scons scons: Reading SConscript files ... scons: done reading SConscript files. scons: Building targets ... g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Weapons/bombdropper.o rts/Sim/Weapons/bombdropper.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Weapons/Cannon.o rts/Sim/Weapons/Cannon.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Weapons/BeamLaser.o rts/Sim/Weapons/BeamLaser.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Weapons/LightingCannon.o rts/Sim/Weapons/LightingCannon.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Weapons/MeleeWeapon.o rts/Sim/Weapons/MeleeWeapon.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Weapons/NoWeapon.o rts/Sim/Weapons/NoWeapon.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Weapons/Weapon.o rts/Sim/Weapons/Weapon.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Path/PathEstimator.o rts/Sim/Path/PathEstimator.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Path/PathCache.o rts/Sim/Path/PathCache.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Path/PathFinder.o rts/Sim/Path/PathFinder.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Path/PathManager.o rts/Sim/Path/PathManager.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/MoveTypes/groundmovetype.o rts/Sim/MoveTypes/groundmovetype.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/MoveTypes/MoveInfo.o rts/Sim/MoveTypes/MoveInfo.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/MoveTypes/AirMoveType.o rts/Sim/MoveTypes/AirMoveType.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/MoveTypes/Mobility.o rts/Sim/MoveTypes/Mobility.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/MoveTypes/MoveType.o rts/Sim/MoveTypes/MoveType.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/MoveTypes/TAAirMoveType.o rts/Sim/MoveTypes/TAAirMoveType.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/MoveTypes/MoveMath/GroundMoveMath.o rts/Sim/MoveTypes/MoveMath/GroundMoveMath.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/MoveTypes/MoveMath/MoveMath.o rts/Sim/MoveTypes/MoveMath/MoveMath.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/MoveTypes/MoveMath/HoverMoveMath.o rts/Sim/MoveTypes/MoveMath/HoverMoveMath.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/MoveTypes/MoveMath/ShipMoveMath.o rts/Sim/MoveTypes/MoveMath/ShipMoveMath.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Misc/QuadField.o rts/Sim/Misc/QuadField.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Misc/Wind.o rts/Sim/Misc/Wind.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Misc/AirBaseHandler.o rts/Sim/Misc/AirBaseHandler.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Misc/DamageArrayHandler.o rts/Sim/Misc/DamageArrayHandler.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Misc/CategoryHandler.o rts/Sim/Misc/CategoryHandler.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Misc/RadarHandler.o rts/Sim/Misc/RadarHandler.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Misc/GeometricObjects.o rts/Sim/Misc/GeometricObjects.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Misc/FeatureHandler.o rts/Sim/Misc/FeatureHandler.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Misc/InterceptHandler.o rts/Sim/Misc/InterceptHandler.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Misc/Feature.o rts/Sim/Misc/Feature.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Misc/LosHandler.o rts/Sim/Misc/LosHandler.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Objects/WorldObject.o rts/Sim/Objects/WorldObject.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Objects/SolidObject.o rts/Sim/Objects/SolidObject.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/Projectile.o rts/Sim/Projectiles/Projectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/FireBallProjectile.o rts/Sim/Projectiles/FireBallProjectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/FlameProjectile.o rts/Sim/Projectiles/FlameProjectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/WeaponProjectile.o rts/Sim/Projectiles/WeaponProjectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/StarburstProjectile.o rts/Sim/Projectiles/StarburstProjectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/MissileProjectile.o rts/Sim/Projectiles/MissileProjectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/ExplosiveProjectile.o rts/Sim/Projectiles/ExplosiveProjectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/ExploSpikeProjectile.o rts/Sim/Projectiles/ExploSpikeProjectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/EmgProjectile.o rts/Sim/Projectiles/EmgProjectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/HeatCloudProjectile.o rts/Sim/Projectiles/HeatCloudProjectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/SmokeTrailProjectile.o rts/Sim/Projectiles/SmokeTrailProjectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/TorpedoProjectile.o rts/Sim/Projectiles/TorpedoProjectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/SmokeProjectile.o rts/Sim/Projectiles/SmokeProjectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/FireProjectile.o rts/Sim/Projectiles/FireProjectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/WakeProjectile.o rts/Sim/Projectiles/WakeProjectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/BubbleProjectile.o rts/Sim/Projectiles/BubbleProjectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/DirtProjectile.o rts/Sim/Projectiles/DirtProjectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/RepulseGfx.o rts/Sim/Projectiles/RepulseGfx.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/LightingProjectile.o rts/Sim/Projectiles/LightingProjectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/WreckProjectile.o rts/Sim/Projectiles/WreckProjectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/SpherePartProjectile.o rts/Sim/Projectiles/SpherePartProjectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/ProjectileHandler.o rts/Sim/Projectiles/ProjectileHandler.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/TracerProjectile.o rts/Sim/Projectiles/TracerProjectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/GfxProjectile.o rts/Sim/Projectiles/GfxProjectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/PieceProjectile.o rts/Sim/Projectiles/PieceProjectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/FlareProjectile.o rts/Sim/Projectiles/FlareProjectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/BeamLaserProjectile.o rts/Sim/Projectiles/BeamLaserProjectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/GeoSquareProjectile.o rts/Sim/Projectiles/GeoSquareProjectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/ShieldPartProjectile.o rts/Sim/Projectiles/ShieldPartProjectile.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/SmokeProjectile2.o rts/Sim/Projectiles/SmokeProjectile2.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/ExplosionGenerator.o rts/Sim/Projectiles/ExplosionGenerator.cpp g++ -O1 -pipe -march=athlon64 -fvisibility=hidden -pthread -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 -c -o build/rts/Sim/Projectiles/LaserProjectile.o rts/Sim/Projectiles/LaserProjectile.cpp /usr/lib/gcc/i486-linux-gnu/4.0.3/../../../../include/c++/4.0.3/streambuf:58: internal compiler error: Segmentation fault Please submit a full bug report, with preprocessed source if appropriate. See for instructions. For Debian GNU/Linux specific bug reporting instructions, see . scons: *** [build/rts/Sim/Projectiles/LaserProjectile.o] Error 1 scons: building terminated because of errors.