// generated by Fast Light User Interface Designer (fluid) version 2.1000 #include "Inventario.h" #include static using namespace std; void bt_callback(Fl_Widget*, void* userdata) { if (userdata=="clear"){ in_nome->value(""); } else if (userdata=="salvar"){ } if (userdata=="exit") exit(0); } fltk::Input *in_nome=(fltk::Input *)0; fltk::Button *but_salvar=(fltk::Button *)0; fltk::Button *but_exit=(fltk::Button *)0; #include int main (int argc, char **argv) { fltk::Window* w; {fltk::Window* o = new fltk::Window(445, 350, "FLTK Contact List"); w = o; o->shortcut(0xff1b); o->begin(); {fltk::Input* o = in_nome = new fltk::Input(125, 25, 205, 25, "Nome"); o->user_data((void*)(nome)); o->tooltip("Digite o Nome do contato"); } {fltk::Button* o = but_salvar = new fltk::Button(100, 240, 90, 30, "Salvar"); o->callback((fltk::Callback*)bt_callback, (void*)(salvar)); o->tooltip("Clique aqui, para salvar!"); } {fltk::Button* o = but_exit = new fltk::Button(220, 240, 90, 30, "Saida"); o->callback((fltk::Callback*)bt_callback, (void*)(exit)); o->tooltip("Clique aqui, para sair!"); } o->end(); o->resizable(o); } w->show(argc, argv); return fltk::run(); }