[Switching to Thread -1218531200 (LWP 16041)] CompleteWalls (vecEngWallStart={x = 7676.90234, y = -250.602768, z = 263.315002}, vecEngWallEnd= {x = 7866.76611, y = -3425.2417, z = 256}, pOwner=0xa1a6468) at ../dlls/../game_shared/empires/emp_weapon_nf_engineer_kit.cpp:1110 1110 vecSrc = vecEngWallStart; Current language: auto; currently c++ (gdb) bt #0 CompleteWalls (vecEngWallStart={x = 7676.90234, y = -250.602768, z = 263.315002}, vecEngWallEnd= {x = 7866.76611, y = -3425.2417, z = 256}, pOwner=0xa1a6468) at ../dlls/../game_shared/empires/emp_weapon_nf_engineer_kit.cpp:1110 #1 0x01b931da in CWeaponNFEngineerKit::BuildWalls (this=0xa1cfd50) at ../dlls/../game_shared/empires/emp_weapon_nf_engineer_kit.cpp:929 #2 0x01b92506 in CWeaponNFEngineerKit::PrimaryAttack (this=0xa1cfd50) at ../dlls/../game_shared/empires/emp_weapon_nf_engineer_kit.cpp:564 #3 0x017a95ae in CBaseCombatWeapon::ItemPostFrame (this=0xa1cfd50) at ../dlls/../game_shared/basecombatweapon_shared.cpp:1307 #4 0x017b8ce4 in CBasePlayer::ItemPostFrame (this=0xa1a6468) at ../dlls/../game_shared/baseplayer_shared.cpp:198 #5 0x01b2a1c3 in CSDKPlayer::PostThink (this=0xa1a6468) at ../dlls/sdk/sdk_player.cpp:687 #6 0x01a27119 in CPlayerMove::RunPostThink (this=0x1de5fc8, player=0xa1a6468) at ../dlls/player_command.cpp:293 #7 0x01a274d3 in CPlayerMove::RunCommand (this=0x1de5fc8, player=0xa1a6468, ucmd=0xa1e40b8, moveHelper=0x1daebe8) at ../dlls/player_command.cpp:398 #8 0x01a18e37 in CBasePlayer::PlayerRunCommand (this=0xa1a6468, ucmd=0xa1e40b8, moveHelper=0x1daebe8) at ../dlls/player.cpp:3044 #9 0x01a18b3e in CBasePlayer::PhysicsSimulate (this=0xa1a6468) at ../dlls/player.cpp:2943 #10 0x01a030d0 in Physics_SimulateEntity (pEntity=0xa1a6468) at ../dlls/physics_main.cpp:2064 #11 0x01a0328c in Physics_RunThinkFunctions (simulating=true) at ../dlls/physics_main.cpp:2120 #12 0x0199539d in CServerGameDLL::GameFrame (this=0x1dad4a8, simulating=true) at ../dlls/gameinterface.cpp:830 #13 0x0358855a in SV_Frame () from /home/rick/hl2/server/bin/engine_i486.so #14 0x0353cb84 in _Host_RunFrame_Server () from /home/rick/hl2/server/bin/engine_i486.so #15 0x0353d2c5 in _Host_RunFrame () from /home/rick/hl2/server/bin/engine_i486.so #16 0x0353d62d in Host_RunFrame () from /home/rick/hl2/server/bin/engine_i486.so #17 0x03545d0c in CHostState::State_Run () from /home/rick/hl2/server/bin/engine_i486.so #18 0x03545fb0 in CHostState::FrameUpdate () from /home/rick/hl2/server/bin/engine_i486.so #19 0x035460f7 in HostState_Frame () from /home/rick/hl2/server/bin/engine_i486.so #20 0x035966e9 in CEngine::Frame () from /home/rick/hl2/server/bin/engine_i486.so #21 0x03595cfe in CDedicatedServerAPI::RunFrame () from /home/rick/hl2/server/bin/engine_i486.so #22 0x00d78c62 in RunServer () from bin/dedicated_i486.so #23 0x00d78ee5 in CDedicatedAppSystemGroup::Main () from bin/dedicated_i486.so #24 0x00db6532 in CAppSystemGroup::Run () from bin/dedicated_i486.so #25 0x00db6532 in CAppSystemGroup::Run () from bin/dedicated_i486.so #26 0x00d792df in main () from bin/dedicated_i486.so #27 0x0804902d in main () (gdb)