Giru CL 2 Medium Togruta scoundrel 2 Init +10; Senses darkvision, low-light vision, spatial awareness; Perception +8 Languages Basic, Bocce, Huttese, Togruti Defenses Ref 19 (flat-footed 43), Fort 12, Will 13 hp 19; Threshold 12 Speed 6 squares Melee snap baton +0 (2d4) Ranged blaster rifle +5 (3d8) or Ranged blaster rifle +0 (3d8) with autofire Base Atk +0; Grp +5 Atk Options autofire (blaster rifle), Dastardly Strike, Point Blank Shot Abilities Str 10, Dex 20, Con 10, Int 15, Wis 10, Cha 9 Special Qualities pack hunter, sneaky, spatial awareness Talents Dastardly Strike Feats Point Blank Shot, Weapon Proficiency (pistols, rifles, simple) Skills Acrobatics +11, Deception +5, Initiative +11, Knowledge (tactics) +8, Perception +8, Stealth +11 (may reroll but must keep the result of the reroll even if worse) Possessions audiorecorder, bandolier, blaster rifle with Retractable Stock + Scope, concealed holster, power pack, power pack, power recharger, snap baton, videorecorder, Blaster rifle, blaster pistol, LIGHTSABER!