{\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\froman\fcharset0 Times New Roman;}{\f1\fswiss\fcharset0 Arial;}} {\*\generator Msftedit 5.41.15.1515;}\viewkind4\uc1\pard\sb100\sa100\f0\fs24 1) \b What makes hydra unique?\b0 One of the main things that stood out for me when I first discovered Hydrascape was it's amazing pking capabilities. I really enjoy pking and I used to search and search franticaly to find a good rsps with decent pking. Of course, once I found Hydra, I was a one server man. =d. Another thing that is unique about Hydra is it's custom mini-games such as the mini-game "battle". I have to say sir, you truely outdid yourself there. =d\par 2) \b What would you say makes hydra look dull sometimes? \b0 If you mean visually dull, I'd say the old interfaces in v6 looked quite dull. However, it seems you have addressed that with adding the orbs around the minimap in v7. Now, other than visually, there was also the time period towards the end of v6 where gameplay in general became very dull. However, this is easily explained by all of the glitching of the minigames (pvp wars glitch), and the pking problems (pvp teleport glitch). However, i'm sure you've already capitalized on these problems.\par 3)\b If you were given a task by tazo, lets say make a new training area what npc's what would you put there and what would be there drops? \b0 I would first consider what types of NPCs tazo has already put in the game. But if starting out fresh, I would probably go with the Tzharian creatures. To decide on their drops, I must again consider what you've already put into the game and act upon that. Mostly likely, it would be: Best drop - obsidian shield/maul.\par 4) \b Do you think higher drop rates are better?\b0 It depends on what kind of shape the current economy is in. Overall, I think that it's the excitement in getting a good drops that really lures a player to start playing a rsps. However, high drop rates can ruin an economy in a jippy and can also bore the simpliest minds. And for this, careful considerations must be made.\par 5) \b True or false - A demon that drops a rune platebody every 20 or so kills is a good thing - please state why.\b0 Once again, this is an 'either or' kind of situation. But if hypotheticaly the economy was in a pretty fair state. The answer would be true. Players desire the excitement of drops in runescape private servers, so meeting the players needs is key to attracting members. However, as stated before, we can't go overboard for it really is a fine line. =D\par 6)\b Do you think training areas should have loads of npcs? or not to many? - please state why.\b0 I think training areas need to have a fair amount, around 10 would be decent. The thing I look for in a training area is a decent amount of NPCs so I won't have to literally 'spawn attack' one just to kill it before other players. But no so much where it fills the minimap with yellow dots causing lag and/or claustrophobia. :)\par 7) \b Name some shops in hydrascape you should change and why\b0 . I would change up the clothing store and general store. The clothing store would be filled with items for casual dress wear that every player tends to desire. I would change the general store only slightly - I believe swordfish and lobsters should be added, allowing low leveled pkers to obtain food quickly, but also would in turn make fishing for sharks the main fishing income once again.\par \pard\f1\fs20\par }