import java.awt.*; import java.util.Random; import java.applet.Applet; public class SimpleGame extends Applet implements Runnable { public int x; public int y; public void init() { setBackground(Color.black); } public void run() { Random rand = new Random(); try { while (true) { x = rand.nextInt(20); y = rand.nextInt(20); Thread.sleep(20); repaint(); } } catch (Exception e) {} } public void mouseClicked(Event e, int x, int y) {} public void paint(Graphics g) { g.setColor(Color.green); g.fillOval(x,y,20,20); } }