVehicle(461,2163.1770,1009.7770,10.4019,261.0974,43,1); // fast motor next to ammu lv AddStaticVehicle(461,2187.7354,1979.0115,10.3984,267.3401,79,1); // fast moto lv AddStaticVehicle(461,2188.0000,1980.4435,10.4062,268.2871,79,1); // fast moto lv AddStaticVehicle(427,2269.2729,2442.3384,10.9522,176.9351,0,1); // lv enforcer AddStaticVehicle(427,2256.0542,2478.0481,10.9540,358.9922,0,1); // lv enforcer AddStaticVehicle(427,2260.3638,2477.6470,10.9521,358.2362,0,1); // lv enforcer AddStaticVehicle(598,2273.4885,2476.8000,10.5654,359.1584,0,1); // lv police car AddStaticVehicle(598,2273.2993,2459.4111,10.5673,180.0322,0,1); // lv police car AddStaticVehicle(598,2260.1638,2443.2319,10.5669,178.1461,0,1); // lv police car AddStaticVehicle(598,2251.7144,2476.5032,10.5661,0.2429,0,1); // lv police car AddStaticVehicle(601,2290.6523,2478.4045,10.5791,359.9655,1,1); // swat lv AddStaticVehicle(601,2290.9829,2442.5815,10.5792,179.5429,1,1); // swat lv AddStaticVehicle(497,2095.2571,2415.4465,74.7553,202.9445,0,1); // police heli lv AddStaticVehicle(497,2084.4802,2410.8540,74.7970,203.0845,0,1); // police heli lv AddStaticVehicle(593,1570.1882,1646.9216,11.2811,182.0284,60,1); // dodo lv AddStaticVehicle(593,1589.5842,1554.1580,11.2779,18.5130,60,1); // dodo lv AddStaticVehicle(553,1477.6049,1829.6105,12.1511,180.8126,38,9); // nevada lv AddStaticVehicle(553,1518.8621,1830.1967,12.1555,180.8142,38,9); // nevada lv AddStaticVehicle(511,1536.8748,1692.1619,12.1928,130.6713,27,97); // beagle lv AddStaticVehicle(511,1562.0745,1473.7328,13.2682,130.6714,27,97); // beagle lv AddStaticVehicle(487,1640.3491,1540.4860,10.9652,0.1816,74,35); // maverick heli lv AddStaticVehicle(487,1616.6409,1540.4104,10.9792,0.1821,74,35); // maverick heli lv AddStaticVehicle(487,1654.8475,1540.5315,11.0584,0.1820,74,35); // maevrick heli lv //Car Spawns San Fierro AddStaticVehicle(595,-1440.3982,504.2473,0.2767,90.8327,112,20); AddStaticVehicle(548,-1308.5972,493.3585,19.9070,358.2792,1,1); AddStaticVehicle(425,-1459.1454,502.0413,18.8464,0.9856,43,0); AddStaticVehicle(476,-1439.7610,494.2462,18.9372,0.0083,77,87); AddStaticVehicle(520,-1424.9409,495.0192,18.9562,0.0015,0,0); AddStaticVehicle(520,-1414.2035,494.7303,18.9565,358.6341,0,0); AddStaticVehicle(520,-1403.7982,494.8017,18.9527,1.1315,0,0); AddStaticVehicle(487,-1292.3912,492.9361,18.4110,0.0011,26,3); AddStaticVehicle(487,-1281.2070,493.1939,18.4110,359.9529,12,39); AddStaticVehicle(485,-1352.5498,500.4186,17.8935,90.6461,1,78); AddStaticVehicle(470,-1477.1927,456.3334,7.1789,357.2957,43,0); AddStaticVehicle(470,-1472.7213,456.6737,7.1735,357.4581,43,0); AddStaticVehicle(432,-1438.1643,458.4050,7.1959,360.0000,43,0); AddStaticVehicle(432,-1425.6365,457.9330,7.1862,359.8635,43,0); AddStaticVehicle(437,-1531.5389,484.0515,7.3145,266.3825,105,20); AddStaticVehicle(506,-1388.2129,-350.7858,13.7800,16.5416,3,3); // super gt sfap AddStaticVehicle(506,-1414.9252,-303.7461,13.7706,39.4561,7,7); // super gt 2 sfap AddStaticVehicle(506,1695.5342,1306.7169,10.5247,177.3274,52,52); // super gt lvap carpark AddStaticVehicle(506,1673.0757,1316.9115,10.5247,358.5629,52,52); // super gt lvap carpark AddStaticVehicle(451,-1439.4822,-284.3539,13.7762,55.9819,75,75); //turismo sfap AddStaticVehicle(420,-1424.5520,-294.8083,13.9872,49.0305,36,36); // taxi sfap AddStaticVehicle(420,-1406.9434,-312.8687,13.9833,38.3706,1,1); // taxi sfap AddStaticVehicle(420,1707.8154,1418.8939,10.4809,9.4751,0,0); // taxi lvap AddStaticVehicle(420,1707.1162,1433.7953,10.5343,359.7365,0,0); // taxi lvap AddStaticVehicle(420,1710.1377,1452.3088,10.6763,343.3719,0,0); // taxi lvap AddStaticVehicle(437,-1398.2220,-327.3619,14.2034,28.9068,105,20); // coach sfap AddStaticVehicle(437,1712.9202,1464.3580,10.8806,340.1207,98,20); // coach lvap AddStaticVehicle(437,1710.5824,1402.1375,10.7021,11.6585,98,20); // coach lv ap AddStaticVehicle(560,-1446.7507,-279.3604,13.7761,64.5073,56,29); // sultan sfap AddStaticVehicle(560,-1457.2251,-275.4287,13.7725,70.5613,21,1); // sultan sfap AddStaticVehicle(560,-2592.2236,199.1215,4.8082,86.1853,56,29); // sultan mod shop AddStaticVehicle(560,-2589.9155,209.6967,8.2382,104.9454,56,29); // sultan mod shop AddStaticVehicle(560,-2604.4824,206.5577,5.8634,99.3019,56,29); // sultan mod shop AddStaticVehicle(541,-1949.3174,260.1537,40.6752,113.7290,2,1); // bullet inside wangs AddStaticVehicle(587,-1991.4977,245.6279,34.8993,63.8969,53,1); // euros wangs AddStaticVehicle(587,-1991.4021,252.6939,34.8966,60.1346,53,1); // euros wangs AddStaticVehicle(587,-1990.6750,259.3485,34.9026,61.4613,53,1); // euros wangs AddStaticVehicle(587,-1989.8176,267.4250,34.9011,57.1701,53,1); // euros wangs AddStaticVehicle(601,-1579.6873,749.7564,-5.4834,359.3906,1,1); // sf police swat AddStaticVehicle(601,-1584.0530,750.5629,-5.4834,357.3619,1,1); // sf police swat AddStaticVehicle(597,-1616.5988,732.5768,-5.4741,181.9934,0,1); // sf police car AddStaticVehicle(597,-1611.9893,732.8204,-5.4740,175.3062,0,1); // sf police car AddStaticVehicle(597,-1600.8342,750.3016,-5.4755,358.2693,0,1); // sf police car AddStaticVehicle(427,-1596.7498,749.6959,-5.1108,358.3807,0,1); // sf police van AddStaticVehicle(427,-1573.0487,734.3610,-5.1102,269.9632,0,1); // sf police van AddStaticVehicle(593,-1345.9252,-271.4911,14.6022,334.0021,60,1); // dodo sf AddStaticVehicle(593,-1353.8943,-244.5542,14.4275,334.0042,60,1); // dodo sf AddStaticVehicle(593,-1385.0016,-233.7372,14.4677,334.0021,60,1); // dodo sf AddStaticVehicle(563,-1260.0510,498.2272,18.9391,359.5444,1,6); // rain dancer military AddStaticVehicle(447,-1679.5422,705.4398,30.6144,159.5266,75,2); // police sea sparrow //boats AddStaticVehicle(493,720.9388,-1700.4620,-0.5290,35.6348,-1,-1); AddStaticVehicle(493,2355.2488,-2514.3970,-0.5287,158.8268,-1,-1); AddStaticVehicle(493,2364.3354,517.6652,-0.4520,89.2890,-1,-1); AddStaticVehicle(493,-1476.2301,691.7451,-0.4462,356.6588,-1,-1); //+ v0.3 added AddStaticVehicle(420,-1393.3545,-336.3529,13.8505,24.0909,-1,-1); // car taxi AddStaticVehicle(420,1660.3115,-2314.4729,13.2351,90.8312,-1,-1); AddStaticVehicle(405,1127.3945,-940.5890,42.5764,92.2462,-1,-1); //+ v0.4 added //+ v0.5 added AddStaticVehicle(402,-2248.0791,336.6792,34.3907,6.0747,-1,-1); //PICKUPS AddStaticPickup(371,2,-772.5848,2423.1196,157.0880); // sse_para AddStaticPickup(371,2,-809.8860,2429.0366,156.9699); // sse_para AddStaticPickup(371,2,-226.1909,1394.2926,172.4141); // bigear_para AddStaticPickup(371,2,-224.0347,1394.2474,172.4141); // bigear_para AddStaticPickup(371,2,2051.6555,2407.1292,150.4766); // emerald_para AddStaticPickup(371,2,-1753.7095,885.9033,295.8750); // para_pointy_build AddStaticPickup(371,2,-1520.9993,674.6617,139.2734); // bridge1_para AddStaticPickup(371,2,-1518.5388,677.5485,139.2734); // bringe1_para AddStaticPickup(371,2,-1532.2827,688.2155,133.0514); // bridge1_para AddStaticPickup(371,15,-2667.5481,1933.8230,181.5822); // bridge2_para2 AddStaticPickup(371,15,-2667.5481,1933.8230,181.5822); // bridge2_para2 AddStaticPickup(371,2,-2311.0059,-1572.5967,479.9083); // para_chill AddStaticPickup(371,2,-2264.2344,-1684.8676,481.1554); // parachute AddStaticPickup(371,2,-2230.6846,-1743.9265,480.8720); // parachute AddStaticPickup(371,2,-2255.2649,-1749.4268,487.5909); // parachute AddStaticPickup(371,2,-2432.3979,-1620.2229,526.8325); // parachute AddStaticPickup(371,2,1524.3611,-1358.8881,330.0000); // para_1 AddStaticPickup(371,2,1537.5822,-1338.6387,329.9711); // para_2 AddStaticPickup(371,2,1562.1649,-1346.8159,329.9346); // para_3 AddStaticPickup(371,2,1557.6104,-1369.5931,329.8975); // para_4 AddStaticPickup(371,2,1541.5498,-1364.5927,326.2109); // para_5 AddStaticPickup(1242,2,-1341.9568,495.9735,11.1953); //armour military AddStaticPickup(348,2,-1343.3424,495.8264,11.2027); //desert eagle military AddStaticPickup(351,2,-1345.4238,495.8698,11.2027); //combat shotgun military AddStaticPickup(356,2,-1347.0498,495.9303,11.2027); //m4 military AddStaticPickup(1242,2,2100.1155,2425.7422,74.5786); //armor lv polic AddStaticPickup(351,2,2098.3713,2425.8376,74.5786); //combat lv polie AddStaticPickup(353,2,2096.3398,2425.9490,74.5786); //mp5 lv police AddStaticPickup(1240,2,2093.8225,2426.0862,74.5786); //health lv police AddStaticPickup(1242,2,-1601.4745,730.8135,-4.9063); //armor sf police AddStaticPickup(351,2,-1599.5947,730.9717,-4.9063); //combat sf police AddStaticPickup(353,2,-1597.5498,730.9078,-4.9063); //mp5 sf police AddStaticPickup(1240,2,-1595.2092,730.8868,-4.9063); //health sf police AddStaticPickup(1242,2,248.6880,1858.8037,14.0840); //area 69 AddStaticPickup(351,2,247.2969,1859.0923,14.0840); //area69 AddStaticPickup(353,2,245.2721,1858.9653,14.0840); //area 69 AddStaticPickup(1240,2,242.7855,1858.9283,14.0840); //area 69 SetTimer("FreeroamRpScoreUpdate", 1000, 1); SetTimer("checkpointUpdate", 1100, 1); SetTimer("PirateShipScoreUpdate", 2001, 1); SetTimer("PropertyScoreUpdate", 40005, 1); SetTimer("GambleUpdate", 5013, 1); SetTimer("SavedUpdate",60017, 1); SetTimer("TimeUpdate",60009, 1); //SetTimer("GameModeExitFunc", gRoundTime, 0); return 1; } public SendPlayerFormattedText(playerid, const str[], define) { new tmpbuf[256]; format(tmpbuf, sizeof(tmpbuf), str, define); SendClientMessage(playerid, 0xFFFF00AA, tmpbuf); } public SendAllFormattedText(playerid, const str[], define) { new tmpbuf[256]; format(tmpbuf, sizeof(tmpbuf), str, define); SendClientMessageToAll(0xFFFF00AA, tmpbuf); } strtok(const string[], &index) { new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[20]; while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; } isStringSame(const string1[], const string2[], len) { for(new i = 0; i < len; i++) { if(string1[i]!=string2[i]) return 0; if(string1[i] == 0 || string1[i] == '\n') return 1; } return 1; }