public OnPlayerConnect(playerid) { new File:stats = fopen("stats.txt", io_read); new pname[256]; new str[256]; GetPlayerName(playerid, pname, 256); while (fread(stats, str)) { if(strcmp(str, pname, true)==0) { GetVal(str); gPlayerDeaths[playerid] = Val; GetSecondVal(str); gPlayerKills[playerid] = Val; SendClientMessage(playerid, 0xAA3333AA, "Your stats has been restored."); } } fclose(stats); return 1; }