{\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fswiss\fcharset0 Arial;}} {\*\generator Msftedit 5.41.15.1507;}\viewkind4\uc1d\f0\fs20 startheaders(); include "mysql.php"; global $c; $is=mysql_query("SELECT u.*,us.* FROM users u LEFT JOIN userstats us ON u.userid=us.userid WHERE u.userid=$userid",$c) or die(mysql_error()); $ir=mysql_fetch_array($is); check_level(); $fm=money_formatter($ir['money']); $cm=money_formatter($ir['credits'],''); $lv=date('F j, Y, g:i a',$ir['laston']); $h->userdata($ir,$lv,$fm,$cm,0); $_GET['ID'] == (int) $_GET['ID']; if(!$_GET['ID']) \{ print "WTF you doing, bro?"; $h->endpage(); exit; \} else if($_GET['ID'] == $userid) \{ print "Only the crazy attack themselves."; $h->endpage(); exit; \} //get player data $youdata=$ir; $q=mysql_query("SELECT u.*,us.* FROM users u LEFT JOIN userstats us ON u.userid=us.userid WHERE u.userid=\{$_GET['ID']\}",$c); $odata=mysql_fetch_array($q); if($odata['hp'] == 1) \{ print "This player is unconscious.
> Back"; $h->endpage(); $_SESSION['attacking']=0; exit; \} else if($odata['hospital'] and $ir['hospital']==0) \{ print "This player is in hospital.
> Back"; $h->endpage(); $_SESSION['attacking']=0; exit; \} else if($ir['hospital'] and !$odata['hospital']) \{ print "While in hospital you can only attack people also in hospital.
> Back"; $h->endpage(); $_SESSION['attacking']=0; exit; \} else if($odata['fedjail'] and $ir['fedjail']==0) \{ print "Error - people in fedjail cannot be attacked"; $h->endpage(); $_SESSION['attacking']=0; exit; \} if($ir['jailtime'] > 0) \{ die("You are in Jail for \{$ir['jailtime']\} more minute(s).
Until you are out you can't view this page


Return to Jail"); \} if($ir['hosptime'] > 0) \{ die("You are in the Hospital for \{$ir['hosptime']\} more minute(s).
Until you are out you can't view this page


Return to Hospital"); \} print ""; if($youdata['hp'] <= 0 || $odata['hp'] <= 0) \{ print "
"; if($_GET['wepid']) \{ if($_SESSION['attacking']==0) \{ if ($youdata['energy'] >= $youdata['maxenergy']/2) \{ $youdata['energy']-= $youdata['maxenergy']/2; $me=$youdata['maxenergy']/2; mysql_query("UPDATE users SET energy=energy- \{$me\} WHERE userid=$userid",$c); $_SESSION['attacklog']=""; \} else \{ print "You can only attack someone when you have 50% energy"; $h->endpage(); exit; \} \} $_SESSION['attacking']=1; $_GET['wepid'] = (int) $_GET['wepid']; $_GET['nextstep'] = (int) $_GET['nextstep']; //damage $qr=mysql_query("SELECT * FROM inventory WHERE inv_itemid=\{$_GET['wepid']\} and inv_userid=$userid",$c); if(mysql_num_rows($qr)==0) \{ print "Stop trying to abuse a game bug. You can lose all your EXP for that.
> Home"; mysql_query("UPDATE users SET exp=0 where userid=$userid",$c); die(""); \} $qo=mysql_query("SELECT i.*,w.* FROM items i LEFT JOIN weapons w ON i.itmid=w.item_id WHERE w.item_id=\{$_GET['wepid']\}",$c); $r1=mysql_fetch_array($qo); $mydamage=(int) (($r1['damage']*$youdata['strength']/$odata['guard'])*(rand(8000,12000)/10000)); $hitratio=min(50*$ir['agility']/$odata['agility'],95); if($userid==1) \{ $hitratio=100; \} if(rand(1,100) <= $hitratio) \{ $q3=mysql_query("SELECT a.Defence FROM inventory iv LEFT JOIN items i ON iv.inv_itemid = i.itmid LEFT JOIN armour a ON i.itmid=a.item_ID WHERE i.itmtype=7 AND iv.inv_userid=\{$_GET['ID']\} ORDER BY rand()", $c); if(mysql_num_rows($q3)) \{ $mydamage-=mysql_result($q3,0,0); \} if($_GET['nextstep']==101) \{ mysql_query("update users set energy=energy+maxenergy/2 WHERE userid = '$userid'"); mysql_query("update users set energy=maxenergy where energy>maxenergy AND userid = '$userid'"); $_SESSION['attacking']=0; die("The fight ended in a stalemate.
Home"); $h->endpage(); exit; \} if($mydamage < 1) \{ $mydamage=1; \} $odata['hp']-=$mydamage; if($odata['hp']==1) \{ $odata['hp']=0;$mydamage+=1; \} mysql_query("UPDATE users SET hp=hp-$mydamage WHERE userid=\{$_GET['ID']\}",$c); print "\{$_GET['nextstep']\}. Using your \{$r1['itmname']\} you hit \{$odata['username']\} doing $mydamage damage (\{$odata['hp']\})
\\n"; $_SESSION['attacklog'].="\{$_GET['nextstep']\}. Using his \{$r1['itmname']\} \{$ir['username']\} hit \{$odata['username']\} doing $mydamage damage (\{$odata['hp']\})
\\n"; \} else \{ print "\{$_GET['nextstep']\}. You tried to hit \{$odata['username']\} but missed (\{$odata['hp']\})
\\n"; $_SESSION['attacklog'].="\{$_GET['nextstep']\}. \{$ir['username']\} tried to hit \{$odata['username']\} but missed (\{$odata['hp']\})
\\n"; \} if($odata['hp'] <= 0) \{ $odata['hp']=0; $_SESSION['attackwon']=$_GET['ID']; mysql_query("UPDATE users SET hp=0 WHERE userid=\{$_GET['ID']\}",$c); print "



Leaving them will give them a short hospital visit, gain you exp and cash, while hospitalising
will send them to the hospital for a long time, giving you hardly any cash but no experience.
"; \} else \{ //choose opp gun $eq=mysql_query("SELECT iv.*,i.*,w.* FROM inventory iv LEFT JOIN items i ON iv.inv_itemid=i.itmid LEFT JOIN weapons w ON iv.inv_itemid=w.item_id WHERE iv.inv_userid=\{$_GET['ID']\} AND ( i.itmtype=3 OR i.itmtype=4 )",$c); if(mysql_num_rows($eq) == 0) \{ $wep="Fists"; $dam=(int)((((int) ($odata['strength']/100)) +1)*(rand(8000,12000)/10000)); \} else \{ $cnt=0; while($r=mysql_fetch_array($eq)) \{ $enweps[]=$r; $cnt++; \} $weptouse=rand(0,$cnt-1); $wep=$enweps[$weptouse]['itmname']; $dam=(int) (($enweps[$weptouse]['damage']*$odata['strength']/$youdata['guard'])*(rand(8000,12000)/10000)); \} $hitratio=min(50*$odata['agility']/$ir['agility'],95); if($odata['userid']==1) \{ $hitratio=100; \} if(rand(1,100) <= $hitratio) \{ $q3=mysql_query("SELECT a.Defence FROM inventory iv LEFT JOIN items i ON iv.inv_itemid = i.itmid LEFT JOIN armour a ON i.itmid=a.item_ID WHERE i.itmtype=7 AND iv.inv_userid=$userid ORDER BY rand()", $c); if(mysql_num_rows($q3)) \{ $dam-=mysql_result($q3,0,0); \} if($dam < 1) \{ $dam=1; \} $youdata['hp']-=$dam; mysql_query("UPDATE users SET hp=hp-$dam WHERE userid=$userid",$c); $ns=$_GET['nextstep']+1; print "\{$ns\}. Using his $wep \{$odata['username']\} hit you doing $dam damage (\{$youdata['hp']\})
\\n"; $_SESSION['attacklog'].="\{$ns\}. Using his $wep \{$odata['username']\} hit \{$ir['username']\} doing $dam damage (\{$youdata['hp']\})
\\n"; \} else \{ $ns=$_GET['nextstep']+1; print "\{$ns\}. \{$odata['username']\} tried to hit you but missed (\{$youdata['hp']\})
\\n"; $_SESSION['attacklog'].="\{$ns\}. \{$odata['username']\} tried to hit \{$ir['username']\} but missed (\{$youdata['hp']\})
\\n"; \} if($youdata['hp'] <= 0) \{ $youdata['hp']=0; mysql_query("UPDATE users SET hp=0 WHERE userid=$userid",$c); print "
"; \} \} \} else if($odata['hp'] <= 0) \{ print "You can only attack those who have at least 1 health"; $h->endpage(); exit; \} else if ($ir['gang'] == $odata['gang'] && $ir['gang'] > 0) \{ print "You are in the same Force as \{$odata['username']\}! What are you smoking today dude!"; $h->endpage(); exit; \} else if ($youdata['energy'] < $youdata['maxenergy']/2) \{ print "You can only attack someone when you have 50% energy"; $h->endpage(); exit; \} else if ($youdata['location'] != $odata['location']) \{ print "You can only attack someone in the same location!"; $h->endpage(); exit; \} else \{ \} print "
"; \} else \{ print "Your Health: \{$youdata['hp']\}/\{$youdata['maxhp']\}Opponents Health: \{$odata['hp']\}/\{$odata['maxhp']\}"; $mw=mysql_query("SELECT iv.*,i.* FROM inventory iv LEFT JOIN items i ON iv.inv_itemid=i.itmid WHERE iv.inv_userid=$userid AND (i.itmtype = 3 || i.itmtype = 4)",$c); print "Attack with:
"; while($r=mysql_fetch_array($mw)) \{ if(!$_GET['nextstep']) \{ $ns=1; \} else \{ $ns=$_GET['nextstep']+2; \} print "\{$r['itmname']\}"; \} if(!$_GET['nextstep2']) \{ $ns2=10; \} else \{ $ns2=$_GET['nextstep2']+2; \} print "   [X 10]
"; \} print ""; $h->endpage(); ?> }