Bounding gait is a speed increasing technique that is very dynamic and should be fairly intuitive. It incorporates air control; a player who understands how to manipulate the air control system will be able to gain a much larger advantage from bounding gait, but someone with no previous knowledge should pick it up very quickly. It is basically like a horse galloping, all four feet are leaving the ground in a very long low jump; this allows the player to gain speed by making very low trajectory jumps. However, the system incorporates an "analog" jump, meaning that if a player holds down the jump button, he will jump higher. To add even more dynamics to the situation a player may also "high jump" by pressing only the jump button and no other keys, this jump is also analog and has a height that is significantly higher then the jump used for bounding gait. If you use the high jump and bounding gait in conjunction you will be able to maintain a high speed and vary your jump height to throw off SNS firing at you.