//--- OBJECT WRITE BEGIN --- new SimGroup(MissionGroup) { CTF_scoreLimit = "5"; musicTrack = "lush"; cdTrack = "2"; new ScriptObject(MissionInfo) { name = "Drylands"; descLines = "2"; desc0 = "hot hotter the ....hottest!! \nMap \'made\' by BAC"; }; new MissionArea(MissionArea) { area = "-360 -648 720 1296"; flightCeiling = "300"; flightCeilingRange = "20"; locked = "true"; }; new Sky(Sky) { position = "-856 -312 -422.486"; rotation = "1 0 0 0"; scale = "4096 4096 500"; materialList = "~/data/skies/Sky_Blue2/resource.dml"; cloudHeightPer[0] = "0.349971"; cloudHeightPer[1] = "0.3"; cloudHeightPer[2] = "0.199973"; cloudSpeed1 = "0.0005"; cloudSpeed2 = "0.001"; cloudSpeed3 = "0.0003"; visibleDistance = "1500"; fogDistance = "1000"; fogColor = "0.900002 0.870002 0.720002 100.000000"; fogVolume1 = "50 0 227"; fogVolume2 = "0 0 0"; fogVolume3 = "0 0 0"; fogVolumeColor1 = "128.000000 128.000000 128.000000 -222768174765569860000000000000000000000.000000"; fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor3 = "128.000000 128.000000 128.000000 -170698929442160050000000000000000000000.000000"; windVelocity = "1 1 0"; windEffectPrecipitation = "1"; SkySolidColor = "0.600000 0.600000 0.600000 1.000000"; useSkyTextures = "1"; renderBottomTexture = "0"; noRenderBans = "0"; locked = "true"; }; new Sun() { direction = "0.57735 0.57735 -0.57735"; color = "0.900000 0.900000 0.800000 1.000000"; ambient = "0.550000 0.550000 0.550000 1.000000"; position = "0 0 0"; locked = "true"; rotation = "1 0 0 0"; scale = "1 1 1"; }; new SimGroup(PlayerDropPoints) { new SpawnSphere() { position = "-81.5402 -246.315 241.887"; rotation = "0 0 1 130.062"; scale = "0.940827 1.97505 1"; dataBlock = "SpawnSphereMarker"; radius = "15"; sphereWeight = "1"; indoorWeight = "1"; outdoorWeight = "1"; homingCount = "0"; locked = "false"; lockCount = "0"; }; }; new WaterBlock() { position = "-856 -312 35.473"; rotation = "1 0 0 0"; scale = "2048 2048 190"; UseDepthMask = "1"; surfaceTexture = "~/data/terrains/sand"; ShoreTexture = "~/data/terrains/sand"; submergeTexture[0] = "~/data/water/water03"; liquidType = "Quicksand"; density = "1"; viscosity = "40"; waveMagnitude = "0"; surfaceOpacity = "0.8"; envMapIntensity = "0.56"; TessSurface = "28"; TessShore = "30"; SurfaceParallax = "4"; FlowAngle = "45"; FlowRate = "0"; DistortGridScale = "0.1"; DistortMag = "0"; DistortTime = "100"; ShoreDepth = "0"; DepthGradient = "0"; MinAlpha = "1"; MaxAlpha = "1"; removeWetEdges = "0"; floodFill = "1"; seedPoints = "0 0 1 0 1 1 0 1"; envMapTexture = "fps/data/skies/sunset_0007"; extent = "100 100 10"; params2 = "0.39 0.39 0.2 0.133"; params1 = "0.63 -2.41 0.33 0.21"; params0 = "0.32 -0.67 0.066 0.5"; params3 = "1.21 -0.61 0.13 -0.33"; textureSize = "32 32"; }; new StaticShape() { position = "-4096 -4096 225.341"; rotation = "1 0 0 0"; scale = "1000 1000 1"; dataBlock = "gray32"; SkinName = "redlight"; }; new fxSunLight(sunflare) { position = "-856 -312 -422.486"; rotation = "1 0 0 0"; scale = "4096 4096 500"; Enable = "1"; LocalFlareBitmap = "common/lighting/corona"; RemoteFlareBitmap = "common/lighting/corona"; SunAzimuth = "247"; SunElevation = "24"; FlareTP = "1"; Colour = "0.600000 0.300000 0.600000 1.000000"; Brightness = "1"; FlareSize = "1"; FadeTime = "1"; BlendMode = "2"; AnimColour = "0"; AnimBrightness = "1"; AnimRotation = "1"; AnimSize = "0"; AnimAzimuth = "0"; AnimElevation = "0"; LerpColour = "1"; LerpBrightness = "1"; LerpRotation = "1"; LerpSize = "1"; LerpAzimuth = "1"; LerpElevation = "1"; LinkFlareSize = "0"; SingleColourKeys = "1"; MinColour = "1.800000 1.000000 1.000000 1.000000"; MaxColour = "1.000000 1.000000 1.000000 1.000000"; MinBrightness = "1"; MaxBrightness = "1"; MinRotation = "0"; MaxRotation = "-359"; minSize = "0.5"; maxSize = "1"; MinAzimuth = "0"; MaxAzimuth = "359"; MinElevation = "-30"; MaxElevation = "210"; RedKeys = "AZA"; GreenKeys = "AZA"; BlueKeys = "AZA"; BrightnessKeys = "z"; RotationKeys = "ZA"; SizeKeys = "ATAZA"; AzimuthKeys = "AZ"; ElevationKeys = "AZ"; ColourTime = "5"; BrightnessTime = "10"; RotationTime = "120"; SizeTime = "30"; AzimuthTime = "5"; ElevationTime = "5"; LockToRealSun = "1"; }; }; //--- OBJECT WRITE END ---