DealDamageEnd AttackerStateUpdate: (Player) 94 0 attacked 47163 F0001000 for 16 dmg, absorbed 0, blocked 0, resisted 0. Creature (GUID: 3600 Entry: 628) added to moving list from grid[12,29]cell[3,3] to grid[12,30]cell[3,0]. Creature (GUID: 3600 Entry: 628) attempt move from grid[12,29]cell[3,3] to unloaded grid[12,30]cell[3,0]. Creature (GUID: 3600 Entry: 628) will moved from grid[12,29]cell[3,3] to respawn grid[12,30]cell[3,0]. Creature (GUID: 3600 Entry: 628) attempt move from grid[12,29]cell[3,3] to unloaded grid[12,30]cell[3,0]. Creature (GUID: 3600 Entry: 628 ) can't be move to unloaded respawn grid. Object (GUID: 3600 TypeId: 3 ) added to removing list. Creature (GUID: 4293 Entry: 46) added to moving list from grid[13,30]cell[1,0] to grid[13,29]cell[1,3]. Creature (GUID: 4293 Entry: 46) moved from grid[13,30]cell[1,0] to grid[13,29]cell[1,3]. Program received signal SIGSEGV, Segmentation fault. [Switching to Thread -1318765648 (LWP 15931)] 0x0820f4c1 in WGuard (this=0xb1653000, l=@0x0) at Map.h:48 48 WGuard(MUTEX &l) : i_lock(l.getWriteLock()) {} (gdb) bt full #0 0x0820f4c1 in WGuard (this=0xb1653000, l=@0x0) at Map.h:48 No locals. #1 0x0820e187 in Map::CreatureCellRelocation (this=0x918e578, c=0xaf6762a8, old_cell= {data = {Part = {grid_x = 13, grid_y = 30, cell_x = 1, cell_y = 0, nocreate = 0, reserved = 0}, All = 6029}}, new_cell= {data = {Part = {grid_x = 13, grid_y = 29, cell_x = 1, cell_y = 3, nocreate = 0, reserved = 0}, All = 202573}}) at Map.cpp:640 guard = {i_lock = {i_mutex = @0xb165300c}} #2 0x0820db55 in Map::MoveAllCreaturesInMoveList (this=0x918e578) at Map.cpp:597 iter = {_M_cur = 0xad97de50, _M_ht = 0x918e580} c = (class Creature *) 0xaf6762a8 old_val = {x_coord = 53, y_coord = 120} old_cell = {data = {Part = {grid_x = 13, grid_y = 30, cell_x = 1, cell_y = 0, nocreate = 0, reserved = 0}, All = 6029}} new_val = {x_coord = 53, y_coord = 119} new_cell = {data = {Part = {grid_x = 13, grid_y = 29, cell_x = 1, cell_y = 3, nocreate = 0, reserved = 0}, All = 202573}} #3 0x081296d6 in MapManager::MoveAllCreaturesInMoveList (this=0x9158a50) at MapManager.cpp:107 iter = {_M_cur = 0xb71ea358, _M_ht = 0x9158a54} #4 0x0812e113 in ObjectAccessor::DoDelayedMovesAndRemoves (this=0x8a0c750) at ObjectAccessor.cpp:218 No locals. #5 0x081b0239 in World::Update (this=0x833c9f0, diff=108) at World.cpp:499 No locals. #6 0x08121c17 in WorldRunnable::run (this=0x9427300) at WorldRunnable.cpp:39 realCurrTime = 2654960278 realPrevTime = 2654960170 #7 0xb7ef26a9 in ZThread::ThreadImpl::dispatch (parent=0x8a16888, impl=0x9426c48, task= {> = {_count = 0x9262388, _instance = 0x9427300}, }) at ThreadImpl.cxx:406 No locals. #8 0xb7ef43a5 in ZThread::(anonymous namespace)::Launcher::run ( this=0xbf81a2e0) at ThreadImpl.cxx:49 No locals. #9 0xb7ef9068 in _dispatch (arg=0xbf81a2e0) at ThreadOps.cxx:137 task = (struct Runnable *) 0xbf81a2e0 #10 0xb7af00fb in start_thread () from /lib/tls/libpthread.so.0 No symbol table info available. #11 0xb7a5a99e in clone () from /lib/tls/libc.so.6 No symbol table info available.