/* * soccer.c * * * Created by Peter Noone on 8/22/06. * Copyright 2006 __MyCompanyName__. All rights reserved. * */ #include #include "pz.h" #include #include #include #include static PzModule *module; static ttk_surface ball; static ttk_surface field; static ttk_surface goal; static TWindow *window; static TWidget *wid; static int b=0; //see if button is pressed static int w, h, bpp, sys; static int imgh,imgw; //goal dimens. static int s = rand() % 150; //s= ball's x coordinate static int y,d; //delay=d static int p=1; static char over[100]; static char start[100], startover[100]; static char score[50]; void draw_soccer (PzWidget *wid, ttk_surface srf) { h=ttk_screen->h; w=ttk_screen->w; sys = (wid->x + wid->w)/2; ttk_color fg = ttk_ap_getx("window.fg")->color; ttk_fillrect (srf, 0, 0, ttk_screen->w, ttk_screen->h, ttk_makecol(0,255,0)); ttk_blit_image (goal, srf, 135, 200); ttk_blit_image (field, srf, wid->x + (wid->w - imgw) / 2, wid->y + (wid->h - imgh) / 2); switch(p) { case 1: { sprintf(start,"Press play to start."); ttk_text (srf,ttk_textfont, (sys)-(ttk_text_width(ttk_textfont,start)/2), 50, ttk_makecol(0,0,255),start); break; } case 2: { ttk_blit_image (ball, srf, s, y); if(y!=200) { y++; break; } else if(y==200 && x>=135 && x<=185) { sprintf(score,"GOAL GOAL GOAL GOAL GOAL"); ttk_text (srf,ttk_textfont, (sys)-(ttk_text_width(ttk_textfont,score)/2), 50, ttk_makecol(0,0,255),score); d-=3; sprintf(start,"Press play to play again."); ttk_text (srf,ttk_textfont, (sys)-(ttk_text_width(ttk_textfont,startover)/2), 50, ttk_makecol(0,0,255),startover); break; } else { sprintf(over,"you missed"); ttk_text (srf,ttk_textfont, (sys)-(ttk_text_width(ttk_textfont,over)/2), 50, ttk_makecol(0,0,255),over); break; } } break; } } static int event_soccer (PzEvent *e) { int ret = TTK_EV_CLICK; switch(e->type) { case PZ_EVENT_SCROLL: //scroll function TTK_SCROLLMOD( e->arg, 10); if( e->arg > 0) { s++; wid->dirty++; break; } //forward scroll else { s--; wid->dirty++; break; } //backwards scroll case PZ_EVENT_BUTTON_DOWN: // or "case PZ_EVENT_BUTTON_UP:" switch (e->arg) { case PZ_BUTTON_ACTION: //center / action button wid->dirty++; break; case PZ_BUTTON_MENU: //menu button pz_close_window(e->wid->win); break; case PZ_BUTTON_PLAY: //play button p=2; wid->dirty++; break; case PZ_BUTTON_NEXT: //forward button d+=10; break; case PZ_BUTTON_PREVIOUS: //previous button d-=10; break; case PZ_BUTTON_HOLD : break; /*hold if used BUTTON_DOWN reacts imediatly if BUTTON_UP reacts when hold is released*/ } break; case PZ_EVENT_TIMER: //timer function break; default: ret = TTK_EV_UNUSED; //do nothing break; } return ret; } PzWindow *new_soccer_window(ttk_surface srf) { window = pz_new_window ("soccer", PZ_WINDOW_NORMAL); wid = pz_add_widget(window, draw_soccer, event_soccer); return pz_finish_window (window); d=8; p=1; y=10; b=0; ttk_fillrect (srf, 0, 0, ttk_screen->w, ttk_screen->h, ttk_makecol(0,255,0)); srand(time(0)); s = rand() % 100; y=5; ttk_surface_get_dimen (field, &imgw, &imgh); } void cleanup_soccer() { } void init_soccer() { w =ttk_screen->w; //gets screen width h =ttk_screen->h; //gets screen hieght bpp =ttk_screen->bpp; //gets colour depth ball = ttk_load_image (pz_module_get_datapath (module, "soccer.png")); field = ttk_load_image (pz_module_get_datapath (module, "field.png")); goal = ttk_load_image (pz_module_get_datapath (module, "goal.png")); module = pz_register_module ("soccer", cleanup_soccer); pz_menu_add_action ("/Extras/Games/soccer", new_soccer_window); } PZ_MOD_INIT (init_soccer)