// _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ // | // Quake4 config for netdevil | // | // Last Update: 17th sept 2006 | // | // - - - - - - - - - - - - - - - - - - - - - - - unbindall _impulse7 // _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ // MOVEMENT // _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ bind "w" "_forward" bind "s" "_back" bind "a" "_moveleft" bind "d" "_moveright" bind "mouse2" "_moveUp" // JUMP bind "MOUSE2" "_moveUp" // JUMP bind "LEFTSHIFT" "_moveDown" // Crouch bind "LEFTCTRL" "_speed" // WALK seta "in_alwaysRun" "1" // _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ // WEAPONS // _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ bind "MOUSE1" "_attack" bind "?" "_impulse0" // Gauntlet bind "?" "_impulse1" // MachineGun bind "e" "_impulse2" // super ShotGun bind "?" "_impulse3" // hyper bind "f" "_impulse4" // Grenade Launcher bind "mwheeldown" "_impulse5" // Nailgun bind "mouse4" "_impulse6" // Rocket Launcher bind "mwheelup" "_impulse7" // RailGun bind "v" "_impulse8" // LightningGun bind "?" "_impulse9" // DarkMantor Gun bind "[" "_impulse14" // PREV WEAP bind "]" "_impulse15" // NEXT WEAP seta "ui_autoReload" "1" // Auto relode seta "ui_showGun" "0" seta "ui_autoSwitch" "0" seta "decl_show" "0" // _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ // MISC BINDS // _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ bind "t" "clientMessageMode" bind "y" "clientMessageMode 1" bind "TAB" "_impulse19" // SCORES bind "ESCAPE" "togglemenu" bind "F1" "_impulse28" // VOTE YES bind "f2" "_impulse29" // VOTE NO bind "f3" "_impulse17" // READY bind "F12" "screenshotjpeg" // Screenshot bind "PAUSE" "pause" // Pause Game bind "z" "net_clientlagometer 1" // NetGraph like in q2 to show conenction to server information // _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ // // MOUSE // _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ bind "?" "g_fov 40 sensitivity 1" // ZOOM & SLOW SENSITIVITY bind "?" "g_fov 110 sensitivity 2.5" // regular fov and sensitivity reset seta "sensitivity" "2.5" seta "m_smooth" "1" // 1 or 0 on or off seta "m_pitch" "-0.022" seta "m_yaw" "0.022" seta "in_pitchspeed" "190" seta "in_yawspeed" "190" seta "_strafeSmooth" "0" //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // PM/BOB VIDEO SETTINGS //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - seta "pm_bobpitch" "0.0" seta "pm_bobroll" "0.0" seta "pm_bobup" "0.0" seta "pm_crouchbob" "0.0" seta "pm_runbob" "0.0" seta "pm_runpitch" "0.0" seta "pm_runroll" "0.0" seta "pm_walkbob" "0.0" //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // IMAGE VIDEO SETTINGS //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - seta image_useCache "1" seta image_cacheMegs "128" seta image_cacheMinK "3072" seta image_usePrecompressedTextures "0" seta image_useCompression "1" seta image_downSizeLimit "1024" // picmip = 16 seta image_ignoreHighQuality "1" seta image_downSizeBumpLimit "64" // picmip = 16 seta image_downSizeSpecularLimit "32" pickmip = 8 seta image_downSizeBump "0" // picmip = 1 seta image_downSizeSpecular "0" // picmip = 1 seta image_downSize "0" // default = 0 pic mip = 1 seta image_lodbias "0" seta image_preload "1" seta image_anisotropy "1" seta image_filter "GL_LINEAR_MIPMAP_NEAREST" //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // R VIDEO SETTINGS //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - seta r_displayRefresh "120" seta r_skipDynamicTextures "1" seta r_skipMegaTexture "1" seta r_skipBump "1" seta r_skipPostProcess "1" seta r_skipSpecular "1" seta r_skipAmbient "1" seta r_skipBlendLights "1" seta r_skipFogLights "1" seta r_skipTranslucent "1" seta r_skipNewAmbient "1" seta r_skipPostProcess "1" seta r_shadows "0" seta r_singlelight "0" seta r_singleSurface "1" seta r_showLightPortals "0" seta r_showDynamic "0" seta r_lightDetailLevel "9" seta r_lightScale "2" seta r_useFastSkinning "0" seta r_useCachedDynamicModels "0" seta r_useOptimizedShadows "0" seta r_useTurboShadow "0" seta r_useLightCulling "0" seta r_useLightPortalFlow "0" seta r_multiSamples "0" seta r_portalsDistanceCull "1" seta r_forceDiffuseOnly "1" seta r_finish "0" seta r_mode "7" seta r_vertexLight "4" seta r_ambientOnly "1" seta r_usesimpleinteractions "1" seta r_usefullscreen "1" //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // G VIDEO SETTINGS //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - seta g_cinematic "0" seta g_kickTime "0" seta g_knockback "0" seta g_skipItemShadowsMP "1" seta g_skipParticles "1" seta g_skipPlayerShadowsMP "1" seta g_skipViewEffects "1" seta g_projectilelights "0" // 1 = on 0 = off seta g_brassTime "0" seta g_muzzleFlash "0" seta g_decals "0" seta g_doublevision "0" seta g_fov "110" //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - //CA SETTINGS //- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - seta "cg_smoke_RL" "0" seta "cg_smoke_GL" "0" seta "cg_gibs" "1" seta "cg_blood" "1" seta "cg_teamColor" "255 255 255" seta "cg_enemyColor" "000 255 000" seta "cg_forceColors" "1" seta "cg_forceModels" "1" // _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ // Demoing and AVI's // _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ seta com_compressDemos "1" // _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ // PERSONAL // _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ seta "ui_autoAction" "demo ss" seta "cl_punkbuster" "1" seta ui_name "^9Netdevil^" // Nickname seta ui_clan "^c144MaD" seta "in_alwaysRun" "1" seta "in_freeLook" "1" seta "hud_style" "cpmhud5" seta "world_sounds" "0" bind "," "ui_name '^9Black^0Eminem'" bind "." "ui_clan '^0after^9math'" // _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ // NETCODE // _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ seta "net_clientMaxRate" "25000" seta "net_clientprediction" "5" // _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ // HUD // _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ seta "com_showfps" "1" seta "com_allowConsole" "1" seta "con_speed" "99999" seta "com_videoram" "256" // video ram change this to your video ram seta "com_purgeAll" "0" seta "com_skipLevelLoadPause" "1" // _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ // RA4 SETTINGS // _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ seta "ra4_forceHitscanTint" "1" seta "ra4_scoreBoardStyle" "" seta "ra4_forcemodels" "1" seta "ra4_teammodel" "kane" seta "ra4_enemymodel" "kane" // _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ // SOUND // _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ seta "s_numberOfSpeakers" "2" seta "s_volume_dB" "0" seta "s_vol00" "seta volume 0.0;seta vdn vstr vol00;seta vup vstr vol01;echo ^0...^3Volume ^0**********" seta "s_vol01" "seta volume 0.1;seta vdn vstr vol00;seta vup vstr vol02;echo ^0...^3Volume ^3*^0*********" seta "s_vol02" "seta volume 0.2;seta vdn vstr vol01;seta vup vstr vol03;echo ^0...^3Volume ^3**^0********" seta "s_vol03" "seta volume 0.3;seta vdn vstr vol02;seta vup vstr vol04;echo ^0...^3Volume ^3***^0*******" seta "vol04" "seta volume 0.4;seta vdn vstr vol03;seta vup vstr vol05;echo ^0...^3Volume ^3****^0******" seta "vol05" "seta volume 0.5;seta vdn vstr vol04;seta vup vstr vol06;echo ^0...^3Volume ^3*****^0*****" seta "vol06" "seta volume 0.6;seta vdn vstr vol05;seta vup vstr vol07;echo ^0...^3Volume ^3******^0****" seta "vol07" "seta volume 0.7;seta vdn vstr vol06;seta vup vstr vol08;echo ^0...^3Volume ^3*******^0***" seta "vol08" "seta volume 0.8;seta vdn vstr vol07;seta vup vstr vol09;echo ^0...^3Volume ^3********^0**" seta "vol09" "seta volume 0.9;seta vdn vstr vol08;seta vup vstr vol10;echo ^0...^3Volume ^3*********^0*" seta "vol10" "seta volume 1.0;seta vdn vstr vol09;seta vup vstr vol10;echo ^0...^3Volume ^3**********" bind "PGUP" "vstr vup" bind "PGDN" "vstr vdn" vstr "vol07" ******************** CTF CVARS and CMDS:* ******************** //New Weapons: (Found in Settings->Controls->Weapon Binds) //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ bind "space" "_impulse9" // Grapple :: Binds grapple. bind "e" "_impulse2" // super shotgun. //FX Options: (Found in Settings->Game Options->FX Options) //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ seta "cl_blood" "1" // blood on or off. seta "cl_gibs" "1" // Gibs on or off. //Weapons Trails: Turns weapon trails on or off. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ seta "cl_rocketTrail" "1" seta "cl_grenadeTrail" "1" seta "cl_nailTrail" "0" seta "cl_tinyRailTrail" "0" //Allows to skip different world effects. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ seta "r_skipWorldFX" "31" // - Default: 0 //0 - Skip nothing //1 - skips the drawing of the glow effects around items. //2 - skips the drawing of the visual effects for item spawnpoints. //4 - skips the drawing of the visual effects for jumppads. //8 - skips the drawing of the visual effects for teleporter. //16 - skips the drawing of the visual effects for fog, sparks //and some more. //To remove an effect just add his value. //i.e : A value of 31 removes all visual effects! //a value of 6 only removes the item spawnpoints and jumppad effects. //Ambient Lighting (Settings->System) //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ seta "r_ambientLightOnly" "1" // (0 or 1-2 floating) :: Ambient lighting effects off/on and level. seta "r_forceambient" ".4" // ambient lighting levels //Dropable Items: (Found on Settings -> Controls -> Actions) //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ bind "kp_PgUP" "dropWeap" // Drops your current weapon assuming one full ammo crate is present and only drops one ammo crate with the weapon. bind "kp_UpArrow" "dropammo" // Drops 1 ammo crate for the weapon you are holding. bind "l" "dropflag; sayteam Dropping Flag Pick it up!!" // Drops The Flag. //Activation Items: (Found on Settings -> Controls -> Actions) //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ bind "p" "togglePowershield" // Activates the powershield //Player Profile: (Found on Multiplayer-> Player Profile) //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ seta "ui_jerseynum" "66" // Sets your jersey number_ seta "ui_country" "4" // Sets your flag based on what number it is on the list or you can just click thru the GUI //OTHER :(Found in Settings->Game Options) //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ seta g_forceStroggModel "1" // Forces the strogg model to be the specified model seta g_forceMarineModel "1" // Forces the marine model to be the specified model seta g_simpleitems "0" // Turns on/off simple items. seta cl_redteamtint "1" // Sets the red skin color using HSV. seta cl_blueteamtint "1" // Sets the blue skin color using HSV. //Sounds: (Found in Settings->System) //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ seta cl_announcerscheme "sexy" // (femaleannounce and vq4, only options atm) This sets the announcer sound set you hear. //Server: //~~~~~~~~~ seta si_gametype "CTF" // Only CTF and MatchMode //Server in MatchMode: //~~~~~~~~~~~~~~~~~~~~~~~ seta si_periodtimelimit "30" // Sets the period time limit. seta si_breaktimelimit "15" // Sets the break time. //TEAM Binds //~~~~~~~~~~~ bind "q" "sayteam '^8REQUEST::^4RUNE SWAP'" bind "mouse5" "droprune;sayteam '^4DROPPING ^5::^0-[^8#P^0]- ^6Rune^5:: ^1Pick it UP!'" // Drops Rune Your Carrying bind "g" "dropflag;sayteam '^4DROPPING ^5::^8FLAG^5:: ^1Pick it up!'" // drops flag bind k "sayteam '^8 I HAVE ^4#H Health and ^4#A ^8ARMOR with ^4#p ^8RUNE at ^4#L'" //QUAD TIMER //~~~~~~~~~~~~ exec timer/vq4timer.cfg