// _Key Bindings bind "=" "+right" bind "kp_end" "buy defuser" bind "kp_downarrow" "buy vest" bind "kp_pgdn" "buy vesthelm" bind "kp_leftarrow" "buy ak47; buy m4a1" bind "kp_5" "buy primammo" bind "kp_rightarrow" "buy secammo" bind "kp_ins" "buy awp" bind "kp_home" "buy hegrenade" bind "kp_uparrow" "buy flashbang" bind "kp_pgup" "buy smokegrenade" bind "kp_plus" "buy deagle" bind "kp_enter" "buy mp5" bind "o" " " bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "ctrl" "+duck" bind "mouse1" "+attack" bind "e" "+use" bind "uparrow" "rcon exec pregame.cfg" bind "leftarrow" "rcon_password " bind "rightarrow" "rcon_password" bind "downarrow" "rcon exec lo3" bind "f5" "jpeg" bind "space" "+jump" bind "p" "exec play" bind "mwheeldown" "+jump" bind "h" "drop;drop;drop;drop;drop" bind "backspace" "impulse 100" // _Net performance cl_smoothtime 0.01 // Determines how many times per second cl_smooth occurs cl_cmdrate 101 // Lower for low bandwidth internet cl_interp_ratio 0.01 // zBlocked cl_interpolate 0 // zBlocked cl_lagcomp_errorcheck 0 // Change if having problems with registration cl_lagcompensation 1 // Change if having problems with registration cl_smooth 1 // Change if having problems with registration cl_updaterate 101 // Lower for low bandwidth internet rate 25000 // Lower for low bandwidth internet // _HUD Settings net_graph 3 // Turns net_graph on for CAL screenshots net_graphpos 2 // Puts net_graph in the middle of the screen net_graphheight 110 // Puts the net_graph right above the time at 1440x900 cl_crosshairscale 2500 // Changes size of the crosshair. Bigger the number, smaller the crosshair. cl_radaralpha 200 // Makes your radar opaque cl_dynamiccrosshair 0 // Don't change this or you're bad cl_crosshairalpha 999 // Makes your crosshair opaque cl_crosshairusealpha 1 // Makes your crosshair opaque overview_preferred_mode 1 // Turns your radar on drawradar // Turns your radar on // _Preference Settings cl_yawspeed 1800 // Spin speed with +left/+right cl_forcepreload 1 // Preloads stuff or something voice_enable 1 // Enables in-game voice chat jpeg_quality 100 // Set to at least 90 for CAL budget_show_history 0 zoom_sensitivity_ratio .8 // Ratio of your sensitivity when you zoom in fps_max 101 // Caps FPS // _Sound settings dsp_enhance_stereo 1 dsp_slow_cpu 0 snd_mixahead .1 // Sound syncs better snd_flushasync // _Violence settings violence_ablood 1 // Turns on blood violence_agibs 1 // Turns on blood violence_hblood 1 // Turns on blood violence_hgibs 1 // Turns on blood cl_show_bloodspray 1 // Turns on blood // _CPU Settings cl_phys_props_enable 0 // Turns Angel Munozty props off cl_phys_props_max 0 // Turns Angel Munozty props off cl_ragdoll_collide 0 // Ragdolls don't pile up cl_phys_props_enable 1 // zBlocked cl_phys_props_max 1 // zBlocked cl_ragdoll_physics_enable 1 // Bodies stay visible when killed props_break_max_pieces 0 // Props disappear when broken // _GPU Settings rope_averagelight 0 // Reduces rope resolution rope_collide 0 // Reduces rope resolution rope_shake 0 // Reduces rope resolution rope_smooth 0 // Reduces rope resolution rope_smooth_minwidth 0 // Reduces rope resolution rope_smooth_minalpha 0 // Reduces rope resolution rope_smooth_maxalphawidth 0 // Reduces rope resolution rope_smooth_maxalpha 0 // Reduces rope resolution rope_smooth_enlarge 0 // Reduces rope resolution rope_subdiv 0 // Reduces rope resolution rope_wind_dist 0.01 // Reduces rope resolution r_shadows 1 // Enables shadows r_shadowrendertotexture 1 // Blends the shadows with the textures r_dynamic 0 r_drawmodeldecals 1 // Shows clientside hits on models r_waterforcereflectentities 1 // Water Detail Reflect All r_rootlod 0 // High Model Detail r_lod -3 // Enables anisotropic filtering mat_vsync 0 // V-Sync Off mat_dxlevel 95 // Direct-x 9.0 with HDR mat_colorcorrection 0 // Disables color correction mat_forceaniso 8 // 8x Ansiotropic Filtering mat_antialias 4 // 4x Anti-aliasing mat_reducefillrate 0 // High Shader Detail mat_picmip 0 // High Texture Detail mat_hdr_enabled 0 // Disables high dynamic range mat_disable_bloom 1 // Disables high dynamic range mat_clipz 0 mat_monitorgamma 1.6 // Brightness setting mat_specular 1 // Shows reflection on scopes mat_bumpmap 1 // Enables bumpmapping mat_mipmaptextures 1 // Turns anisotropic filtering on mat_bloomscale 0 // Turns HDR off cl_ejectbrass 1 // Shows Ejecting Shells cl_c4dynamiclight 1 // Big blinking C4 light // _Misc Settings cl_downloadfilter nosounds // Turns pub server sound downloads off clear echo "(0)(0) (0)(0) (0)(0) (0)(0) (0)(0) (0)(0)" echo "(' -') (' -') (' -') (' -') (' -') (' -')" echo "(Z)(Z) (Z)(Z) (Z)(Z) (Z)(Z) (Z)(Z) (Z)(Z)" echo " " echo "(0)(0) DirectX set to 9.0c (0)(0)" echo "(' -') Anisotropic set to 8x (' -')" echo "(Z)(Z) Anti-aliasing set to 4x (Z)(Z)" echo " " echo "(0)(0) (0)(0) (0)(0) (0)(0) (0)(0) (0)(0)" echo "(' -') (' -') (' -') (' -') (' -') (' -')" echo "(Z)(Z) (Z)(Z) (Z)(Z) (Z)(Z) (Z)(Z) (Z)(Z)"