* Return the Exp Reward of this L2NpcInstance contained in the L2NpcTemplate (modified by RATE_XP).

*/ public int getExpReward() { if(isOverhit()) return (int)(getTemplate().revardExp * getTemplate().rateHp * Config.RATE_XP * 1.05); else return (int)(getTemplate().revardExp * getTemplate().rateHp * Config.RATE_XP); }