* Return the Exp Reward of this L2NpcInstance contained in the L2NpcTemplate (modified by RATE_XP).
*/
public int getExpReward()
{
if(isOverhit())
return (int)(getTemplate().revardExp * getTemplate().rateHp * Config.RATE_XP * 1.05);
else
return (int)(getTemplate().revardExp * getTemplate().rateHp * Config.RATE_XP);
}