__LICENSE__ = """ Copyright (c) 2009, Leo 'hylje' Honkanen All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of hylje's log analyzer nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY Leo Honkanen ''AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL Leo Honkanen BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. """ import datetime # --- globals # how long a single command is active (in ottd days) EXPIRY_TIME = datetime.timedelta(60) # how many active commands count as playing THRESHOLD = 1 EVENT_TYPES = READ_NEXT_COMMAND, EXPIRE_CREDIT = "read_next", "expire" # The alternative to global LOGFILE would be passing it down many unrelated # function contexts. LOGFILE = None class EverythingDone(Exception): pass class BlastFromThePast(Exception): pass GAMETIME_NOW = None # --- primary event loop procedures import heapq next_events = [] def new_event(time, evtype, ident): heapq.heappush(next_events, (time, evtype, ident)) # --- import sys def loop(): # TODO tell the clueless user what just happened should he forget # the filename argument (now just ugly traceback) global LOGFILE LOGFILE = file(sys.argv[1]) # kick it off timestamp = next_command_events() # shouldn't need to give GAMETIME_NOW a real value yet, first credit # changes are in the loop # fast forward the scene while next_events and next_events[0][0] >= timestamp: timestamp, evtype, ident = heapq.heappop(next_events) global GAMETIME_NOW GAMETIME_NOW = timestamp if evtype == READ_NEXT_COMMAND: try: do_read_next_command(ident) except EverythingDone: # only expiring credit should follow now # we might as well break, but for now everything # gets processed continue except BlastFromThePast: print ("The logfile given is not linear. Sort it, " "here's a sample command for GNU coreutils sort: ") print ("`sort -k 1.55,1.59n -k 1.60,1.62n " "-k 1.63,1.65n FILE > TARGETFILE`") print "---" elif evtype == EXPIRE_CREDIT: expire_credit(ident) if next_events: print "Not everything was handled!" # collect the spoils print ("Active time spent by nickname " "(in seconds, active=%s commands " "in last %s game days):") % (THRESHOLD, EXPIRY_TIME.days) for nick, time_spent in playtime_totals.iteritems(): print "%s: %s" % (nick, time_spent) print "End date is %s" % GAMETIME_NOW # --- boilerplate magic def do_read_next_command(nick): add_credit(nick) next_command_events() def next_command_events(): next_wake, nick = find_next_command() new_event(next_wake, READ_NEXT_COMMAND, nick) new_event(next_wake + EXPIRY_TIME, EXPIRE_CREDIT, nick) return next_wake def find_next_command(): # TODO read lines from LOGFILE, find the next relevant command # and return next time to wake and the nickname relevant to it # if there's no such thing, raise EverythingDone while True: line = LOGFILE.readline() if not line: raise EverythingDone() info = parse_log_line(line) if info: if GAMETIME_NOW and not info["date"] >= GAMETIME_NOW: raise BlastFromThePast() return info["date"], info["nick"] def ottd_date(date): return datetime.date(*[int(i) for i in date.split("-")]) def parse_log_line(line): cmd_name = line[0:30].strip() if not cmd_name.startswith("Cmd"): # garbage line return None nickname = line[31:48].strip() # work around variable-length text field which may have spaces text_index = line.find("text:") price_index = line.rfind("price:") other_fields = line[49:text_index] text = line[text_index:price_index].strip().lstrip("text:") price = line[price_index:].lstrip("price:") line_info = dict(entry.split(":") for entry in other_fields.split()) line_info.update({ "cmd": cmd_name, "nick": nickname, "text": text, "price": price, }) line_info["date"] = ottd_date(line_info["date"]) return line_info # --- Data structures (e.g. the info we want) import collections credit_pool = collections.defaultdict(list) def add_credit(nickname): credit_pool[nickname].append(1) check_credits(nickname) def expire_credit(nickname): credit_pool[nickname].pop(0) check_credits(nickname) def check_credits(nickname): credits_ = credit_pool[nickname] if (len(credits_) >= THRESHOLD and not active_playtime(nickname)): start_playtime(nickname) elif (len(credits_) < THRESHOLD and active_playtime(nickname)): stop_playtime(nickname) # --- this is important playtime_started = {} playtime_totals = collections.defaultdict(int) def start_playtime(nickname): playtime_started[nickname] = GAMETIME_NOW def active_playtime(nickname): return nickname in playtime_started def stop_playtime(nickname): days_spent = (GAMETIME_NOW - playtime_started[nickname]).days playtime_totals[nickname] += days_spent del playtime_started[nickname] # --- if __name__ == "__main__": loop()