Giru CL 1 Medium Togruta scoundrel 1 Init +10; Senses darkvision, low-light vision, spatial awareness; Perception +7 Languages Basic, Bocce, Huttese, Togruti Defenses Ref 19 (flat-footed 13), Fort 12, Will 13 hp 19; Threshold 12 Speed 6 squares Melee snap baton +0 (2d4) Ranged blaster rifle +8 (3d8) or Ranged blaster rifle +0 (3d8) with autofire Base Atk +1; Grp +5 Atk Options autofire (blaster rifle), Dastardly Strike, Point Blank Shot Abilities Str 10, Dex 20, Con 10, Int 15, Wis 10, Cha 9 Special Qualities pack hunter, sneaky, spatial awareness Talents Dastardly Strike Feats Point Blank Shot, Precise Shot Weapon Proficiency (pistols, rifles, simple) Skills Acrobatics +11, Deception +5, Initiative +11, Knowledge (tactics) +8, Perception +8, Stealth +11 (may reroll but must keep the result of the reroll even if worse) Possessions audiorecorder, bandolier, blaster rifle with Retractable Stock, concealed holster, power pack, power pack, power recharger, snap baton, videorecorder