Creature F0001000000018F1 moved from grid[15,31]cell[2,2] to grid[15,31]cell[2,3]. Creature mover 2 check. Program received signal SIGSEGV, Segmentation fault. [Switching to Thread -1318413392 (LWP 19408)] 0x08132e4f in Cell (this=0xb16a6b40, cell=@0x4a6ec4e0) at Cell.h:48 48 Cell(const Cell &cell) { data.All = cell.data.All; } (gdb) bt full #0 0x08132e4f in Cell (this=0xb16a6b40, cell=@0x4a6ec4e0) at Cell.h:48 No locals. #1 0x082043a5 in Map::CreatureRelocation (this=0x8a0d5e8, creature=0x8d42148, x=0, y=3.70495488e+10, z=-9016, ang=0.342247844) at Map.cpp:516 old_val = {x_coord = 60, y_coord = 126} new_val = {x_coord = 128, y_coord = 277871744} old_cell = {data = {Part = {grid_x = 15, grid_y = 31, cell_x = 0, cell_y = 2, nocreate = 0, reserved = 0}, All = 133071}} new_cell = {data = {Part = {grid_x = 56, grid_y = 20, cell_x = 15, cell_y = 7, nocreate = 0, reserved = 71}, All = 149419320}} #2 0x081a4b1c in Traveller::Relocation (this=0xb16a6c10, x=0, y=3.70495488e+10, z=-9016, orientation=0.342247844) at Traveller.h:66 No locals. #3 0x081cdaab in Traveller::Relocation (this=0xb16a6c10, x=0, y=3.70495488e+10, z=-9016) at Traveller.h:52 No locals. #4 0x082292ac in RandomMovementGenerator::Update (this=0x8d3bd78, creature=@0x8d42148, diff=@0xb16a6c94) at RandomMovementGenerator.cpp:104 x = 0 y = 3.70495488e+10 z = -9016 traveller = {i_traveller = @0x8d42148}