lockplayer set "imflying" to -5 set "subdivplayerx" to "('playerx'*5)" set "subdivplayery" to "('playery'*5)" : "looper" inc "gravityisabitch" by "('gravityisabitch'<5)" dec "frictionisabitch" by "('frictionisabitch'>0)" inc "frictionisabitch" by "('frictionisabitch'<0)" rel to player if blocked SOUTH then "#reset" if uppressed then "#whee" if not uppressed then "#setjump0" if leftpressed then "#gol" if rightpressed then "#gor" inc "subdivplayerx" by "frictionisabitch" inc "subdivplayery" by "gravityisabitch" if c?? CustomBlock p?? at "('subdivplayerx'/5)" "('subdivplayery'/5)" then "stop" if c?? Robot p?? at "('subdivplayerx'/5)" "('subdivplayery'/5)" then "sendtouch" put player at "('subdivplayerx'/5)" "('subdivplayery'/5)" cycle 1 goto "looper" : "#whee" if "local" <= 0 then "#return" set "gravityisabitch" to "imflying" dec "local" by "('local'>0)" goto "#return" : "#reset" set "local" to 5 set "gravityisabitch" to 0 set "subdivplayery" to "('playery'*5)" goto "#return" : "#gol" set "frictionisabitch" to -5 goto "#return" : "#gor" set "frictionisabitch" to 5 goto "#return" : "#setjump0" set "local" to 0 goto "#return" : "stop" set "subdivplayerx" to "('playerx'*5)" set "subdivplayery" to "('playery'*5)" cycle 1 goto "looper" : "sendtouch" send at "subdivplayerx" "subdivplayery" to "touch" set "subdivplayerx" to "('playerx'*5)" set "subdivplayery" to "('playery'*5)" cycle 1 goto "looper"