[greg@localhost ~]$ doom3-demo DOOM 1.1.1286 linux-x86 Nov 28 2004 20:09:31 Hostname: localhost.localdomain Alias: localhost local IP: 127.0.0.1 ------ Initializing File System ------ Loaded pk4 /usr/local/games/doom3-demo/demo/demo00.pk4 with checksum 0xfe75bbef Current search path: /home/greg/.doom3-demo/demo /usr/local/games/doom3-demo/demo /usr/local/games/doom3-demo/demo/demo00.pk4 (12234 files) game DLL: 0x0 in pak: 0x0 file system initialized. -------------------------------------- Running in restricted demo mode. ----- Initializing Decls ----- ------------------------------ ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- 5151 strings read from strings/english.lang Couldn't open journal files couldn't exec editor.cfg execing default.cfg couldn't exec DoomConfig.cfg couldn't exec autoexec.cfg 5151 strings read from strings/english.lang ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Setup X display connection dlopen(libGL.so.1) Initializing OpenGL display Using XFree86-VidModeExtension Version 2.2 DGA DirectVideo Mouse (Version 2.0) initialized Free86-VidModeExtension Activated at 1280x1024 Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display. GL_RENDERER: GeForce 7800 GT/PCI/SSE2 GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_prog ram_shadow GL_ARB_imaging GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_poin t_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_texture_border_clamp GL_AR B_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_text ure_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_te xture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_v ertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EX T_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_draw_rang e_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT _point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_s pecular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_te xture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_t exture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_ EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_textu re_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_ATI_texture_float GL_A TI_texture_mirror_once GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture _mirrored_repeat GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_copy_depth _to_color GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_ NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_N V_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_ NV_texture_rectangle GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_ generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_ texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_multi_draw_arrays GL_SUN _slice_accum ------- Input Initialization ------- XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK XKB extension present on server ( 0x1:0x0 ) ------------------------------------ dlopen(libasound.so.2) asoundlib version: 1.0.11rc2 Alsa is available ------ Alsa Sound Initialization ----- opened Alsa PCM device default for playback device buffer size: 15052 frames ( 60208 bytes ) allocated a mix buffer of 16384 bytes -------------------------------------- ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add ...using GL_ARB_texture_non_power_of_two ...using GL_ARB_texture_compression ...using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_EXT_texture_lod ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_texture3D ...using GL_EXT_stencil_wrap X..GL_NV_register_combiners not found X..GL_EXT_stencil_two_side not found X..GL_ATI_separate_stencil not found X..GL_ATI_fragment_shader not found X..GL_ATI_text_fragment_shader not found X..GL_ARB_vertex_buffer_object not found ...using GL_ARB_vertex_program ...using GL_ARB_fragment_program X..EXT_depth_bounds_test not found ---------- R_NV20_Init ---------- Not available. ----------- R200_Init ----------- Not available. ---------- R_ARB2_Init ---------- Available. Cg not available. --------------------------------- ---------- R_Exp_Init ----------- Disabled at compile time. --------------------------------- ----- R_ReloadARBPrograms ----- glprogs/test.vfp glprogs/test.vfp glprogs/interaction.vfp glprogs/interaction.vfp glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp glprogs/ambientLight.vfp glprogs/ambientLight.vfp glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp ------------------------------- WARNING: vertex array range in virtual memory (SLOW) signal caught: Segmentation fault si_code 1 Trying to exit gracefully.. Shutting down sound hardware ----------- Alsa Shutdown ------------ close pcm dlclose -------------------------------------- idRenderSystem::Shutdown() [greg@localhost ~]$