SetTimer("GenerateHP()", 60000, 1); public GenerateHP() { new Float:phealth; for(new z = 0; z < MAX_PLAYERS; z++ ) { if(gTeam[z] == SAILOR) { if(GetPlayerHealth(z, phealth) >= 90 ) { SetPlayerHealth(z, 100); } else if(GetPlayerHealth(z, phealth) <= 90 ) { SetPlayerHealth(z, phealth+10); } } } }