(Data from .err) Summoned pet (Entry: 6412) not have pet stats data in DB Summoned pet (Entry: 6412) not have pet stats data in DB WORLD: CMSG_ITEM_NAME_QUERY for item 43727 failed (item listed in Item.dbc but not exist in DB) WORLD: CMSG_ITEM_NAME_QUERY for item 43728 failed (item listed in Item.dbc but not exist in DB) WORLD: CMSG_ITEM_NAME_QUERY for item 43729 failed (item listed in Item.dbc but not exist in DB) WORLD: CMSG_ITEM_NAME_QUERY for item 43730 failed (item listed in Item.dbc but not exist in DB) WORLD: CMSG_ITEM_NAME_QUERY for item 43731 failed (item listed in Item.dbc but not exist in DB) mangos-worldd: ../../../src/game/../framework/GameSystem/TypeContainer.h:78: static bool TypeUnorderedMapContainer::insert(ContainerUnorderedMap&, KEY_TYPE, SPECIFIC_TYPE*) [with SPECIFIC_TYPE = Creature, OBJECT_TYPES = TypeList > > > >, KEY_TYPE = long unsigned int]: Assertion `i->second == obj && "Object with certain key already in but objects are different!"' failed. (Data from GDB) [New Thread 0x7ffff5377950 (LWP 21041)] [New Thread 0x7ffff496a950 (LWP 21042)] [New Thread 0x7fffeffff950 (LWP 21043)] [New Thread 0x7fffed95a950 (LWP 21047)] [Thread 0x7fffed95a950 (LWP 21047) exited] [New Thread 0x7fffed95a950 (LWP 21048)] [New Thread 0x7fffed159950 (LWP 21049)] [New Thread 0x7fffe9c4f950 (LWP 21050)] [New Thread 0x7fffe944e950 (LWP 21051)] [New Thread 0x7fffe8c4d950 (LWP 21052)] [New Thread 0x7fffe844c950 (LWP 21053)] [New Thread 0x7fffe7c4b950 (LWP 21054)] Program received signal SIGABRT, Aborted. [Switching to Thread 0x7fffed95a950 (LWP 21048)] 0x00007ffff57f9d25 in raise () from /lib/libc.so.6 #0 0x00007ffff57f9d25 in raise () from /lib/libc.so.6 #1 0x00007ffff57fcde1 in abort () from /lib/libc.so.6 #2 0x00007ffff57f2f99 in __assert_fail () from /lib/libc.so.6 #3 0x000000000052958b in insert (this=0x7fffce38a170) at ../../../src/game/../framework/GameSystem/TypeContainer.h:78 #4 insert > > > > (this=0x7fffce38a170) at ../../../src/game/../framework/GameSystem/TypeContainer.h:92 #5 insert (this=0x7fffce38a170) at ../../../src/game/../framework/GameSystem/TypeContainer.h:53 #6 Creature::AddToWorld (this=0x7fffce38a170) at ../../../src/game/Creature.cpp:145 #7 0x0000000000605bdc in LoadHelper ( guid_set=, cell=..., m=..., count=@0x7fffed959b3c, map=0x46bc490) at ../../../src/game/ObjectGridLoader.cpp:129 #8 0x00000000006050d2 in ObjectGridLoader::Visit (this=0x7fffed959b20, m=...) at ../../../src/game/ObjectGridLoader.cpp:190 #9 0x0000000000605125 in VisitorHelper ( this=0x7fffed959b20, grid=) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64 #10 VisitorHelper > > (this=0x7fffed959b20, grid=) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 #11 VisitorHelper > > > (this=0x7fffed959b20, grid=) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:71 #12 VisitorHelper > > > > (this=0x7fffed959b20, grid=) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:94 #13 TypeContainerVisitor > > > > >::Visit (this=0x7fffed959b20, grid=) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 #14 Visit (this=0x7fffed959b20, grid=) at ../../../src/game/../framework/GameSystem/Grid.h:94 #15 ObjectGridLoader::Load (this=0x7fffed959b20, grid=) at ../../../src/game/ObjectGridLoader.cpp:211 #16 0x0000000000605200 in Load (this=0x7fffed959b20) at ../../../src/game/../framework/GameSystem/GridLoader.h:53 #17 ObjectGridLoader::LoadN (this=0x7fffed959b20) at ../../../src/game/ObjectGridLoader.cpp:233 #18 0x00000000005d4d8f in Map::EnsureGridLoaded (this=0x46bc490, cell=...) at ../../../src/game/Map.cpp:410 #19 0x00000000005d50d9 in Visit, MaNGOS::PlayerNotifier, TypeMapContainer > > > > (this=0x46bc490, player=, cell=, cellpair=...) at ../../../src/game/Map.h:623 #20 Visit, MaNGOS::PlayerNotifier, TypeMapContainer > > > > (this=0x46bc490, player=, cell=, cellpair=...) at ../../../src/game/CellImpl.h:227 #21 Map::UpdatePlayerVisibility (this=0x46bc490, player=, cell=, cellpair=...) at ../../../src/game/Map.cpp:1953 #22 0x00000000005db5b5 in Map::PlayerRelocation (this=0x46bc490, player=0x7fffbfd22a00, x=-620.980347, y=-2660.10327, z=95.7887726, orientation=6.25665712) at ../../../src/game/Map.cpp:853 #23 0x000000000068fb8f in Player::SetPosition (this=0x7fffbfd22a00, x=-1.08420217e-19, y=5.59087992, z=-nan(0x7fffff), orientation=, teleport=false) at ../../../src/game/Player.cpp:5675 #24 0x00000000007b729d in WorldSession::HandleMovementOpcodes ( this=0x7fffb4b32190, recv_data=...) at ../../../src/game/MovementHandler.cpp:321 #25 0x0000000000757433 in WorldSession::Update (this=0x7fffb4b32190) at ../../../src/game/WorldSession.cpp:238 #26 0x0000000000750169 in World::UpdateSessions (this=0x7ffff001d770, diff=151) at ../../../src/game/World.cpp:2049 #27 0x0000000000750353 in World::Update (this=0x7ffff001d770, diff=151) at ../../../src/game/World.cpp:1598 #28 0x00000000004e69c1 in WorldRunnable::run (this=) at ../../../src/mangosd/WorldRunnable.cpp:64 #29 0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x522d) at ../../../src/shared/Threading.cpp:183 #30 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0 #31 0x00007ffff589456d in clone () from /lib/libc.so.6 #32 0x0000000000000000 in ?? () #0 0x00007ffff57f9d25 in raise () from /lib/libc.so.6 No symbol table info available. #1 0x00007ffff57fcde1 in abort () from /lib/libc.so.6 No symbol table info available. #2 0x00007ffff57f2f99 in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x000000000052958b in insert (this=0x7fffce38a170) at ../../../src/game/../framework/GameSystem/TypeContainer.h:78 No locals. #4 insert > > > > (this=0x7fffce38a170) at ../../../src/game/../framework/GameSystem/TypeContainer.h:92 No locals. #5 insert (this=0x7fffce38a170) at ../../../src/game/../framework/GameSystem/TypeContainer.h:53 No locals. #6 Creature::AddToWorld (this=0x7fffce38a170) at ../../../src/game/Creature.cpp:145 No locals. #7 0x0000000000605bdc in LoadHelper ( guid_set=, cell=..., m=..., count=@0x7fffed959b3c, map=0x46bc490) at ../../../src/game/ObjectGridLoader.cpp:129 obj = 0x7fffce38a170 bg = 0x0 #8 0x00000000006050d2 in ObjectGridLoader::Visit (this=0x7fffed959b20, m=...) at ../../../src/game/ObjectGridLoader.cpp:190 x = 255 y = cell_pair = {x_coord = 255, y_coord = 216} #9 0x0000000000605125 in VisitorHelper ( this=0x7fffed959b20, grid=) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64 No locals. #10 VisitorHelper > > (this=0x7fffed959b20, grid=) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #11 VisitorHelper > > > (this=0x7fffed959b20, grid=) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:71 No locals. #12 VisitorHelper > > > > (this=0x7fffed959b20, grid=) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:94 No locals. #13 TypeContainerVisitor > > > > >::Visit (this=0x7fffed959b20, grid=) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 No locals. #14 Visit (this=0x7fffed959b20, grid=) at ../../../src/game/../framework/GameSystem/Grid.h:94 No locals. #15 ObjectGridLoader::Load (this=0x7fffed959b20, grid=) at ../../../src/game/ObjectGridLoader.cpp:211 No locals. #16 0x0000000000605200 in Load (this=0x7fffed959b20) at ../../../src/game/../framework/GameSystem/GridLoader.h:53 No locals. #17 ObjectGridLoader::LoadN (this=0x7fffed959b20) at ../../../src/game/ObjectGridLoader.cpp:233 y = 1 x = 7 #18 0x00000000005d4d8f in Map::EnsureGridLoaded (this=0x46bc490, cell=...) at ../../../src/game/Map.cpp:410 loader = {i_cell = {data = {Part = {grid_x = 31, grid_y = 27, cell_x = 7, cell_y = 0, nocreate = 0, reserved = 0}, All = 30431}}, i_grid = @0x7fffd8a771b0, i_map = 0x46bc490, i_gameObjects = 99, i_creatures = 75, i_corpses = 0} grid = __PRETTY_FUNCTION__ = "bool Map::EnsureGridLoaded(const Cell&)" #19 0x00000000005d50d9 in Visit, MaNGOS::PlayerNotifier, TypeMapContainer > > > > (this=0x46bc490, player=, cell=, cellpair=...) at ../../../src/game/Map.h:623 x = 31 y = 27 cell_x = 0 cell_y = 0 #20 Visit, MaNGOS::PlayerNotifier, TypeMapContainer > > > > (this=0x46bc490, player=, cell=, cellpair=...) at ../../../src/game/CellImpl.h:227 r_zone = {data = {Part = {grid_x = 31, grid_y = 27, cell_x = 0, cell_y = 0, nocreate = 0, reserved = 0}, All = 1759}} cell_pair = {x_coord = 248, y_coord = 216} area = {right_offset = 2, left_offset = 1, upper_offset = 1, lower_offset = 2} #21 Map::UpdatePlayerVisibility (this=0x46bc490, player=, cell=, cellpair=...) at ../../../src/game/Map.cpp:1953 pl_notifier = {i_player = @0x7fffbfd22a00} player_notifier = {i_visitor = @0x7fffed959c70} cell_lock = {i_cell = @0x7fffed959d90, i_cellPair = @0x7fffed959d40} #22 0x00000000005db5b5 in Map::PlayerRelocation (this=0x46bc490, player=0x7fffbfd22a00, x=-620.980347, y=-2660.10327, z=95.7887726, orientation=6.25665712) at ../../../src/game/Map.cpp:853 old_val = {x_coord = 246, y_coord = 216} new_val = {x_coord = 246, y_coord = 216} old_cell = {data = {Part = {grid_x = 30, grid_y = 27, cell_x = 6, cell_y = 0, nocreate = 0, reserved = 0}, All = 26334}} new_cell = {data = {Part = {grid_x = 30, grid_y = 27, cell_x = 6, cell_y = 0, nocreate = 0, reserved = 0}, All = 26334}} newGrid = __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)" #23 0x000000000068fb8f in Player::SetPosition (this=0x7fffbfd22a00, x=-1.08420217e-19, y=5.59087992, z=-nan(0x7fffff), orientation=, teleport=false) at ../../../src/game/Player.cpp:5675 m = 0x46bc490 old_x = -624.479126 old_y = -2660.0105 old_z = old_r = #24 0x00000000007b729d in WorldSession::HandleMovementOpcodes ( this=0x7fffb4b32190, recv_data=...) at ../../../src/game/MovementHandler.cpp:321 opcode = 238 mover = 0x7fffbfd22a00 plMover = 0x7fffbfd22a00 guid = movementInfo = {guid = 30278, flags = 1, unk1 = 0, time = 1730271461, x = -620.980347, y = -2660.10327, z = 95.7887726, o = 6.25665712, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = 0 '\0', s_pitch = 0, fallTime = 0, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0} data = { = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 33, _storage = { >> = { _M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x7fffce3ce030 "\3Fv\1", _M_finish = 0x7fffce3ce051 "\2\2\230x", _M_end_of_storage = 0x7fffce3ce051 "\2\2\230x"}}, }}, m_opcode = 238} #25 0x0000000000757433 in WorldSession::Update (this=0x7fffb4b32190) at ../../../src/game/WorldSession.cpp:238 packet = 0x7fffc487bd30 currTime = #26 0x0000000000750169 in World::UpdateSessions (this=0x7ffff001d770, diff=151) at ../../../src/game/World.cpp:2049 itr = {, false>> = {_M_cur_node = 0x7ffff001d770, _M_cur_bucket = 0xffffffffff600424}, } sess = 0x20c49ba5e353f7cf #27 0x0000000000750353 in World::Update (this=0x7ffff001d770, diff=151) at ../../../src/game/World.cpp:1598 No locals. #28 0x00000000004e69c1 in WorldRunnable::run (this=) at ../../../src/mangosd/WorldRunnable.cpp:64 diff = 151 realCurrTime = 1730271455 realPrevTime = prevSleepTime = 71 #29 0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x522d) at ../../../src/shared/Threading.cpp:183 _task = 0x7ffff0d5e460 #30 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0 No symbol table info available. #31 0x00007ffff589456d in clone () from /lib/libc.so.6 No symbol table info available. #32 0x0000000000000000 in ?? () No symbol table info available. 13 Thread 0x7fffe7c4b950 (LWP 21054) 0x00007ffff5894bf8 in epoll_wait () from /lib/libc.so.6 12 Thread 0x7fffe844c950 (LWP 21053) 0x00007ffff5894bf8 in epoll_wait () from /lib/libc.so.6 11 Thread 0x7fffe8c4d950 (LWP 21052) 0x00007ffff5894bf8 in epoll_wait () from /lib/libc.so.6 10 Thread 0x7fffe944e950 (LWP 21051) 0x00007ffff62d1eb1 in nanosleep () from /lib/libpthread.so.0 9 Thread 0x7fffe9c4f950 (LWP 21050) 0x00007ffff62d1eb1 in nanosleep () from /lib/libpthread.so.0 8 Thread 0x7fffed159950 (LWP 21049) 0x00007ffff58654e1 in nanosleep () from /lib/libc.so.6 * 7 Thread 0x7fffed95a950 (LWP 21048) 0x00007ffff57f9d25 in raise () from /lib/libc.so.6 5 Thread 0x7fffeffff950 (LWP 21043) 0x00007ffff62d1eb1 in nanosleep () from /lib/libpthread.so.0 4 Thread 0x7ffff496a950 (LWP 21042) 0x00007ffff62d1eb1 in nanosleep () from /lib/libpthread.so.0 3 Thread 0x7ffff5377950 (LWP 21041) 0x00007ffff62d1eb1 in nanosleep () from /lib/libpthread.so.0 1 Thread 0x7ffff7fec710 (LWP 21037) 0x00007ffff62cb655 in pthread_join () from /lib/libpthread.so.0 Thread 13 (Thread 0x7fffe7c4b950 (LWP 21054)): #0 0x00007ffff5894bf8 in epoll_wait () from /lib/libc.so.6 No symbol table info available. #1 0x00007ffff7afb990 in ACE_Dev_Poll_Reactor::work_pending_i ( this=0x7ffff0da03b0, max_wait_time=0x7fffe7c4b080) at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:975 timer_buf = {static zero = { static zero = , static max_time = { static zero = , static max_time = , tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, static max_time = , tv_ = {tv_sec = 0, tv_usec = 5105}} this_timeout = nfds = #2 0x00007ffff7afe7ab in ACE_Dev_Poll_Reactor::handle_events_i ( this=0x7ffff0da03b0, max_wait_time=0x7fffe7c4b080, guard=...) at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:1052 result = -1 #3 0x00007ffff7afebd6 in ACE_Dev_Poll_Reactor::handle_events ( this=0x7ffff0da03b0, max_wait_time=0x7fffe7c4b080) at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:1033 countdown = {max_wait_time_ = 0x7fffe7c4b080, start_time_ = { static zero = { static zero = , static max_time = { static zero = , static max_time = , tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, static max_time = , tv_ = {tv_sec = 1255860721, tv_usec = 899777}}, stopped_ = false} guard = {token_ = @0x7ffff0da03e8, owner_ = 1} result = -1 #4 0x00007ffff7b53e3d in ACE_Reactor::run_reactor_event_loop ( this=0x7ffff0d9f010, tv=..., eh=0) at ../../../../dep/ACE_wrappers/ace/Reactor.cpp:271 result = 1 #5 0x000000000075ff20 in ReactorRunnable::svc (this=0x7ffff0d9f848) at ../../../src/game/WorldSocketMgr.cpp:167 interval = {static zero = { static zero = , static max_time = { static zero = , static max_time = , tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, static max_time = , tv_ = {tv_sec = 0, tv_usec = 5105}} #6 0x00007ffff7b77777 in ACE_Task_Base::svc_run (args=) at ../../../../dep/ACE_wrappers/ace/Task.cpp:275 t = 0x7ffff0d9f848 svc_status = #7 0x00007ffff7b78dd5 in ACE_Thread_Adapter::invoke (this=0x7ffff0da0c50) at ../../../../dep/ACE_wrappers/ace/Thread_Adapter.cpp:98 exit_hook_instance = exit_hook_maybe = {instance_ = 0x0} exit_hook_ptr = #8 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0 No symbol table info available. #9 0x00007ffff589456d in clone () from /lib/libc.so.6 No symbol table info available. #10 0x0000000000000000 in ?? () No symbol table info available. Thread 12 (Thread 0x7fffe844c950 (LWP 21053)): #0 0x00007ffff5894bf8 in epoll_wait () from /lib/libc.so.6 No symbol table info available. #1 0x00007ffff7afb990 in ACE_Dev_Poll_Reactor::work_pending_i ( this=0x7ffff0d9fea0, max_wait_time=0x7fffe844c080) at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:975 timer_buf = {static zero = { static zero = , static max_time = { static zero = , static max_time = , tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, static max_time = , tv_ = {tv_sec = 0, tv_usec = 9087}} this_timeout = nfds = #2 0x00007ffff7afe7ab in ACE_Dev_Poll_Reactor::handle_events_i ( this=0x7ffff0d9fea0, max_wait_time=0x7fffe844c080, guard=...) at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:1052 result = -1 #3 0x00007ffff7afebd6 in ACE_Dev_Poll_Reactor::handle_events ( this=0x7ffff0d9fea0, max_wait_time=0x7fffe844c080) at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:1033 countdown = {max_wait_time_ = 0x7fffe844c080, start_time_ = { static zero = { static zero = , static max_time = { static zero = , static max_time = , tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, static max_time = , tv_ = {tv_sec = 1255860721, tv_usec = 900372}}, stopped_ = false} guard = {token_ = @0x7ffff0d9fed8, owner_ = 1} result = -1 #4 0x00007ffff7b53e3d in ACE_Reactor::run_reactor_event_loop ( this=0x7ffff137a750, tv=..., eh=0) at ../../../../dep/ACE_wrappers/ace/Reactor.cpp:271 result = 1 #5 0x000000000075ff20 in ReactorRunnable::svc (this=0x7ffff0d9f710) at ../../../src/game/WorldSocketMgr.cpp:167 interval = {static zero = { static zero = , static max_time = { static zero = , static max_time = , tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, static max_time = , tv_ = {tv_sec = 0, tv_usec = 9087}} #6 0x00007ffff7b77777 in ACE_Task_Base::svc_run (args=) at ../../../../dep/ACE_wrappers/ace/Task.cpp:275 t = 0x7ffff0d9f710 svc_status = #7 0x00007ffff7b78dd5 in ACE_Thread_Adapter::invoke (this=0x7ffff0da0ea0) at ../../../../dep/ACE_wrappers/ace/Thread_Adapter.cpp:98 exit_hook_instance = exit_hook_maybe = {instance_ = 0x0} exit_hook_ptr = #8 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0 No symbol table info available. #9 0x00007ffff589456d in clone () from /lib/libc.so.6 No symbol table info available. #10 0x0000000000000000 in ?? () No symbol table info available. Thread 11 (Thread 0x7fffe8c4d950 (LWP 21052)): #0 0x00007ffff5894bf8 in epoll_wait () from /lib/libc.so.6 No symbol table info available. #1 0x00007ffff7afb990 in ACE_Dev_Poll_Reactor::work_pending_i ( this=0x7ffff0d9f990, max_wait_time=0x7fffe8c4d080) at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:975 timer_buf = {static zero = { static zero = , static max_time = { static zero = , static max_time = , tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, static max_time = , tv_ = {tv_sec = 0, tv_usec = 10000}} this_timeout = nfds = #2 0x00007ffff7afe7ab in ACE_Dev_Poll_Reactor::handle_events_i ( this=0x7ffff0d9f990, max_wait_time=0x7fffe8c4d080, guard=...) at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:1052 result = -1 #3 0x00007ffff7afebd6 in ACE_Dev_Poll_Reactor::handle_events ( this=0x7ffff0d9f990, max_wait_time=0x7fffe8c4d080) at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:1033 countdown = {max_wait_time_ = 0x7fffe8c4d080, start_time_ = { static zero = { static zero = , static max_time = { static zero = , static max_time = , tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, static max_time = , tv_ = {tv_sec = 1255860721, tv_usec = 889723}}, stopped_ = false} guard = {token_ = @0x7ffff0d9f9c8, owner_ = 1} result = -1 #4 0x00007ffff7b53e3d in ACE_Reactor::run_reactor_event_loop ( this=0x7ffff0d5c1b0, tv=..., eh=0) at ../../../../dep/ACE_wrappers/ace/Reactor.cpp:271 result = -254151032 #5 0x000000000075ff20 in ReactorRunnable::svc (this=0x7ffff0d9f5d8) at ../../../src/game/WorldSocketMgr.cpp:167 interval = {static zero = { static zero = , static max_time = { static zero = , static max_time = , tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, static max_time = , tv_ = {tv_sec = 0, tv_usec = 10000}} #6 0x00007ffff7b77777 in ACE_Task_Base::svc_run (args=) at ../../../../dep/ACE_wrappers/ace/Task.cpp:275 t = 0x7ffff0d9f5d8 svc_status = #7 0x00007ffff7b78dd5 in ACE_Thread_Adapter::invoke (this=0x7ffff0da0c50) at ../../../../dep/ACE_wrappers/ace/Thread_Adapter.cpp:98 exit_hook_instance = exit_hook_maybe = {instance_ = 0x0} exit_hook_ptr = #8 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0 No symbol table info available. #9 0x00007ffff589456d in clone () from /lib/libc.so.6 No symbol table info available. #10 0x0000000000000000 in ?? () No symbol table info available. Thread 10 (Thread 0x7fffe944e950 (LWP 21051)): #0 0x00007ffff62d1eb1 in nanosleep () from /lib/libpthread.so.0 No symbol table info available. #1 0x00000000007f2f37 in sleep (msecs=) at /usr/include/ace/OS_NS_unistd.inl:918 rqtp = {tv_sec = 1, tv_nsec = 0} #2 ACE_Based::Thread::Sleep (msecs=) at ../../../src/shared/Threading.cpp:231 No locals. #3 0x00000000004e4c90 in FreezeDetectorRunnable::run (this=0x7ffff0d9f390) at ../../../src/mangosd/Master.cpp:81 curtime = 2 #4 0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x7fffe944e090) at ../../../src/shared/Threading.cpp:183 _task = 0x7ffff0d9f390 #5 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0 No symbol table info available. #6 0x00007ffff589456d in clone () from /lib/libc.so.6 No symbol table info available. #7 0x0000000000000000 in ?? () No symbol table info available. Thread 9 (Thread 0x7fffe9c4f950 (LWP 21050)): #0 0x00007ffff62d1eb1 in nanosleep () from /lib/libpthread.so.0 No symbol table info available. #1 0x00000000007f2f37 in sleep (msecs=) at /usr/include/ace/OS_NS_unistd.inl:918 rqtp = {tv_sec = 0, tv_nsec = 10000000} #2 ACE_Based::Thread::Sleep (msecs=) at ../../../src/shared/Threading.cpp:231 No locals. #3 0x00000000004e54af in RARunnable::run (this=0x7ffff0d9f1a0) at ../../../src/mangosd/Master.cpp:184 h = { = {_vptr.ISocketHandler = 0x8aa2d0}, m_sockets = {_M_t = { _M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fffe9c4ed20, _M_right = 0x7fffe9c4ed20}, _M_node_count = 0}}}, m_add = { _M_t = { _M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fffe9c4ed50, _M_right = 0x7fffe9c4ed50}, _M_node_count = 0}}}, m_delete = { >> = { _M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = {_M_next = 0x7fffe9c4ed78, _M_prev = 0x7fffe9c4ed78}}}, }, m_stdlog = 0x0, m_mutex = @0x0, m_b_use_mutex = false, m_maxsock = 0, m_rfds = {fds_bits = {0 }}, m_wfds = {fds_bits = {0 }}, m_efds = {fds_bits = { 0 }}, m_preverror = -1, m_errcnt = 0, m_tlast = 0, m_fds = { >> = { _M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = {_M_next = 0x7fffe9c4ef30, _M_prev = 0x7fffe9c4ef30}}}, }, m_fds_erase = { >> = { _M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = {_M_next = 0x7fffe9c4ef40, _M_prev = 0x7fffe9c4ef40}}}, }, m_fds_callonconnect = { >> = { _M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = { _M_next = 0x7fffe9c4ef50, _M_prev = 0x7fffe9c4ef50}}}, }, m_fds_detach = { >> = { _M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = {_M_next = 0x7fffe9c4ef60, _M_prev = 0x7fffe9c4ef60}}}, }, m_fds_timeout = { >> = { _M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = {_M_next = 0x7fffe9c4ef70, _M_prev = 0x7fffe9c4ef70}}}, }, m_fds_retry = { >> = { _M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = {_M_next = 0x7fffe9c4ef80, _M_prev = 0x7fffe9c4ef80}}}, }, m_fds_close = { >> = { _M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = {_M_next = 0x7fffe9c4ef90, _M_prev = 0x7fffe9c4ef90}}}, }, m_resolv_id = 0, m_resolver = 0x0, m_resolver_port = 0, m_resolve_q = {_M_t = { _M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fffe9c4efc0, _M_right = 0x7fffe9c4efc0}, _M_node_count = 0}}}, m_b_enable_pool = false, m_slave = false} RAListenSocket = { = {_vptr.Socket = 0x839ed0, m_handler = @0x7fffe9c4ed10, m_socket = -1, m_bDel = false, m_bClose = false, m_tCreate = 1255860273, m_parent = 0x0, m_b_disable_read = false, m_connected = false, m_b_erased_by_handler = false, m_tClose = 0, m_client_remote_address = {_M_ptr = 0x0}, m_remote_address = { _M_ptr = 0x0}, m_traffic_monitor = 0x0, m_timeout_start = 156901680, m_timeout_limit = 11866096, m_bLost = false, m_socket_type = 0, m_socket_protocol = { static npos = 18446744073709551615, _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xb2f378 ""}}, m_bClient = false, m_bRetain = false, m_detach = false, m_detached = false, m_pThread = 0x0, m_slave_handler = 0x0}, m_depth = 0, m_creator = 0x95a41c0, m_bHasCreate = false} usera = socketSelecttime = #4 0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x7fffe9c4ece0) at ../../../src/shared/Threading.cpp:183 _task = 0x7ffff0d9f1a0 #5 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0 No symbol table info available. #6 0x00007ffff589456d in clone () from /lib/libc.so.6 No symbol table info available. #7 0x0000000000000000 in ?? () No symbol table info available. Thread 8 (Thread 0x7fffed159950 (LWP 21049)): #0 0x00007ffff58654e1 in nanosleep () from /lib/libc.so.6 No symbol table info available. #1 0x00007ffff588e6a4 in usleep () from /lib/libc.so.6 No symbol table info available. #2 0x00000000004e25e5 in CliRunnable::run (this=) at ../../../src/mangosd/CliRunnable.cpp:309 command_str = commandbuf = '\0' , "0\20\0\0\0\0\0\0\1\20", '\0' , "\1\1\0\0\0\0\0\0\0\0\0\0\1\20\0\0\0\0\0\0\0J\261\365\377\177\0\0\360\17\265", '\0' , "\25\355\377\177\0\0P\231\25\355\377\177\0\0\1\0\0\0\0\0\0\0\360\377Y\t\0\0\0\0\360\17\265", '\0' , "\25\355\377\177\0\0P\231\25\355\377\177\0\0\246\371\262\367\377\177\0\0\0\0\0\0\0\0\0\0\373\356\260\367\377\177", '\0' "\360, \377Y\t\0\0\0\0p\362\262\0\0\0\0\0@\222\25\355\377\177\0\0\266\360\262\367\377\177\0" #3 0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x7fffed158f90) at ../../../src/shared/Threading.cpp:183 _task = 0x7ffff0d9efc0 #4 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0 No symbol table info available. #5 0x00007ffff589456d in clone () from /lib/libc.so.6 No symbol table info available. #6 0x0000000000000000 in ?? () No symbol table info available. Thread 7 (Thread 0x7fffed95a950 (LWP 21048)): #0 0x00007ffff57f9d25 in raise () from /lib/libc.so.6 No symbol table info available. #1 0x00007ffff57fcde1 in abort () from /lib/libc.so.6 No symbol table info available. #2 0x00007ffff57f2f99 in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x000000000052958b in insert (this=0x7fffce38a170) at ../../../src/game/../framework/GameSystem/TypeContainer.h:78 No locals. #4 insert > > > > (this=0x7fffce38a170) at ../../../src/game/../framework/GameSystem/TypeContainer.h:92 No locals. #5 insert (this=0x7fffce38a170) at ../../../src/game/../framework/GameSystem/TypeContainer.h:53 No locals. #6 Creature::AddToWorld (this=0x7fffce38a170) at ../../../src/game/Creature.cpp:145 No locals. #7 0x0000000000605bdc in LoadHelper ( guid_set=, cell=..., m=..., count=@0x7fffed959b3c, map=0x46bc490) at ../../../src/game/ObjectGridLoader.cpp:129 obj = 0x7fffce38a170 bg = 0x0 #8 0x00000000006050d2 in ObjectGridLoader::Visit (this=0x7fffed959b20, m=...) at ../../../src/game/ObjectGridLoader.cpp:190 x = 255 y = cell_pair = {x_coord = 255, y_coord = 216} #9 0x0000000000605125 in VisitorHelper ( this=0x7fffed959b20, grid=) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64 No locals. #10 VisitorHelper > > (this=0x7fffed959b20, grid=) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #11 VisitorHelper > > > (this=0x7fffed959b20, grid=) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:71 No locals. #12 VisitorHelper > > > > (this=0x7fffed959b20, grid=) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:94 No locals. #13 TypeContainerVisitor > > > > >::Visit (this=0x7fffed959b20, grid=) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 No locals. #14 Visit (this=0x7fffed959b20, grid=) at ../../../src/game/../framework/GameSystem/Grid.h:94 No locals. #15 ObjectGridLoader::Load (this=0x7fffed959b20, grid=) at ../../../src/game/ObjectGridLoader.cpp:211 No locals. #16 0x0000000000605200 in Load (this=0x7fffed959b20) at ../../../src/game/../framework/GameSystem/GridLoader.h:53 No locals. #17 ObjectGridLoader::LoadN (this=0x7fffed959b20) at ../../../src/game/ObjectGridLoader.cpp:233 y = 1 x = 7 #18 0x00000000005d4d8f in Map::EnsureGridLoaded (this=0x46bc490, cell=...) at ../../../src/game/Map.cpp:410 loader = {i_cell = {data = {Part = {grid_x = 31, grid_y = 27, cell_x = 7, cell_y = 0, nocreate = 0, reserved = 0}, All = 30431}}, i_grid = @0x7fffd8a771b0, i_map = 0x46bc490, i_gameObjects = 99, i_creatures = 75, i_corpses = 0} grid = __PRETTY_FUNCTION__ = "bool Map::EnsureGridLoaded(const Cell&)" #19 0x00000000005d50d9 in Visit, MaNGOS::PlayerNotifier, TypeMapContainer > > > > (this=0x46bc490, player=, cell=, cellpair=...) at ../../../src/game/Map.h:623 x = 31 y = 27 cell_x = 0 cell_y = 0 #20 Visit, MaNGOS::PlayerNotifier, TypeMapContainer > > > > (this=0x46bc490, player=, cell=, cellpair=...) at ../../../src/game/CellImpl.h:227 r_zone = {data = {Part = {grid_x = 31, grid_y = 27, cell_x = 0, cell_y = 0, nocreate = 0, reserved = 0}, All = 1759}} cell_pair = {x_coord = 248, y_coord = 216} area = {right_offset = 2, left_offset = 1, upper_offset = 1, lower_offset = 2} #21 Map::UpdatePlayerVisibility (this=0x46bc490, player=, cell=, cellpair=...) at ../../../src/game/Map.cpp:1953 pl_notifier = {i_player = @0x7fffbfd22a00} player_notifier = {i_visitor = @0x7fffed959c70} cell_lock = {i_cell = @0x7fffed959d90, i_cellPair = @0x7fffed959d40} #22 0x00000000005db5b5 in Map::PlayerRelocation (this=0x46bc490, player=0x7fffbfd22a00, x=-620.980347, y=-2660.10327, z=95.7887726, orientation=6.25665712) at ../../../src/game/Map.cpp:853 old_val = {x_coord = 246, y_coord = 216} new_val = {x_coord = 246, y_coord = 216} old_cell = {data = {Part = {grid_x = 30, grid_y = 27, cell_x = 6, cell_y = 0, nocreate = 0, reserved = 0}, All = 26334}} new_cell = {data = {Part = {grid_x = 30, grid_y = 27, cell_x = 6, cell_y = 0, nocreate = 0, reserved = 0}, All = 26334}} newGrid = __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)" #23 0x000000000068fb8f in Player::SetPosition (this=0x7fffbfd22a00, x=-1.08420217e-19, y=5.59087992, z=-nan(0x7fffff), orientation=, teleport=false) at ../../../src/game/Player.cpp:5675 m = 0x46bc490 old_x = -624.479126 old_y = -2660.0105 old_z = old_r = #24 0x00000000007b729d in WorldSession::HandleMovementOpcodes ( this=0x7fffb4b32190, recv_data=...) at ../../../src/game/MovementHandler.cpp:321 opcode = 238 mover = 0x7fffbfd22a00 plMover = 0x7fffbfd22a00 guid = movementInfo = {guid = 30278, flags = 1, unk1 = 0, time = 1730271461, x = -620.980347, y = -2660.10327, z = 95.7887726, o = 6.25665712, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = 0 '\0', s_pitch = 0, fallTime = 0, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0} data = { = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 33, _storage = { >> = { _M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x7fffce3ce030 "\3Fv\1", _M_finish = 0x7fffce3ce051 "\2\2\230x", _M_end_of_storage = 0x7fffce3ce051 "\2\2\230x"}}, }}, m_opcode = 238} #25 0x0000000000757433 in WorldSession::Update (this=0x7fffb4b32190) at ../../../src/game/WorldSession.cpp:238 packet = 0x7fffc487bd30 currTime = #26 0x0000000000750169 in World::UpdateSessions (this=0x7ffff001d770, diff=151) at ../../../src/game/World.cpp:2049 itr = {, false>> = {_M_cur_node = 0x7ffff001d770, _M_cur_bucket = 0xffffffffff600424}, } sess = 0x20c49ba5e353f7cf #27 0x0000000000750353 in World::Update (this=0x7ffff001d770, diff=151) at ../../../src/game/World.cpp:1598 No locals. #28 0x00000000004e69c1 in WorldRunnable::run (this=) at ../../../src/mangosd/WorldRunnable.cpp:64 diff = 151 realCurrTime = 1730271455 realPrevTime = prevSleepTime = 71 #29 0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x522d) at ../../../src/shared/Threading.cpp:183 _task = 0x7ffff0d5e460 #30 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0 No symbol table info available. #31 0x00007ffff589456d in clone () from /lib/libc.so.6 No symbol table info available. #32 0x0000000000000000 in ?? () No symbol table info available. Thread 5 (Thread 0x7fffeffff950 (LWP 21043)): #0 0x00007ffff62d1eb1 in nanosleep () from /lib/libpthread.so.0 No symbol table info available. #1 0x00000000007f2f37 in sleep (msecs=) at /usr/include/ace/OS_NS_unistd.inl:918 rqtp = {tv_sec = 0, tv_nsec = 10000000} #2 ACE_Based::Thread::Sleep (msecs=) at ../../../src/shared/Threading.cpp:231 No locals. #3 0x00000000007eb5bd in SqlDelayThread::run (this=0x7ffff001cf40) at ../../../../src/shared/Database/SqlDelayThread.cpp:37 s = 0x7fffc52a7420 #4 0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x7fffeffff0b0) at ../../../src/shared/Threading.cpp:183 _task = 0x7ffff001cf40 #5 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0 No symbol table info available. #6 0x00007ffff589456d in clone () from /lib/libc.so.6 No symbol table info available. #7 0x0000000000000000 in ?? () No symbol table info available. Thread 4 (Thread 0x7ffff496a950 (LWP 21042)): #0 0x00007ffff62d1eb1 in nanosleep () from /lib/libpthread.so.0 No symbol table info available. #1 0x00000000007f2f37 in sleep (msecs=) at /usr/include/ace/OS_NS_unistd.inl:918 rqtp = {tv_sec = 0, tv_nsec = 10000000} #2 ACE_Based::Thread::Sleep (msecs=) at ../../../src/shared/Threading.cpp:231 No locals. #3 0x00000000007eb5bd in SqlDelayThread::run (this=0x7ffff00161e0) at ../../../../src/shared/Database/SqlDelayThread.cpp:37 s = 0x7fffcda6cb30 #4 0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x7ffff496a0b0) at ../../../src/shared/Threading.cpp:183 _task = 0x7ffff00161e0 #5 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0 No symbol table info available. #6 0x00007ffff589456d in clone () from /lib/libc.so.6 No symbol table info available. #7 0x0000000000000000 in ?? () No symbol table info available. Thread 3 (Thread 0x7ffff5377950 (LWP 21041)): #0 0x00007ffff62d1eb1 in nanosleep () from /lib/libpthread.so.0 No symbol table info available. #1 0x00000000007f2f37 in sleep (msecs=) at /usr/include/ace/OS_NS_unistd.inl:918 rqtp = {tv_sec = 0, tv_nsec = 10000000} #2 ACE_Based::Thread::Sleep (msecs=) at ../../../src/shared/Threading.cpp:231 No locals. #3 0x00000000007eb5bd in SqlDelayThread::run (this=0xb63b50) at ../../../../src/shared/Database/SqlDelayThread.cpp:37 s = 0x7fffd3031fe0 #4 0x00000000007f33ac in ACE_Based::Thread::ThreadTask (param=0x7ffff53770b0) at ../../../src/shared/Threading.cpp:183 _task = 0xb63b50 #5 0x00007ffff62caf9a in start_thread () from /lib/libpthread.so.0 No symbol table info available. #6 0x00007ffff589456d in clone () from /lib/libc.so.6 No symbol table info available. #7 0x0000000000000000 in ?? () No symbol table info available. Thread 1 (Thread 0x7ffff7fec710 (LWP 21037)): #0 0x00007ffff62cb655 in pthread_join () from /lib/libpthread.so.0 No symbol table info available. #1 0x00007ffff7b7b52b in thr_join (this=0x7ffff0da0980, task=0x7ffff0d9f5d8) at ../../../../dep/ACE_wrappers/ace/OS_NS_Thread.inl:2794 result = -254146176 #2 ACE_Thread::join (this=0x7ffff0da0980, task=0x7ffff0d9f5d8) at ../../../../dep/ACE_wrappers/ace/Thread.inl:137 No locals. #3 ACE_Thread_Manager::wait_task (this=0x7ffff0da0980, task=0x7ffff0d9f5d8) at ../../../../dep/ACE_wrappers/ace/Thread_Manager.cpp:1795 i = 0 copy_count = 1 result = #4 0x000000000075e480 in ReactorRunnable::Wait (this=0x7ffff0d9f568) at ../../../src/game/WorldSocketMgr.cpp:102 No locals. #5 WorldSocketMgr::Wait (this=0x7ffff0d9f568) at ../../../src/game/WorldSocketMgr.cpp:313 i = 1 #6 0x00000000004e41f9 in Master::Run (this=0xb55bd0) at ../../../src/mangosd/Master.cpp:316 pidfile = {static npos = 18446744073709551615, _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xb55ae8 "../restarter/world.pid"}} world_thread = {m_iThreadId = 140737179396432, m_hThreadHandle = 140737179396432, m_task = 0x7ffff0d5e460, static m_ThreadStorage = {_vptr.ACE_TSS = 0x8a8830, keylock_ = { lock_ = {__data = {__lock = 0, __count = 0, __owner = 0, __nusers = 0, __kind = 0, __spins = 0, __list = { __prev = 0x0, __next = 0x0}}, __size = '\0' , __align = 0}, removed_ = false}, once_ = true, key_ = 3}, static m_TpEnum = { m_priority = {0, 0, 0, 0, 0, 0, 0}}} cliThread = 0x7ffff0e66870 rar_thread = {m_iThreadId = 140737115388240, m_hThreadHandle = 140737115388240, m_task = 0x7ffff0d9f1a0, static m_ThreadStorage = {_vptr.ACE_TSS = 0x8a8830, keylock_ = { lock_ = {__data = {__lock = 0, __count = 0, __owner = 0, __nusers = 0, __kind = 0, __spins = 0, __list = { __prev = 0x0, __next = 0x0}}, __size = '\0' , __align = 0}, removed_ = false}, once_ = true, key_ = 3}, static m_TpEnum = { m_priority = {0, 0, 0, 0, 0, 0, 0}}} wsport = bind_ip = {static npos = 18446744073709551615, _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x7ffff0d5a5d8 "0.0.0.0"}} #7 0x00007ffff57e65c6 in __libc_start_main () from /lib/libc.so.6 No symbol table info available. #8 0x00000000004e2399 in _start () at ../sysdeps/x86_64/elf/start.S:113 No locals.