engine "clearlooks" { menubarstyle = 2 # 0 = flat, 1 = sunken, 2 = flat gradient menuitemstyle = 0 # 0 = flat, 1 = 3d-ish (gradient), 2 = 3d-ish (button) listviewitemstyle = 0 # 0 = flat, 1 = 3d-ish (gradient) progressbarstyle = 0 # 0 = candy bar, 1 = supercandy, 2 = flat } }