on 1:action:*slaps |VolcBot| around a bit with a large trout:#:{ var %item = $rand(1,21) describe jumps out of the way of the incomming attack, and trys to choose a wepon. he finaly settles on... if (%item == 1) .timer 1 2 describe $chan test1 if (%item == 2) .timer 1 2 describe $chan test2 if (%item == 3) .timer 1 2 describe $chan test3 if (%item == 4) .timer 1 2 describe $chan test4 if (%item == 5) .timer 1 2 describe $chan test5 if (%item == 6) .timer 1 2 describe $chan test6 if (%item == 7) .timer 1 2 describe $chan test7 if (%item == 8) .timer 1 2 describe $chan test8 if (%item == 9) .timer 1 2 describe $chan test9 if (%item == 10) .timer 1 2 describe $chan test10 if (%item == 11) .timer 1 2 describe $chan test11 if (%item == 12) .timer 1 2 describe $chan test12 if (%item == 13) .timer 1 2 describe $chan test13 if (%item == 14) .timer 1 2 describe $chan test14 if (%item == 15) .timer 1 2 describe $chan test15 if (%item == 16) .timer 1 2 describe $chan test16 if (%item == 17) .timer 1 2 describe $chan test17 if (%item == 18) .timer 1 2 describe $chan test18 if (%item == 19) .timer 1 2 describe $chan test19 if (%item == 20) .timer 1 2 describe $chan test20 if (%item == 21) .timer 1 2 describe $chan test21 }