from game.gamesrc.parents.rhns.EvenniaCombatant import EvenniaCombatant combatants = {} def combatlink(source_obj): if combatants.has_key(source_obj.id): return combatants[source_obj.id] else: x = EvenniaCombatant() combatants[source_obj.id] = x source_obj.scriptlink.on_combatant_created() x.scripted_obj = source_obj #.scriptlink.scripted_obj return x #print "WHEGEZY", str(source_obj.id) #source_obj.get_location().emit_to_contents("WHEETHINK\n")